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PR0J3CT11

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Aug 13th, 2019
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  1. ------------------//RUSTY_404\\--------------
  2. local txt = Instance.new("BillboardGui", TameDoNotClick)
  3. txt.Adornee = TameDoNotClick.Head
  4. txt.Name = "_status"
  5. txt.Size = UDim2.new(2, 0, 1.2, 0)
  6. txt.StudsOffset = Vector3.new(-9, 8, 0)
  7. local text = Instance.new("TextLabel", txt)
  8. text.Size = UDim2.new(10, 0, 7, 0)
  9. text.FontSize = "Size24"
  10. text.TextScaled = true
  11. text.TextTransparency = 0
  12. text.BackgroundTransparency = 1
  13. text.TextTransparency = 0
  14. text.TextStrokeTransparency = 1
  15. text.Text = "Deadly "
  16. -----------//Elio Blasio\\-----------
  17. --[[Movelist
  18. E = Equip/Unequip, click to shoot, hold to spray
  19. T = Taunt
  20. ---------]]
  21. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  22. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  23. --Keeping this script small since big ones will cause major lag & exceed script limits--
  24. --Using a FE converter because i'm way too lazy to create remotes for it--
  25.  
  26. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  27. do
  28. script.Parent = owner.Character
  29. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  30. local function NewFakeEvent()
  31. local Bind = Instance.new("BindableEvent")
  32. local Fake;Fake = {Connections = {},
  33. fakeEvent=true;
  34. Connect=function(self,Func)
  35. Bind.Event:connect(Func)
  36. self.Connections[Bind] = true
  37. return setmetatable({Connected = true},{
  38. __index = function (self,Index)
  39. if Index:lower() == "disconnect" then
  40. return function() Fake.Connections[Bind] = false;self.Connected = false end
  41. end
  42. return Fake[Index]
  43. end;
  44. __tostring = function() return "Connection" end;
  45. })
  46. end}
  47. Fake.connect = Fake.Connect;return Fake;
  48. end
  49. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  50. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  51. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  52. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  53. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  54. local function TriggerEvent(self,Event,...)
  55. local Trigger = Mouse[Event]
  56. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  57. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  58. end
  59. end
  60. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  61. Event.OnServerEvent:Connect(function(FiredBy,Input)
  62. if FiredBy.Name ~= owner.Name then return end
  63. if Input.MouseEvent then
  64. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  65. else
  66. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  67. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  68. for _,Action in pairs(ContextActionService.Actions) do
  69. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  70. end
  71. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  72. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  73. end
  74. end)
  75. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  76. Event.Parent = NLS([[
  77. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  78. local Input = function(Input,gameProcessedEvent)
  79. if gameProcessedEvent then return end
  80. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  81. end
  82. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  83. local Hit,Target
  84. while wait(1/30) do
  85. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  86. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  87. end
  88. end
  89. ]],owner.Character)
  90. end
  91. RealGame = game;game = setmetatable({},{
  92. __index = function (self,Index)
  93. local Sandbox = function (Thing)
  94. if Thing:IsA("Player") then
  95. local RealPlayer = Thing
  96. return setmetatable({},{
  97. __index = function (self,Index)
  98. local Type = type(RealPlayer[Index])
  99. if Type == "function" then
  100. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  101. return function (self)return InternalData["Mouse"] end
  102. end
  103. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  104. end
  105. return RealPlayer[Index]
  106. end;
  107. __tostring = function(self) return RealPlayer.Name end
  108. })
  109. end
  110. end
  111. if RealGame[Index] then
  112. local Type = type(RealGame[Index])
  113. if Type == "function" then
  114. if Index:lower() == "getservice" or Index:lower() == "service" then
  115. return function (self,Service)
  116. local FakeServices = {
  117. ["players"] = function()
  118. return setmetatable({},{
  119. __index = function (self2,Index2)
  120. local RealService = RealGame:GetService(Service)
  121. local Type2 = type(Index2)
  122. if Type2 == "function" then
  123. return function (self,...) return RealService[Index2](RealService,...)end
  124. else
  125. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  126. return RealService[Index2]
  127. end
  128. end;
  129. __tostring = function(self) return RealGame:GetService(Service).Name end
  130. })
  131. end;
  132. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  133. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  134. ["runservice"] = function()
  135. return setmetatable({},{
  136. __index = function(self2,Index2)
  137. local RealService = RealGame:GetService(Service)
  138. local Type2 = type(Index2)
  139. if Type2 == "function" then
  140. return function (self,...) return RealService[Index2](RealService,...) end
  141. else
  142. local RunServices = {
  143. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  144. ["renderstepped"] = function() return RealService["Stepped"] end
  145. }
  146. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  147. return RealService[Index2]
  148. end
  149. end
  150. })
  151. end
  152. }
  153. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  154. return RealGame:GetService(Service)
  155. end
  156. end
  157. return function (self,...) return RealGame[Index](RealGame,...) end
  158. else
  159. if game:GetService(Index) then return game:GetService(Index) end
  160. return RealGame[Index]
  161. end
  162. end
  163. return nil
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  166.  
  167. Player=game.Players.LocalPlayer
  168. Character=Player.Character
  169. Character.Humanoid.Name = "noneofurbusiness"
  170. hum = Character.noneofurbusiness
  171. LeftArm=Character["Left Arm"]
  172. LeftLeg=Character["Left Leg"]
  173. RightArm=Character["Right Arm"]
  174. RightLeg=Character["Right Leg"]
  175. Root=Character["HumanoidRootPart"]
  176. Head=Character["Head"]
  177. Torso=Character["Torso"]
  178. Neck=Torso["Neck"]
  179. mouse = Player:GetMouse()
  180. walking = false
  181. jumping = false
  182. attacking = false
  183. firsttime = false
  184. tauntdebounce = false
  185. position = nil
  186. MseGuide = true
  187. running = false
  188. settime = 0
  189. sine = 0
  190. t = 0
  191. ws = 18
  192. change = 1
  193. combo1 = true
  194. equip = false
  195. dgs = 75
  196. combo2 = false
  197. switch1 = true
  198. switch2 = false
  199. firsttime2 = false
  200. combo3 = false
  201. gunallowance = false
  202. shooting = false
  203. RunSrv = game:GetService("RunService")
  204. RenderStepped = game:GetService("RunService").RenderStepped
  205. removeuseless = game:GetService("Debris")
  206.  
  207. screenGui = Instance.new("ScreenGui")
  208. screenGui.Parent = script.Parent
  209.  
  210. local HEADLERP = Instance.new("ManualWeld")
  211. HEADLERP.Parent = Head
  212. HEADLERP.Part0 = Head
  213. HEADLERP.Part1 = Head
  214. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  215.  
  216. local TORSOLERP = Instance.new("ManualWeld")
  217. TORSOLERP.Parent = Root
  218. TORSOLERP.Part0 = Torso
  219. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  220.  
  221. local ROOTLERP = Instance.new("ManualWeld")
  222. ROOTLERP.Parent = Root
  223. ROOTLERP.Part0 = Root
  224. ROOTLERP.Part1 = Torso
  225. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  226.  
  227. local RIGHTARMLERP = Instance.new("ManualWeld")
  228. RIGHTARMLERP.Parent = RightArm
  229. RIGHTARMLERP.Part0 = RightArm
  230. RIGHTARMLERP.Part1 = Torso
  231. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  232.  
  233. local LEFTARMLERP = Instance.new("ManualWeld")
  234. LEFTARMLERP.Parent = LeftArm
  235. LEFTARMLERP.Part0 = LeftArm
  236. LEFTARMLERP.Part1 = Torso
  237. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  238.  
  239. local RIGHTLEGLERP = Instance.new("ManualWeld")
  240. RIGHTLEGLERP.Parent = RightLeg
  241. RIGHTLEGLERP.Part0 = RightLeg
  242. RIGHTLEGLERP.Part1 = Torso
  243. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  244.  
  245. local LEFTLEGLERP = Instance.new("ManualWeld")
  246. LEFTLEGLERP.Parent = LeftLeg
  247. LEFTLEGLERP.Part0 = LeftLeg
  248. LEFTLEGLERP.Part1 = Torso
  249. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  250.  
  251. local function weldBetween(a, b)
  252. local weld = Instance.new("ManualWeld", a)
  253. weld.Part0 = a
  254. weld.Part1 = b
  255. weld.C0 = a.CFrame:inverse() * b.CFrame
  256. return weld
  257. end
  258.  
  259. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  260. A = Instance.new("Attachment", PARENT)
  261. A.Position = POSITION1
  262. A.Name = "A"
  263. B = Instance.new("Attachment", PARENT)
  264. B.Position = POSITION2
  265. B.Name = "B"
  266. tr1 = Instance.new("Trail", PARENT)
  267. tr1.Attachment0 = A
  268. tr1.Attachment1 = B
  269. tr1.Enabled = true
  270. tr1.Lifetime = LIFETIME
  271. tr1.TextureMode = "Static"
  272. tr1.LightInfluence = 0
  273. tr1.Color = COLOR
  274. tr1.Transparency = NumberSequence.new(0, 1)
  275. end
  276.  
  277. shirt = Instance.new("Shirt", Character)
  278. shirt.Name = "Shirt"
  279. pants = Instance.new("Pants", Character)
  280. pants.Name = "Pants"
  281. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=3312865161"
  282. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=3312865161"
  283.  
  284. skull = Instance.new("Part",Character)
  285. skull.Size = Vector3.new(2,2,2)
  286. skull.CFrame = Head.CFrame
  287. skull.CanCollide = false
  288. skullweld = Instance.new("Weld",skull)
  289. skullweld.Part0 = skull
  290. skullweld.Part1 = Head
  291. skullweld.C0 = skull.CFrame:inverse() * Head.CFrame
  292. mskull = Instance.new("SpecialMesh", skull)
  293. mskull.MeshType = "FileMesh"
  294. mskull.Scale = Vector3.new(1.15, 1.15, 1.15)
  295. mskull.MeshId,mskull.TextureId = 'http://www.roblox.com/asset/?id=162384581','http://www.roblox.com/asset/?id=3108763286'
  296. tommygun = Instance.new("Part",Character)
  297. tommygun.Size = Vector3.new(2,2,2)
  298. tommygun.CFrame = RightArm.CFrame
  299. tommygun.CanCollide = false
  300. tommygunweld = Instance.new("Weld",tommygun)
  301. tommygunweld.Part0 = tommygun
  302. tommygunweld.Part1 = RightArm
  303. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  304. mtommygun = Instance.new("SpecialMesh", tommygun)
  305. mtommygun.MeshType = "FileMesh"
  306. mtommygun.Scale = Vector3.new(1, 1, 1)
  307. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  308. shootbox = Instance.new("Part",Character)
  309. shootbox.Size = Vector3.new(.2,.2,.2)
  310. shootbox.CanCollide = false
  311. shootbox.Transparency = 1
  312. shootbox.CFrame = tommygun.CFrame
  313. shootboxweld = weldBetween(shootbox,tommygun)
  314. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  315. light = Instance.new("PointLight", shootbox)
  316. light.Color = BrickColor.new("Bright yellow").Color
  317. light.Range = 5
  318. light.Brightness = 11
  319. light.Enabled = false
  320. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  321. particlemiter1.Enabled = false
  322. particlemiter1.Texture = "rbxassetid://461242617"
  323. particlemiter1.Lifetime = NumberRange.new(.1)
  324. particlemiter1.Size = NumberSequence.new(1,0)
  325. particlemiter1.Rate = 20
  326. particlemiter1.RotSpeed = NumberRange.new(0)
  327. particlemiter1.Speed = NumberRange.new(0)
  328. tommygunammo = Instance.new("Part",Character)
  329. tommygunammo.Size = Vector3.new(2,2,2)
  330. tommygunammo.CFrame = tommygun.CFrame
  331. tommygunammo.CanCollide = false
  332. tommygunammoweld = Instance.new("Weld",tommygunammo)
  333. tommygunammoweld.Part0 = tommygunammo
  334. tommygunammoweld.Part1 = tommygun
  335. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  336. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  337. mtommygunammo.MeshType = "FileMesh"
  338. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  339. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  340.  
  341.  
  342. coroutine.wrap(function()
  343. while wait() do
  344. hum.WalkSpeed = ws
  345. LeftArm.BrickColor = BrickColor.new("Really black")
  346. RightArm.BrickColor = BrickColor.new("Really black")
  347. Head.BrickColor = BrickColor.new("Really black")
  348. end
  349. end)()
  350. godmode = coroutine.wrap(function()
  351. for i,v in pairs(Character:GetChildren()) do
  352. if v:IsA("BasePart") and v ~= Root then
  353. v.Anchored = false
  354. end
  355. end
  356. while true do
  357. hum.MaxHealth = math.huge
  358. wait(0.0000001)
  359. hum.Health = math.huge
  360. wait()
  361. end
  362. end)
  363. godmode()
  364. ff = Instance.new("ForceField", Character)
  365. ff.Visible = false
  366.  
  367. coroutine.wrap(function()
  368. for i,v in pairs(Character:GetChildren()) do
  369. if v.Name == "Animate" then v:Remove()
  370. end
  371. end
  372. end)()
  373.  
  374. function damagealll(Radius,Position)
  375. local Returning = {}
  376. for _,v in pairs(workspace:GetChildren()) do
  377. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  378. if v:FindFirstChild("Torso") then
  379. local Mag = (v.Torso.Position - Position).magnitude
  380. if Mag < Radius then
  381. table.insert(Returning,v)
  382. end
  383. elseif v:FindFirstChild("UpperTorso") then
  384. local Mag = (v.UpperTorso.Position - Position).magnitude
  385. if Mag < Radius then
  386. table.insert(Returning,v)
  387. end
  388. end
  389. end
  390. end
  391. return Returning
  392. end
  393.  
  394. ArtificialHB = Instance.new("BindableEvent", script)
  395. ArtificialHB.Name = "Heartbeat"
  396. script:WaitForChild("Heartbeat")
  397.  
  398. frame = 1 / 60
  399. tf = 0
  400. allowframeloss = false
  401. tossremainder = false
  402.  
  403.  
  404. lastframe = tick()
  405. script.Heartbeat:Fire()
  406.  
  407.  
  408. game:GetService("RunService").Heartbeat:connect(function(s, p)
  409. tf = tf + s
  410. if tf >= frame then
  411. if allowframeloss then
  412. script.Heartbeat:Fire()
  413. lastframe = tick()
  414. else
  415. for i = 1, math.floor(tf / frame) do
  416. script.Heartbeat:Fire()
  417. end
  418. lastframe = tick()
  419. end
  420. if tossremainder then
  421. tf = 0
  422. else
  423. tf = tf - frame * math.floor(tf / frame)
  424. end
  425. end
  426. end)
  427.  
  428. function swait(num)
  429. if num == 0 or num == nil then
  430. game:service("RunService").Stepped:wait(0)
  431. else
  432. for i = 0, num do
  433. game:service("RunService").Stepped:wait(0)
  434. end
  435. end
  436. end
  437.  
  438. doomtheme = Instance.new("Sound", Torso)
  439. doomtheme.Volume = 1
  440. doomtheme.Name = "doomtheme"
  441. doomtheme.Looped = true
  442. doomtheme.SoundId = "rbxassetid://318812395"
  443. doomtheme:Play()
  444.  
  445. Torso.ChildRemoved:connect(function(removed)
  446. if removed.Name == "doomtheme" then
  447.  
  448. doomtheme = Instance.new("Sound", Torso)
  449. doomtheme.Volume = 1
  450. doomtheme.Name = "doomtheme"
  451. doomtheme.Looped = true
  452. doomtheme.SoundId = "rbxassetid://318812395"
  453. doomtheme:Play()
  454. end
  455. end)
  456.  
  457. for _,n in pairs(Character:GetChildren()) do
  458. if n:IsA("Accessory") then n:Remove() end
  459. end
  460. for _,x in pairs(Character:GetChildren()) do
  461. if x:IsA("Decal") then x:Remove() end
  462. end
  463.  
  464. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  465. so = Instance.new("Sound")
  466. so.Parent = PARENT
  467. so.SoundId = "rbxassetid://"..ID
  468. so.Volume = VOL
  469. so.Looped = LOOP
  470. so:Play()
  471. removeuseless:AddItem(so,REMOVE)
  472. end
  473.  
  474. mouse.KeyDown:connect(function(Press)
  475. Press=Press:lower()
  476. if Press=='t' then
  477. if tauntdebounce then return end
  478. tauntdebounce = true
  479. local b1 = Instance.new("BillboardGui",Head)
  480. b1.Size = UDim2.new(0,4,0,1.6)
  481. b1.StudsOffset = Vector3.new(0,0,0)
  482. b1.Name = "laff"
  483. b1.AlwaysOnTop = true
  484. b1.StudsOffset = Vector3.new(0,2,0)
  485. b1.Adornee = Head
  486. removeuseless:AddItem(b1,3)
  487. local b2 = Instance.new("TextLabel",b1)
  488. b2.BackgroundTransparency = 1
  489. b2.Text = "HeHeHeHeHeHeHe..."
  490. b2.Font = "Garamond"
  491. b2.TextSize = 30
  492. b2.Name = "lafftext"
  493. b2.TextStrokeTransparency = 0
  494. b2.TextColor3 = BrickColor.new("Grey").Color
  495. b2.TextStrokeColor3 = Color3.new(0,0,0)
  496. b2.Size = UDim2.new(1,0,.5,0)
  497. laff = Instance.new("Sound",Head)
  498. laff.SoundId = "rbxassetid://2126502539"
  499. laff.Volume = 5
  500. laff:Play()
  501. wait(5)
  502. laff:Remove()
  503. tauntdebounce = false
  504. end
  505. end)
  506.  
  507. mouse.KeyDown:connect(function(Press)
  508. Press=Press:lower()
  509. if Press=='e' then
  510. if debounce then return end
  511. if equip then
  512. g1:Remove()
  513. light.Enabled = false
  514. pcall(function()
  515. temmy:Remove()
  516. end)
  517. for i,v in pairs(tommygun:GetDescendants()) do
  518. if v.Name == "temmy" then v:Remove()
  519. end
  520. end
  521. light.Enabled = false
  522. particlemiter1.Enabled = false
  523. hum.CameraOffset = Vector3.new(0,0,0)
  524. attacking = false
  525. equip = false
  526. shooting = false
  527. gunallowance = false
  528. ws = 18
  529. else
  530. g1 = Instance.new("BodyGyro", Root)
  531. g1.D = 175
  532. g1.P = 20000
  533. g1.MaxTorque = Vector3.new(0,9000,0)
  534. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  535. attacking = true
  536. debounce = true
  537. equip = true
  538. coroutine.wrap(function()
  539. while equip do
  540. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  541. ws = 10
  542. swait()
  543. if Root.Velocity.y > 1 then
  544. position = "Jump3"
  545. elseif Root.Velocity.y < -1 then
  546. position = "Falling3"
  547. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  548. position = "Walk3"
  549. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  550. position = "Idle4"
  551. end
  552. end
  553. end)()
  554. coroutine.wrap(function()
  555. while equip do
  556. swait()
  557. settime = 0.05
  558. sine = sine + change
  559. if position == "Jump3" and attacking and not running then
  560. change = .65
  561. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  562. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  563. elseif position == "Falling3" and attacking and not running then
  564. change = .65
  565. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  566. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  567. elseif position == "Walk3" and attacking == true and running == false then
  568. change = .65
  569. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  570. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  571. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  572. elseif position == "Idle4" and attacking == true and running == false then
  573. change = .65
  574. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  575. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  576. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  577. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  578. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  579. end
  580. end
  581. end)()
  582. SOUND(RightArm,898163129,6,false,2)
  583. for i = 1, 30 do
  584. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  585. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  586. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  587. swait()
  588. end
  589. gunallowance = true
  590. mouse.Button1Down:connect(function()
  591. if gunallowance then
  592. particlemiter1.Enabled = true
  593. temmy = Instance.new("Sound",tommygun)
  594. temmy.SoundId = "rbxassetid://2204318084"
  595. temmy.Volume = 6
  596. temmy.Name = "temmy"
  597. temmy.Looped = true
  598. temmy:Play()
  599. shooting = true
  600. end
  601. end)
  602. mouse.Button1Up:connect(function()
  603. if gunallowance then
  604. hum.CameraOffset = Vector3.new(0,0,0)
  605. light.Enabled = false
  606. particlemiter1.Enabled = false
  607. pcall(function()
  608. temmy:Remove()
  609. end)
  610. for i,v in pairs(tommygun:GetDescendants()) do
  611. if v.Name == "temmy" then v:Remove()
  612. end
  613. end
  614. shooting = false
  615. end
  616. end)
  617. coroutine.wrap(function()
  618. if firsttime2 then return end
  619. firsttime2 = true
  620. while true do
  621. swait(3)
  622. if shooting then
  623. if switch1 then
  624. switch1 = false
  625. switch2 = true
  626. light.Enabled = true
  627. elseif switch2 then
  628. switch1 = true
  629. switch2 = false
  630. light.Enabled = false
  631. end
  632. pcall(function()
  633. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  634. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  635. end
  636. end)
  637. end
  638. end
  639. end)()
  640. coroutine.wrap(function()
  641. if firsttime then return end
  642. firsttime = true
  643. while true do
  644. if shooting then
  645. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  646. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  647. pcall(function()
  648. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  649. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1)
  650. end
  651. end)
  652. elseif not shooting then
  653. end
  654. swait()
  655. end
  656. end)()
  657. debounce = false
  658. end
  659. end
  660. end)
  661.  
  662. mouse.KeyDown:connect(function(Press)
  663. Press=Press:lower()
  664. if Press=='z' then
  665. print("Music switched to 1")
  666. id = 2199374985
  667. doomtheme.Volume = 100
  668. doomtheme.SoundId = "rbxassetid://"..id
  669. doomtheme:Play()
  670. end
  671. end)
  672.  
  673. mouse.KeyDown:connect(function(Press)
  674. Press=Press:lower()
  675. if Press=='v' then
  676. print("Trap switched to 4")
  677. id = 1295550144
  678. doomtheme.Volume = 100
  679. doomtheme.SoundId = "rbxassetid://"..id
  680. doomtheme:Play()
  681. end
  682. end)
  683.  
  684. mouse.KeyDown:connect(function(Press)
  685. Press=Press:lower()
  686. if Press=='x' then
  687. print("Music switched to 2")
  688. id = 318812395
  689. doomtheme.Volume = 100
  690. doomtheme.SoundId = "rbxassetid://"..id
  691. doomtheme:Play()
  692. end
  693. end)
  694.  
  695. mouse.KeyDown:connect(function(Press)
  696. Press=Press:lower()
  697. if Press=='c' then
  698. print("Music switched to 3")
  699. id = 2183967883
  700. doomtheme.Volume = 100
  701. doomtheme.SoundId = "rbxassetid://"..id
  702. doomtheme:Play()
  703. end
  704. end)
  705.  
  706. mouse.KeyDown:connect(function(Press)
  707. Press=Press:lower()
  708. if Press=='b' then
  709. print("Music switched to 5")
  710. id = 649148458
  711. doomtheme.Volume = 100
  712. doomtheme.SoundId = "rbxassetid://"..id
  713. doomtheme:Play()
  714. end
  715. end)
  716.  
  717.  
  718. checks1 = coroutine.wrap(function() -------Checks
  719. while true do
  720. if Root.Velocity.y > 1 then
  721. position = "Jump"
  722. elseif Root.Velocity.y < -1 then
  723. position = "Falling"
  724. elseif Root.Velocity.Magnitude < 2 then
  725. position = "Idle"
  726. elseif Root.Velocity.Magnitude < 20 then
  727. position = "Walking"
  728. elseif Root.Velocity.Magnitude > 20 then
  729. position = "Running"
  730. else
  731. end
  732. wait()
  733. end
  734. end)
  735. checks1()
  736.  
  737. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  738. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  739. end
  740.  
  741. function ray2(StartPos, EndPos, Distance, Ignore)
  742. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  743. return ray(StartPos, DIRECTION, Distance, Ignore)
  744. end
  745.  
  746. OrgnC0 = Neck.C0
  747. local movelimbs = coroutine.wrap(function()
  748. while RunSrv.RenderStepped:wait() do
  749. TrsoLV = Torso.CFrame.lookVector
  750. Dist = nil
  751. Diff = nil
  752. if not MseGuide then
  753. print("Failed to recognize")
  754. else
  755. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  756. Dist = (Head.CFrame.p-Point).magnitude
  757. Diff = Head.CFrame.Y-Point.Y
  758. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  759. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  760. Diff2 = LeftArm.CFrame.Y-Point.Y
  761. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  762. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  763. end
  764. end
  765. end)
  766. movelimbs()
  767. immortal = {}
  768. for i,v in pairs(Character:GetDescendants()) do
  769. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  770. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  771. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  772. end
  773. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  774. elseif v:IsA("JointInstance") then
  775. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  776. end
  777. end
  778. for e = 1, #immortal do
  779. if immortal[e] ~= nil then
  780. local STUFF = immortal[e]
  781. local PART = STUFF[1]
  782. local PARENT = STUFF[2]
  783. local MATERIAL = STUFF[3]
  784. local COLOR = STUFF[4]
  785. local TRANSPARENCY = STUFF[5]
  786. if levitate then
  787. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  788. PART.Material = MATERIAL
  789. PART.Color = COLOR
  790. PART.Transparency = TRANSPARENCY
  791. end
  792. PART.AncestryChanged:connect(function()
  793. PART.Parent = PARENT
  794. end)
  795. else
  796. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  797. PART.Material = MATERIAL
  798. PART.Color = COLOR
  799. PART.Transparency = TRANSPARENCY
  800. end
  801. PART.AncestryChanged:connect(function()
  802. PART.Parent = PARENT
  803. end)
  804. end
  805. end
  806. end
  807. function immortality()
  808. for e = 1, #immortal do
  809. if immortal[e] ~= nil then
  810. local STUFF = immortal[e]
  811. local PART = STUFF[1]
  812. local PARENT = STUFF[2]
  813. local MATERIAL = STUFF[3]
  814. local COLOR = STUFF[4]
  815. local TRANSPARENCY = STUFF[5]
  816. if PART.ClassName == "Part" and PART == Root then
  817. PART.Material = MATERIAL
  818. PART.Color = COLOR
  819. PART.Transparency = TRANSPARENCY
  820. end
  821. if PART.Parent ~= PARENT then
  822. hum:Remove()
  823. PART.Parent = PARENT
  824. hum = Instance.new("Humanoid",Character)
  825. hum.Name = "noneofurbusiness"
  826. end
  827. end
  828. end
  829. end
  830. coroutine.wrap(function()
  831. while true do
  832. if hum.Health < .1 then
  833. deadsound = Instance.new("Sound", Torso)
  834. deadsound.Volume = 6
  835. deadsound.SoundId = "rbxassetid://1411352723"
  836. deadsound:Play()
  837. immortality()
  838. end
  839. wait()
  840. end
  841. end)()
  842.  
  843. local anims = coroutine.wrap(function()
  844. while true do
  845. settime = 0.05
  846. sine = sine + change
  847. if position == "Jump" and attacking == false then
  848. change = 1
  849. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  850. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  851. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  852. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  853. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  854. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  855. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  856. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  857. elseif position == "Jump2" and attacking == false then
  858. change = 1
  859. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  860. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  861. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  862. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  863. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  864. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  865. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  866. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  867. elseif position == "Falling" and attacking == false then
  868. change = 1
  869. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  870. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  871. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  872. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  873. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  874. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  875. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  876. elseif position == "Falling2" and attacking == false then
  877. change = 1
  878. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  879. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  880. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  881. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  882. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  883. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  884. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  885. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  886. elseif position == "Walking" and attacking == false and running == false then
  887. change = 1.2
  888. walking = true
  889. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  890. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  891. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  892. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  893. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  894. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  895. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  896. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  897. elseif position == "Idle" and attacking == false and running == false then
  898. change = .5
  899. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  900. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  901. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  902. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  903. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  904. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  905. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  906. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  907. elseif position == "Idle2" and attacking == false and running == false then
  908. change = .75
  909. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  910. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  911. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  912. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  913. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  914. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  915. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  916. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  917. elseif position == "Walking2" and attacking == false and running == false then
  918. ws = 50
  919. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  920. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  921. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  922. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  923. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  924. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  925. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  926. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  927. elseif position == "Running" and attacking == false then
  928. change = 1
  929. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  930. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  931. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  932. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  933. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  934. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  935. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  936. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  937. end
  938. swait()
  939. end
  940. end)
  941. anims()
  942. warn("Risen from death, Proven to rise")
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