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- [04:16:03] ------- Init Cemu 1.15.8 -------
- [04:16:03] mlc01 path: H:\WiiU\The_Legend_of_Zelda_Breath_of_the_Wild_USA_WiiU-SUXXORS\
- [04:16:03] Cemuhook version: 0.5.7.2
- [04:16:03] CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
- [04:16:03] RAM: 24534MB
- [04:16:03] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [04:16:24] Loading U-King.rpx
- [04:16:25] Creating OpenGL canvas
- [04:16:26] Loaded RPL module u-king (checksum 0x6267BFD0)
- [04:16:26] ------- Loaded title -------
- [04:16:26] TitleId: 00050000-101c9400
- [04:16:26] TitleVersion: v208
- [04:16:26] Update path: <mlc01>\usr\title\00050000\101C9400\
- [04:16:26] AOC path: <mlc01>\usr\title\00050000\101C9400\aoc\
- [04:16:26] Save path: <mlc01>\usr\save\00050000\101C9400\user\ (not present)
- [04:16:26] shaderCache name: fb7911ad
- [04:16:26] gameprofile path: gameProfiles\00050000101c9400.ini
- [04:16:26] RPX hash: fb7911ad
- [04:16:26] RPL link time: 204ms
- [04:16:27] HLE scan time: 109ms
- [04:16:27] ------- Active settings -------
- [04:16:27] CPU-Mode: Dual-core recompiler
- [04:16:27] Load shared libraries: true
- [04:16:27] GPUBufferCacheAccuracy: low (gameprofile)
- [04:16:27] Use precompiled shaders: auto (gameprofile)
- [04:16:27] Full sync at GX2DrawDone: true
- [04:16:27] ------- Init OpenGL graphics backend -------
- [04:16:27] GL_VENDOR: NVIDIA Corporation
- [04:16:27] GL_RENDERER: GeForce GTX 1060 3GB/PCIe/SSE2
- [04:16:27] GL_VERSION: 4.6.0 NVIDIA 430.86
- [04:16:27] Using precompiled shaders: false
- [04:16:27] OpenGL extensions:
- [04:16:27] ARB_clip_control: available
- [04:16:27] ARB_get_program_binary: available
- [04:16:27] ARB_clear_texture: available
- [04:16:27] ARB_copy_image: available
- [04:16:27] NV_depth_buffer_float: available
- [04:16:27] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Preset: Alternative FXAA (Nvidia's implementation)]
- [04:16:27] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Kakariko Torch Shadows
- [04:16:27] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash
- [04:16:27] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 1280x720 (16:9) (Default)]
- [04:16:27] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Medium (1.00x, Default)]
- [04:16:27] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Static FPS Mod [Preset: Static 75FPS (ideal for 75Hz displays)]
- [04:16:27] Set vsync frequency to 75 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/Static FPS Mod)
- [04:16:27] ------- Init Audio backend -------
- [04:16:27] DirectSound: available
- [04:16:27] XAudio 2.8: available
- [04:16:27] ------- Run title -------
- [04:16:27] Shader cache loaded. Commited mem 17MB. Took 31ms
- [04:16:27] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [04:16:27] Custom timer mode: none
- [04:16:27] Applying patch group BotwPlsNoCrashV208 from pack '' v3 to module u-king (checksum 0x6267BFD0)
- [04:16:27] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [04:16:27] Applying patch group BotwFPSV208 from pack 'Static FPS Mod' v3 to module u-king (checksum 0x6267BFD0)
- [04:16:27] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [04:16:27] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- Crashlog for Cemu 1.15.8
- Date: 19-06-2019 04:16:31
- -----------------------------------------
- Stack trace
- -----------------------------------------
- Exception 0xc0000005 at 0x23755771b8c
- cemu.exe at 0x7ff7c1860000
- RAX=000000009065a9bc RBX=0000000000000000 RCX=0000023755771bbc RDX=0000000003be66a4
- RSP=0000023706cf95d0 RBP=0000000000000000 RDI=0000000000000024 RSI=0000000000000000
- R8 =0000000000000800 R9 =0000000000000000 R10=0000000000001000 R11=0000000000000080
- R12=0000000000000000 R13=000002377ed60000 R14=0000000000000000 R15=0000023713bd0000
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild [US v208]
- TitleId: 50000101c9400
- RPXHash: fb7911ad
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- IP 0x03c149d0 LR 0x03c163c8 Thread 0x9065b730
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 9065b730 Ent 00e0655c IP 00e03d34 LR 03c15c4c RUNNING Aff 010 Pri 80 Name NULL
- 109f8c78 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
- 12afc060 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
- 12b3c938 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
- 15b477b0 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
- 15b49498 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
- 302dd538 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name Resource Loading
- 302e8148 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
- 302f2ec8 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Memory
- 302fddb8 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
- 36c65948 Ent 030bbea8 IP 00e04a38 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
- 1059e0c0 Ent 042180cc IP 00e04a38 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
- 9032f5f8 Ent 00e065a4 IP 00e065a4 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
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