carlosname

Untitled

Apr 17th, 2020
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. function TakeDamage(hum, dmg)
  143. hum:TakeDamage(dmg)
  144. end
  145. plr = game.Players.LocalPlayer
  146. repeat
  147. wait(0.4)
  148. until plr.Character
  149. chr = plr.Character
  150. human = chr:FindFirstChild("Humanoid")
  151. human.MaxHealth = 15000
  152. human.Health = 15000
  153. human.JumpPower = 75
  154. human.WalkSpeed = 25
  155. mouse = plr:GetMouse()
  156. cam = workspace.CurrentCamera
  157. selected = false
  158. equipd = false
  159. tors = chr.Torso
  160. rarm = chr["Right Arm"]
  161. larm = chr["Left Arm"]
  162. rleg = chr["Right Leg"]
  163. lleg = chr["Left Leg"]
  164. hrp = chr.HumanoidRootPart
  165. hed = chr.Head
  166. anim = human.Animator
  167. local CanDamage = true
  168. activu = false
  169. appeared = false
  170. animpose = nil
  171. POSU = false
  172. local cancarry = true
  173. local wherto = hrp
  174. local addcfr = CFrame.new(0, 0, 0)
  175. local auraon = false
  176. Heartbeat = Instance.new("BindableEvent")
  177. Heartbeat.Name = "Heartbeat"
  178. Heartbeat.Parent = script
  179. local frame = 0.03333333333333333
  180. tf = 0
  181. local BC = chr["Body Colors"]
  182. BC.HeadColor = BrickColor.new("Pastel brown")
  183. BC.LeftArmColor = BrickColor.new("Pastel brown")
  184. BC.LeftLegColor = BrickColor.new("Pastel brown")
  185. BC.RightArmColor = BrickColor.new("Pastel brown")
  186. BC.RightLegColor = BrickColor.new("Pastel brown")
  187. BC.TorsoColor = BrickColor.new("Pastel brown")
  188.  
  189. for i,v in pairs(chr:children()) do
  190. if v:IsA("Accessory") then
  191. v:Destroy()
  192. end
  193. end
  194.  
  195. for i,v in pairs(chr:children()) do
  196. if v:IsA("Shirt") then
  197. v:Destroy()
  198. end
  199. end
  200.  
  201. for i,v in pairs(chr:children()) do
  202. if v:IsA("Pants") then
  203. v:Destroy()
  204. end
  205. end
  206. game:GetService("RunService").Heartbeat:connect(function(s, p)
  207. tf = tf + s
  208. if tf >= frame then
  209. for i = 1, math.floor(tf / frame) do
  210. Heartbeat:Fire()
  211. end
  212. tf = tf - frame * math.floor(tf / frame)
  213. end
  214. end)
  215. function swait(num)
  216. if num == 0 or num == nil then
  217. Heartbeat.Event:wait()
  218. else
  219. for i = 1, num do
  220. Heartbeat.Event:wait()
  221. end
  222. end
  223. end
  224. tool = Instance.new("Tool")
  225. tool.CanBeDropped = false
  226. tool.RequiresHandle = false
  227. tool.TextureId = "rbxassetid://291302154"
  228. tool.ToolTip = "NANI"
  229. tool.Name = "AAAAAAAAAAAAAA"
  230. tool.Parent = plr.Backpack
  231. modz = Instance.new("Model")
  232. modz.Name = "efx"
  233. modz.Parent = chr
  234. ZANOOB = Instance.new("Model")
  235. ZANOOB.Name = "THENOOB"
  236. ZANOOB.Parent = chr
  237. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  238. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  239. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  240. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  241. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  242. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  243. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  244. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  245. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  246. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  247. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  248. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  249. RS = tors:FindFirstChild("Right Shoulder")
  250. LS = tors:FindFirstChild("Left Shoulder")
  251. RH = tors:FindFirstChild("Right Hip")
  252. LH = tors:FindFirstChild("Left Hip")
  253. RJ = hrp:FindFirstChild("RootJoint")
  254. N = tors:FindFirstChild("Neck")
  255. cf = CFrame.new
  256. ang = CFrame.Angles
  257. rd = math.rad
  258. rd2 = math.random
  259. function nooutline(p)
  260. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  261. end
  262. function makepart(color, name, reflec, mater, parnt, cfram)
  263. local port = Instance.new("Part")
  264. port.BrickColor = BrickColor.new(color)
  265. port.Name = name
  266. port.Transparency = 1
  267. nooutline(port)
  268. port.Reflectance = reflec
  269. port.Material = mater
  270. port.Anchored = false
  271. port.CanCollide = false
  272. port.Locked = true
  273. port.Size = Vector3.new(0.2, 0.2, 0.2)
  274. port.Parent = parnt
  275. return port
  276. end
  277. function makemesh(meshtype, scale, meshid, parent)
  278. local mes = Instance.new("SpecialMesh")
  279. mes.MeshType = meshtype
  280. mes.Scale = scale
  281. if meshtype == "FileMesh" then
  282. mes.MeshId = meshid
  283. end
  284. mes.Parent = parent
  285. return mes
  286. end
  287. function makemotor(parent, p0, p1, c0, c1)
  288. swait()
  289. local wel = Instance.new("Motor6D")
  290. wel.Part0 = p0
  291. wel.Part1 = p1
  292. wel.C0 = c0
  293. if c1 ~= nil then
  294. wel.C1 = c1
  295. end
  296. wel.Parent = parent
  297. return wel
  298. end
  299. local konodioda = Instance.new("Sound")
  300. konodioda.SoundId = "rbxassetid://4064754325"
  301. konodioda.Volume = 2.5
  302. konodioda.Parent = hrp
  303. local bast = Instance.new("Sound")
  304. bast.SoundId = "rbxassetid://1300588094"
  305. bast.TimePosition = 9
  306. bast.Volume = 2.5
  307. bast.Parent = hrp
  308. local wry = Instance.new("Sound")
  309. wry.SoundId = "rbxassetid://4910939114"
  310. wry.Volume = 7.5
  311. wry.Parent = hrp
  312. local wryy = Instance.new("Sound")
  313. wryy.SoundId = "rbxassetid://4910939114"
  314. wryy.Volume = 7.5
  315. wryy.Parent = hrp
  316. local wryyy = Instance.new("Sound")
  317. wryyy.SoundId = "rbxassetid://4910939114"
  318. wryyy.Volume = 7.5
  319. wryyy.Parent = hrp
  320. function animo(yep)
  321. if yep == true then
  322. anim.Parent = human
  323. chr.Animate.Disabled = false
  324. elseif yep == false then
  325. chr.Animate.Disabled = true
  326. anim.Parent = nil
  327. end
  328. end
  329. animo(false)
  330. function lerpz(joint, prop, cfrmz, alp)
  331. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  332. end
  333. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  334. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  335. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  336. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  337. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  338. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  339. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  340. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  341. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  342. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  343. function resetlerp(whoever)
  344. if whoever == nil then
  345. RJ.C0 = RJC0
  346. RJ.C1 = RJC1
  347. N.C0 = NC0
  348. N.C1 = NC1
  349. RS.C0 = RSC0
  350. RS.C1 = RSC1
  351. LS.C0 = LSC0
  352. LS.C1 = LSC1
  353. RH.C0 = RHC0
  354. RH.C1 = RHC1
  355. LH.C0 = LHC0
  356. LH.C1 = LHC1
  357. elseif whoever ~= nil then
  358. nRJ.C0 = RJC0
  359. nRJ.C1 = RJC1
  360. nN.C0 = NC0
  361. nN.C1 = NC1
  362. nRS.C0 = RSC0
  363. nRS.C1 = RSC1
  364. nLS.C0 = LSC0
  365. nLS.C1 = LSC1
  366. nRH.C0 = RHC0
  367. nRH.C1 = RHC1
  368. nLH.C0 = LHC0
  369. nLH.C1 = LHC1
  370. end
  371. end
  372. ---- josuke Hair
  373. local pa = Instance.new("Part",chr)
  374. pa.Name = "Hair"
  375. pa.BrickColor = BrickColor.new("Black metallic")
  376. pa.Material = "Marble"
  377. local me = Instance.new("SpecialMesh",pa)
  378. me.MeshType = "FileMesh"
  379. me.MeshId = "rbxassetid://5013513635"
  380. me.Scale = Vector3.new(0.9,1,1)
  381. local we = Instance.new("Weld")
  382. we.Parent = pa
  383. we.Part0 = hed
  384. we.Part1 = pa
  385. we.C1 = CFrame.new(0.01,-.5,0)
  386. we.C0 = CFrame.Angles(0,0,0)
  387.  
  388. ------josuke shirt/Pants
  389. local sh = Instance.new("Shirt",chr)
  390. sh.ShirtTemplate = "rbxassetid://2505009600"
  391.  
  392. local pan = Instance.new("Pants",chr)
  393. pan.PantsTemplate = "rbxassetid://938849469"
  394.  
  395. function STANDO(cfr)
  396. local rooto = Instance.new("Part")
  397. nooutline(rooto)
  398. rooto.Name = "HumanoidRootPart"
  399. rooto.Anchored = true
  400. rooto.CFrame = cfr
  401. rooto.Size = Vector3.new(2, 2, 1)
  402. rooto.CanCollide = false
  403. rooto.Locked = true
  404. rooto.Transparency = 1
  405. rooto.Parent = ZANOOB
  406. local head = Instance.new("Part")
  407. nooutline(head)
  408. head.Anchored = false
  409. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  410. head.Size = Vector3.new(2, 1, 1)
  411. head.BrickColor = BrickColor.new("Salmon")
  412. head.CanCollide = false
  413. head.Name = "Head"
  414. head.Locked = true
  415. head.Transparency = 1
  416. head.Parent = ZANOOB
  417. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  418. local headdecal = Instance.new("Decal")
  419. headdecal.Name = "face"
  420. headdecal.Texture = "http://www.roblox.com/asset/?id=403840905"
  421. headdecal.Face = "Front"
  422. headdecal.Transparency = 1
  423. headdecal.Parent = head
  424. local torso = Instance.new("Part")
  425. nooutline(torso)
  426. torso.Name = "Torso"
  427. torso.Anchored = false
  428. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  429. torso.Size = Vector3.new(2, 1, 1)
  430. torso.BrickColor = BrickColor.new("Salmon")
  431. torso.CanCollide = false
  432. torso.Transparency = 1
  433. torso.Locked = true
  434. torso.Parent = ZANOOB
  435. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  436. local leftarm = Instance.new("Part")
  437. nooutline(leftarm)
  438. leftarm.Anchored = false
  439. leftarm.Name = "Left Arm"
  440. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  441. leftarm.Size = Vector3.new(1, 2, 1)
  442. leftarm.BrickColor = BrickColor.new("Salmon")
  443. leftarm.CanCollide = false
  444. leftarm.Transparency = 1
  445. leftarm.Locked = true
  446. leftarm.Parent = ZANOOB
  447. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  448. local rightarm = Instance.new("Part")
  449. nooutline(rightarm)
  450. rightarm.Anchored = false
  451. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  452. rightarm.Name = "Right Arm"
  453. rightarm.Size = Vector3.new(1, 2, 1)
  454. rightarm.BrickColor = BrickColor.new("Salmon")
  455. rightarm.CanCollide = false
  456. rightarm.Locked = true
  457. rightarm.Transparency = 1
  458. rightarm.Parent = ZANOOB
  459. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  460. local leftleg = Instance.new("Part")
  461. nooutline(leftleg)
  462. leftleg.Anchored = false
  463. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  464. leftleg.Name = "Left Leg"
  465. leftleg.Size = Vector3.new(1, 2, 1)
  466. leftleg.BrickColor = BrickColor.new("Salmon")
  467. leftleg.CanCollide = false
  468. leftleg.Transparency = 1
  469. leftleg.Locked = true
  470. leftleg.Parent = ZANOOB
  471. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  472. local rightleg = Instance.new("Part")
  473. nooutline(rightleg)
  474. rightleg.Anchored = false
  475. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  476. rightleg.Name = "Right Leg"
  477. rightleg.Size = Vector3.new(1, 2, 1)
  478. rightleg.BrickColor = BrickColor.new("Salmon")
  479. rightleg.CanCollide = false
  480. rightleg.Locked = true
  481. rightleg.Transparency = 1
  482. rightleg.Parent = ZANOOB
  483. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  484. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  485. rootweld.Name = "RootJoint"
  486. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  487. neckweld.Name = "Neck"
  488. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  489. rshoulderweld.Name = "Right Shoulder"
  490. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  491. lshoulderweld.Name = "Left Shoulder"
  492. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  493. rhipweld.Name = "Right Hip"
  494. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  495. lhipweld.Name = "Left Hip"
  496.  
  497. local raemblem = Instance.new("Part")
  498. local raemblem = Instance.new("Part")
  499. nooutline(raemblem)
  500. raemblem.Anchored = false
  501. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  502. raemblem.Name = "raemblem"
  503. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  504. raemblem.BrickColor = BrickColor.new("White")
  505. raemblem.CanCollide = false
  506. raemblem.Locked = true
  507. raemblem.Material = "SmoothPlastic"
  508. raemblem.Transparency = 1
  509. raemblem.Parent = ZANOOB
  510. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  511. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  512. local emmes = Instance.new("Decal")
  513. emmes.Texture = "rbxassetid://0"
  514. emmes.Transparency = 1
  515. emmes.Face = "Right"
  516. emmes.Name = "embe"
  517. emmes.Parent = raemblem
  518. local hed1 = Instance.new("Part")
  519. nooutline(hed1)
  520. hed1.Anchored = false
  521. hed1.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  522. hed1.Name = "hed1"
  523. hed1.Size = Vector3.new(1,1,1)
  524. hed1.BrickColor = BrickColor.new("Baby blue")
  525. hed1.Material = "Plastic"
  526. hed1.CanCollide = false
  527. hed1.Locked = true
  528. hed1.Transparency = 1
  529. hed1.Parent = ZANOOB
  530. local hed1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5013603363", hed1)
  531. local hed1w = makemotor(hed1 ,hed1, head, ang(rd(0), rd(0), rd(0)) * cf(0, -.3, 0.02), ang(rd(0), 0, 0))
  532. local ey1 = Instance.new("Part")
  533. nooutline(ey1)
  534. ey1.Anchored = false
  535. ey1.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  536. ey1.Name = "ey1"
  537. ey1.Size = Vector3.new(1,1,1)
  538. ey1.BrickColor = BrickColor.new("Medium stone grey")
  539. ey1.Material = "Plastic"
  540. ey1.CanCollide = false
  541. ey1.Locked = true
  542. ey1.Transparency = 1
  543. ey1.Parent = ZANOOB
  544. local ey1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5013674715", ey1)
  545. local ey1w = makemotor(ey1 ,ey1, head, ang(rd(0), rd(0), rd(0)) * cf(0, -.16, 0.6), ang(rd(0), 0, 0))
  546. local ey2 = Instance.new("Part")
  547. nooutline(ey2)
  548. ey2.Anchored = false
  549. ey2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  550. ey2.Name = "ey2"
  551. ey2.Size = Vector3.new(1,1,1)
  552. ey2.BrickColor = BrickColor.new("Really black")
  553. ey2.Material = "Plastic"
  554. ey2.CanCollide = false
  555. ey2.Locked = true
  556. ey2.Transparency = 1
  557. ey2.Parent = ZANOOB
  558. local ey2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5013753290", ey2)
  559. local ey2w = makemotor(ey2 ,ey2, head, ang(rd(0), rd(0), rd(0)) * cf(0, -.16, 0.2), ang(rd(0), 0, 0))
  560. local arm1 = Instance.new("Part")
  561. nooutline(arm1)
  562. arm1.Anchored = false
  563. arm1.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  564. arm1.Name = "arm12"
  565. arm1.Size = Vector3.new(1,1,1)
  566. arm1.BrickColor = BrickColor.new("Baby blue")
  567. arm1.Material = "Plastic"
  568. arm1.CanCollide = false
  569. arm1.Locked = true
  570. arm1.Transparency = 1
  571. arm1.Parent = ZANOOB
  572. local arm1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5013847501", arm1)
  573. local arm1w = makemotor(arm1 ,arm1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.12, -.06, 0), ang(rd(0), 0, 0))
  574. local arm2 = Instance.new("Part")
  575. nooutline(arm2)
  576. arm2.Anchored = false
  577. arm2.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  578. arm2.Name = "arm2"
  579. arm2.Size = Vector3.new(1,1,1)
  580. arm2.BrickColor = BrickColor.new("Baby blue")
  581. arm2.Material = "Plastic"
  582. arm2.CanCollide = false
  583. arm2.Locked = true
  584. arm2.Transparency = 1
  585. arm2.Parent = ZANOOB
  586. local arm2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5013969947", arm2)
  587. local arm2w = makemotor(arm2 ,arm2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-.12, -.06, 0.03), ang(rd(0), 0, 0))
  588. local tors1 = Instance.new("Part")
  589. nooutline(tors1)
  590. tors1.Anchored = false
  591. tors1.CFrame = rooto.CFrame * CFrame.new(2, 1, 1)
  592. tors1.Name = "tors1"
  593. tors1.Size = Vector3.new(1,1,1)
  594. tors1.BrickColor = BrickColor.new("Salmon")
  595. tors1.Material = "Plastic"
  596. tors1.CanCollide = false
  597. tors1.Locked = true
  598. tors1.Transparency = 1
  599. tors1.Parent = ZANOOB
  600. local tors1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5017168809", tors1)
  601. local tors1w = makemotor(tors1 ,tors1, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.20), ang(rd(0), 0, 0))
  602. local tors2 = Instance.new("Part")
  603. nooutline(tors2)
  604. tors2.Anchored = false
  605. tors2.CFrame = rooto.CFrame * CFrame.new(2, 1, 1)
  606. tors2.Name = "tors2"
  607. tors2.Size = Vector3.new(1,1,1)
  608. tors2.BrickColor = BrickColor.new("Baby blue")
  609. tors2.Material = "Plastic"
  610. tors2.CanCollide = false
  611. tors2.Locked = true
  612. tors2.Transparency = 1
  613. tors2.Parent = ZANOOB
  614. local tors2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5017302485", tors2)
  615. local tors2w = makemotor(tors2 ,tors2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.25, 0.04), ang(rd(0), 0, 0))
  616. local leg1 = Instance.new("Part")
  617. nooutline(leg1)
  618. leg1.Anchored = false
  619. leg1.CFrame = rooto.CFrame * CFrame.new(2, 1, 1)
  620. leg1.Name = "leg1"
  621. leg1.Size = Vector3.new(1,1,1)
  622. leg1.BrickColor = BrickColor.new("Baby blue")
  623. leg1.Material = "Plastic"
  624. leg1.CanCollide = false
  625. leg1.Locked = true
  626. leg1.Transparency = 1
  627. leg1.Parent = ZANOOB
  628. local leg1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5017653449", leg1)
  629. local leg1w = makemotor(leg1 ,leg1, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0.04, 0, 0), ang(rd(0), 0, 0))
  630. local leg2 = Instance.new("Part")
  631. nooutline(leg2)
  632. leg2.Anchored = false
  633. leg2.CFrame = rooto.CFrame * CFrame.new(2, 1, 1)
  634. leg2.Name = "leg2"
  635. leg2.Size = Vector3.new(1,1,1)
  636. leg2.BrickColor = BrickColor.new("Baby blue")
  637. leg2.Material = "Plastic"
  638. leg2.CanCollide = false
  639. leg2.Locked = true
  640. leg2.Transparency = 1
  641. leg2.Parent = ZANOOB
  642. local leg2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5017822414", leg2)
  643. local leg2w = makemotor(leg2 ,leg2, rightleg, ang(rd(0), rd(0), rd(0)) * cf(-.04, 0, 0), ang(rd(0), 0, 0))
  644. return ZANOOB
  645. end
  646. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  647. local followspeed = 0.75
  648. coroutine.resume(coroutine.create(function()
  649. local rot = thenoob.HumanoidRootPart
  650. repeat
  651. swait()
  652. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  653. until rot == nil
  654. end))
  655. local rot = thenoob.HumanoidRootPart
  656. local ntorso = thenoob:FindFirstChild("Torso")
  657. local rightarm = thenoob:FindFirstChild("Right Arm")
  658. local leftarm = thenoob:FindFirstChild("Left Arm")
  659. local leftleg = thenoob:FindFirstChild("Left Leg")
  660. local rightleg = thenoob:FindFirstChild("Right Leg")
  661. local head = thenoob:FindFirstChild("Head")
  662. local face = head:FindFirstChild("face")
  663. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  664. local embpart = thenoob:FindFirstChild("raemblem")
  665. local nRJ = rot:FindFirstChild("RootJoint")
  666. local nN = ntorso:FindFirstChild("Neck")
  667. local nRS = ntorso:FindFirstChild("Right Shoulder")
  668. local nLS = ntorso:FindFirstChild("Left Shoulder")
  669. local nRH = ntorso:FindFirstChild("Right Hip")
  670. local nLH = ntorso:FindFirstChild("Left Hip")
  671. function standappear(nbz)
  672. if selected == false or activu == true then
  673. return
  674. end
  675. if appeared == false then
  676. appeared = true
  677. wherto = hrp
  678. addcfr = cf(-2, 1, 2)
  679. local apear = Instance.new("Sound")
  680. apear.SoundId = "rbxassetid://3552355246"
  681. apear.Parent = rot
  682. apear.Volume = 1.25
  683. game.Debris:AddItem(apear, 1.5)
  684. apear:Play()
  685. for _, n in pairs(nbz:GetChildren()) do
  686. coroutine.resume(coroutine.create(function()
  687. for _ = 1, 5 do
  688. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  689. swait()
  690. n.Transparency = n.Transparency - 0.2
  691. face.Transparency = face.Transparency - 0.2
  692. emblem.Transparency = emblem.Transparency - 0.2
  693. end
  694. end
  695. if n ~= rot and n ~= embpart then
  696. n.Transparency = 0
  697. end
  698. face.Transparency = 0
  699. emblem.Transparency = 0
  700. end))
  701. end
  702. elseif appeared == true then
  703. appeared = false
  704. wherto = hrp
  705. addcfr = cf(0, 0, 0)
  706. for _, n in pairs(nbz:GetChildren()) do
  707. coroutine.resume(coroutine.create(function()
  708. for _ = 1, 5 do
  709. if n ~= rot and n ~= embpart then
  710. swait()
  711. n.Transparency = n.Transparency + 0.2
  712. face.Transparency = face.Transparency + 0.2
  713. emblem.Transparency = emblem.Transparency + 0.2
  714. end
  715. end
  716. if n ~= rot and n ~= embpart then
  717. n.Transparency = 1
  718. end
  719. face.Transparency = 1
  720. emblem.Transparency = 1
  721. end))
  722. end
  723. end
  724. end
  725. function auraappear()
  726. if auraon == false then
  727. auraon = true
  728. Par1=Instance.new('ParticleEmitter', head)
  729. Par1.LightEmission=120
  730. Par1.LightInfluence=0.1
  731. Par1.LockedToPart=true
  732. Par1.Texture="rbxassetid://243662747"
  733. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  734. Par1.Transparency=NumberSequence.new(0,1)
  735. Par1.Lifetime=NumberRange.new(1.25)
  736. Par1.Speed=NumberRange.new(0)
  737. Par1.Rate=120
  738. Par1.Enabled = true
  739. Par2=Instance.new('ParticleEmitter', torso)
  740. Par2.LightEmission=120
  741. Par2.LightInfluence=5
  742. Par2.LockedToPart=true
  743. Par2.Texture="rbxassetid://243662747"
  744. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  745. Par2.Transparency=NumberSequence.new(0,1)
  746. Par2.Lifetime=NumberRange.new(1.25)
  747. Par2.Speed=NumberRange.new(0)
  748. Par2.Rate=120
  749. Par2.Enabled = true
  750. Par3=Instance.new('ParticleEmitter', rightarm)
  751. Par3.LightEmission=120
  752. Par3.LightInfluence=5
  753. Par3.LockedToPart=true
  754. Par3.Texture="rbxassetid://243662747"
  755. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  756. Par3.Transparency=NumberSequence.new(0,1)
  757. Par3.Lifetime=NumberRange.new(1.25)
  758. Par3.Speed=NumberRange.new(0)
  759. Par3.Rate=120
  760. Par3.Enabled = true
  761. Par4=Instance.new('ParticleEmitter', leftarm)
  762. Par4.LightEmission=120
  763. Par4.LightInfluence=5
  764. Par4.LockedToPart=true
  765. Par4.Texture="rbxassetid://243662747"
  766. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  767. Par4.Transparency=NumberSequence.new(0,1)
  768. Par4.Lifetime=NumberRange.new(1.25)
  769. Par4.Speed=NumberRange.new(0)
  770. Par4.Rate=120
  771. Par4.Enabled = true
  772. Par5=Instance.new('ParticleEmitter', rightleg)
  773. Par5.LightEmission=120
  774. Par5.LightInfluence=5
  775. Par5.LockedToPart=true
  776. Par5.Texture="rbxassetid://243662747"
  777. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  778. Par5.Transparency=NumberSequence.new(0,1)
  779. Par5.Lifetime=NumberRange.new(1.25)
  780. Par5.Speed=NumberRange.new(0)
  781. Par5.Rate=120
  782. Par5.Enabled = true
  783. Par6=Instance.new('ParticleEmitter', leftleg)
  784. Par6.LightEmission=120
  785. Par6.LightInfluence=5
  786. Par6.LockedToPart=true
  787. Par6.Texture="rbxassetid://243662747"
  788. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  789. Par6.Transparency=NumberSequence.new(0,1)
  790. Par6.Lifetime=NumberRange.new(1.25)
  791. Par6.Speed=NumberRange.new(0)
  792. Par6.Rate=120
  793. Par6.Enabled = true
  794. elseif auraon == true then
  795. auraon = false
  796. Par1:Remove()
  797. Par2:Remove()
  798. Par3:Remove()
  799. Par4:Remove()
  800. Par5:Remove()
  801. Par6:Remove()
  802. end
  803. end
  804. function quickhit()
  805. if selected == false or activu == true then
  806. return
  807. end
  808. if appeared == false then
  809. standappear(thenoob)
  810. wherto = hrp
  811. addcfr = cf(2, 1, 2)
  812. end
  813. cancarry = false
  814. activu = true
  815. wherto = hrp
  816. addcfr = cf(0, 0, -3.5)
  817. local ZAWRU = Instance.new("Sound")
  818. ZAWRU.SoundId = "rbxassetid://2319521125"
  819. ZAWRU.TimePosition = 0
  820. ZAWRU.Volume = 3
  821. ZAWRU.Parent = hrp
  822. ZAWRU:Play()
  823. local pooo = Instance.new("Sound")
  824. pooo.SoundId = "rbxassetid://4910939114"
  825. pooo.Pitch = 1.25
  826. pooo.Volume = 3
  827. pooo.Parent = hrp
  828. pooo:Play()
  829. game.Debris:AddItem(pooo, 2.5)
  830. for _ = 1, 7 do
  831. swait()
  832. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  833. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  834. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  835. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  836. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  837. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  838. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  839. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  840. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  841. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  842. end
  843. for _ = 1, 8 do
  844. swait()
  845. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  846. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  847. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  848. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  849. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  850. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  851. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  852. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  853. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  854. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  855. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  856. end
  857. swait(5)
  858. wherto = hrp
  859. addcfr = cf(-2, 1, 2)
  860. activu = false
  861. cancarry = true
  862. end
  863. function quickheal()
  864. if selected == false or activu == true then
  865. return
  866. end
  867. if appeared == false then
  868. standappear(thenoob)
  869. wherto = hrp
  870. addcfr = cf(2, 1, 2)
  871. end
  872. cancarry = false
  873. activu = true
  874. wherto = hrp
  875. addcfr = cf(0, 0, -3.5)
  876. local pooo = Instance.new("Sound")
  877. pooo.SoundId = "rbxassetid://2717163025"
  878. pooo.Pitch = 1.25
  879. pooo.Volume = 3
  880. pooo.Parent = hrp
  881. pooo:Play()
  882. game.Debris:AddItem(pooo, 2.5)
  883. for _ = 1, 7 do
  884. swait()
  885. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  886. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  887. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  888. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  889. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  890. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  891. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  892. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  893. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  894. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  895. end
  896. for _ = 1, 8 do
  897. swait()
  898. heal(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * -1)
  899. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  900. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  901. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  902. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  903. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  904. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  905. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  906. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  907. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  908. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  909. end
  910. swait(5)
  911. wherto = hrp
  912. addcfr = cf(-2, 1, 2)
  913. activu = false
  914. cancarry = true
  915. end
  916. function THREATENING()
  917. if selected == false and cancarry == true then
  918. return
  919. end
  920. if POSU == false then
  921. activu = true
  922. cancarry = false
  923. addcfr = cf(2, 1, 2)
  924. POSU = true
  925. human.WalkSpeed = 0
  926. local d = Instance.new("ParticleEmitter")
  927. d.Name = "MENACINGU"
  928. d.Lifetime = NumberRange.new(1)
  929. d.Rate = 2
  930. d.Texture = "rbxassetid://298768656"
  931. d.VelocitySpread = 60
  932. d.Parent = tors
  933. human:SetStateEnabled(3, false)
  934. local randomoth = math.random(1, 2)
  935. if randomoth == 1 then
  936. repeat
  937. swait()
  938. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  939. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  940. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  941. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  942. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  943. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  944. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  945. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  946. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  947. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  948.  
  949. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  950. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  951. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  952. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  953. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  954. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  955. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  956. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  957. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  958. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  959. until POSU == false
  960. elseif randomoth == 2 then
  961. repeat
  962. swait()
  963. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  964. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  965. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  966. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  967. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  968. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  969. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  970. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  971. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  972. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  973.  
  974. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  975. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  976. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  977. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  978. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  979. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  980. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  981. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  982. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  983. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  984. until POSU == false
  985. end
  986. elseif POSU == true then
  987. POSU = false
  988. addcfr = cf(-2, 1, 2)
  989. human.WalkSpeed = 25
  990. human:SetStateEnabled(3, true)
  991. frame = 0.03333333333333333
  992. tors.MENACINGU:Destroy()
  993. activu = true
  994. activu = false
  995. cancarry = true
  996. end
  997. end
  998. function CARRY()
  999. if selected == false then
  1000. return
  1001. end
  1002. if appeared == false then
  1003. standappear(thenoob)
  1004. wherto = hrp
  1005. addcfr = cf(0, 0, -3.5)
  1006. end
  1007. if POSU == false and cancarry == true then
  1008. activu = true
  1009. addcfr = cf(0, 0, -3.5)
  1010. POSU = true
  1011. human.WalkSpeed = 37.5
  1012. cancarry = false
  1013. local mount = Instance.new("Sound")
  1014. mount.SoundId = "rbxassetid://260411131"
  1015. mount.Parent = rot
  1016. mount.Volume = 1.25
  1017. mount:Play()
  1018. human:SetStateEnabled(3, false)
  1019. frame = 0.005
  1020. local randomoth = math.random(1, 1)
  1021. if randomoth == 1 then
  1022. repeat
  1023. swait()
  1024. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1025. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1026. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1027. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1028. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1029. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1030. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1031. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1032. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1033. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1034.  
  1035. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1036. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1037. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1038. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1039. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1040. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1041. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1042. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1043. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1044. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1045. until POSU == false
  1046. elseif randomoth == 2 then
  1047. repeat
  1048. swait()
  1049. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1050. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1051. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1052. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1053. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1054. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1055. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1056. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1057. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1058. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1059.  
  1060. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1061. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1062. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1063. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1064. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1065. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1066. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1067. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1068. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1069. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1070. until POSU == false
  1071. end
  1072. elseif POSU == true then
  1073. POSU = false
  1074. addcfr = cf(-2, 1, 2)
  1075. human.WalkSpeed = 25
  1076. frame = 0.03333333333333333
  1077. human:SetStateEnabled(3, true)
  1078. activu = true
  1079. activu = false
  1080. cancarry = true
  1081. end
  1082. end
  1083. local EHMMM = 0
  1084. function block()
  1085. if EHMMM == 125 or selected == false or activu == true then
  1086. return
  1087. end
  1088. if appeared == false then
  1089. standappear(thenoob)
  1090. end
  1091. wherto = hrp
  1092. addcfr = cf(0, 0, -3)
  1093. local bep = true
  1094. local humanshealth = human.Health
  1095. activu = true
  1096. human:SetStateEnabled(15, false)
  1097. local de = mouse.KeyUp:connect(function(key)
  1098. if key == "e" then
  1099. bep = false
  1100. end
  1101. end)
  1102. local poopes = 0
  1103. repeat
  1104. swait()
  1105. poopes = poopes + 1
  1106. human.Health = humanshealth
  1107. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1108. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1109. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1110. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1111. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1112. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1113. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1114. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1115. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1116. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1117. until bep == false or poopes > 240
  1118. de:Disconnect()
  1119. human:SetStateEnabled(15, true)
  1120. activu = false
  1121. EHMMM = 125
  1122. coroutine.resume(coroutine.create(function()
  1123. wait(5)
  1124. EHMMM = 0
  1125. end))
  1126. wherto = hrp
  1127. addcfr = cf(-2, 1, 2)
  1128. end
  1129. function MUDA()
  1130. if selected == false or activu == true then
  1131. return
  1132. end
  1133. if appeared == false then
  1134. standappear(thenoob)
  1135. wherto = hrp
  1136. addcfr = cf(0, 0, -3.5)
  1137. end
  1138. wry:Stop()
  1139. local bep = true
  1140. activu = true
  1141. wherto = hrp
  1142. addcfr = cf(0, 0, -3.5)
  1143. local function blur(limb)
  1144. coroutine.resume(coroutine.create(function()
  1145. local memedon = {}
  1146. for i = 1, 6 do
  1147. local b1 = Instance.new("Part")
  1148. nooutline(b1)
  1149. b1.Size = Vector3.new(1, 2, 1)
  1150. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1151. b1.CanCollide = false
  1152. b1.BrickColor = limb.BrickColor
  1153. b1.Anchored = true
  1154. b1.Transparency = 0.85
  1155. b1.Locked = true
  1156. b1.Parent = modz
  1157. b1.Material = "Neon"
  1158. table.insert(memedon, b1)
  1159. end
  1160. local num = 0
  1161. repeat
  1162. swait()
  1163. num = num % 6 + 1
  1164. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1165. until bep == false
  1166. for i = 1, #memedon do
  1167. swait()
  1168. memedon[i]:Destroy()
  1169. end
  1170. end))
  1171. end
  1172. local de = mouse.KeyUp:connect(function(key)
  1173. if key == "r" then
  1174. bep = false
  1175. end
  1176. end)
  1177. blur(rightarm)
  1178. blur(leftarm)
  1179. local mudodo = Instance.new("Sound")
  1180. mudodo.Volume = 5
  1181. mudodo.SoundId = "rbxassetid://2652142927"
  1182. mudodo.Looped = true
  1183. mudodo.Parent = hrp
  1184. mudodo:Play()
  1185. cancarry = false
  1186. repeat
  1187. for _ = 1, 2 do
  1188. swait()
  1189. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1190. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1191. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1192. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1193. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1194. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1195. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1196. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1197. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1198. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1199. end
  1200. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1201. for _ = 1, 2 do
  1202. swait()
  1203. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1204. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1205. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1206. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1207. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1208. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1209. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1210. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1211. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1212. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1213. end
  1214. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1215. for _ = 1, 2 do
  1216. swait()
  1217. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1218. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1219. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1220. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1221. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1222. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1223. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1224. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1225. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1226. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1227. end
  1228. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1229. for _ = 1, 2 do
  1230. swait()
  1231. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1232. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1233. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1234. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1235. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1236. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1237. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1238. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1239. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1240. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1241. end
  1242. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1243. until bep == false or 0 >= human.Health
  1244. de:Disconnect()
  1245. mudodo:Stop()
  1246. wry:Play()
  1247. for _ = 1, 6 do
  1248. swait()
  1249. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1250. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1251. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1252. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1253. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1254. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1255. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1256. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1257. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1258. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1259. end
  1260. for _ = 1, 7 do
  1261. swait()
  1262. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1263. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1264. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1265. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1266. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1267. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1268. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1269. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1270. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1271. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1272. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1273. end
  1274. swait(5)
  1275. wherto = hrp
  1276. mudodo:Destroy()
  1277. addcfr = cf(-2, 1, 2)
  1278. activu = false
  1279. cancarry = true
  1280. end
  1281. function MUDAh()
  1282. if selected == false or activu == true then
  1283. return
  1284. end
  1285. if appeared == false then
  1286. standappear(thenoob)
  1287. wherto = hrp
  1288. addcfr = cf(0, 0, -3.5)
  1289. end
  1290. wry:Stop()
  1291. local bep = true
  1292. activu = true
  1293. wherto = hrp
  1294. addcfr = cf(0, 0, -3.5)
  1295. local function blur(limb)
  1296. coroutine.resume(coroutine.create(function()
  1297. local memedon = {}
  1298. for i = 1, 6 do
  1299. local b1 = Instance.new("Part")
  1300. nooutline(b1)
  1301. b1.Size = Vector3.new(1, 2, 1)
  1302. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1303. b1.CanCollide = false
  1304. b1.BrickColor = limb.BrickColor
  1305. b1.Anchored = true
  1306. b1.Transparency = 0.85
  1307. b1.Locked = true
  1308. b1.Parent = modz
  1309. b1.Material = "Neon"
  1310. table.insert(memedon, b1)
  1311. end
  1312. local num = 0
  1313. repeat
  1314. swait()
  1315. num = num % 6 + 1
  1316. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1317. until bep == false
  1318. for i = 1, #memedon do
  1319. swait()
  1320. memedon[i]:Destroy()
  1321. end
  1322. end))
  1323. end
  1324. local de = mouse.KeyUp:connect(function(key)
  1325. if key == "r" then
  1326. bep = false
  1327. end
  1328. end)
  1329. blur(rightarm)
  1330. blur(leftarm)
  1331. local mudodo = Instance.new("Sound")
  1332. mudodo.Volume = 5
  1333. mudodo.SoundId = "rbxassetid://2652142927"
  1334. mudodo.Looped = true
  1335. mudodo.Parent = hrp
  1336. mudodo:Play()
  1337. cancarry = false
  1338. repeat
  1339. for _ = 1, 2 do
  1340. swait()
  1341. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1342. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1343. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1344. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1345. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1346. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1347. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1348. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1349. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1350. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1351. end
  1352. heal(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * -1)
  1353. for _ = 1, 2 do
  1354. swait()
  1355. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1356. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1357. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1358. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1359. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1360. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1361. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1362. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1363. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1364. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1365. end
  1366. heal(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * -1)
  1367. for _ = 1, 2 do
  1368. swait()
  1369. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1370. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1371. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1372. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1373. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1374. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1375. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1376. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1377. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1378. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1379. end
  1380. heal(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * -1)
  1381. for _ = 1, 2 do
  1382. swait()
  1383. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1384. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1385. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1386. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1387. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1388. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1389. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1390. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1391. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1392. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1393. end
  1394. heal(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * -1)
  1395. until bep == false or 0 >= human.Health
  1396. de:Disconnect()
  1397. mudodo:Stop()
  1398. wry:Play()
  1399. for _ = 1, 6 do
  1400. swait()
  1401. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1402. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1403. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1404. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1405. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1406. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1407. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1408. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1409. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1410. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1411. end
  1412. for _ = 1, 7 do
  1413. swait()
  1414. heal(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * -5)
  1415. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1416. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1417. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1418. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1419. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1420. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1421. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1422. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1423. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1424. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1425. end
  1426. swait(5)
  1427. wherto = hrp
  1428. mudodo:Destroy()
  1429. addcfr = cf(-2, 1, 2)
  1430. activu = false
  1431. cancarry = true
  1432. end
  1433. function turnto(pos,part)
  1434. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1435. end
  1436. function cability()
  1437. if selected == false or activu == true then
  1438. return
  1439. end
  1440. if appeared == false then
  1441. standappear(thenoob)
  1442. wherto = hrp
  1443. addcfr = cf(0, 0, -3.75)
  1444. end
  1445. cancarry = false
  1446. activu = true
  1447. wherto = hrp
  1448. addcfr = cf(0, 0, -3.5)
  1449. turnto(mouse.Hit.p,RootPart)
  1450. local ZAWRUA = Instance.new("Sound")
  1451. ZAWRUA.SoundId = "rbxassetid://"
  1452. ZAWRUA.Volume = 3.5
  1453. ZAWRUA.Parent = hrp
  1454. ZAWRUA:Play()
  1455. game.Debris:AddItem(ZAWRUA, 2.5)
  1456. local wate = Instance.new("Part")
  1457. nooutline(wate)
  1458. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1459. wate.Material = "Neon"
  1460. wate.Transparency = 1
  1461. wate.BrickColor = BrickColor.new("New Yeller")
  1462. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1463. wate.Anchored = true
  1464. wate.CanCollide = false
  1465. wate.Parent = modz
  1466. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1467. coroutine.resume(coroutine.create(function()
  1468. repeat
  1469. swait()
  1470. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1471. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1472. until not wate
  1473. end))
  1474. coroutine.resume(coroutine.create(function()
  1475. local pt = {}
  1476. for _ = 1, 10 do
  1477. local wp = Instance.new("Part")
  1478. nooutline(wp)
  1479. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1480. wp.Material = "Neon"
  1481. wp.Transparency = 1
  1482. wp.BrickColor = BrickColor.new("New Yeller")
  1483. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1484. wp.Anchored = true
  1485. wp.CanCollide = false
  1486. wp.Parent = modz
  1487. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1488. table.insert(pt, wp)
  1489. table.insert(pt, wmz)
  1490. end
  1491. for m = 1, 45 do
  1492. swait()
  1493. for _, hey in pairs(pt) do
  1494. if hey.ClassName == "SpecialMesh" then
  1495. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1496. elseif hey.ClassName == "Part" then
  1497. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1498. hey.Transparency = hey.Transparency - 0.015
  1499. end
  1500. end
  1501. end
  1502. for m = 45, 50 do
  1503. swait()
  1504. for _, hey in pairs(pt) do
  1505. if hey.ClassName == "SpecialMesh" then
  1506. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1507. elseif hey.ClassName == "Part" then
  1508. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1509. hey.Transparency = hey.Transparency + 0.2
  1510. end
  1511. end
  1512. end
  1513. for _, AAA in pairs(pt) do
  1514. if AAA.ClassName == "Part" then
  1515. AAA:Destroy()
  1516. end
  1517. end
  1518. end))
  1519. for _ = 1, 50 do
  1520. swait()
  1521. wmesh.Scale = Vector3.new(9, 9, 9)
  1522. wate.Transparency = wate.Transparency - 0.008
  1523. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1524. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1525. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1526. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1527. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1528. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1529. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1530. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1531. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1532. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1533. end
  1534. local pooo = Instance.new("Sound")
  1535. pooo.SoundId = "rbxassetid://463598785"
  1536. pooo.TimePosition = 0
  1537. pooo.Volume = 3
  1538. pooo.Parent = hrp
  1539. pooo:Play()
  1540. game.Debris:AddItem(pooo, 2.5)
  1541. for _ = 1, 1 do
  1542. swait()
  1543. wate.Transparency = wate.Transparency + 0.15
  1544. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1545. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1546. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1547. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1548. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1549. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1550. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1551. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1552. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1553. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1554. end
  1555. local aimpos = mouse.Hit.p
  1556. local EffectsTransparency ={
  1557. NumberSequenceKeypoint.new(0,0,0),
  1558. NumberSequenceKeypoint.new(1,1,0)
  1559. }
  1560. local EffectsSize ={
  1561. NumberSequenceKeypoint.new(0,4.5,2.25),
  1562. NumberSequenceKeypoint.new(1,1.12,0.562)
  1563. }
  1564. local swoo = Instance.new("Part")
  1565. nooutline(swoo)
  1566. swoo.Name = "Part2"
  1567. swoo.Size = Vector3.new(3, 3, 3)
  1568. swoo.Shape = "Ball"
  1569. swoo.Material = "Neon"
  1570. swoo.Transparency = 0.2
  1571. swoo.BrickColor = BrickColor.new("New Yeller")
  1572. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1573. swoo.Anchored = false
  1574. swoo.CanCollide = false
  1575. swoo.Parent = modz
  1576. local bv = Instance.new("BodyVelocity")
  1577. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1578. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1579. bv.Parent = swoo
  1580. bv.Name = "MOVE"
  1581. local bvv = Instance.new("BodyAngularVelocity")
  1582. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1583. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1584. bvv.Parent = swoo
  1585. Par0=Instance.new('ParticleEmitter')
  1586. Par0.Name = "woah"
  1587. Par0.Parent=swoo
  1588. Par0.LightEmission=0.8
  1589. Par0.LockedToPart=false
  1590. Par0.Texture="rbxassetid://296874871"
  1591. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1592. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1593. Par0.Drag=2
  1594. Par0.ZOffset=0.3
  1595. Par0.Size=NumberSequence.new(EffectsSize)
  1596. Par0.Lifetime=NumberRange.new(1)
  1597. Par0.Rate=999
  1598. Par0.Enabled=true
  1599. turnto(mouse.Hit.p,RootPart)
  1600. for _ = 1, 50 do
  1601. swait()
  1602. wate.Transparency = wate.Transparency + 0.05
  1603. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1604. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1605. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1606. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1607. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1608. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1609. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1610. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1611. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1612. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1613. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  1614. coroutine.resume(coroutine.create(function()
  1615. local woohs = human.Parent.efx:FindFirstChild("Part2")
  1616. wait(2)
  1617. woohs:Remove()
  1618. end))
  1619. end
  1620. wate:Remove()
  1621. swait(15)
  1622. wherto = hrp
  1623. addcfr = cf(-2, 1, 2)
  1624. activu = false
  1625. cancarry = true
  1626. end
  1627. function JUDGE()
  1628. if selected == false or activu == true then
  1629. return
  1630. end
  1631. if appeared == false then
  1632. wherto = hrp
  1633. addcfr = cf(2, 1, 2)
  1634. end
  1635. POSU = true
  1636. cancarry = false
  1637. activu = true
  1638. wherto = hrp
  1639. addcfr = cf(2, 1, 2)
  1640. local ZAWRU = Instance.new("Sound")
  1641. ZAWRU.SoundId = "rbxassetid://4911064475"
  1642. ZAWRU.TimePosition = 0
  1643. ZAWRU.Volume = 3
  1644. ZAWRU.Parent = hrp
  1645. ZAWRU:Play()
  1646. human.WalkSpeed = 0
  1647. for _ = 1, 20 do
  1648. swait()
  1649. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1650. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1651. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1652. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1653. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1654. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1655. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1656. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1657. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1658. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1659.  
  1660. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1661. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1662. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1663. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1664. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1665. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1666. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1667. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1668. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1669. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1670. end
  1671. for _ = 1, 15 do
  1672. swait(13)
  1673. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1674. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1675. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1676. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1677. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1678. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1679. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1680. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1681. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1682. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1683.  
  1684. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1685. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1686. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1687. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1688. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1689. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1690. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1691. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1692. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1693. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1694. end
  1695. swait(5)
  1696. human.WalkSpeed = 25
  1697. wherto = hrp
  1698. addcfr = cf(-2, 1, 2)
  1699. activu = false
  1700. cancarry = true
  1701. POSU = false
  1702. end
  1703. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1704. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1705. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1706. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1707. function THEBEST()
  1708. if selected == false or activu == true or appeared == true or POSU == true then
  1709. return
  1710. end
  1711. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1712. local dipperrot
  1713. if dipperhat then
  1714. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1715. end
  1716. cancarry = false
  1717. activu = true
  1718. POSU = true
  1719. cam.CameraType = "Scriptable"
  1720. chr.PrimaryPart = hrp
  1721. human.WalkSpeed = 0
  1722. human:SetStateEnabled(3, false)
  1723. local actmus1 = Instance.new("Sound")
  1724. actmus1.SoundId = "rbxassetid://188959462"
  1725. actmus1.Volume = 1.5
  1726. actmus1.RollOffMode = 1
  1727. actmus1.TimePosition = 0
  1728. actmus1.Parent = cam
  1729. local actmus2 = Instance.new("Sound")
  1730. actmus2.SoundId = "rbxassetid://188959462"
  1731. actmus2.Volume = 1.5
  1732. actmus2.RollOffMode = 1
  1733. actmus2.TimePosition = 0
  1734. actmus2.Parent = hrp
  1735. actmus1:Play()
  1736. actmus2:Play()
  1737. local mus1 = Instance.new("Sound")
  1738. mus1.SoundId = "rbxassetid://616594208"
  1739. mus1.Volume = 1.25
  1740. mus1.TimePosition = 0.45
  1741. mus1.Parent = cam
  1742. local mus2 = Instance.new("Sound")
  1743. mus2.SoundId = "rbxassetid://616594208"
  1744. mus2.Volume = 1.25
  1745. mus2.TimePosition = 0.45
  1746. mus2.Parent = hrp
  1747. local zawarudoda = Instance.new("Sound")
  1748. zawarudoda.SoundId = "rbxassetid://616576400"
  1749. zawarudoda.Volume = 2
  1750. zawarudoda.TimePosition = 0.3
  1751. zawarudoda.Parent = hrp
  1752. mus1:Play()
  1753. mus2:Play()
  1754. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1755. local regface = hed.face.Texture
  1756. local whogothit, bodyvel
  1757. local function checkhit(partoz, magn)
  1758. for _, guy in pairs(workspace:GetChildren()) do
  1759. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1760. whogothit = guy
  1761. guy:FindFirstChild("Humanoid").PlatformStand = true
  1762. do
  1763. local derp = Instance.new("BodyPosition")
  1764. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1765. derp.P = 8000
  1766. derp.D = 500
  1767. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1768. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1769. bodyvel = derp
  1770. local derp2 = Instance.new("BodyAngularVelocity")
  1771. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1772. derp2.P = 8000
  1773. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1774. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1775. delay(0.1, function()
  1776. derp2:Destroy()
  1777. end)
  1778. bodyvel = derp
  1779. end
  1780. end
  1781. end
  1782. end
  1783. coroutine.resume(coroutine.create(function()
  1784. for _ = 1, 25 do
  1785. swait()
  1786. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1787. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1788. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1789. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1790. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1791. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1792. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1793. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1794. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1795. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1796. end
  1797. for _ = 1, 20 do
  1798. swait()
  1799. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1800. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1801. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1802. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1803. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1804. if dipperhat then
  1805. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1806. end
  1807. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1808. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1809. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1810. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1811. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1812. end
  1813. end))
  1814. repeat
  1815. swait()
  1816. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1817. until mus1.TimePosition > 2.9
  1818. mus1:Pause()
  1819. mus2:Pause()
  1820. zawarudoda:Play()
  1821. coroutine.resume(coroutine.create(function()
  1822. for _ = 1, 7 do
  1823. swait()
  1824. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1825. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1826. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1827. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1828. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1829. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1830. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1831. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1832. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1833. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1834. end
  1835. for _ = 1, 16 do
  1836. swait()
  1837. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1838. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1839. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1840. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1841. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1842. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1843. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1844. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1845. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1846. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1847. end
  1848. end))
  1849. repeat
  1850. swait()
  1851. until zawarudoda.TimePosition > 1.4
  1852. zawarudoda:Pause()
  1853. activu = false
  1854. standappear(thenoob)
  1855. wherto = hrp
  1856. addcfr = cf(3, 0.25, -1.5)
  1857. activu = true
  1858. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1859. for _ = 1, 10 do
  1860. swait()
  1861. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1862. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1863. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1864. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1865. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1866. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1867. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1868. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1869. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1870. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1871. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1872. end
  1873. wherto = hrp
  1874. addcfr = cf(-3, 0.25, -1.5)
  1875. for _ = 1, 25 do
  1876. swait()
  1877. checkhit(rightarm, 3)
  1878. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1879. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1880. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1881. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1882. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1883. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1884. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1885. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1886. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1887. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1888. end
  1889. if whogothit then
  1890. print("derp")
  1891. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1892. local laugo = Instance.new("Sound")
  1893. laugo.SoundId = "rbxassetid://291088606"
  1894. laugo.Volume = 1.5
  1895. laugo.Parent = hrp
  1896. game.Debris:AddItem(laugo, 2.5)
  1897. laugo:Play()
  1898. local sda = 0
  1899. local chn = 2
  1900. local cs = math.cos
  1901. for D = 1, 60 do
  1902. swait()
  1903. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1904. sda = sda + chn
  1905. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1906. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1907. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1908. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1909. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1910. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1911. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1912. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1913. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1914. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1915. end
  1916. hed.face.Texture = "rbxassetid://176777497"
  1917. mus1.TimePosition = 2.75
  1918. mus1:Play()
  1919. for C = 1, 30 do
  1920. swait()
  1921. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1922. sda = sda + chn
  1923. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1924. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1925. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1926. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1927. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1928. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1929. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1930. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1931. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1932. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1933. end
  1934. for _ = 1, 5 do
  1935. swait()
  1936. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1937. sda = sda + chn
  1938. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1939. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1940. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1941. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1942. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1943. if dipperhat then
  1944. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1945. end
  1946. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1947. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1948. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1949. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1950. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1951. end
  1952. wait(2)
  1953. elseif whogothit == nil then
  1954. print("noderp")
  1955. end
  1956. human:SetStateEnabled(3, true)
  1957. activu = false
  1958. standappear(thenoob)
  1959. activu = true
  1960. if dipperhat then
  1961. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1962. end
  1963. actmus1:Destroy()
  1964. actmus2:Destroy()
  1965. bast:Play()
  1966. if bodyvel then
  1967. bodyvel:Destroy()
  1968. end
  1969. cam.CameraType = "Custom"
  1970. hed.face.Texture = regface
  1971. chr.PrimaryPart = head
  1972. human.WalkSpeed = 25
  1973. activu = false
  1974. POSU = false
  1975. cancarry = true
  1976. end
  1977. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1978. for _, guy in pairs(workspace:GetChildren()) do
  1979. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1980. do
  1981. local humz = guy:FindFirstChild("Humanoid")
  1982. local horp = guy:FindFirstChild("HumanoidRootPart")
  1983. TakeDamage(humz, dmg)
  1984. local db = Instance.new("StringValue")
  1985. db.Name = "alabo"
  1986. db.Parent = horp
  1987. delay(debtim, function()
  1988. db:Destroy()
  1989. end)
  1990. local b = Instance.new("Part")
  1991. nooutline(b)
  1992. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1993. b.Transparency = 0.25
  1994. b.Anchored = true
  1995. b.CanCollide = false
  1996. b.BrickColor = BrickColor.new("New Yeller")
  1997. b.Locked = true
  1998. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1999. b.Parent = modz
  2000. b.Material = "Neon"
  2001. local c = Instance.new("SpecialMesh")
  2002. c.MeshType = "Sphere"
  2003. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2004. c.Parent = b
  2005. game.Debris:AddItem(b, 1)
  2006. if bodyfdire then
  2007. local boopyve = Instance.new("BodyVelocity")
  2008. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2009. boopyve.P = math.huge
  2010. boopyve.Velocity = bodyfdire * 1.25
  2011. boopyve.Parent = horp
  2012. game.Debris:AddItem(boopyve, debtim)
  2013. end
  2014. local bet = Instance.new("Sound")
  2015. bet.Pitch = rd2(9, 11) / 10
  2016. bet.Volume = rd2(12, 14) / 10
  2017. bet.SoundId = "rbxassetid://856713718"
  2018. bet.Parent = b
  2019. bet:Play()
  2020. coroutine.resume(coroutine.create(function()
  2021. for _ = 1, 5 do
  2022. swait()
  2023. b.Transparency = b.Transparency + 0.15
  2024. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2025. end
  2026. end))
  2027. end
  2028. end
  2029. end
  2030. end
  2031. function heal(partoz, magn, dmg, debtim, bodyfdire)
  2032. for _, guy in pairs(workspace:GetChildren()) do
  2033. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2034. do
  2035. local humz = guy:FindFirstChild("Humanoid")
  2036. local horp = guy:FindFirstChild("HumanoidRootPart")
  2037. TakeDamage(humz, dmg * -1)
  2038. local db = Instance.new("StringValue")
  2039. db.Name = "alabo"
  2040. db.Parent = horp
  2041. delay(debtim, function()
  2042. db:Destroy()
  2043. end)
  2044. local b = Instance.new("Part")
  2045. nooutline(b)
  2046. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2047. b.Transparency = 0.25
  2048. b.Anchored = true
  2049. b.CanCollide = false
  2050. b.BrickColor = BrickColor.new("Lime green")
  2051. b.Locked = true
  2052. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2053. b.Parent = modz
  2054. b.Material = "ForceField"
  2055. local c = Instance.new("SpecialMesh")
  2056. c.MeshType = "Sphere"
  2057. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2058. c.Parent = b
  2059. game.Debris:AddItem(b, 1)
  2060. local bb = Instance.new("Part")
  2061. nooutline(bb)
  2062. bb.Size = Vector3.new(0.2, 0.2, 0.2)
  2063. bb.Transparency = 0.25
  2064. bb.Anchored = true
  2065. bb.CanCollide = false
  2066. bb.BrickColor = BrickColor.new("Lime green")
  2067. bb.Locked = true
  2068. bb.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2069. bb.Parent = modz
  2070. bb.Material = "ForceField"
  2071. local cc = Instance.new("SpecialMesh")
  2072. cc.MeshType = "Sphere"
  2073. cc.Scale = Vector3.new(3.5, 3.5, 3.5)
  2074. cc.Parent = bb
  2075. game.Debris:AddItem(bb, 1)
  2076. if bodyfdire then
  2077. local boopyve = Instance.new("BodyVelocity")
  2078. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2079. boopyve.P = math.huge
  2080. boopyve.Velocity = bodyfdire * 1.25
  2081. boopyve.Parent = horp
  2082. game.Debris:AddItem(boopyve, debtim)
  2083. end
  2084. local bet = Instance.new("Sound")
  2085. bet.Pitch = rd2(9, 11) / 10
  2086. bet.Volume = rd2(12, 14) / 10
  2087. bet.SoundId = "rbxassetid://856713718"
  2088. bet.Parent = b
  2089. bet:Play()
  2090. coroutine.resume(coroutine.create(function()
  2091. for _ = 1, 5 do
  2092. swait()
  2093. b.Transparency = b.Transparency + 0.15
  2094. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2095. end
  2096. end))
  2097. end
  2098. end
  2099. end
  2100. end
  2101. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2102. for _, guy in pairs(workspace:GetChildren()) do
  2103. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2104. do
  2105. local humz = guy:FindFirstChild("Humanoid")
  2106. local horp = guy:FindFirstChild("HumanoidRootPart")
  2107. local db = Instance.new("StringValue")
  2108. db.Name = "alabo"
  2109. db.Parent = horp
  2110. delay(debtim, function()
  2111. db:Destroy()
  2112. end)
  2113. if bodyfdire then
  2114. local boopyve = Instance.new("BodyVelocity")
  2115. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2116. boopyve.P = math.huge
  2117. boopyve.Velocity = bodyfdire * -1.25
  2118. boopyve.Parent = horp
  2119. game.Debris:AddItem(boopyve, debtim)
  2120. end
  2121. end
  2122. end
  2123. end
  2124. end
  2125. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2126. for _, guy in pairs(workspace:GetChildren()) do
  2127. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2128. do
  2129. CanDamage = false
  2130. local humz = guy:FindFirstChild("Humanoid")
  2131. local horp = guy:FindFirstChild("HumanoidRootPart")
  2132. TakeDamage(humz, dmg)
  2133. local db = Instance.new("StringValue")
  2134. db.Name = "alabo"
  2135. db.Parent = horp
  2136. delay(debtim, function()
  2137. db:Destroy()
  2138. end)
  2139. local b = Instance.new("Part")
  2140. nooutline(b)
  2141. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2142. b.Transparency = 0.25
  2143. b.Anchored = true
  2144. b.CanCollide = false
  2145. b.BrickColor = BrickColor.new("Deep orange")
  2146. b.Locked = true
  2147. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2148. b.Parent = modz
  2149. b.Material = "Neon"
  2150. local c = Instance.new("SpecialMesh")
  2151. c.MeshType = "Sphere"
  2152. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2153. c.Parent = b
  2154. game.Debris:AddItem(b, 1)
  2155. if bodyfdire then
  2156. local boopyve = Instance.new("BodyVelocity")
  2157. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2158. boopyve.P = math.huge
  2159. boopyve.Velocity = bodyfdire * 2
  2160. boopyve.Parent = horp
  2161. game.Debris:AddItem(boopyve, debtim)
  2162. end
  2163. local d = Instance.new("Part")
  2164. nooutline(d)
  2165. d.Name = "EXPLOSION"
  2166. d.Size = Vector3.new(3, 3, 3)
  2167. d.Transparency = 1
  2168. d.Anchored = true
  2169. d.CanCollide = false
  2170. d.BrickColor = BrickColor.new("Deep orange")
  2171. d.Locked = true
  2172. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2173. d.Parent = modz
  2174. d.Material = "Neon"
  2175. Par1=Instance.new('ParticleEmitter')
  2176. Par1.Drag = 5
  2177. Par1.Name = "fire"
  2178. Par1.Parent = d
  2179. Par1.LightEmission=0.8
  2180. Par1.LockedToPart=true
  2181. Par1.Texture="rbxassetid://296874871"
  2182. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2183. Par1.Speed=NumberRange.new(100)
  2184. local EffectsTransparency ={
  2185. NumberSequenceKeypoint.new(0,0,0),
  2186. NumberSequenceKeypoint.new(1,1,0)
  2187. }
  2188. local EffectsSize ={
  2189. NumberSequenceKeypoint.new(0,7.5,3),
  2190. NumberSequenceKeypoint.new(1,1.5,0.75)
  2191. }
  2192. local EffectsSize2 ={
  2193. NumberSequenceKeypoint.new(0,5,3),
  2194. NumberSequenceKeypoint.new(1,1,0.75)
  2195. }
  2196. Par1.ZOffset = 0.3
  2197. Par1.Rotation = NumberRange.new(0, 360)
  2198. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2199. Par1.Size = NumberSequence.new(EffectsSize)
  2200. Par1.Lifetime=NumberRange.new(2)
  2201. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2202. Par1.Rate=1000
  2203. Par1.Enabled = true
  2204. Par2=Instance.new('ParticleEmitter')
  2205. Par2.Drag = 5
  2206. Par2.Name = "fire2"
  2207. Par2.Parent = d
  2208. Par2.LightEmission=0.8
  2209. Par2.LockedToPart=true
  2210. Par2.Texture="rbxassetid://296874871"
  2211. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2212. Par2.Speed=NumberRange.new(100)
  2213. Par2.ZOffset = 0.3
  2214. Par2.Rotation = NumberRange.new(0, 360)
  2215. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2216. Par2.Size = NumberSequence.new(EffectsSize2)
  2217. Par2.Lifetime=NumberRange.new(2)
  2218. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2219. Par2.Rate=1000
  2220. Par2.Enabled = true
  2221. local bet = Instance.new("Sound")
  2222. bet.Volume = 5
  2223. bet.SoundId = "rbxassetid://416328540"
  2224. bet.Parent = b
  2225. bet:Play()
  2226. coroutine.resume(coroutine.create(function()
  2227. for _ = 1, 25 do
  2228. swait()
  2229. b.Transparency = b.Transparency + 0.04
  2230. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2231. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2232. end
  2233. end))
  2234. coroutine.resume(coroutine.create(function()
  2235. human.Parent.efx.Part2.Anchored = true
  2236. human.Parent.efx.Part2.Transparency = 1
  2237. human.Parent.efx.Part2.woah.Enabled = false
  2238. wait(0.5)
  2239. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2240. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2241. human.Parent.efx.Part2.Anchored = true
  2242. wait(2)
  2243. human.Parent.efx.EXPLOSION:Remove()
  2244. CanDamage = true
  2245. end))
  2246. end
  2247. end
  2248. end
  2249. end
  2250. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2251. for _, guy in pairs(workspace:GetChildren()) do
  2252. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2253. do
  2254. CanDamage = false
  2255. local humz = guy:FindFirstChild("Humanoid")
  2256. local horp = guy:FindFirstChild("HumanoidRootPart")
  2257. TakeDamage(humz, dmg)
  2258. local db = Instance.new("StringValue")
  2259. db.Name = "alabo"
  2260. db.Parent = horp
  2261. delay(debtim, function()
  2262. db:Destroy()
  2263. end)
  2264. local b = Instance.new("Part")
  2265. nooutline(b)
  2266. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2267. b.Transparency = 0.25
  2268. b.Anchored = true
  2269. b.CanCollide = false
  2270. b.BrickColor = BrickColor.new("New Yeller")
  2271. b.Locked = true
  2272. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2273. b.Parent = modz
  2274. b.Material = "Neon"
  2275. local c = Instance.new("SpecialMesh")
  2276. c.MeshType = "Sphere"
  2277. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2278. c.Parent = b
  2279. game.Debris:AddItem(b, 1)
  2280. if bodyfdire then
  2281. local boopyve = Instance.new("BodyVelocity")
  2282. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2283. boopyve.P = math.huge
  2284. boopyve.Velocity = bodyfdire * 1.25
  2285. boopyve.Parent = horp
  2286. game.Debris:AddItem(boopyve, debtim)
  2287. end
  2288. local bet = Instance.new("Sound")
  2289. bet.Pitch = rd2(9, 11) / 10
  2290. bet.Volume = rd2(12, 14) / 10
  2291. bet.SoundId = "rbxassetid://856713718"
  2292. bet.Parent = b
  2293. bet:Play()
  2294. coroutine.resume(coroutine.create(function()
  2295. for _ = 1, 5 do
  2296. swait()
  2297. b.Transparency = b.Transparency + 0.15
  2298. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2299. end
  2300. end))
  2301. coroutine.resume(coroutine.create(function()
  2302. wait(1)
  2303. CanDamage = true
  2304. end))
  2305. end
  2306. end
  2307. end
  2308. end
  2309. mouse.KeyDown:connect(function(key)
  2310. if human.Health <= 0 then
  2311. return
  2312. end
  2313. if key == "f" then
  2314. standappear(thenoob)
  2315. end
  2316. if key == "n" then
  2317. auraappear()
  2318. end
  2319. if key == "r" and auraon == false then
  2320. MUDA()
  2321. end
  2322. if key == "r" and auraon == true then
  2323. MUDAh()
  2324. end
  2325. if key == "e" then
  2326. block()
  2327. end
  2328. if key == "q" and auraon == false then
  2329. quickhit()
  2330. end
  2331. if key == "q" and auraon == true then
  2332. quickheal()
  2333. end
  2334. if key == "v" then
  2335. cability()
  2336. end
  2337. if key == "j" then
  2338. THREATENING()
  2339. end
  2340. if key == "z" then
  2341. CARRY()
  2342. end
  2343. if key == "k" then
  2344. JUDGE()
  2345. end
  2346. if key == "l" then
  2347. konodioda:Play()
  2348. end
  2349. end)
  2350. tool.Equipped:connect(function()
  2351. selected = true
  2352. end)
  2353. tool.Unequipped:connect(function()
  2354. selected = false
  2355. end)
  2356. sine = 0
  2357. charge = 1
  2358. cos = math.cos
  2359. game:GetService("RunService").RenderStepped:connect(function()
  2360. if POSU == false then
  2361. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2362. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2363. local checkstate = human:GetState()
  2364. if checkstate.Value == 13 then
  2365. animpose = "Sitting"
  2366. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2367. animpose = "Jumping"
  2368. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2369. animpose = "Falling"
  2370. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2371. animpose = "Idle"
  2372. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2373. animpose = "Walking"
  2374. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2375. animpose = "TooFast"
  2376. end
  2377. if animpose == "Idle" then
  2378. sine = sine + charge
  2379. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2380. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2381. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2382. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2383. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2384. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2385. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2386. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2387. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2388. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2389. end
  2390. if animpose == "Walking" then
  2391. sine = sine + charge
  2392. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2393. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2394. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2395. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2396. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2397. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2398. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2399. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2400. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2401. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2402. end
  2403. if animpose == "Jumping" then
  2404. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2405. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2406. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2407. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2408. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2409. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2410. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2411. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2412. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2413. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2414. end
  2415. if animpose == "Falling" then
  2416. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2417. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2418. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2419. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2420. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2421. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2422. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2423. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2424. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2425. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2426. end
  2427. if animpose == "TooFast" then
  2428. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2429. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2430. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2431. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2432. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2433. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2434. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2435. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2436. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2437. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2438. end
  2439. if animpose == "Sitting" then
  2440. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2441. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2442. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2443. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2444. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2445. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2446. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2447. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2448. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2449. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2450. end
  2451. end
  2452. if appeared == false and activu == false then
  2453. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2454. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2455. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2456. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2457. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2458. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2459. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2460. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2461. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2462. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2463. elseif appeared == true and activu == false then
  2464. sine = sine + charge
  2465. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2466. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2467. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2468. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2469. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2470. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2471. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2472. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2473. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2474. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2475. end
  2476. end)
  2477. function dispose()
  2478. for i, v in pairs(getfenv(0)) do
  2479. v = nil
  2480. end
  2481. error = nil
  2482. print = nil
  2483. warn = nil
  2484. end
  2485. human.Died:connect(dispose)
  2486. chr.Changed:connect(function()
  2487. if chr.Parent == nil then
  2488. dispose()
  2489. end
  2490. end)
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