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- ** Executing...
- ** Command: Change Directory
- ** Parameters: "E:\cs"
- ** Executing...
- ** Command: E:\PROGRA~2\VALVEH~1\tools\hlcsg.exe
- ** Parameters: "c:\users\amine\desktop\aminetest" -wadinclude nw.wad -wadinclude black.wad -wadinclude fy_all.wad
- hlcsg v3.4 VL30 (Nov 23 2012)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: E:\PROGRA~2\VALVEH~1\tools\hlcsg.exe c:\users\amine\desktop\aminetest -wadinclude nw.wad -wadinclude black.wad -wadinclude fy_all.wad
- Arguments: c:\users\amine\desktop\aminetest -wadinclude nw.wad -wadinclude black.wad -wadinclude fy_all.wad -low -wadautodetect
- Entering c:\users\amine\desktop\aminetest.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wadcfg by file [ None ] [ None ]
- wadcfg by name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- UTF8 game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- [nw.wad]
- [black.wad]
- [fy_all.wad]
- CreateBrush:
- (0.31 seconds)
- CSGBrush:
- (0.54 seconds)
- Including Wadfile: \cs\cstrike\black.wad
- - Contains 34 used textures, 70.83 percent of map (1737 textures in wad)
- Including Wadfile: \cs\cstrike\fy_all.wad
- - Contains 2 used textures, 4.17 percent of map (31 textures in wad)
- Including Wadfile: \cs\cstrike\nw.wad
- - Contains 12 used textures, 25.00 percent of map (1326 textures in wad)
- Wad files required to run the map: (None)
- Texture usage is at 3.13 mb (of 32.00 mb MAX)
- 3 redundant named lights optimized.
- 1.01 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: E:\PROGRA~2\VALVEH~1\tools\hlbsp.exe
- ** Parameters: "c:\users\amine\desktop\aminetest"
- hlbsp v3.4 VL30 (Nov 23 2012)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: E:\PROGRA~2\VALVEH~1\tools\hlbsp.exe c:\users\amine\desktop\aminetest
- Arguments: c:\users\amine\desktop\aminetest -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-55,192,-562)-(-53,198,-560) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 500...1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-188,156,-571)-(-106,178,-560) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-302,-2,-707)-(-278,17,-678) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (190,-872,-669)-(270,-792,-477) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 2000...2500...3000...3116 (0.28 seconds)
- BSP generation successful, writing portal file 'c:\users\amine\desktop\aminetest.prt'
- SolidBSP [hull 1] 500...1000...1500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-308,538,-555)-(-302,602,-547) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-322,538,-583)-(-308,604,-548) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-338,13,-802)-(-331,49,-720) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 2000...2500...3000...3500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-332,-123,-833)-(-302,13,-771) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 4000...4038 (0.45 seconds)
- SolidBSP [hull 2] 500...1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-130,674,-601)-(-128,692,-535) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1500...2000...2500...3000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-354,-139,-829)-(-318,33,-767) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 3500...3850 (0.41 seconds)
- SolidBSP [hull 3] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-130,464,-626)-(-98,650,-553) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-98,233,-688)-(-82,407,-641) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-308,538,-573)-(-302,602,-565) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-332,538,-604)-(-308,604,-567) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-338,13,-784)-(-331,49,-704) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 2000...2500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-84,-131,-753)-(-77,-98,-711) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 3000...3500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-332,-123,-815)-(-302,13,-753) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 4000...4365 (0.50 seconds)
- Reduced 13435 clipnodes to 12065
- Reduced 713 texinfos to 614
- Reduced 47 texdatas to 42 (3283656 bytes to 2904216)
- Reduced 18324 planes to 6181
- FixBrinks:
- Increased 12065 clipnodes to 12391.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 35/512 2240/32768 ( 6.8%)
- planes 6181/32768 123620/655360 (18.9%)
- vertexes 9595/65535 115140/786420 (14.6%)
- nodes 3535/32767 84840/786408 (10.8%)
- texinfos 614/32767 24560/1310680 ( 1.9%)
- faces 7475/65535 149500/1310700 (11.4%)
- * worldfaces 6750/32768 0/0 (20.6%)
- clipnodes 12391/32767 99128/262136 (37.8%)
- leaves 2361/32760 66108/917280 ( 7.2%)
- * visleafs 1993/8192 0/0 (24.3%)
- marksurfaces 9099/65535 18198/131070 (13.9%)
- surfedges 35200/512000 140800/2048000 ( 6.9%)
- edges 17849/256000 71396/1024000 ( 7.0%)
- texdata [variable] 2904216/33554432 ( 8.7%)
- lightdata [variable] 0/33554432 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 10590/2097152 ( 0.5%)
- * AllocBlock 33/64 0/0 (51.6%)
- 42 textures referenced
- === Total BSP file data space used: 3810336 bytes ===
- Wad files required to run the map: (None)
- 3.52 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: E:\PROGRA~2\VALVEH~1\tools\hlvis.exe
- ** Parameters: "c:\users\amine\desktop\aminetest"
- hlvis v3.4 VL30 (Nov 23 2012)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: E:\PROGRA~2\VALVEH~1\tools\hlvis.exe c:\users\amine\desktop\aminetest
- Arguments: c:\users\amine\desktop\aminetest -low
- 1993 portalleafs
- 7651 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- (1.19 seconds)
- LeafThread:
- (10527.50 seconds)
- Warning: Leaf portals saw into leaf
- Problem at portal between leaves 1237 and 1235:
- (-98.000 -107.001 -734.996)
- (-82.000 -107.001 -734.996)
- (-82.000 -91.000 -731.000)
- (-94.000 -91.000 -731.000)
- average leafs visible: 522
- g_visdatasize:277698 compressed from 498250
- 10528.83 seconds elapsed [2h 55m 28s]
- ----- END hlvis -----
- ** Executing...
- ** Command: E:\PROGRA~2\VALVEH~1\tools\hlrad.exe
- ** Parameters: "c:\users\amine\desktop\aminetest"
- hlrad v3.4 VL30 (Nov 23 2012)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: E:\PROGRA~2\VALVEH~1\tools\hlrad.exe c:\users\amine\desktop\aminetest
- Arguments: c:\users\amine\desktop\aminetest -low
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- fast rad [ off ] [ off ]
- vismatrix algorithm [ Sparse ] [ Sparse ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 8 ] [ 8 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- smoothing threshold 2[ no change ] [ no change ]
- direct threshold [ 10.000 ] [ 10.000 ]
- direct light scale [ 1.000 ] [ 1.000 ]
- coring threshold [ 0.001 ] [ 0.001 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
- global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
- global light scale [ 2.000 ] [ 2.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- spread angles [ on ] [ on ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- minimum final light [ 0 ] [ 0 ]
- size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
- size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
- soft sky [ on ] [ on ]
- translucent depth [ 2.000 ] [ 2.000 ]
- block opaque [ on ] [ on ]
- ignore textures [ off ] [ off ]
- reflectivity gamma [ 1.760 ] [ 1.760 ]
- reflectivity scale [ 0.700 ] [ 0.700 ]
- blur size [ 1.000 ] [ 1.000 ]
- no emitter range [ off ] [ off ]
- Load Textures:
- 42 textures referenced
- Reading texlights from 'E:\PROGRA~2\VALVEH~1\tools\lights.rad'
- 0 opaque models
- 0 opaque faces
- 7475 faces
- Create Patches : 32054 base patches
- 619487 square feet [89206152.00 square inches]
- 37 direct lights and 0 fast direct lights
- 2 light styles
- BuildFacelights:
- Malformed face (4307) normal @
- (1209.00, -1256.00, 448.00)
- (1209.00, -1254.00, 448.00)
- (1209.00, -1254.00, 512.00)
- (1209.00, -1256.00, 512.00)
- Error: Malformed face normal
- Description: The texture alignment of a visible face is unusable
- Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'
- ----- END hlrad -----
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\amine\desktop\aminetest.bsp" "C:\Users\Amine\Desktop\aminetest.bsp"
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\amine\desktop\aminetest.pts" "C:\Users\Amine\Desktop\aminetest.pts"
- ** Executing...
- ** Command: E:\cs\hl.exe
- ** Parameters: +map "aminetest" -game cstrike -dev -console +deathmatch 1
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