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Dec 15th, 2018
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  1. Log file open, 12/15/18 19:57:02
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  10. LogPakFile: Display: Found Pak file ../../../Delusion/Content/Paks/Delusion-WindowsServer.pak attempting to mount.
  11. LogPakFile: Display: Mounting pak file ../../../Delusion/Content/Paks/Delusion-WindowsServer.pak.
  12. LogPlatformFile: Not using cached read wrapper
  13. LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads.
  14. LogStats: Stats thread started at 0.085995
  15. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  16. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ''
  17. LogPluginManager: Mounting plugin GameLiftClientSDK
  18. LogPluginManager: Mounting plugin GameLiftServerSDK
  19. LogPluginManager: Mounting plugin GameSparks
  20. LogPluginManager: Mounting plugin OnlineSubsystem
  21. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  22. LogPluginManager: Mounting plugin Paper2D
  23. LogPluginManager: Mounting plugin AISupport
  24. LogPluginManager: Mounting plugin LightPropagationVolume
  25. LogPluginManager: Mounting plugin AssetManagerEditor
  26. LogPluginManager: Mounting plugin CryptoKeys
  27. LogPluginManager: Mounting plugin FacialAnimation
  28. LogPluginManager: Mounting plugin MeshEditor
  29. LogPluginManager: Mounting plugin EditableMesh
  30. LogPluginManager: Mounting plugin DatasmithContent
  31. LogPluginManager: Mounting plugin VariantManagerContent
  32. LogPluginManager: Mounting plugin AlembicImporter
  33. LogPluginManager: Mounting plugin GeometryCache
  34. LogPluginManager: Mounting plugin AppleImageUtils
  35. LogPluginManager: Mounting plugin AppleVision
  36. LogPluginManager: Mounting plugin BackChannel
  37. LogPluginManager: Mounting plugin CharacterAI
  38. LogPluginManager: Mounting plugin HTML5Networking
  39. LogPluginManager: Mounting plugin AvfMedia
  40. LogPluginManager: Mounting plugin ImgMedia
  41. LogPluginManager: Mounting plugin LinearTimecode
  42. LogPluginManager: Mounting plugin MediaCompositing
  43. LogPluginManager: Mounting plugin WmfMedia
  44. LogPluginManager: Mounting plugin TcpMessaging
  45. LogPluginManager: Mounting plugin UdpMessaging
  46. LogPluginManager: Mounting plugin ActorSequence
  47. LogPluginManager: Mounting plugin NetcodeUnitTest
  48. LogPluginManager: Mounting plugin OnlineSubsystemNull
  49. LogPluginManager: Mounting plugin LauncherChunkInstaller
  50. LogPluginManager: Mounting plugin AndroidPermission
  51. LogPluginManager: Mounting plugin ArchVisCharacter
  52. LogPluginManager: Mounting plugin AudioCapture
  53. LogPluginManager: Mounting plugin CableComponent
  54. LogPluginManager: Mounting plugin CustomMeshComponent
  55. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  56. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  57. LogPluginManager: Mounting plugin MobilePatchingUtils
  58. LogPluginManager: Mounting plugin OculusVR
  59. LogPluginManager: Mounting plugin ProceduralMeshComponent
  60. LogPluginManager: Mounting plugin PhysXVehicles
  61. LogPluginManager: Mounting plugin RuntimePhysXCooking
  62. LogPluginManager: Mounting plugin SteamVR
  63. LogPluginManager: Mounting plugin WindowsMoviePlayer
  64. LogStreaming: Display: Took 0.025s to configure plugins.
  65. LogInit: Using libcurl 7.55.1-DEV
  66. LogInit: - built for x86_64-pc-win32
  67. LogInit: - supports SSL with OpenSSL/1.0.2h
  68. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  69. LogInit: - other features:
  70. LogInit: CURL_VERSION_SSL
  71. LogInit: CURL_VERSION_LIBZ
  72. LogInit: CURL_VERSION_IPV6
  73. LogInit: CURL_VERSION_ASYNCHDNS
  74. LogInit: CURL_VERSION_LARGEFILE
  75. LogInit: CURL_VERSION_IDN
  76. LogInit: CurlRequestOptions (configurable via config and command line):
  77. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  78. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  79. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  80. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  81. LogInit: - LocalHostAddr = Default
  82. LogInit: - BufferSize = 65536
  83. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  84. LogInit: Build: ++UE4+Release-4.21-CL-0
  85. LogInit: Engine Version: 4.21.0-0+++UE4+Release-4.21
  86. LogInit: Compatible Engine Version: 4.21.0-0+++UE4+Release-4.21
  87. LogInit: Net CL: 0
  88. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz, GPU: NVIDIA GeForce GTX 1050 Ti
  89. LogInit: Compiled (64-bit): Dec 14 2018 20:00:38
  90. LogInit: Compiled with Visual C++: 19.15.26732.01
  91. LogInit: Build Configuration: Development
  92. LogInit: Branch Name: ++UE4+Release-4.21
  93. LogInit: Command Line: -log
  94. LogInit: Base Directory: B:/GameBuilds/WindowsServer/Delusion/Binaries/Win64/
  95. LogInit: Installed Engine Build: 0
  96. LogDevObjectVersion: Number of dev versions registered: 22
  97. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  98. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  99. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  100. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
  101. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
  102. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  103. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  104. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  105. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  106. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  107. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
  108. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
  109. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  110. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  111. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  112. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  113. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  114. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  115. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  116. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
  117. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
  118. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  119. LogStreaming: Display: Took 0.001s to delete old logs.
  120. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  121. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
  122. LogInit: Object subsystem initialized
  123. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  124. LogConfig: Setting CVar [[r.setres:1280x720]]
  125. [2018.12.15-14.27.02:716][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  126. [2018.12.15-14.27.02:717][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  127. [2018.12.15-14.27.02:717][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../Delusion/Saved/Config/WindowsServer/Engine.ini]
  128. [2018.12.15-14.27.02:717][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  129. [2018.12.15-14.27.02:717][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../Delusion/Saved/Config/WindowsServer/Engine.ini]
  130. [2018.12.15-14.27.02:718][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Delusion/Saved/Config/WindowsServer/Engine.ini]
  131. [2018.12.15-14.27.02:718][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  132. [2018.12.15-14.27.02:718][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  133. [2018.12.15-14.27.02:718][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  134. [2018.12.15-14.27.02:719][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  135. [2018.12.15-14.27.02:719][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  136. [2018.12.15-14.27.02:719][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  137. [2018.12.15-14.27.02:719][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  138. [2018.12.15-14.27.02:719][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  139. [2018.12.15-14.27.02:719][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  140. [2018.12.15-14.27.02:719][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  141. [2018.12.15-14.27.02:720][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  142. [2018.12.15-14.27.02:720][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  143. [2018.12.15-14.27.02:720][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  144. [2018.12.15-14.27.02:720][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../Delusion/Saved/Config/WindowsServer/Engine.ini]
  145. [2018.12.15-14.27.02:721][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  146. [2018.12.15-14.27.02:721][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  147. [2018.12.15-14.27.02:721][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  148. [2018.12.15-14.27.02:721][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  149. [2018.12.15-14.27.02:722][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  150. [2018.12.15-14.27.02:722][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  151. [2018.12.15-14.27.02:722][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  152. [2018.12.15-14.27.02:722][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  153. [2018.12.15-14.27.02:723][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  154. [2018.12.15-14.27.02:723][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  155. [2018.12.15-14.27.02:723][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  156. [2018.12.15-14.27.02:723][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  157. [2018.12.15-14.27.02:723][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  158. [2018.12.15-14.27.02:724][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  159. [2018.12.15-14.27.02:724][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../Delusion/Saved/Config/WindowsServer/Engine.ini]
  160. [2018.12.15-14.27.02:724][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  161. [2018.12.15-14.27.02:727][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  162. [2018.12.15-14.27.02:728][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  163. [2018.12.15-14.27.02:728][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  164. [2018.12.15-14.27.02:729][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  165. [2018.12.15-14.27.02:729][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  166. [2018.12.15-14.27.02:729][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  167. [2018.12.15-14.27.02:730][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  168. [2018.12.15-14.27.02:733][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  169. [2018.12.15-14.27.02:734][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  170. [2018.12.15-14.27.02:734][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  171. [2018.12.15-14.27.02:734][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  172. [2018.12.15-14.27.02:735][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  173. [2018.12.15-14.27.02:735][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  174. [2018.12.15-14.27.02:735][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  175. [2018.12.15-14.27.02:735][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  176. [2018.12.15-14.27.02:736][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  177. [2018.12.15-14.27.02:737][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  178. [2018.12.15-14.27.02:737][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  179. [2018.12.15-14.27.02:738][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  180. [2018.12.15-14.27.02:738][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  181. [2018.12.15-14.27.02:738][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  182. [2018.12.15-14.27.02:739][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  183. [2018.12.15-14.27.02:739][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  184. [2018.12.15-14.27.02:739][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  185. [2018.12.15-14.27.02:739][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  186. [2018.12.15-14.27.02:739][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  187. [2018.12.15-14.27.02:740][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  188. [2018.12.15-14.27.02:740][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  189. [2018.12.15-14.27.02:740][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  190. [2018.12.15-14.27.02:740][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  191. [2018.12.15-14.27.02:741][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  192. [2018.12.15-14.27.02:741][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  193. [2018.12.15-14.27.02:741][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  194. [2018.12.15-14.27.02:742][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  195. [2018.12.15-14.27.02:742][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  196. [2018.12.15-14.27.02:742][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  197. [2018.12.15-14.27.02:742][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  198. [2018.12.15-14.27.02:743][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  199. [2018.12.15-14.27.02:743][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  200. [2018.12.15-14.27.02:743][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  201. [2018.12.15-14.27.02:743][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  202. [2018.12.15-14.27.02:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  203. [2018.12.15-14.27.02:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  204. [2018.12.15-14.27.02:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  205. [2018.12.15-14.27.02:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  206. [2018.12.15-14.27.02:745][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  207. [2018.12.15-14.27.02:751][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  208. [2018.12.15-14.27.02:756][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  209. [2018.12.15-14.27.02:756][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  210. [2018.12.15-14.27.02:756][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  211. [2018.12.15-14.27.02:757][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  212. [2018.12.15-14.27.02:757][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  213. [2018.12.15-14.27.02:757][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  214. [2018.12.15-14.27.02:757][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  215. [2018.12.15-14.27.02:758][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  216. [2018.12.15-14.27.02:758][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  217. [2018.12.15-14.27.02:758][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  218. [2018.12.15-14.27.02:758][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  219. [2018.12.15-14.27.02:759][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  220. [2018.12.15-14.27.02:759][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  221. [2018.12.15-14.27.02:759][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  222. [2018.12.15-14.27.02:759][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  223. [2018.12.15-14.27.02:760][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  224. [2018.12.15-14.27.02:761][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  225. [2018.12.15-14.27.02:761][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  226. [2018.12.15-14.27.02:761][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  227. [2018.12.15-14.27.02:761][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  228. [2018.12.15-14.27.02:762][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  229. [2018.12.15-14.27.02:762][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  230. [2018.12.15-14.27.02:763][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  231. [2018.12.15-14.27.02:763][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  232. [2018.12.15-14.27.02:763][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  233. [2018.12.15-14.27.02:763][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  234. [2018.12.15-14.27.02:764][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  235. [2018.12.15-14.27.02:768][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  236. [2018.12.15-14.27.02:769][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  237. [2018.12.15-14.27.02:770][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  238. [2018.12.15-14.27.02:770][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  239. [2018.12.15-14.27.02:771][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  240. [2018.12.15-14.27.02:771][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  241. [2018.12.15-14.27.02:771][ 0]LogInit: Selected Device Profile: [WindowsServer]
  242. [2018.12.15-14.27.02:771][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
  243. [2018.12.15-14.27.02:775][ 0]LogHAL: Display: Platform has ~ 16 GB [17108680704 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  244. [2018.12.15-14.27.02:775][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  245. [2018.12.15-14.27.02:775][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  246. [2018.12.15-14.27.02:776][ 0]LogInit: Going up to parent DeviceProfile []
  247. [2018.12.15-14.27.02:777][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  248. [2018.12.15-14.27.02:777][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  249. [2018.12.15-14.27.02:777][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  250. [2018.12.15-14.27.02:778][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  251. [2018.12.15-14.27.02:778][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  252. [2018.12.15-14.27.02:778][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  253. [2018.12.15-14.27.02:778][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  254. [2018.12.15-14.27.02:778][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  255. [2018.12.15-14.27.02:779][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  256. [2018.12.15-14.27.02:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  257. [2018.12.15-14.27.02:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  258. [2018.12.15-14.27.02:780][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  259. [2018.12.15-14.27.02:781][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  260. [2018.12.15-14.27.02:781][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  261. [2018.12.15-14.27.02:782][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  262. [2018.12.15-14.27.02:782][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  263. [2018.12.15-14.27.02:782][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  264. [2018.12.15-14.27.02:783][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  265. [2018.12.15-14.27.02:783][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  266. [2018.12.15-14.27.02:785][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  267. [2018.12.15-14.27.02:785][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  268. [2018.12.15-14.27.02:785][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  269. [2018.12.15-14.27.02:786][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  270. [2018.12.15-14.27.02:787][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  271. [2018.12.15-14.27.02:787][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  272. [2018.12.15-14.27.02:787][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  273. [2018.12.15-14.27.02:788][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  274. [2018.12.15-14.27.02:788][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  275. [2018.12.15-14.27.02:788][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  276. [2018.12.15-14.27.02:788][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  277. [2018.12.15-14.27.02:788][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  278. [2018.12.15-14.27.02:789][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  279. [2018.12.15-14.27.02:789][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  280. [2018.12.15-14.27.02:789][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  281. [2018.12.15-14.27.02:789][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  282. [2018.12.15-14.27.02:789][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  283. [2018.12.15-14.27.02:790][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  284. [2018.12.15-14.27.02:790][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  285. [2018.12.15-14.27.02:790][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  286. [2018.12.15-14.27.02:790][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  287. [2018.12.15-14.27.02:790][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  288. [2018.12.15-14.27.02:791][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  289. [2018.12.15-14.27.02:791][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  290. [2018.12.15-14.27.02:791][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  291. [2018.12.15-14.27.02:791][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  292. [2018.12.15-14.27.02:791][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  293. [2018.12.15-14.27.02:792][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  294. [2018.12.15-14.27.02:792][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  295. [2018.12.15-14.27.02:792][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  296. [2018.12.15-14.27.02:792][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  297. [2018.12.15-14.27.02:792][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  298. [2018.12.15-14.27.02:793][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  299. [2018.12.15-14.27.02:793][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  300. [2018.12.15-14.27.02:793][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  301. [2018.12.15-14.27.02:794][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  302. [2018.12.15-14.27.02:794][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  303. [2018.12.15-14.27.02:794][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  304. [2018.12.15-14.27.02:800][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  305. [2018.12.15-14.27.02:805][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  306. [2018.12.15-14.27.02:805][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  307. [2018.12.15-14.27.02:806][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  308. [2018.12.15-14.27.02:806][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  309. [2018.12.15-14.27.02:806][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  310. [2018.12.15-14.27.02:806][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  311. [2018.12.15-14.27.02:806][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  312. [2018.12.15-14.27.02:807][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  313. [2018.12.15-14.27.02:807][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  314. [2018.12.15-14.27.02:807][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  315. [2018.12.15-14.27.02:807][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  316. [2018.12.15-14.27.02:807][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  317. [2018.12.15-14.27.02:808][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  318. [2018.12.15-14.27.02:808][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  319. [2018.12.15-14.27.02:808][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  320. [2018.12.15-14.27.02:808][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  321. [2018.12.15-14.27.02:809][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  322. [2018.12.15-14.27.02:809][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  323. [2018.12.15-14.27.02:809][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  324. [2018.12.15-14.27.02:809][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  325. [2018.12.15-14.27.02:809][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Delusion/Saved/Config/WindowsServer/Scalability.ini]
  326. [2018.12.15-14.27.02:810][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  327. [2018.12.15-14.27.02:810][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  328. [2018.12.15-14.27.02:810][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  329. [2018.12.15-14.27.02:810][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  330. [2018.12.15-14.27.02:810][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../Delusion/Saved/Config/WindowsServer/Engine.ini]
  331. [2018.12.15-14.27.02:811][ 0]LogInit: Computer: DESKTOP-IU44Q44
  332. [2018.12.15-14.27.02:811][ 0]LogInit: User: Decode
  333. [2018.12.15-14.27.02:811][ 0]LogInit: CPU Page size=4096, Cores=4
  334. [2018.12.15-14.27.02:811][ 0]LogInit: High frequency timer resolution =4.101560 MHz
  335. [2018.12.15-14.27.02:812][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  336. [2018.12.15-14.27.02:812][ 0]LogMemory: Platform Memory Stats for WindowsServer
  337. [2018.12.15-14.27.02:812][ 0]LogMemory: Process Physical Memory: 54.07 MB used, 54.07 MB peak
  338. [2018.12.15-14.27.02:812][ 0]LogMemory: Process Virtual Memory: 63.62 MB used, 63.62 MB peak
  339. [2018.12.15-14.27.02:812][ 0]LogMemory: Physical Memory: 4767.34 MB used, 11548.77 MB free, 16316.11 MB total
  340. [2018.12.15-14.27.02:812][ 0]LogMemory: Virtual Memory: 4441.61 MB used, 134213288.00 MB free, 134217728.00 MB total
  341. [2018.12.15-14.27.02:827][ 0]LogInit: Using OS detected language (en-US).
  342. [2018.12.15-14.27.02:827][ 0]LogInit: Using OS detected locale (en-IN).
  343. [2018.12.15-14.27.02:828][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  344. [2018.12.15-14.27.02:846][ 0]LogStreaming: Display: Took 0.019s to InitEngineTextLocalization.
  345. [2018.12.15-14.27.02:850][ 0]LogInit: Using OS detected language (en-US).
  346. [2018.12.15-14.27.02:851][ 0]LogInit: Using OS detected locale (en-IN).
  347. [2018.12.15-14.27.02:851][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
  348. [2018.12.15-14.27.02:851][ 0]LogTextLocalizationManager: No localization for 'en-IN' exists, so 'en' will be used for the locale.
  349. [2018.12.15-14.27.02:865][ 0]LogStreaming: Display: Took 0.015s to InitGameTextLocalization.
  350. [2018.12.15-14.27.02:872][ 0]LogAssetRegistry: FAssetRegistry took 0.0063 seconds to start up
  351. [2018.12.15-14.27.02:949][ 0]LogStreaming: Display: Flushing async loaders.
  352. [2018.12.15-14.27.02:967][ 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 1 prioritized culture(s) in 0.017726 seconds
  353. [2018.12.15-14.27.02:968][ 0]LogPakFile: New pak file ../../../Delusion/Content/Paks/Delusion-WindowsServer.pak added to pak precacher.
  354. [2018.12.15-14.27.02:970][ 0]LogInit: Selected Device Profile: [WindowsServer]
  355. [2018.12.15-14.27.02:976][ 0]LogNetVersion: Delusion 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 116116274)
  356. [2018.12.15-14.27.03:630][ 0]LogWindows: Warning: CreateProc failed: The system cannot find the file specified. (0x00000002)
  357. [2018.12.15-14.27.03:631][ 0]LogWindows: Warning: URL: ../../../Engine/Binaries/Win64/CrashReportClient.exe "B:/GameBuilds/WindowsServer/Delusion/Saved/Crashes/UE4CC-Windows-89CAA03244802620299FA3AFA873B9DE_0000" -Unattended -nullrhi -AppName=UE4-Delusion -CrashGUID=UE4CC-Windows-89CAA03244802620299FA3AFA873B9DE_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
  358. [2018.12.15-14.27.03:633][ 0]LogWindows: Error: === Critical error: ===
  359. [2018.12.15-14.27.03:633][ 0]LogWindows: Error:
  360. [2018.12.15-14.27.03:634][ 0]LogWindows: Error: Fatal error!
  361. [2018.12.15-14.27.03:634][ 0]LogWindows: Error:
  362. [2018.12.15-14.27.03:634][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000920
  363. [2018.12.15-14.27.03:635][ 0]LogWindows: Error:
  364. [2018.12.15-14.27.03:635][ 0]LogWindows: Error: [Callstack] 0x00007ff7263e8dd6 DelusionServer.exe!UEngine::AddOnScreenDebugMessage() [b:\unrealengine-4.21.0-release\engine\source\runtime\engine\private\unrealengine.cpp:8634]
  365. [2018.12.15-14.27.03:635][ 0]LogWindows: Error: [Callstack] 0x00007ff72384deba DelusionServer.exe!UDGameInstance::UDGameInstance() [c:\users\decode\documents\unreal projects\delusion\source\delusion\dgameinstance.cpp:18]
  366. [2018.12.15-14.27.03:636][ 0]LogWindows: Error: [Callstack] 0x00007ff723da8132 DelusionServer.exe!UClass::CreateDefaultObject() [b:\unrealengine-4.21.0-release\engine\source\runtime\coreuobject\private\uobject\class.cpp:3019]
  367. [2018.12.15-14.27.03:636][ 0]LogWindows: Error: [Callstack] 0x00007ff724027e70 DelusionServer.exe!UObjectLoadAllCompiledInDefaultProperties() [b:\unrealengine-4.21.0-release\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:793]
  368. [2018.12.15-14.27.03:636][ 0]LogWindows: Error: [Callstack] 0x00007ff72400c7a3 DelusionServer.exe!ProcessNewlyLoadedUObjects() [b:\unrealengine-4.21.0-release\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:867]
  369. [2018.12.15-14.27.03:636][ 0]LogWindows: Error: [Callstack] 0x00007ff7230dbfc1 DelusionServer.exe!FEngineLoop::PreInit() [b:\unrealengine-4.21.0-release\engine\source\runtime\launch\private\launchengineloop.cpp:2176]
  370. [2018.12.15-14.27.03:636][ 0]LogWindows: Error: [Callstack] 0x00007ff7230d59fb DelusionServer.exe!GuardedMain() [b:\unrealengine-4.21.0-release\engine\source\runtime\launch\private\launch.cpp:135]
  371. [2018.12.15-14.27.03:637][ 0]LogWindows: Error: [Callstack] 0x00007ff7230d5bfa DelusionServer.exe!GuardedMainWrapper() [b:\unrealengine-4.21.0-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
  372. [2018.12.15-14.27.03:637][ 0]LogWindows: Error: [Callstack] 0x00007ff7230e1651 DelusionServer.exe!WinMain() [b:\unrealengine-4.21.0-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:276]
  373. [2018.12.15-14.27.03:637][ 0]LogWindows: Error: [Callstack] 0x00007ff727592c42 DelusionServer.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  374. [2018.12.15-14.27.03:638][ 0]LogWindows: Error: [Callstack] 0x00007ffacd953034 KERNEL32.DLL!UnknownFunction []
  375. [2018.12.15-14.27.03:638][ 0]LogWindows: Error: [Callstack] 0x00007ffacde03691 ntdll.dll!UnknownFunction []
  376. [2018.12.15-14.27.03:638][ 0]LogWindows: Error:
  377. [2018.12.15-14.27.03:639][ 0]LogExit: Executing StaticShutdownAfterError
  378. [2018.12.15-14.27.03:640][ 0]LogWindows: FPlatformMisc::RequestExit(1)
  379. [2018.12.15-14.27.03:650][ 0]Log file closed, 12/15/18 19:57:03
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