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- Puzzle #1:
- Zombie Phase:
- 1. Play Unlife of the Party in lane 1. 21 brains.
- 3. Play Disco Dance Floors in lanes 2, 3, 4, and 5. Unlife becomes a 5/5. 13 brains.
- 4. Fuse Disconaut in lane 2. Unlife becomes a 6/6. 12 brains.
- 5. Fuse Flamenco in lane 3. 10 damage to face, Unlife becomes a 7/7. 7 brains. 46 health.
- 6. Fuse Flamenco in lane 4. 10 damage to face, Unlife becomes an 8/8. 2 brains. 36 health.
- 7. Fuse Synchronized Swimmer in lane 5. It becomes an 8/8(Unlife), and Unlife becomes a 9/9. 0 brains.
- Fight Phase:
- 1. Unlife attacks for 9. 27 health.
- 2. 3 overshoot damage, then Disconaut attacks for 2. 5 damage. 22 health.
- 3. 3 overshoot damage, then Flamenco attacks for 3. 6 damage. 16 health.
- 4. 3 overshoot damage, then Flamenco attacks for 3. 6 damage. 10 health.
- 5. 3 overshoot damage, then Swimmer attacks for 8. 11 damage. Lethal.
- Puzzle #2:
- Skip directly to tricks
- Tricks Phase:
- 1. Play Medulla Nebula in lane 2. 3 brains.
- 2. Play Brain Vendor in lane 3. 5 brains.
- 3. Play Fireworks Zombie in lane 2. Brain Vendor dies, and Prickly Pear kills the Fireworks Zombie. 4 brains.
- 4. Play Brain Vendor in lane 3. 6 brains.
- 5. Play Fireworks Zombie in lane 2. Brain Vendor dies, and Prickly Pear kills the Fireworks Zombie. 5 brains.
- 6. Play Brain Vendor in lane 3. 7 brains.
- 7. Play Fireworks Zombie in lane 2. Brain Vendor dies, and Prickly Pear kills the Fireworks Zombie. Cosmic Nut dies. 6 brains.
- 8. Play Brain Vendor in lane 3. 8 brains.
- 9. Play Rolling Stone on Water Chestnut in lane 4. 7 brains.
- 10. Play Wannabe Hero in lane 4. It becomes a 6/13. 0 brains.
- Fight phase:
- 1. Teleportation Zombie dies.
- 2. Prickly Pear attacks for 1, Primal Wallnut attacks for 6. You are at 5 health.
- 3. Brain Vendor chump blocks the Primal Wallnuts.
- 4. Wannabe Hero hits face for 13. Lethal.
- Puzzle #4:
- Zombie Phase:
- 1. Play Mondo Bronto in lane 5. 15 brains.
- 2. Play Imp Commanders in lanes 3 and 4. 7 brains.
- 3. Play Blowgun Imp in lane 2. 3 brains.
- 4. Skip to tricks.
- Tricks Phase:
- 1. Play Ice Moon in lane 4. 1 brain.
- Fight Phase:
- 1. Nothing
- 2. Blowgun Imp hits for 3, you draw 2 cards. Mondo grows to 7/7 and kills Tough Beets. 10 health.
- 3. Weenie Beanie chump blocks Imp Commander.
- 4. Imp Commander hits for 2, you draw 2 cards. Mondo grows to 9/9. 8 health.
- 5. Mondo hits for 9. Lethal.
- Alt Puzzle #4:
- Zombie Phase:
- 1. Play Barrel of Deadbeards in lane 2. 18 brains.
- 2. Play Fireworks Zombie in lane 3. Captain Deadbeard is made. 15 brains.
- 3. Play Mondo Bronto in lane 4. 10 brains.
- (Where they play Tough Beets now won't matter, we win with Strikethrough.)
- Tricks Phase:
- 1. Play Ice Moon in lane 2. 9 brains.
- 2. Play LBA in lane 3. 6 brains.
- 3. Play ETT on anything. Mondo grows to 6/6. 4 brains.
- Fight Phase:
- 1. Nothing
- 2. Captain Deadbeard will hit face with strikethrough for 4. 9 health.
- 3. Fireworks Zombie will hit face with strikethrough for 3. 6 health.
- 4. Mondo will hit face for 6 before Elderberry attacks. Lethal.
- Puzzle #5:
- Plant Phase:
- 1. Play 2 Berry Blasts on Undying Pharaoh. It dies. 7 sun.
- 2. Play 2 Berry Blasts on Jester. It does 4 damage to you, but dies. You are at 1 health. 3 sun.
- 3. Replace lane 2 with Mushroom Grotto. 0 sun.
- Fight Phase:
- 1. Not important
- 2. Poison Mushroom does 3 damage. 8 health.
- 3. Poison Oak does 9 damage. Lethal.
- Puzzle #6(Fuck you Plyer):
- Zombie Phase:
- 1. Play Line Dancer in lane 1. 15 brains.
- 2. Play Drone Engineers in lanes 2 and 3. 11 brains.
- Tricks Phase:
- 1. Play LBA in lanes 2 and 3. 5 brains.
- 2. Play Going Viral. Line Dancer becomes a 4/2, Engineers become 2/5, Zombology becomes a 3/2. 3 brains.
- 3. Play Going Viral, drawn by the last Going Viral. Line Dancer becomes 5/3, Engineers become 3/6, Zombology becomes a 4/3. 1 brain.
- Fight Phase:
- 1. Line Dancer hits the entire lane for 5, then does 2 frenzy attacks. 15 damage. 52 health.
- 2. Engineer hits for 3 in the entire lane, grows to 9(2 for each thing hit), does a bonus attack for 9, grows to 11, and then does another bonus attack for 11. 3+9+11=23. 19 health.
- 3. Engineer hits for 3 in the entire lane, grows to 9(2 for each thing hit), does a bonus attack for 9, grows to 11, and then does another bonus attack for 11. 23 more damage. Lethal.
- Puzzle #7:
- Zombie Phase:
- 1. Play Arm Wrestler in lane 4. 9 brains.
- 2. Play Biodome Botanists in lanes 1, 2, and 3, in whichever order. Where the plants made don't matter, for the sake of the solution I will say they were made in lanes 1 and 2. The first plant is pulled to lane 4, making Arm Wrestler a 2/2. 3 brains.
- Tricks Phase:
- 1. Play Going Viral. Botanists become 3/4, Arm Wrestler becomes 3/3, AV becomes 4/5. 0 brains.
- Fight Phase:
- 1. Biodome hits face for 3. 17 health.
- 2. Biodome kills the plant, grows to 5 strength, and hits face for 5. 12 health.
- 3. Biodome kills the plant, grows to 5 strength, and hits face for 5. 7 health.
- 4. Arm Wrestler kills the plant, grows to 5 strength, and hits face for 5. 2 health.
- 5. AV hits face for 4. Lethal.
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