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Fr3ak8239

NonCanonClasses-v1a beta 50 Changelog

Sep 16th, 2018
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  1. General:
  2. -New class: Cleanse Woman!
  3. -New class: Spike Man!
  4. -New class: Photon Man (Rock Force)!
  5. -New class: Rolling Man!
  6. -New weapon: Shatter Bomb
  7. -New weapon: Jet Missile (Rokko-Chan)
  8. -New weapon: Volcano Cannon
  9. -New weapon: Rolling Ring
  10. -New weapon: Chemical Cleanser
  11.  
  12. Rock Force:
  13. -Pulse Man's item now drains ammo on landing, rather than at startup
  14. -Pulse Man item obit color fixed
  15. -Pulse Man shockwave damage increased: 7 > 8
  16. -Fuse Man overdrive mode duration decreased: 20 seconds > 10 seconds
  17. -Fuse Man overdrive mode mainfire now uses 7 ammo
  18. -Fixed oversight where Fuse Man's altfire would reset your speed to normal in overdrive or broken down mode
  19. -Shock Man mainfire direct damage increased: 10 > 15
  20. -Shock Man altfire direct damage increased: 5 > 7
  21. -Shock Man altfire turn force increased: 17 > 25
  22. -Shock Man altfire hand speed increased: 50 > 70
  23. -Shock Man altfire now drops electric bolts while flying
  24. -Shock Man main and alt hand hitbox size increased: 12 > 20
  25. -Fixed oversight where Port Man's second weapon would use no ammo
  26. -Port Man second weapon shots now have tighter angles
  27.  
  28. Forever:
  29. -Photon Man mainfire laser takes less time to scale up in damage: 4 tics > 2 tics
  30.  
  31. MMCX:
  32. -Air Man mainfire startup decreased: 3 > 2
  33. -Air Man mainfire cooldown decreased: 22 > 20
  34. -Air Man altfire cooldown decreased: 18 > 11
  35.  
  36. 4MI:
  37. -Drill Man altfire now removes half altfire ammo on cancel
  38. -Toad Man ammo gain from attacks increased: 8 > 16
  39. -Mini frog morph timer amount decreased: 140 > 70
  40.  
  41. Rokko-Chan:
  42. -Volcano Man's attacks no longer have hitstun
  43. -Volcano Man now has an item: toggle to stop all movement in exchange for far more potent attacks and power
  44. -Volcano Man altfire hold moved to item mode altfire
  45. -Volcano Man altfire direct damage increased: 10 > 15
  46. -Volcano Man altfire explosion damage increased: 10 > 15
  47. -Volcano Man can now charge his altfire in still mode for a long, huge rock rain, usable once per life
  48.  
  49. No Constancy:
  50. -Heat Man mainfire ammo use increased: 1 > 2
  51. -Heat Man altfire now uses a separate ammo bar
  52. -Heat Man altfire can now be used with half ammo, can't be charged until full ammo
  53. -Heat Man uncharged altfire startup decreased: 13 > 9
  54.  
  55. SFR:
  56. -Magic Missile has a time limit before it disappears
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