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- BatonGuard1:
- Type: HUSK
- Display: '&4Guard'
- Health: 50
- Damage: 22
- Faction: Spook
- Skills:
- - potion{type=FIRE_RESISTANCE;duration=200000;level=2} @self ~onSpawn
- - potion{type=FIRE_RESISTANCE;duration=200000;level=2} @self ~onTimer:1000
- - sound{s=entity.blaze.hurt;v=1;p=1} @self ~onDamaged
- - sound{s=entity.iron_golem.death;v=1;p=0} @self ~onDeath
- Options:
- AlwaysShowName: true
- MovementSpeed: 0.28
- MaxCombatDistance: 50
- PreventOtherDrops: true
- Despawn: false
- Angry: true
- Silent: false
- Equipment:
- - GuardBaton:0
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 patrol -120,77,-444;-16,77,-444
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 otherfactionmonsters
- - 2 monsters
- Disguise:
- Type: player
- Skin: PoliceOfficer
- Player: '&4Guard'
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