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  1. SpaceEngine Version 0.9.8.0 beta
  2.  
  3. STARTING
  4. [MT] Scanning data directories
  5. [MT] Data directory "data"
  6. [MT] Data directory "addons"
  7. [MT] Loading script "config/main-def.cfg"
  8. [MT] Loading script "config/main-user.cfg"
  9. [MT] Loading  image "data/textures/common/splash10.jpg"
  10. [MT] 20 localizations found
  11. DONE
  12.  
  13. INITIALIZING OPENGL
  14. [MT] Vendor:   NVIDIA Corporation
  15. [MT] Renderer: GeForce 940MX/PCIe/SSE2
  16. [MT] Driver version: 382.05
  17. [MT] OpenGL version: 4.5.0 NVIDIA 382.05
  18. [MT] GLSL   version: 4.50 NVIDIA
  19. [MT] Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  20. [MT] Floating-point pixel format: GL_RGBA16F_ARB
  21. [MT] Debug output supported
  22. [MT] Reverse float depth buffer supported (via GL_NV_depth_buffer_float)
  23. [MT] Half float supported
  24. [MT] 3D textures supported
  25. [MT] Swap control tear not supported
  26. [MT] Stereoscopic draw buffers not supported
  27. [MT] Direct state access supported
  28. [MT] Binary shader program supported
  29. [MT] Sync objects supported
  30. [MT] Max texture image units: 32
  31. [MT] Max vertex texture image units: 32
  32. [MT] Max combined texture image units: 192
  33. [MT] Max texture size: 16384
  34. [MT] Max rectangle texture size: 16384
  35. [MT] Max cubemap texture size: 16384
  36. [MT] Max 3D texture size: 2048
  37. [MT] Max viewport size: 16384 x 16384
  38. [MT] Max anisotropy: 16
  39. [MT] Max multisamples: 32
  40. [MT] Multisampling supported
  41. [MT] Draw buffers: 8
  42. [MT] Saving  script "config/main-user.cfg"
  43. DONE
  44.  
  45. INITIALIZING OPENAL
  46. [MT] Vendor:   Creative Labs Inc.
  47. [MT] Renderer: Software
  48. [MT] OpenAL Version: OpenAL 1.0
  49. [MT] OpenAL Extentions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3
  50. [MT] ALC Default device specifier: DirectSound3D
  51. [MT] ALC Device specifier: DirectSound
  52. [MT] ALC Extensions:
  53. [MT] Loading default sounds
  54. [MT] Loading  sound "data/sounds/button.ogg"
  55. [MT] Loading  sound "data/sounds/menu.ogg"
  56. [MT] Loading  sound "data/sounds/rocket_engine.ogg"
  57. [MT] Loading  sound "data/sounds/rocket_engine_2.ogg"
  58. DONE
  59.  
  60. INITIALIZING LOADER
  61. [MT] Number of CPUs: 4
  62. [MT] Worker threads: 2
  63. [MT] RAM granularty: 4 kb
  64. [MT] Total      RAM: 4095 Mb
  65. [MT] Available  RAM: 3827 Mb
  66. [MT] Physical  VRAM: 2048 Mb
  67. [MT] Available VRAM: 1994 Mb
  68. [MT] Max. used VRAM: 2048 Mb
  69. [MT] Scanning pak files
  70. [MT] Change in pak files detected - rebuilding the filesystem cache
  71. [MT] Loading "data/catalogs/Catalogs0980.pak":  5 folders, 40 files
  72. [MT] Loading "data/locale/Fonts.pak":   0 folders, 8 files
  73. [MT] Loading "data/models/atmospheres/Atmospheres0980.pak": 0 folders, 11 files
  74. [MT] Loading "data/models/galaxies/GalaxiesModels0980.pak": 0 folders, 1 files
  75. [MT] Loading "data/models/nebulae/NebulaeModels0980.pak":   0 folders, 4 files
  76. [MT] Loading "data/models/spacecraft/ShipsModels0980.pak":  2 folders, 119 files
  77. [MT] Loading "data/shaders/Shaders0980.pak":    0 folders, 101 files
  78. [MT] Loading "data/textures/common/CommonTex0980.pak":  0 folders, 25 files
  79. [MT] Loading "data/textures/flares/FlaresTex0980.pak":  0 folders, 41 files
  80. [MT] Loading "data/textures/galaxies/GalaxiesTex0980.pak":  0 folders, 171 files
  81. [MT] Loading "data/textures/nebulae/NebulaeTex0980.pak":    0 folders, 170 files
  82. [MT] Loading "data/textures/planets/PlanetsTex0980.pak":    408 folders, 34217 files
  83. [MT] Loading "data/textures/spacecraft/ShipsTex0980.pak":   3 folders, 35 files
  84. [MT] Total: 34943 files in 13 paks
  85. [MT] Initializing the filesystem data
  86. DONE
  87.  
  88. INITIALIZING OCULUS RIFT
  89. [MT] Oculus Rift HMD not found, or Oculus Runtime version is not 0.8
  90. DONE
  91.  
  92. INITIALIZING ENGINE
  93. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_down.glsl"
  94. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_gauss_blur.glsl"
  95. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_tone.glsl"
  96. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_tone.glsl" (defines: LUMA)
  97. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_tone.glsl" (defines: ALPHA)
  98. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_add_bloom.glsl"
  99. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_add_bloom.glsl" (defines: REVERSE)
  100. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_add_bloom.glsl" (defines: DITHERING)
  101. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_add_bloom.glsl" (defines: DITHERING, REVERSE)
  102. [MT] Loading  shader "data/shaders/Shaders0980.pak/proj_fisheye.glsl"
  103. [MT] Loading  shader "data/shaders/Shaders0980.pak/proj_fisheye_gui.glsl"
  104. [MT] Loading  shader "data/shaders/Shaders0980.pak/proj_cylinder.glsl"
  105. [MT] Loading  shader "data/shaders/Shaders0980.pak/3D_interlace.glsl"
  106. [MT] Loading  shader "data/shaders/Shaders0980.pak/3D_interlace.glsl" (defines: HOR)
  107. [MT] Loading  shader "data/shaders/Shaders0980.pak/3D_anaglyph.glsl"
  108. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_copy.glsl"
  109. [MT] Loading  shader "data/shaders/Shaders0980.pak/hdr_copy_cube.glsl"
  110. [MT] Loading  shader "data/shaders/Shaders0980.pak/fxaa.glsl"
  111. [MT] Loading  shader "data/shaders/Shaders0980.pak/fxaa_lum.glsl"
  112. [MT] Loading  shader "data/shaders/Shaders0980.pak/prim_fill_obj.glsl"
  113. [MT] Loading  shader "data/shaders/Shaders0980.pak/prim_fill_obj.glsl" (defines: UNIFORM_VERTEXES)
  114. [MT] Loading  shader "data/shaders/Shaders0980.pak/prim_tex_obj.glsl"
  115. [MT] Loading  shader "data/shaders/Shaders0980.pak/prim_tex_obj.glsl" (defines: CUBEMAP)
  116. [MT] Loading  shader "data/shaders/Shaders0980.pak/prim_tex_obj.glsl" (defines: TEXCOORD)
  117. [MT] Initializing galaxies models cache
  118. [MT] Loading script "data/models/galaxies/GalaxiesModels0980.pak/Default.cfg"
  119. [MT] Initializing nebulae models cache
  120. [MT] Loading script "data/models/nebulae/NebulaeModels0980.pak/Astroniki.cfg"
  121. [MT] Loading script "data/models/nebulae/NebulaeModels0980.pak/Bambusman.cfg"
  122. [MT] Loading script "data/models/nebulae/NebulaeModels0980.pak/Default.cfg"
  123. [MT] Loading script "data/models/nebulae/NebulaeModels0980.pak/Voekoevaka.cfg"
  124. [MT] Loading script "data/models/atmospheres/Atmospheres0980.pak/atmospheres.cfg"
  125. [MT] Loading  shader "data/shaders/Shaders0980.pak/atmo_transm.glsl"
  126. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl"
  127. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: ENV_MAP)
  128. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: ACCR_DISK)
  129. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: ACCR_DISK,ENV_MAP)
  130. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: STAR)
  131. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: STAR,ENV_MAP)
  132. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: STAR,ACCR_DISK)
  133. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: STAR,ACCR_DISK,ENV_MAP)
  134. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: WORMHOLE)
  135. [MT] Loading  shader "data/shaders/Shaders0980.pak/blackhole.glsl" (defines: WORMHOLE,ENV_MAP)
  136. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_warp.glsl"
  137. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_warp.glsl" (defines: ENV_MAP)
  138. [MT] Loading  shader "data/shaders/Shaders0980.pak/get_pixel.glsl"
  139. [MT] Loading  shader "data/shaders/Shaders0980.pak/get_pixel.glsl" (defines: MSAA)
  140. [MT] Loading  shader "data/shaders/Shaders0980.pak/sun_flare_mark.glsl"
  141. [MT] Loading  shader "data/shaders/Shaders0980.pak/sun_flare_conv.glsl"
  142. [MT] Loading  shader "data/shaders/Shaders0980.pak/sun_flare_ghost.glsl"
  143. [MT] Loading  shader "data/shaders/Shaders0980.pak/sun_flare_ghost.glsl" (defines: MODULATE)
  144. [MT] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down.glsl"
  145. [MT] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_glow.glsl"
  146. [MT] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_norm.glsl"
  147. [MT] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_packed_norm.glsl"
  148. [MT] Loading  shader "data/shaders/Shaders0980.pak/bump_to_normal.glsl"
  149. [MT] Loading  shader "data/shaders/Shaders0980.pak/bump_to_packed_normal.glsl"
  150. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_spiral_galaxy.glsl"
  151. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_sun_height.glsl"
  152. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_sun_height.bin"
  153. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_sun_color.glsl"
  154. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_sun_color.bin"
  155. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_sun_glow.glsl"
  156. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_sun_glow.bin"
  157. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_terra_height.glsl"
  158. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_terra_height.bin"
  159. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_terra_color.glsl"
  160. [MT] WARNING: Linking shader "#/shaders/tg_terra_color.glsl":
  161. Fragment info
  162. -------------
  163. 0(3152) : warning C7050: "height" might be used before being initialized
  164. 0(3152) : warning C7050: "slope" might be used before being initialized
  165. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_terra_color.bin"
  166. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_terra_glow.glsl"
  167. [MT] WARNING: Linking shader "#/shaders/tg_terra_glow.glsl":
  168. Fragment info
  169. -------------
  170. 0(3068) : warning C7050: "height" might be used before being initialized
  171. 0(3068) : warning C7050: "slope" might be used before being initialized
  172. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_terra_glow.bin"
  173. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_selena_height.glsl"
  174. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_selena_height.bin"
  175. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_selena_color.glsl"
  176. [MT] WARNING: Linking shader "#/shaders/tg_selena_color.glsl":
  177. Fragment info
  178. -------------
  179. 0(3106) : warning C7050: "height" might be used before being initialized
  180. 0(3106) : warning C7050: "slope" might be used before being initialized
  181. 0(3107) : warning C7050: "norm" might be used before being initialized
  182. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_selena_color.bin"
  183. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_selena_glow.glsl"
  184. [MT] WARNING: Linking shader "#/shaders/tg_selena_glow.glsl":
  185. Fragment info
  186. -------------
  187. 0(3031) : warning C7050: "height" might be used before being initialized
  188. 0(3031) : warning C7050: "slope" might be used before being initialized
  189. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_selena_glow.bin"
  190. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_asteroid_height.glsl"
  191. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_asteroid_height.bin"
  192. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_asteroid_color.glsl"
  193. [MT] WARNING: Linking shader "#/shaders/tg_asteroid_color.glsl":
  194. Fragment info
  195. -------------
  196. 0(3014) : warning C7050: "height" might be used before being initialized
  197. 0(3014) : warning C7050: "slope" might be used before being initialized
  198. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_asteroid_color.bin"
  199. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_asteroid_glow.glsl"
  200. [MT] WARNING: Linking shader "#/shaders/tg_asteroid_glow.glsl":
  201. Fragment info
  202. -------------
  203. 0(3018) : warning C7050: "height" might be used before being initialized
  204. 0(3018) : warning C7050: "slope" might be used before being initialized
  205. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_asteroid_glow.bin"
  206. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_clouds_height.glsl"
  207. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_clouds_height.bin"
  208. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_clouds_color.glsl"
  209. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_clouds_color.bin"
  210. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_clouds_glow.glsl"
  211. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_clouds_glow.bin"
  212. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_gasgiant_height.glsl"
  213. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_gasgiant_height.bin"
  214. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_gasgiant_color.glsl"
  215. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_gasgiant_color.bin"
  216. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_gasgiant_glow.glsl"
  217. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_gasgiant_glow.bin"
  218. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_browndwarf_height.glsl"
  219. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_browndwarf_height.bin"
  220. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_browndwarf_color.glsl"
  221. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_browndwarf_color.bin"
  222. [MT] Loading  shader "data/shaders/Shaders0980.pak/tg_browndwarf_glow.glsl"
  223. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/tg_browndwarf_glow.bin"
  224. [MT] Procedural generator shaders loaded in 234.819 ms
  225. [MT] Loading  image "data/textures/common/CommonTex0980.pak/planet_atlas.png"
  226. [MT] Loading script "data/textures/common/CommonTex0980.pak/atlas.cfg"
  227. [MT] Loading script "data/textures/common/CommonTex0980.pak/palette.cfg"
  228. [MT] Loading  image "data/textures/common/CommonTex0980.pak/notex.png"
  229. [MT] Loading script "data/locale/Fonts.pak/win1252.cfg"
  230. [MT] Loading script "data/textures/common/CommonTex0980.pak/Modern SpaceEngine skin.cfg"
  231. [MT] Loading  image "data/locale/Fonts.pak/win1252-font.png"
  232. [MT] Loading  image "data/locale/eng-menu.png"
  233. [MT] Loading  image "data/textures/common/CommonTex0980.pak/interface_mod.png"
  234. [MT] Loading  shader "data/shaders/Shaders0980.pak/gui.glsl"
  235. [MT] Loading  shader "data/shaders/Shaders0980.pak/gui_3d.glsl"
  236. [MT] Loading  shader "data/shaders/Shaders0980.pak/billboard.glsl"
  237. [MT] Loading  image "config/exitscreen.jpg"
  238. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light0.glsl"
  239. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light0.glsl"
  240. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_light0.bin"
  241. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light0.glsl"
  242. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light0.glsl"
  243. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_light0.bin"
  244. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light0.glsl"
  245. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light0.glsl"
  246. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_light0.bin"
  247. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light0.glsl"
  248. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light0.glsl"
  249. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/rings_light0.bin"
  250. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light0.glsl"
  251. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light0.glsl"
  252. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_light0.bin"
  253. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light0.glsl"
  254. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light0.glsl"
  255. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_light0.bin"
  256. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light0.glsl"
  257. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light0.glsl"
  258. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_atm_light0.bin"
  259. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light0.glsl"
  260. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light0.glsl"
  261. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_light0.bin"
  262. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light0.glsl"
  263. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light0.glsl"
  264. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_atm_light0.bin"
  265. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light0.glsl"
  266. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light0.glsl"
  267. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_light0.bin"
  268. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light0.glsl"
  269. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light0.glsl"
  270. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_atm_light0.bin"
  271. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light0.glsl"
  272. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light0.glsl"
  273. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_sun_light0.bin"
  274. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light0.glsl"
  275. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light0.glsl"
  276. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_sun_light0.bin"
  277. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light0.glsl"
  278. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light0.glsl"
  279. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_atm_light0.bin"
  280. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light0.glsl"
  281. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light0.glsl"
  282. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_sun_light0.bin"
  283. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light1.glsl"
  284. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light1.glsl"
  285. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_light1.bin"
  286. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light1.glsl"
  287. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light1.glsl"
  288. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_light1.bin"
  289. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light1.glsl"
  290. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light1.glsl"
  291. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_light1.bin"
  292. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light1.glsl"
  293. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light1.glsl"
  294. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_atm_light1.bin"
  295. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light1.glsl"
  296. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light1.glsl"
  297. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_light1.bin"
  298. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light1.glsl"
  299. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light1.glsl"
  300. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_atm_light1.bin"
  301. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light1.glsl"
  302. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light1.glsl"
  303. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_light1.bin"
  304. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light1.glsl"
  305. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light1.glsl"
  306. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_atm_light1.bin"
  307. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light1.glsl"
  308. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light1.glsl"
  309. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_sun_light1.bin"
  310. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light1.glsl"
  311. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light1.glsl"
  312. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_sun_light1.bin"
  313. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light1.glsl"
  314. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light1.glsl"
  315. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_light1.bin"
  316. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light1.glsl"
  317. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light1.glsl"
  318. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_atm_light1.bin"
  319. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light1.glsl"
  320. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light1.glsl"
  321. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_light1.bin"
  322. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light1.glsl"
  323. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light1.glsl"
  324. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_sun_light1.bin"
  325. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light1.glsl"
  326. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light1.glsl"
  327. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/rings_light1.bin"
  328. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light2.glsl"
  329. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light2.glsl"
  330. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_light2.bin"
  331. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light2.glsl"
  332. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light2.glsl"
  333. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_light2.bin"
  334. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light2.glsl"
  335. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light2.glsl"
  336. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_light2.bin"
  337. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light2.glsl"
  338. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light2.glsl"
  339. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_atm_light2.bin"
  340. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light2.glsl"
  341. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light2.glsl"
  342. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_light2.bin"
  343. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light2.glsl"
  344. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light2.glsl"
  345. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_atm_light2.bin"
  346. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light2.glsl"
  347. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light2.glsl"
  348. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_light2.bin"
  349. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light2.glsl"
  350. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light2.glsl"
  351. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_atm_light2.bin"
  352. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light2.glsl"
  353. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light2.glsl"
  354. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_sun_light2.bin"
  355. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light2.glsl"
  356. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light2.glsl"
  357. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_sun_light2.bin"
  358. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light2.glsl"
  359. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light2.glsl"
  360. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_light2.bin"
  361. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light2.glsl"
  362. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light2.glsl"
  363. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_atm_light2.bin"
  364. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light2.glsl"
  365. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light2.glsl"
  366. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_light2.bin"
  367. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light2.glsl"
  368. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light2.glsl"
  369. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_sun_light2.bin"
  370. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light2.glsl"
  371. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light2.glsl"
  372. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/rings_light2.bin"
  373. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light3.glsl"
  374. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light3.glsl"
  375. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_light3.bin"
  376. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light3.glsl"
  377. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light3.glsl"
  378. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_light3.bin"
  379. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light3.glsl"
  380. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light3.glsl"
  381. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_light3.bin"
  382. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light3.glsl"
  383. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light3.glsl"
  384. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_atm_light3.bin"
  385. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light3.glsl"
  386. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light3.glsl"
  387. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_light3.bin"
  388. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light3.glsl"
  389. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light3.glsl"
  390. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_atm_light3.bin"
  391. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light3.glsl"
  392. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light3.glsl"
  393. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_light3.bin"
  394. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light3.glsl"
  395. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light3.glsl"
  396. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_atm_light3.bin"
  397. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light3.glsl"
  398. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light3.glsl"
  399. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_sun_light3.bin"
  400. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light3.glsl"
  401. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light3.glsl"
  402. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_sun_light3.bin"
  403. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light3.glsl"
  404. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light3.glsl"
  405. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_light3.bin"
  406. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light3.glsl"
  407. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light3.glsl"
  408. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_atm_light3.bin"
  409. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light3.glsl"
  410. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light3.glsl"
  411. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_light3.bin"
  412. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light3.glsl"
  413. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light3.glsl"
  414. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_sun_light3.bin"
  415. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light3.glsl"
  416. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light3.glsl"
  417. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/rings_light3.bin"
  418. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light4.glsl"
  419. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_light4.glsl"
  420. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_light4.bin"
  421. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light4.glsl"
  422. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_light4.glsl"
  423. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_light4.bin"
  424. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light4.glsl"
  425. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_light4.glsl"
  426. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_light4.bin"
  427. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light4.glsl"
  428. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_ice_atm_light4.glsl"
  429. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_ice_atm_light4.bin"
  430. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light4.glsl"
  431. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_light4.glsl"
  432. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_light4.bin"
  433. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light4.glsl"
  434. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_water_atm_light4.glsl"
  435. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_water_atm_light4.bin"
  436. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light4.glsl"
  437. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_light4.glsl"
  438. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_light4.bin"
  439. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light4.glsl"
  440. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_transp_atm_light4.glsl"
  441. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_transp_atm_light4.bin"
  442. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light4.glsl"
  443. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_sun_light4.glsl"
  444. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_sun_light4.bin"
  445. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light4.glsl"
  446. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/planet_atm_sun_light4.glsl"
  447. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/planet_atm_sun_light4.bin"
  448. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light4.glsl"
  449. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_light4.glsl"
  450. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_light4.bin"
  451. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light4.glsl"
  452. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/water_atm_light4.glsl"
  453. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/water_atm_light4.bin"
  454. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light4.glsl"
  455. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_light4.glsl"
  456. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_light4.bin"
  457. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light4.glsl"
  458. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/sky_sun_light4.glsl"
  459. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/sky_sun_light4.bin"
  460. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light4.glsl"
  461. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/rings_light4.glsl"
  462. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/rings_light4.bin"
  463. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_light0.glsl"
  464. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_light0.glsl"
  465. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_light0.bin"
  466. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_light0.glsl"
  467. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_light0.glsl"
  468. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_diff_light0.bin"
  469. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_light1.glsl"
  470. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_light1.glsl"
  471. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_light1.bin"
  472. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_light1.glsl"
  473. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_light1.glsl"
  474. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_diff_light1.bin"
  475. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_bump_light1.glsl"
  476. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_bump_light1.glsl"
  477. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_bump_light1.bin"
  478. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_bump_light1.glsl"
  479. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_bump_light1.glsl"
  480. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_diff_bump_light1.bin"
  481. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_asp_light1.glsl"
  482. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_asp_light1.glsl"
  483. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_diff_asp_light1.bin"
  484. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_asp_bump_light1.glsl"
  485. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_asp_bump_light1.glsl"
  486. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_diff_asp_bump_light1.bin"
  487. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_spec_light1.glsl"
  488. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_spec_light1.glsl"
  489. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_diff_spec_light1.bin"
  490. [MT] Creating shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_bump_spec_light1.glsl"
  491. [MT] Loading  shader "cache/shaders/NVidia_382.05_4.5.0_4.50/glsl/spacecraft_diff_bump_spec_light1.glsl"
  492. [MT] Saving   shader "cache/shaders/NVidia_382.05_4.5.0_4.50/bin/spacecraft_diff_bump_spec_light1.bin"
  493. [MT] Loading  shader "data/shaders/Shaders0980.pak/particle.glsl"
  494. DONE
  495.  
  496. LOADING GALAXIES
  497. [MT] Loading galaxy bulge texture
  498. [MT] Loading  image "data/textures/common/CommonTex0980.pak/sprites_gal.png"
  499. [MT] Loading  image "data/textures/common/CommonTex0980.pak/sprites_neb.png"
  500. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_point.glsl"
  501. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_sprite.glsl"
  502. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_sprite_blur.glsl"
  503. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_map_point.glsl"
  504. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_map_line.glsl"
  505. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_map_mark.glsl"
  506. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_plane.glsl"
  507. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_plane_map.glsl"
  508. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_bulge.glsl"
  509. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_bulge_map.glsl"
  510. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_model.glsl"
  511. [MT] Loading  shader "data/shaders/Shaders0980.pak/galaxy_model_map.glsl"
  512. [MT] Loading galaxies catalogs
  513. [MT] Loading csv file "data/catalogs/Catalogs0980.pak/galaxies/NGC-IC.csv"
  514. [MT] Loading script "data/catalogs/Catalogs0980.pak/galaxies/BlackholeHosts.sc"
  515. [MT] Loading script "data/catalogs/Catalogs0980.pak/galaxies/LocalGroup.sc"
  516. [MT] Merging duplicate galaxies
  517. [MT] Building galaxies octree
  518. [MT] csv cat galaxies: 10896
  519. [MT] sc  cat galaxies: 64
  520. [MT] sc  del galaxies: 0
  521. [MT] Merged  galaxies: 1
  522. [MT] Deleted galaxies: 0
  523. [MT] Failed  galaxies: 0
  524. [MT] Final   galaxies: 10959
  525. DONE
  526.  
  527. LOADING CLUSTERS
  528. [MT] Loading clusters catalogs
  529. [MT] Loading script "data/catalogs/Catalogs0980.pak/clusters/clusters-extra.sc"
  530. [MT] Loading script "data/catalogs/Catalogs0980.pak/clusters/clusters-globular.sc"
  531. [MT] Loading script "data/catalogs/Catalogs0980.pak/clusters/clusters-open.sc"
  532. [MT] Merging duplicate clusters
  533. [MT] sc  cat clusters: 1266
  534. [MT] sc  del clusters: 0
  535. [MT] Merged  clusters: 0
  536. [MT] Deleted clusters: 0
  537. [MT] Failed  clusters: 0
  538. [MT] Final   clusters: 1266
  539. DONE
  540.  
  541. LOADING NEBULAE
  542. [MT] Loading nebulae catalogs
  543. [MT] Loading script "data/catalogs/Catalogs0980.pak/nebulae/nebulae-extra.sc"
  544. [MT] Loading script "data/catalogs/Catalogs0980.pak/nebulae/nebulae.sc"
  545. [MT] Loading nebulae catalogs
  546. [MT] Merging duplicate nebulae
  547. [MT] sc  cat nebulae: 157
  548. [MT] sc  del nebulae: 0
  549. [MT] Merged  nebulae: 0
  550. [MT] Deleted nebulae: 0
  551. [MT] Failed  nebulae: 0
  552. [MT] Final   nebulae: 157
  553. DONE
  554.  
  555. LOADING PLANETS
  556. [MT] Loading  shader "data/shaders/Shaders0980.pak/corona_plane_tex.glsl"
  557. [MT] Loading  shader "data/shaders/Shaders0980.pak/corona_plane_proc.glsl"
  558. [MT] Loading  shader "data/shaders/Shaders0980.pak/comet_tail.glsl"
  559. [MT] Loading  shader "data/shaders/Shaders0980.pak/aurora.glsl" (defines: TEX_NOISE)
  560. [MT] Loading  shader "data/shaders/Shaders0980.pak/aurora.glsl" (defines: DETAIL)
  561. [MT] Loading planets catalogs
  562. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/Asteroids-bin.sc"
  563. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/Asteroids-small.sc"
  564. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/Asteroids.sc"
  565. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/BlackHoles.sc"
  566. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/BrownDwarfs-bin.sc"
  567. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/Comets.sc"
  568. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/ExoPlanets-custom.sc"
  569. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/ExoPlanets-unconfirmed.sc"
  570. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/ExoPlanets.sc"
  571. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/ExoPlanetsSuns-bin.sc"
  572. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/KuiperBelt-small.sc"
  573. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/KuiperBelt.sc"
  574. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/Moons-small.sc"
  575. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/NeutronStars-bin.sc"
  576. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/NeutronStars-custom.sc"
  577. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/NeutronStars.sc"
  578. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/SolarSys.sc"
  579. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/Stars-bin.sc"
  580. [MT] Loading script "data/catalogs/Catalogs0980.pak/planets/WhiteDwarfs-bin.sc"
  581. [MT] Merging duplicate planets
  582. [MT] sc  cat planets: 12038
  583. [MT] sc  del planets: 0
  584. [MT] Merged  planets: 1
  585. [MT] Deleted planets: 0
  586. [MT] Failed  planets: 0
  587. [MT] Final   planets: 12037
  588. DONE
  589.  
  590. LOADING STARS
  591. [MT] Loading  shader "data/shaders/Shaders0980.pak/star_point.glsl"
  592. [MT] Loading  shader "data/shaders/Shaders0980.pak/star_sprite.glsl"
  593. [MT] Loading  shader "data/shaders/Shaders0980.pak/star_sprite_blur.glsl"
  594. [MT] Loading  shader "data/shaders/Shaders0980.pak/star_map_point.glsl"
  595. [MT] Loading  shader "data/shaders/Shaders0980.pak/star_map_line.glsl"
  596. [MT] Loading  shader "data/shaders/Shaders0980.pak/star_map_mark.glsl"
  597. [MT] Loading star catalogs
  598. [MT] Loading csv file "data/catalogs/Catalogs0980.pak/stars/HIPPARCOS.csv"
  599. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/BlackHoles.sc"
  600. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/BrownDwarfs-bin.sc"
  601. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/BrownDwarfs.sc"
  602. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/ExoPlanetsSuns-bin.sc"
  603. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/ExoPlanetsSuns.sc"
  604. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/NeutronStars-bin.sc"
  605. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/NeutronStars-custom.sc"
  606. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/NeutronStars.sc"
  607. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/Stars-bin.sc"
  608. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/Stars.sc"
  609. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/WhiteDwarfs-bin.sc"
  610. [MT] Loading script "data/catalogs/Catalogs0980.pak/stars/WhiteDwarfs.sc"
  611. [MT] Merging duplicate stars
  612. [MT] Building stars octree
  613. [MT] bin cat stars: 0
  614. [MT] csv cat stars: 112523
  615. [MT] sc  cat stars: 14382
  616. [MT] sc  del stars: 607
  617. [MT] Merged  stars: 928
  618. [MT] Deleted stars: 220
  619. [MT] Failed  stars: 0
  620. [MT] Final   stars: 125757
  621. [MT] Central stars: 56
  622. DONE
  623.  
  624. LOADING SPACECRAFT
  625. [MT] Loading script "config/spacecraft.cfg"
  626. [MT] Loading materials
  627. [MT] Loading script "data/textures/spacecraft/ShipsTex0980.pak/default/AmS.sml"
  628. [MT] Loading script "data/textures/spacecraft/ShipsTex0980.pak/default/Dragonfly/fire_dragonfly.sml"
  629. [MT] Loading script "data/textures/spacecraft/ShipsTex0980.pak/default/Shuttle.sml"
  630. [MT] Loading script "data/textures/spacecraft/ShipsTex0980.pak/default/Skylone.sml"
  631. [MT] Loading script "data/textures/spacecraft/ShipsTex0980.pak/modules/SHW.sml"
  632. [MT] Loading aero models
  633. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_FUSION)
  634. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_ION)
  635. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_AEROSPIKE)
  636. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_ION2)
  637. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_SQUARE)
  638. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CHEMICAL)
  639. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM01)
  640. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM02)
  641. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM03)
  642. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM04)
  643. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM05)
  644. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM06)
  645. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM07)
  646. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM08)
  647. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM09)
  648. [MT] Loading  shader "data/shaders/Shaders0980.pak/ship_engines.glsl" (defines: TYPE_CUSTOM10)
  649. DONE
  650.  
  651. BUILDING DATABASE
  652. [MT] Loading local database
  653. [MT] Loading script "data/locale/eng-db.cfg"
  654. DONE
  655.  
  656. INITIALIZING CLUSTERS
  657. [MT] Initializing catalog clusters parameters
  658. DONE
  659.  
  660. INITIALIZING NEBULAE
  661. [MT] Loading  shader "data/shaders/Shaders0980.pak/nebula_model.glsl"
  662. [MT] Loading  shader "data/shaders/Shaders0980.pak/nebula_model_map.glsl"
  663. [MT] Initializing catalog nebulae parameters
  664. DONE
  665.  
  666. INITIALIZING GALAXIES
  667. [MT] Creating subsystems of galaxy "Andromeda"
  668. [MT] Creating galaxy model "cache/models/galaxies/M31.gm"
  669. [MT] Loading script "data/models/galaxies/GalaxiesModels0980.pak/Default.cfg"
  670. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/M31_small.png"
  671. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/Sc_side.png"
  672. [MT] Saving   model "cache/models/galaxies/M31.gm"
  673. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/M31_small.png"
  674. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/M31_sys.jpg"
  675. [MT] Creating subsystems of galaxy "Triangulum"
  676. [MT] Creating galaxy model "cache/models/galaxies/M33.gm"
  677. [MT] Loading script "data/models/galaxies/GalaxiesModels0980.pak/Default.cfg"
  678. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/M33_small.png"
  679. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/Sc_side.png"
  680. [MT] Saving   model "cache/models/galaxies/M33.gm"
  681. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/M33_small.png"
  682. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/M33_sys.jpg"
  683. [MT] Creating subsystems of galaxy "Milky Way"
  684. [MT] Creating galaxy model "cache/models/galaxies/MilkyWay.gm"
  685. [MT] Loading script "data/models/galaxies/GalaxiesModels0980.pak/Default.cfg"
  686. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/MilkyWay_small.png"
  687. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/Sc_side.png"
  688. [MT] Saving   model "cache/models/galaxies/MilkyWay.gm"
  689. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/MilkyWay_small.png"
  690. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/MilkyWay_sys.jpg"
  691. [MT] Creating subsystems of galaxy "Small Magellanic Cloud"
  692. [MT] Creating galaxy model "cache/models/galaxies/SMC.gm"
  693. [MT] Loading script "data/models/galaxies/GalaxiesModels0980.pak/Default.cfg"
  694. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/SMC_small.png"
  695. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/SMC_side.png"
  696. [MT] Saving   model "cache/models/galaxies/SMC.gm"
  697. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/SMC_small.png"
  698. [MT] Loading  image "data/textures/galaxies/GalaxiesTex0980.pak/SMC_sys.jpg"
  699. DONE
  700.  
  701. INITIALIZING PLANETS
  702. Initializing planets hierarchy
  703. Initializing catalog stars parameters
  704. DONE
  705.  
  706. INITIALIZING STARS
  707. Initializing catalog stars parameters
  708. DONE
  709.  
  710. INITIALIZING ENGINE
  711. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_point.glsl"
  712. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_sprite.glsl"
  713. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_sprite_blur.glsl"
  714. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_point_u.glsl"
  715. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_sprite_u.glsl"
  716. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_sprite_blur_u.glsl"
  717. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_point_u.glsl" (defines: MODULATE)
  718. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_sprite_u.glsl" (defines: MODULATE)
  719. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_sprite_blur_u.glsl" (defines: MODULATE)
  720. [MT] Loading  shader "data/shaders/Shaders0980.pak/body_mark.glsl"
  721. [MT] Loading  shader "data/shaders/Shaders0980.pak/orbit.glsl"
  722. [MT] Loading  shader "data/shaders/Shaders0980.pak/orbit.glsl" (defines: MAP_MODE)
  723. [MT] Number of joysticks detected: 0
  724. [MT] Loading script "config/keys.cfg"
  725. [MT] Loading script "data/textures/flares/FlaresTex0980.pak/Astroniki2 flares.cfg"
  726. [MT] Loading script "data/textures/flares/FlaresTex0980.pak/Astroniki3 ghosts.cfg"
  727. [MT] Loading  shader "data/shaders/Shaders0980.pak/map_sphere.glsl"
  728. [MT] Loading script "config/places-def.cfg"
  729. [MT] Loading script "config/journal.cfg"
  730. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/AmS-B.sss"
  731. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/AmS-C.sss"
  732. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/AmS-S.sss"
  733. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Asterisk.sss"
  734. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Barrel-1.sss"
  735. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Barrel-2.sss"
  736. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/DoctorShip.sss"
  737. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/DragonFly.sss"
  738. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Drone.sss"
  739. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Explorer-1.sss"
  740. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Explorer-2.sss"
  741. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/FuelScoop.sss"
  742. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/HarmonyIIb.sss"
  743. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/HeavyCargo.sss"
  744. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/JumpFreighter.sss"
  745. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/JumpStarship.sss"
  746. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/PlanCargo.sss"
  747. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/PlanCruise.sss"
  748. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Probe.sss"
  749. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Shuttle.sss"
  750. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Skylone.sss"
  751. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/TorpedoCarrier.sss"
  752. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Transport.sss"
  753. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Wayfarer.sss"
  754. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/X-Wing.sss"
  755. [MT] Loading script "data/models/spacecraft/ShipsModels0980.pak/default/Y-Wing.sss"
  756. [MT] Loading script "data/music/context.cfg"
  757. DONE
  758.  
  759. STARTING WORKER THREADS
  760. [MT] Starting worker thread 00
  761. [00] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down.glsl"
  762. [00] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_glow.glsl"
  763. [00] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_norm.glsl"
  764. [00] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_packed_norm.glsl"
  765. [00] Loading  shader "data/shaders/Shaders0980.pak/bump_to_normal.glsl"
  766. [00] Loading  shader "data/shaders/Shaders0980.pak/bump_to_packed_normal.glsl"
  767. [00] Running worker thread 00
  768. [MT] Starting worker thread 01
  769. [01] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down.glsl"
  770. [01] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_glow.glsl"
  771. [01] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_norm.glsl"
  772. [01] Loading  shader "data/shaders/Shaders0980.pak/mipmap_down_packed_norm.glsl"
  773. [01] Loading  shader "data/shaders/Shaders0980.pak/bump_to_normal.glsl"
  774. [01] Loading  shader "data/shaders/Shaders0980.pak/bump_to_packed_normal.glsl"
  775. [01] Running worker thread 01
  776. [MT] Starting music player thread
  777. [MT] Running music player thread
  778. DONE
  779.  
  780. RUNNING ENGINE
  781.  
  782. ...................
  783.  
  784. [MT] Loading  sound "data/music/AstroPilot - Inverted Worlds.ogg"
  785.  
  786. ...................
  787.  
  788.  
  789. SAVING USER
  790. [MT] Saving  script "config/keys.cfg"
  791. [MT] Saving  script "config/main-user.cfg"
  792. [MT] Saving  script "config/spacecraft.cfg"
  793. DONE
  794.  
  795. FINISHING WORKER THREADS
  796. [MT] Stopping music player thread
  797. [00] Stopping worker thread 00
  798. [01] Stopping worker thread 01
  799. [MT] Waiting for worker threads
  800. DONE
  801.  
  802. DESTROYING UNIVERSE
  803. [MT] Destroying planets
  804. [MT] Destroying stars
  805. [MT] Destroying nebulae
  806. [MT] Destroying clusters
  807. [MT] Destroying galaxies
  808. DONE
  809.  
  810. FINISHED
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