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- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.IO;
- using System.Linq;
- using System.Text;
- using Newtonsoft.Json.Linq;
- using System.Net;
- using System.Net.NetworkInformation;
- using System.Threading.Tasks;
- using Colorful;
- namespace ConsoleApp3
- {
- class Program
- {
- static void Main(string[] args)
- {
- Colorful.Console.WriteLine(" ▓█████▄ ▄████ ▓█████ ███▄ █ ");
- Colorful.Console.WriteLine(" ▒██▀ ██▌ ██▒ ▀█▒▓█ ▀ ██ ▀█ █ ");
- Colorful.Console.WriteLine(" ░██ █▌▒██░▄▄▄░▒███ ▓██ ▀█ ██▒");
- Colorful.Console.WriteLine(" ░▓█▄ ▌░▓█ ██▓▒▓█ ▄ ▓██▒ ▐▌██▒");
- Colorful.Console.WriteLine(" ░▒████▓ ░▒▓███▀▒░▒████▒▒██░ ▓██░");
- Colorful.Console.WriteLine(" ▒▒▓ ▒ ░▒ ▒ ░░ ▒░ ░░ ▒░ ▒ ▒ ");
- Colorful.Console.WriteLine(" ░ ▒ ▒ ░ ░ ░ ░ ░░ ░░ ░ ▒░");
- Colorful.Console.WriteLine(" ░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ");
- Colorful.Console.WriteLine(" ░ ░ ░ ░ ░ ");
- Colorful.Console.WriteLine(" ░ ");
- Colorful.Console.WriteLine(" ");
- Colorful.Console.WriteLine(" [1] Proxy checker", Color.White);
- Colorful.Console.WriteLine(" [2] Exit", Color.White);
- ConsoleKeyInfo consoleKeyInfo = System.Console.ReadKey();
- for (; ; )
- {
- bool flag = consoleKeyInfo.Key == ConsoleKey.D1;
- if (flag)
- {
- Colorful.Console.Clear();
- test();
- }
- bool flag1 = consoleKeyInfo.Key == ConsoleKey.D2;
- if (flag1)
- {
- Environment.Exit(1);
- }
- }
- }
- static void test()
- {
- }
- }
- }
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