TommyShelbyPB

Untitled

Apr 15th, 2022
146
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.38 KB | None | 0 0
  1. * BAR FOME, SEDE E SONO
  2. */
  3. Textdraw0S = TextDrawCreate(627.944335, 305.666687, "usebox");
  4. TextDrawLetterSize(Textdraw0S, 0.000000, 13.851848);
  5. TextDrawTextSize(Textdraw0S, 551.792053, 0.000000);
  6. TextDrawAlignment(Textdraw0S, 1);
  7. TextDrawColor(Textdraw0S, 0);
  8. TextDrawUseBox(Textdraw0S, true);
  9. TextDrawBoxColor(Textdraw0S, 102);
  10. TextDrawSetShadow(Textdraw0S, 0);
  11. TextDrawSetOutline(Textdraw0S, 0);
  12. TextDrawFont(Textdraw0S, 0);
  13.  
  14. Textdraw1S = TextDrawCreate(548.630859, 381.333435, "_");
  15. TextDrawBackgroundColor(Textdraw1S, 0);
  16. TextDrawFont(Textdraw1S, 5);
  17. TextDrawLetterSize(Textdraw1S, 0.210000, 1.100000);
  18. TextDrawColor(Textdraw1S, -1);
  19. TextDrawSetOutline(Textdraw1S, 1);
  20. TextDrawSetProportional(Textdraw1S, 1);
  21. TextDrawUseBox(Textdraw1S, 1);
  22. TextDrawBoxColor(Textdraw1S, 255);
  23. TextDrawTextSize(Textdraw1S, 40.000000, 40.000000);
  24. TextDrawSetPreviewModel(Textdraw1S, 1240);
  25. TextDrawSetPreviewRot(Textdraw1S, 0.000000, 0.000000, 0.000000, 2.4);
  26. TextDrawSetSelectable(Textdraw1S, 0);
  27.  
  28. Textdraw2 = TextDrawCreate(580.000000, 337.000000, "_");
  29. //TextDrawBackgroundColor(Textdraw2, 255);
  30. //TextDrawFont(Textdraw2, 1);
  31. TextDrawLetterSize(Textdraw2, 0.500000, 0.699999);
  32. //TextDrawColor(Textdraw2, -256);
  33. //TextDrawSetOutline(Textdraw2, 0);
  34. //TextDrawSetProportional(Textdraw2, 1);
  35. //TextDrawSetShadow(Textdraw2, 0);
  36. TextDrawUseBox(Textdraw2, 1);
  37. TextDrawBoxColor(Textdraw2, -458476494);
  38. TextDrawTextSize(Textdraw2, 614.000000, 0.000000);
  39. //TextDrawSetSelectable(Textdraw2, 0);
  40.  
  41. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  42. {
  43. Player_barEat[playerid] = TextDrawCreate(580.000000, 337.000000, "_");
  44. //TextDrawBackgroundColor(Player_barEat[playerid], 255);
  45. //TextDrawFont(Player_barEat[playerid], 1);
  46. TextDrawLetterSize(Player_barEat[playerid], 0.500000, 0.699999);
  47. //TextDrawColor(Player_barEat[playerid], -256);
  48. //TextDrawSetOutline(Player_barEat[playerid], 0);
  49. //TextDrawSetProportional(Player_barEat[playerid], 1);
  50. //TextDrawSetShadow(Player_barEat[playerid], 0);
  51. TextDrawUseBox(Player_barEat[playerid], 1);
  52. TextDrawBoxColor(Player_barEat[playerid], -422824705);
  53. TextDrawTextSize(Player_barEat[playerid], 614.000000, 0.000000);
  54. //TextDrawSetSelectable(Player_barEat[playerid], 0);
  55. }
  56.  
  57. Textdraw4 = TextDrawCreate(562.630859, 333.999053, "hud:radar_burgerShot");
  58. TextDrawBackgroundColor(Textdraw4, 0);
  59. TextDrawFont(Textdraw4, 4);
  60. TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
  61. TextDrawColor(Textdraw4, -1);
  62. TextDrawSetOutline(Textdraw4, 0);
  63. TextDrawSetProportional(Textdraw4, 1);
  64. TextDrawSetShadow(Textdraw4, 1);
  65. TextDrawUseBox(Textdraw4, 1);
  66. TextDrawBoxColor(Textdraw4, 255);
  67. TextDrawTextSize(Textdraw4, 13.000000, 12.000000);
  68. TextDrawSetSelectable(Textdraw4, 0);
  69.  
  70. /*Textdraw5 = TextDrawCreate(611.000000, 144.000000, "Fundo Branco");
  71. TextDrawBackgroundColor(Textdraw5, 255);
  72. TextDrawFont(Textdraw5, 1);
  73. TextDrawLetterSize(Textdraw5, 0.500000, 0.399998);
  74. TextDrawColor(Textdraw5, -256);
  75. TextDrawSetOutline(Textdraw5, 0);
  76. TextDrawSetProportional(Textdraw5, 1);
  77. TextDrawSetShadow(Textdraw5, 0);
  78. TextDrawUseBox(Textdraw5, 1);
  79. TextDrawBoxColor(Textdraw5, 85);
  80. TextDrawTextSize(Textdraw5, 494.000000, -2.000000);
  81. TextDrawSetSelectable(Textdraw5, 0);*/
  82.  
  83. Textdraw6 = TextDrawCreate(580.000000, 357.000000, "_");
  84. //TextDrawBackgroundColor(Textdraw6, 255);
  85. //TextDrawFont(Textdraw6, 1);
  86. TextDrawLetterSize(Textdraw6, 0.500000, 0.799998);
  87. //TextDrawColor(Textdraw6, -256);
  88. //TextDrawSetOutline(Textdraw6, 0);
  89. //TextDrawSetProportional(Textdraw6, 1);
  90. //TextDrawSetShadow(Textdraw6, 0);
  91. TextDrawUseBox(Textdraw6, 1);
  92. TextDrawBoxColor(Textdraw6, 865717298);
  93. TextDrawTextSize(Textdraw6, 614.000000, 0.000000);
  94. //TextDrawSetSelectable(Textdraw6, 0);
  95.  
  96. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  97. {
  98. Player_barDrink[playerid] = TextDrawCreate(580.000000, 357.000000, "_");
  99. //TextDrawBackgroundColor(Player_barDrink[playerid], 255);
  100. //TextDrawFont(Player_barDrink[playerid], 1);
  101. TextDrawLetterSize(Player_barDrink[playerid], 0.500000, 0.799998);
  102. //TextDrawColor(Player_barDrink[playerid], -256);
  103. //TextDrawSetOutline(Player_barDrink[playerid], 0);
  104. //TextDrawSetProportional(Player_barDrink[playerid], 1);
  105. //TextDrawSetShadow(Player_barDrink[playerid], 0);
  106. TextDrawUseBox(Player_barDrink[playerid], 1);
  107. TextDrawBoxColor(Player_barDrink[playerid], 865856767);
  108. TextDrawTextSize(Player_barDrink[playerid], 614.000000, 0.000000);
  109. //TextDrawSetSelectable(Player_barDrink[playerid], 0);
  110. }
  111.  
  112. Textdraw8 = TextDrawCreate(562.630859, 354.733282, "hud:radar_dateDrink");
  113. TextDrawBackgroundColor(Textdraw8, 0);
  114. TextDrawFont(Textdraw8, 4);
  115. TextDrawLetterSize(Textdraw8, 0.449999, 1.600000);
  116. TextDrawColor(Textdraw8, -1);
  117. TextDrawSetOutline(Textdraw8, 0);
  118. TextDrawSetProportional(Textdraw8, 1);
  119. TextDrawSetShadow(Textdraw8, 1);
  120. TextDrawUseBox(Textdraw8, 1);
  121. TextDrawBoxColor(Textdraw8, 255);
  122. TextDrawTextSize(Textdraw8, 13.000000, 12.000000);
  123. TextDrawSetSelectable(Textdraw8, 0);
  124.  
  125. /*Textdraw9 = TextDrawCreate(611.000000, 160.000000, "Fundo Branco");
  126. TextDrawBackgroundColor(Textdraw9, 255);
  127. TextDrawFont(Textdraw9, 1);
  128. TextDrawLetterSize(Textdraw9, 0.500000, 0.399998);
  129. TextDrawColor(Textdraw9, -256);
  130. TextDrawSetOutline(Textdraw9, 0);
  131. TextDrawSetProportional(Textdraw9, 1);
  132. TextDrawSetShadow(Textdraw9, 0);
  133. TextDrawUseBox(Textdraw9, 1);
  134. TextDrawBoxColor(Textdraw9, 85);
  135. TextDrawTextSize(Textdraw9, 494.000000, -2.000000);
  136. TextDrawSetSelectable(Textdraw9, 0);*/
  137.  
  138. Textdraw10 = TextDrawCreate(580.000000, 378.000000, "_");
  139. //TextDrawBackgroundColor(Textdraw10, 255);
  140. //TextDrawFont(Textdraw10, 1);
  141. TextDrawLetterSize(Textdraw10, 0.500000, 0.799999);
  142. //TextDrawColor(Textdraw10, -256);
  143. //TextDrawSetOutline(Textdraw10, 0);
  144. //TextDrawSetProportional(Textdraw10, 1);
  145. //TextDrawSetShadow(Textdraw10, 0);
  146. TextDrawUseBox(Textdraw10, 1);
  147. TextDrawBoxColor(Textdraw10, -1523963342);
  148. TextDrawTextSize(Textdraw10, 614.000000, 0.000000);
  149. //TextDrawSetSelectable(Textdraw10, 0);
  150.  
  151. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  152. {
  153. Player_barSleep[playerid] = TextDrawCreate(580.000000, 378.000000, "_");
  154. //TextDrawBackgroundColor(Player_barSleep[playerid], 255);
  155. //TextDrawFont(Player_barSleep[playerid], 1);
  156. TextDrawLetterSize(Player_barSleep[playerid], 0.500000, 0.799999);
  157. //TextDrawColor(Player_barSleep[playerid], -256);
  158. //TextDrawSetOutline(Player_barSleep[playerid], 0);
  159. //TextDrawSetProportional(Player_barSleep[playerid], 1);
  160. //TextDrawSetShadow(Player_barSleep[playerid], 0);
  161. TextDrawUseBox(Player_barSleep[playerid], 1);
  162. TextDrawBoxColor(Player_barSleep[playerid], -1523963393);
  163. TextDrawTextSize(Player_barSleep[playerid], 614.000000, 0.000000);
  164. //TextDrawSetSelectable(Player_barSleep[playerid], 0);
  165. }
  166.  
  167. Textdraw11 = TextDrawCreate(562.630859, 376.333435, "hud:radar_ZERO");
  168. TextDrawBackgroundColor(Textdraw11, 0);
  169. TextDrawFont(Textdraw11, 4);
  170. TextDrawLetterSize(Textdraw11, 0.449999, 1.600000);
  171. TextDrawColor(Textdraw11, -1);
  172. TextDrawSetOutline(Textdraw11, 0);
  173. TextDrawSetProportional(Textdraw11, 1);
  174. TextDrawSetShadow(Textdraw11, 1);
  175. TextDrawUseBox(Textdraw11, 1);
  176. TextDrawBoxColor(Textdraw11, 255);
  177. TextDrawTextSize(Textdraw11, 12.000000, 10.000000);
  178. TextDrawSetSelectable(Textdraw11, 0);
  179.  
  180. for(new i = 0; i < MAX_PLAYERS; ++i)
  181. {
Advertisement
Add Comment
Please, Sign In to add comment