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- Config = {}
- Config.debug = false
- -- Vehicles from which players can jump
- Config.jumpableVehicles = {
- classes = { 8, 13 },
- models = {
- 'blazer',
- 'blazer2',
- 'blazer3',
- 'blazer4',
- 'seashark',
- },
- }
- -- Type of the input hints. '3d-text' or 'floating'
- Config.inputType = 'floating'
- -- Size of the 3d text. (Only applicable for the 3d-text option)
- Config.textScale = 1.0
- -- Minimum bike speed in km/h
- Config.minBikeSpeed = 10.0
- -- Force of a normal jump. (side, front, up)
- Config.jumpForce = vector3(8.0, 0.7, 5.0)
- -- Settings related to landing and holding onto roofs of cars
- Config.roofHolding = {
- enabled = true,
- -- Minimum force to fall off a roof
- falloffForces = 8.0,
- -- Multiplier of the minimum force required to fall off when holding onto the roof
- holdingForceMultiplier = 2.5,
- -- Whether to allow players to enter vehicles from the roof
- allowVehicleEntering = true,
- }
- -- Settings related to "focus" jumping. (Jumping onto specific vehicles, sort of an aimbot for jumping)
- Config.focusJump = {
- enabled = true,
- -- Maximum difference of velocity for focused jump
- maxVelocityDifference = 5.0
- }
- -- Controls which will be disabled when jumping/preparing a jump
- Config.jumping = {
- disableControls = {
- 24, 69, 92, 106, 122, 135, 223, 257,
- 25, 68, 70, 91, 114, 330,
- 38, 86,
- 140, 141, 142, 143
- }
- }
- -- Keybinds
- -- https://docs.fivem.net/docs/game-references/controls/
- Config.keybinds = {
- -- Hardcoded keybinds
- jumpRight = {
- name = 'INPUT_VEH_AIM',
- label = 'RMB',
- input = 68,
- },
- jumpLeft = {
- name = 'INPUT_VEH_ATTACK',
- label = 'LMB',
- input = 69,
- },
- jumpFocus = {
- name = 'INPUT_VEH_HORN',
- label = 'E',
- input = 86,
- },
- enterVehicleSeat = {
- name = 'INPUT_VEH_HORN',
- label = 'E',
- input = 86,
- },
- -- FiveM Keybinds. Editable through the in-game keybinds settings
- jumpPrepare = {
- key = 'G',
- }
- }
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