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- function DiceCubeDts::onLoad(%this)
- {
- // Sets the size of the baseshape
- %this.setDetailLevelSize("0", "500");
- %this.addMesh("DiceCube2", "art/shapes/dice/DiceCube2.dts", "DiceCube 0");
- %this.setDetailLevelSize("2", "300");
- %this.addMesh("DiceCube2", "art/shapes/dice/DiceCube3.dts", "DiceCube 0");
- %this.setDetailLevelSize("2", "100");
- }
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