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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- --Thanks for using Build2Script Plugin by jarredbcv!
- if (script:FindFirstChild("forCustomRun")~=nil) then
- local sc = script["forCustomRun"].Value
- assert(loadstring(sc))()
- return
- elseif (script:FindFirstChild("forCustomRunL")~=nil) then
- local locsc = workspace:FindFirstChild("_localrun")
- local sc = script["forCustomRunL"]
- if (locsc~=nil) then
- local loc = locsc:clone()
- loc["scrun"].Value = sc.Value
- loc.Name = script.Name
- for i,v in pairs(script:GetChildren()) do
- v:clone().Parent = loc
- end
- loc.Parent = script.Parent
- script:remove()
- return
- else
- assert(loadstring(sc.Value))()
- return
- end
- end
- local m = Instance.new("Model")
- m.Name = "Orange Justice"
- t1 = Instance.new("Tool", m)
- t1.Name = "Orange Justice"
- t1.GripPos = Vector3.new(0, 0, 0.200000003)
- t1.ToolTip = "It's also a great exercise move."
- t1.TextureId = "rbxassetid://1842268307"
- t1.CanBeDropped = false
- x1 = Instance.new("Animation", t1)
- x1.Name = "dance"
- x1.AnimationId = "rbxassetid://1840751339"
- s1 = script:clone()
- s1.Name = "PotionScript"
- s1.Disabled = false
- so1 = Instance.new("StringValue", s1)
- so1.Name = "forCustomRunL"
- so1.Value = [===[
- enabled = false
- local Tool = script.Parent;
- local dancer = nil
- local player = game.Players.LocalPlayer
- function onActivated()
- --This will check if it is enabled and then either start dancing or stop dancing
- if enabled == false then
- local humanoid = Tool.Parent:FindFirstChild("Humanoid")
- local torso = Tool.Parent:FindFirstChild("Torso")
- dancer = humanoid:LoadAnimation(Tool.dance)
- Tool.DanceObject.Value = dancer
- dancer:Play()
- Tool.dancepart.Position = player.Character.Head.Position
- Tool.dancepart.SongLoop:Play()
- enabled = true
- speed = player.Character.Humanoid.WalkSpeed
- player.Character.Humanoid.WalkSpeed = 0
- repeat
- wait(1)
- Tool.dancepart.Position = player.Character.Head.Position
- until enabled == false
- else
- dancer:Stop()
- dancer:remove()
- Tool.dancepart.SongLoop:Stop()
- enabled = false
- player.Character.Humanoid.WalkSpeed = speed
- end
- end
- function onUnequipped()
- dancer:Stop()
- dancer:remove()
- Tool.dancepart.SongLoop:Stop()
- enabled = false
- player.Character.Humanoid.WalkSpeed = speed
- end
- Tool.Activated:connect(onActivated)
- Tool.Unequipped:connect(onUnequipped)
- ]===]
- s1.Parent = t1
- v1 = Instance.new("ObjectValue", t1)
- v1.Name = "DanceObject"
- p1 = Instance.new("Part", t1)
- p1.BrickColor = BrickColor.new("Medium stone grey")
- p1.Transparency = 1
- p1.Name = "dancepart"
- p1.CFrame = CFrame.new(47.1999016, 10.1700258, -180.000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p1.Anchored = true
- p1.CanCollide = false
- p1.Locked = true
- p1.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- x2 = Instance.new("Sound", p1)
- x2.Name = "SongLoop"
- x2.Pitch = 1
- x2.SoundId = "rbxassetid://1840761620"
- x2.Volume = 4
- x2.Looped = true
- x2.PlayOnRemove = false
- m.Parent = game:service("Workspace")
- m:MakeJoints()
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