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- -- Update 4.0.2 --
- ### Added
- - Added an effect to Shi tree, that lets BOS send volunteers to SF Chapter
- - Added missing techs to the Legion
- - Added proper and unique starting units for Baron’s Eyrie, Ant, Termite, Bumblebee, Wasp, Mosquito, Yellowjacket
- - Added advisor icon for Ignacio Rivas
- - Added a new national spirit with a written description for the Snowmads, Mad Trains and Yellowstone Park formables
- - Added new leader descriptions for Yellowstone Park and Mooseketeers
- - Added new descriptions for Yellowstone Park’s starting national spirits
- - Added the unique Heavy Quadrupeds super-heavy robot equipment to a focus in Big Grass’s national focus tree
- - Added bypasses for some NCR focuses which grant wargoals
- - Added icons for the Military Heritage techs
- - Added Loid Ministry’s Leader description
- - Added Slag’s starting events and ideas relating to them
- - Added two new formables to Olympus Tribe and a small set of decisions and formable to the Yakama Nation
- - Gave Lynette two new puppet war goals on the Slags and Yakuza.
- ### Changed
- - Removed a broken arroyo decision tab.
- - Fixed localization in an early NCR event.
- - Changed the effects of the Snowmad, Mad Trains and Yellowstone Park formables, making them unique as opposed to all 3 simply adding the same tech levels
- - Changed Nordikon’s starting units to 6 instead of 4
- - Changed Eighties and Thunderbird so they will have more troops on spawning
- - Change some focus icons in the Eureka tree
- - Increased the diplomacy distance for Eureka, so they can send volunteers to far away nations
- ### Fixed
- - Fixed tank equipment not properly unlocking the unit, which made tank units unusable unless the country started with them or gained them through an order of battle
- - Fixed basic and sophisticated robotics techs all incorrectly requiring intermediate robotics tech instead of basic or sophisticated
- - Fixed the first event in the Big Grass national focus tree not granting bunkers properly
- - Fixed Yakuza division from spawning in Navarro territories
- - Fixed the right Vault 37 path being unplayable due to a faulty availability trigger
- - Fixed various LOC and typo issues
- - Fixed bugs with the EUR and ARR war
- - Fixed a bug where an EUR focus that said it would declare war on Arroyo didn’t actually
- - Fixed ARR’s packer targeted decisions not being removed when the crisis ends
- - Fixed a bug with weirdly named decisions in ARR/NCR fourways war
- - Fixed a bug where Arroyo can end up with 500% coercion against fourways
- - Fixed the BOS being able to retire the leader of any ideology
- - Fixed NCR advisors not having the correct checks
- - Fixed NCR focuses not having the correct checks
- - Fixed nations getting intermediate PA tech without having basic PA tech
- - Fixed the headers for some reward technologies not having localisation
- - Fixed errors with the unique super-heavy robot’s localisation
- - Fixed Helios Citadel focus referring to the wrong state
- - Fixed Carson City existing in two places
- - Fixed node upgrades not applying level correctly
- - Fixed localization issue with trade node level up events
- - Fixed a broken focus prerequisite in Big Grass
- - Fixed an issue where Montana used settler portraits instead of Brotherhood portraits
- - Fixed Gabrielle Keen still being an available advisor after she dies
- - Fixed a broken loc key in Rotpurgers
- - Fixed a bypassing issue in the Sisters tree regarding whether or not MacArthur existed
- - Fixed Rogue Rangers advisors never being available
- - Fixed BOS coronation focus retiring the wrong leader
- - Fixed crash relating to the Appointing Elder decision
- - Fixed Navarro Territories so they will accept NCR volunteers
- - Fixed Macarthur not being able to recruit troops
- - Fixed localisation issues for Eurekaclave events
- - Fixed the Six Front War so it should now fire
- - Fixed Lost Hills Chapter to properly switche High Elders
- - Fixed a few typos in MOT event “Powering The Mojave”
- - Fixed Nevada generics so they can no longer core TV Town without owning it
- - Fixed turkey gamerule missing localisation
- - Fixed minor typo in the 'The Greatest Gift is Friendship. The Next Greatest Is A Laser Gun.' event
- - Fixed Roach King ideas referencing wrong equipment
- - Fixed a loc error for Thunderbirds
- - Fixed Eureka's Reuse Vertibird Engines not giving more planes
- - Fixed a Territories focus requiring Baker
- ### Removed
- - Removed the green filter from MOJ portraits
- - Removed Olympus Tribe from the list of nations that could form Cascadia
- - Removed a broken focus in Standing Rock that didn’t actually ally with the Great Khans (will return in 5.0!)
- - Removed two custom tooltips from the NCR tree which caused confusion (Focus no Navarro and Hayes' Provoke the Brotherhood)
- - Removed the cavalry buff from Eighties idea
- ### Technical Changes
- - Intelligence agency title font switched back to the normal monofonto
- - Moved the main menu version number left a few px to match the mod version number
- - Removed a large amount of duplicate localisation strings
- - Tidied up the error logs to make it a bit more readable
- - Fixed errors in faction_tracking_trigger file
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