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Charlie303303

The Garden of Mao

Apr 12th, 2024 (edited)
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  1. Dashnet Forums - The Garden of Mao - Began on 9 Apr 2024
  2.  
  3.  
  4. Rule 1: The garden must contain at least 1 mutation and at least 3 plants
  5. Hints: The types of plants matter, x=25, easy
  6. Created by cursedsliver
  7. Solved on 9 Apr by fififoop
  8.  
  9. Rule 2: The garden must contain a distinct sad face consisting of at least 6 plants
  10. Hints: The types of plants do not matter, x=12, hard
  11. Created by fififoop
  12. Solved on 10 Apr by zzz
  13.  
  14. Rule 3: The garden must contain at least one diagonal line consisting of at least 2 Fool's Boletes
  15. Hints: Only one type of plant matters, x=25, easy
  16. Created by fififoop
  17. Solved on 11 Apr by charlie303303
  18.  
  19. Rule 4: The garden must contain exactly one solution
  20. Hints: The types of plants matter, x=25, easy
  21. Created by charlie303303
  22. Solved on 11 Apr by trufflz
  23.  
  24. Rule 5: The garden must share at least 1 mutation from the previous garden
  25. Hints: Garden hints given always use the least plants possible excluding meddleweed mutations (natural or self spread), x=12, hard
  26. Created by trufflz
  27. Solved on 13 Apr by charlie303303
  28.  
  29. Rule 6: The garden must contain a prime number of orthogonally connected regions of empty tiles
  30. Hints: The types of plants do not matter, x=12, hard
  31. Created by charlie303303
  32. Solved on 14 Apr by yeastus
  33.  
  34. Rule 7: Every third garden follows the rule
  35. Hints: The types of plants do not matter, x=26, easy
  36. Created by yeastus
  37. Solved on 14 Apr by rein
  38.  
  39. Rule 8: The garden must contain the same number of unique plants and unique mutations
  40. Hints: There are 2 different variables relevant to the rule, x=25, medium
  41. Created by rein
  42. Solved on 14 Apr by yeastus
  43.  
  44. Rule 9: At least one plant in the garden must also be present as a mutation
  45. Hints: The types of plants matter, x=25, medium
  46. Created by yeastus
  47. Solved on 14 Apr by 417
  48.  
  49. Rule 10: The garden must contain no more than 1 plant in each row and column
  50. Hints: The types of plants do not matter, x=25, medium
  51. Created by 417
  52. Solved on Apr 15 by helloperson
  53.  
  54. Rule 11: The sum of the amount of mutations in each tile is greater than or equal to the number of tiles
  55. Hints: There are 2 different variables relevant to the rule, x=25, hard
  56. Created by helloperson
  57. Solved on Apr 20 by lookas
  58.  
  59. Rule 12: There must be 3 consecutive plants in game order present as mutations
  60. Hints: The garden must contain at least some mutations, x=25, medium
  61. Created by lookas
  62. Solved on Apr 20 by charlie303303
  63.  
  64. Rule 13: Any plants in the garden must be placed in game order
  65. Hints: Mutations do not matter, x=25, medium
  66. Created by charlie303303
  67. Solved on Apr 20 by cursedsliver
  68.  
  69. Rule 14: The garden must contain less empty tiles than the previous garden
  70. Hints: The rule is based on the previous garden posted, x=6, easy
  71. Created by cursedsliver
  72. Solved on Apr 20 by charlie303303
  73.  
  74. Rule 15: The garden must contain a paradox
  75. Hints: The types of plants matter, x=12, hard
  76. Created by charlie303303
  77. Solved on Apr 20 by helloperson
  78.  
  79. Rule 16: The garden must contain a null tile
  80. Hints: The types of plants do not matter, x=12, easy
  81. Created by helloperson
  82. Solved on Apr 21 by rein
  83.  
  84. Rule 17: Every third garden must contain a null tile
  85. Hints: The types of plants do not matter, x=11, medium
  86. Created by rein
  87. Solved on Apr 23 by helloperson
  88.  
  89. Rule 18: Every other garden must contain a null tile
  90. Hints: The types of plants do not matter, x=12, medium
  91. Created by helloperson
  92. Solved on Apr 25 by cursedsliver
  93.  
  94. Rule 19: The garden must contain at least 1 mutation after all plants are shifted one to the right in game order
  95. Hints: The types of plants matter, x=12, medium
  96. Created by cursedsliver
  97. Solved on Apr 25 by charlie303303
  98.  
  99. Rule 20: The sum of unique mutations in the garden and the previous two gardens must be prime
  100. Hints: Previous gardens affect the rule, x=6, hard
  101. Created by charlie303303
  102. Solved on Apr 28 by 417
  103.  
  104. Rule 21: The number of empty tiles and unique mutations must both be prime
  105. Hints: The rule only depends on the given garden, x=12, medium
  106. Created by 417
  107. Solved on Apr 28 by charlie303303
  108.  
  109. Rule 22: All empty tiles must be able to be full in 1 tick
  110. Hints: The rule only depends on the given garden, x=12, medium
  111. Created by charlie303303
  112. Solved on Apr 28 by helloperson
  113.  
  114. Rule 23: The maximum number of empty tiles filled on the next tick must be prime
  115. Hints: The rule only depends on the given garden and types of plants matter, x=12, hard
  116. Created by helloperson
  117. Solved on Apr 28 by charlie303303
  118.  
  119. Rule 24: The number of unique mutations must be equal to the number of consecutive previous gardens to follow the rule
  120. Hints: Previous gardens affect the rule, x=12, medium
  121. Created by charlie303303
  122. Solved on May 1 by helloperson
  123.  
  124. Rule 25: The garden must contain a line of symmetry
  125. Hints: The rule only depends on the given garden, x=12, medium
  126. Created by helloperson
  127. Solved on May 2 by charlie303303
  128.  
  129. Rule 26: The number of non unique plants must be equal to the number of unique mutations in the previous garden
  130. Hints: Previous gardens affect the rule, x=12, medium
  131. Created by charlie303303
  132. Solved on May 6 by helloperson
  133.  
  134. Rule 27: The garden must not have been posted before since the rule started
  135. Hints: Previous gardens affect the rule, x=12, medium
  136. Created by helloperson
  137. Solved on May 6 by nyan cat
  138.  
  139. Rule 28: The garden must have rotational symmetry of exactly 2
  140. Hints: The rule only depends on the given garden, x=15, medium
  141. Created by nyan cat
  142. Solved on May 6 by helloperson
  143.  
  144. Rule 29: The number of non unique plants must be equal to the number of rows in the garden
  145. Hints: There are 2 different variables relevant to the rule, x=12, medium
  146. Created by helloperson
  147. Solved on May 6 by charlie303303
  148.  
  149. Rule 30: The garden must contain at least two unique plants that share a first letter
  150. Hints: The rule only depends on the given garden, x=12, medium
  151. Created by charlie303303
  152. Solved on May 7 by cursedsliver
  153.  
  154. Rule 31: Every tile must contain an even number of mutations
  155. Hints: The rule involves only vanilla mutations, x=12, medium
  156. Created by cursedsliver
  157. Solved on May 7 by charlie303303
  158.  
  159. Rule 32: Every plant is shifted to the right by the total amount of unique mutations pre shift, then the total amount of unique mutations post shift must be even
  160. Hints: Mutations from shifted plants affect the rule, x=12, hard
  161. Created by charlie303303
  162. Solved on May 11 by cursedsliver
  163.  
  164. Rule 33: All plants within each row of the garden are ordered alphabetically
  165. Hints: Mutations do not affect the rule; x=12, medium
  166. Created by 417
  167. Solved on May 11 by nyan cat
  168.  
  169. Rule 34: The garden must contain exactly 3 unique plants
  170. Hints: The types of plants matter, x=25, medium
  171. Created by nyan cat
  172. Solved on May 12 by charlie303303
  173.  
  174. Rule 35: The garden must follow the nth Garden of Mao rule where n is the number of unique mutations, if n is outside of the range 1-34 it breaks the rule
  175. Hints: Number of unique mutations affect the rule, x=6, hard
  176. Created by charlie303303
  177. Solved on Nov 28 by helloperson
  178.  
  179. Rule 36: The garden must contain a plant with green on it
  180. Hints: The rule only looks at one thing, x=25, easy
  181. Created by helloperson
  182. Solved on Nov 28 by elag
  183.  
  184. Rule 37: The top half of the garden (including middle row) must contain at least 1 mutation after being quarantined
  185. Hints: Position matters, x=12, medium
  186. Created by elag
  187. Solved on Dec 2 by helloperson
  188.  
  189. Rule 38: The garden must contain a prime number of plants with green on them
  190. Hints: Position does not matter, x=25, medium
  191. Created by helloperson
  192. Solved on Dec 2 by elag
  193.  
  194. Rule 39: The garden must contain less green plants than the number of unique mutations
  195. Hints: Mutations matter, x=25, medium
  196. Created by elag
  197. Solved on Dec 2 by charlie303303
  198.  
  199. Rule 40: The garden must contain less than 2 connected regions of adjacent tiles of every type of tile (empty, filled, null, etc)
  200. Hints: Position matters, x=12, medium
  201. Created by charlie303303
  202. Solved on Dec 2 by helloperson
  203.  
  204. Rule 41: The garden must be able to mutat a plant that contains green
  205. Hints: mutations matter, x=25, medium
  206. Created by helloperson
  207. Solved on Dec 3 by elag
  208.  
  209.  
  210.  
  211. Rule 42: Currently in Progress
  212. Hints: Plant types matter, x=25, medium
  213. Created by elag
  214. Unsolved
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