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  1. Message: ...AddOns\TradeSkillMaster\Core\UI\AuctionUI\Sniper.lua:356: attempt to index local 'selection' (a nil value)
  2. Time: 08/19/18 00:23:53 (168156184)
  3. Client: 8.0.1
  4. Locale: enUS
  5. Combat: false
  6. Error Count: 1
  7. Stack Trace:
  8. TSM\Core\UI\AuctionUI\Sniper.lua:356: <Sniper.lua:352>
  9. context = {
  10. findResult = {}
  11. scanFrame = {}
  12. numConfirmed = 27
  13. progress = 0.75
  14. marketValueFunc@TSM\Core\Service\Sniper\BuyoutSearch.lua:66
  15. progressText = "Scan Paused - Confirming 28 / 36"
  16. scanThreadId = "Thread:0000017EBCBEF900-function: 0000017E95891D10"
  17. query = {}
  18. buttonsDisabled = true
  19. findHash = "\124cffffffff\124Hitem:152576::::::::110:102::::::\124h[Tidespray Linen]\124h\124r~24000~0~24000~0~Thotu~4~1~false"
  20. numFound = 36
  21. db = {}
  22. scanType = "buyout"
  23. auctionScan = {}
  24. numActioned = 36
  25. }
  26. selection = nil
  27. TSM\Core\UI\AuctionUI\Sniper.lua:574: <Sniper.lua:541>
  28. context = {
  29. findResult = {}
  30. scanFrame = {}
  31. numConfirmed = 27
  32. progress = 0.75
  33. marketValueFunc@TSM\Core\Service\Sniper\BuyoutSearch.lua:66
  34. progressText = "Scan Paused - Confirming 28 / 36"
  35. scanThreadId = "Thread:0000017EBCBEF900-function: 0000017E95891D10"
  36. query = {}
  37. buttonsDisabled = true
  38. findHash = "\124cffffffff\124Hitem:152576::::::::110:102::::::\124h[Tidespray Linen]\124h\124r~24000~0~24000~0~Thotu~4~1~false"
  39. numFound = 36
  40. db = {}
  41. scanType = "buyout"
  42. auctionScan = {}
  43. numActioned = 36
  44. }
  45. selection = nil
  46. auctionSelected = nil
  47. numCanAction = 0
  48. numConfirming = 9
  49. progressText = "Confirming 28 / 36"
  50. actionFormatStr = "Buy %d / %d"
  51. L = {
  52. (tail call): ?
  53. (tail call): ?
  54. TSM\Core\Lib\FSM\FSM.lua:123: <FSM.lua:111>
  55. self = {
  56. _currentState = "ST_BIDDING_BUYING"
  57. _name = "SNIPER"
  58. _defaultEvents = {}
  59. _context = {}
  60. _inTransition = true
  61. _stateObjs = {}
  62. _handlingEvent = true
  63. }
  64. eventResult = {}
  65. result = {}
  66. currentStateObj = {
  67. _events = {}
  68. _transitionValid = {}
  69. _onEnterHandler@TSM\Core\UI\AuctionUI\Sniper.lua:626
  70. _name = "ST_CONFIRMING_BID_BUY"
  71. }
  72. toState = "ST_BIDDING_BUYING"
  73. toStateObj = {
  74. _events = {}
  75. _transitionValid = {}
  76. _onEnterHandler@TSM\Core\UI\AuctionUI\Sniper.lua:541
  77. _name = "ST_BIDDING_BUYING"
  78. }
  79. TSM = {}
  80. (tail call): ?
  81. TSM\Core\Lib\FSM\FSM.lua:97: <FSM.lua:83>
  82. self = {
  83. _currentState = "ST_BIDDING_BUYING"
  84. _name = "SNIPER"
  85. _defaultEvents = {}
  86. _context = {}
  87. _inTransition = true
  88. _stateObjs = {}
  89. _handlingEvent = true
  90. }
  91. event = "EV_MSG"
  92. currentStateObj = {
  93. _events = {}
  94. _transitionValid = {}
  95. _onEnterHandler@TSM\Core\UI\AuctionUI\Sniper.lua:541
  96. _name = "ST_BIDDING_BUYING"
  97. }
  98. TSM = {}
  99. (tail call): ?
  100. TSM\Core\UI\AuctionUI\Sniper.lua:654: <callback>
  101. _ = "CHAT_MSG_SYSTEM"
  102. msg = "You won an auction for Tidespray Linen"
  103. private = {
  104. hasLastScan = "buyout"
  105. fsm = {}
  106. contentPath = "scan"
  107. }
  108. TSM\Core\Util\Event.lua:37: <ProcessEvent>
  109. event = "CHAT_MSG_SYSTEM"
  110. 1@TSM\Core\Lib\Sync\PlayerUtil.lua:77
  111. 2@TSM\Core\UI\AuctionUI\Auctioning.lua:748
  112. 3@TSM\Core\UI\AuctionUI\Shopping.lua:1850
  113. 4@TSM\Core\UI\AuctionUI\Sniper.lua:653
  114. 5@TSM\Core\Service\MyAuctions\Core.lua:120
  115. }
  116. _ = 4
  117. callback@TSM\Core\UI\AuctionUI\Sniper.lua:653
  118. startTime = 168156178.41394
  119. private = {
  120. processingEvent = true
  121. eventCallbacks = {}
  122. temp = {}
  123. eventQueue = {}
  124. }
  125. CALLBACK_TIME_WARNING_THRESHOLD_MS = 20
  126. TSM = {}
  127. TSM\Core\Util\Event.lua:53: <Event.lua:45>
  128. _ = <unnamed> {
  129. 0 = <userdata>
  130. }
  131. event = "CHAT_MSG_SYSTEM"
  132. private = {
  133. processingEvent = true
  134. eventCallbacks = {}
  135. temp = {}
  136. eventQueue = {}
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