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Khazard

Syrillen Pathfinder

May 25th, 2013
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  1. =========================================================================================================
  2. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  3. =========================================================================================================
  4. Name: Syrillen
  5. Gender: Male
  6. Race: Aasimar
  7. Age: 85
  8. Height: 5'9"
  9. Weight: 165 lbs.
  10. Level: 1
  11. XP: 0
  12. Alingment: True Neutral
  13. Class: Bladebound Magus
  14. Favored Class: Magus
  15. Deity: None
  16. Init +0; Senses Normal Perception +0
  17. =========================================================================================================
  18. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  19. =========================================================================================================
  20. STATISTICS
  21. STR 16(+3), DEX 11(+0), CON 14(+2), INT 16(+3), WIS 10(+0), CHR 9(-1)
  22. Base Attack 0 CMB +3; CMD 13
  23. =========================================================================================================
  24. DEFENSES
  25. AC 14, Touch 10, flat footed 14
  26. (+0 Dex, +4 armour, +0 feats)
  27. HP 10 (Hitdie D8)
  28. Fort +3, Ref +0, Will +2
  29. =========================================================================================================
  30. OFFENSE
  31. Speed 30
  32. Melee
  33. Single Attack
  34. [Longsword, +3 (1d8+3) 19-20 CritX2]
  35. Full Attack
  36. [Weapon +0/0 (damage)]
  37. Ranged
  38. Single Attack
  39. [Weapon, +0 (damage)]
  40. Full Attack
  41. [Weapon +0/0 (damage)]
  42. Special Attacks
  43. =========================================================================================================
  44. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  45. =========================================================================================================
  46. Class/racial traits:
  47. Outsider (Native)
  48. Medium Size
  49. 30 ft. Base Speed
  50. Languages: Common, Celestial, Draconic, Elven, Sylvan
  51. Celestial Resistance: Acid, Cold, and Electricity resistance 5
  52. Skilled: +2 Diplomacy and Perception
  53. Spell-Like Ability: Daylight (Once per day)
  54. 60. ft Darkvision
  55.  
  56. Pyromancer: +1 trait bonus on damage rolls for spells with the fire descriptor
  57. Chosen Child: Starting money increased by 900gp
  58. =========================================================================================================
  59. Class Features/Extraordinary Abilities (Ex):
  60. Weapon Proficiency: Simple, Martial
  61. Armor Proficiency: Light Armor
  62. Arcane Pool: 4 points
  63. Spell Combat
  64.  
  65. =========================================================================================================
  66. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  67. =========================================================================================================
  68. Feats:
  69. Angelic Blood: +2 on saving throws vs effects with evil descriptor, +2 on Constitution checks to stabilize, taking bleed or blood drain damage deals 1 damage to all undead and evil subtype creatures that are adjacent
  70.  
  71. =========================================================================================================
  72. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  73. =========================================================================================================
  74. Skills
  75.  
  76. Acrobatics------------------------------------------------------Dex|+1|
  77. Appraise--------------------------------------------------------Int|+1|
  78. Bluff-----------------------------------------------------------Cha|+0|
  79. Climb-----------------------------------------------------------Str|+0| Class Boost
  80. Craft-----------------------------------------------------------Int|+0| Class Boost
  81. Diplomacy-------------------------------------------------------Cha|+0| +2 Skilled
  82. Disable Device--------------------------------------------------Dex|+0|
  83. Disguise--------------------------------------------------------Cha|+0|
  84. Escape Artist---------------------------------------------------Dex|+1|
  85. Fly-------------------------------------------------------------Dex|+0| Class Boost
  86. Handle Animal---------------------------------------------------Cha|+0|
  87. Heal------------------------------------------------------------Wis|+0|
  88. Intimidate------------------------------------------------------Cha|+0| Class Boost
  89. Knowledge (Arcana)----------------------------------------------Int|+1| Class Boost
  90. Knowledge (Dungeoneering)---------------------------------------Int|+1| Class Boost
  91. Knowledge (Engineering)-----------------------------------------Int|+0|
  92. Knowledge (Geography)-------------------------------------------Int|+0|
  93. Knowledge (History)---------------------------------------------Int|+0|
  94. Knowledge (Local)-----------------------------------------------Int|+0|
  95. Knowledge (Nature)----------------------------------------------Int|+0|
  96. Knowledge (Nobility)--------------------------------------------Int|+0|
  97. Knowledge (Planes)----------------------------------------------Int|+1| Class Boost
  98. Knowledge (Religion)--------------------------------------------Int|+0|
  99. Linguistics-----------------------------------------------------Int|+0|
  100. Perception------------------------------------------------------Wis|+0| +2 Skilled
  101. Perform---------------------------------------------------------Cha|+0|
  102. Profession------------------------------------------------------Wis|+0| Class Boost
  103. Ride------------------------------------------------------------Dex|+0| Class Boost
  104. Sense Motive----------------------------------------------------Wis|+0|
  105. Sleight of Hand-------------------------------------------------Dex|+0|
  106. Spellcraft------------------------------------------------------Int|+1| Class Boost
  107. Stealth---------------------------------------------------------Dex|+0|
  108. Survival--------------------------------------------------------Wis|+0|
  109. Swim------------------------------------------------------------Str|+0| Class Boost
  110. Use Magic Device------------------------------------------------Cha|+0| Class Boost
  111. =========================================================================================================
  112. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  113. =========================================================================================================
  114. Spells Per Day: 3 Lvl-0, 2 Lvl-1, 1 Lvl-2, 1 Lvl-3
  115. Spellbook Pages Used: 21/100
  116.  
  117. Lvl 0:
  118. Acid Splash(V,S) - Orb 1d3 acid damage
  119. Arcane Mark(V,S) - Inscribe rune on a person/object
  120. Dancing Lights(V,S) - Create torches and other lights
  121. Daze(V,S,M) - 4HD humanoid loses next turn
  122. Detect Magic(V,S) - Detect spells and magic items in 60 ft.
  123. Disrupt Undead(V,S) - 1d6 damage to undead
  124. Flare(V) - One creature takes -1 on attack rolls
  125. Ghost Sound(V,S,M) - Figment sounds
  126. Light(V,M) - Object shines like a torch
  127. Mage Hand(V,S) - 5 lb. telekinesis
  128. Open/Close(V,S,F[brass key]) - Open/close small or light things
  129. Prestidigitation(V,S) - Minor tricks
  130. Ray of Frost(V,S) - Ray of 1d3 cold damage
  131. Read Magic(V,S,F[clear crystal or mineral prism) - Read scrolls and spellbooks
  132. Spark(V or S) - Ignite flammable objects
  133.  
  134. Lvl 1:
  135. Blood Money(V,S) - Take 1d6 damage and 1 Str damage per 500gp of material cost. Swift Action
  136. Burning Hands(V,S) - 15 ft. cone of 1d4 fire damage per caster level (Max 5) (Fire)
  137. Illusion of Calm(V,S) - Doesn't provoke AoO on spell cast or first square of movement.
  138. Mirror Strike(V,S,M) - Single attack roll vs two adjacent enemies, +2 if they flank. Can deal half damage to both if it hits both. Same applies to critical.
  139. Shock Shield(V,S) - +2 AC, negates Magic Missile. Free action to 1d6 electric damage 5 ft. burst, including self. Reflex halves damage.
  140. Swift Girding(V,S,M [Armor]) - Instantly clad in armor
  141.  
  142. =========================================================================================================
  143. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  144. =========================================================================================================
  145. Inventory: Light Load 0-76 lbs., Medium Load 77-153 lbs., Heavy Load 154-230 lbs.
  146. Masterwork Backpack: Light 0-86 lbs., Medium 87-173 lbs., Heavy 174-260 lbs.
  147.  
  148. Royal Outfit (15 lb.)
  149. Masterwork Backpack (4 lbs.)
  150. Spell Component Pouch (2 lbs.)
  151. Belt Pouch (.5 lb)
  152. Longsword (4 lbs.)
  153. Chain shirt [+4 AC, -2 Dex/Str skills] (25 lbs.)
  154. Small Tent (20 lbs.)
  155. Trail Rations x10 (5 lbs.)
  156. Flint and Steel
  157. Spellbook [Amethyst and Jade adorned Silver cover, Uterine Vellum pages, Superior Steel Lock] (8.6 lbs.)(462gp 5sp)
  158. Giant Eagle Quill Pen
  159.  
  160. Total Weight: 87.8 lbs.
  161. =========================================================================================================
  162. Money: 180gp 5sp (3.7 lbs.)
  163. =========================================================================================================
  164. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  165. =========================================================================================================
  166. Backstory/Personality:
  167.  
  168. =========================================================================================================
  169. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  170. =========================================================================================================
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