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Feb 24th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. local gui = Instance.new("BillboardGui")
  87. local label = Instance.new("TextLabel")
  88. local tool = Instance.new("Tool")
  89. local handle = Instance.new("Part")
  90. local tool2 = Instance.new("Tool")
  91. local handle2 = Instance.new("Part")
  92.  
  93. gui.Parent = owner.Character.Head
  94. gui.Size = UDim2.new(0, 250, 0, 250)
  95.  
  96. label.Parent = gui
  97. label.Size = UDim2.new(0, 250, 0, 55)
  98. label.BackgroundColor3 = Color3.new(255, 0, 0)
  99. label.Font = "SciFi"
  100. label.TextSize = 40
  101. label.Text = "Hatuey_Yael"
  102.  
  103. tool.Parent = owner.Backpack
  104. tool.Name = "Color Changing Brick"
  105. tool.Activated:connect(function()
  106. handle.BrickColor = BrickColor.new("Bright green")
  107. handle.Size = Vector3.new(4, 6, 5)
  108. wait(0.2)
  109. handle.BrickColor = BrickColor.new("Really red")
  110. handle.Size = Vector3.new(1, 7, 10)
  111. wait(0.2)
  112. handle.BrickColor = BrickColor.new("Bright blue")
  113. handle.Size = Vector3.new(3, 4, 6)
  114. wait(0.2)
  115. handle.BrickColor = BrickColor.new("Bright red")
  116. handle.Size = Vector3.new(3, 6, 1)
  117. wait(0.2)
  118. handle.BrickColor = BrickColor.new("Bright orange")
  119. handle.Size = Vector3.new(4, 2, 6)
  120. wait(0.2)
  121. handle.BrickColor = BrickColor.new("Baby blue")
  122. handle.Size = Vector3.new(4, 8, 7)
  123. wait(0.2)
  124. handle.BrickColor = BrickColor.new("Dark green")
  125. handle.Size = Vector3.new(2, 2, 2)
  126. end)
  127.  
  128. handle.Parent = tool
  129. handle.Name = "Handle"
  130. handle.BrickColor = BrickColor.new("Dark green")
  131. handle.Size = Vector3.new(2, 2, 2)
  132. handle.Material = "Plastic"
  133.  
  134. tool2.Parent = owner.Backpack
  135. tool2.Name = "Teleport Tool"
  136. tool2.Activated:connect(function()
  137. owner.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y, Mouse.Hit.z)
  138. end)
  139. tool2.Equipped:connect(function(mouse)
  140. mouse.Icon = "http://www.roblox.com/asset/?id=22345531"
  141. end)
  142.  
  143. handle2.Parent = tool2
  144. handle2.Name = "Handle"
  145. handle2.BrickColor = BrickColor.new("Really black")
  146. handle2.Size = Vector3.new(2, 2, 2)
  147. handle2.Material = "Plastic"
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