Nimby_

Frasia

Mar 8th, 2017
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  1. Name: Isabelle Leo (Calls herself Frasia.)
  2. Age: 19
  3.  
  4. Appearance: Her hair is dyed a crimson, and is shoulder length. Usually tied into a ponytail. Her eyes are green, and she's 5'10 with a slender build.
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  6. Personality: She's cautious, quiet, and doesn't really like to get into other peoples' affairs.
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  8. Soul weapon:
  9. Greatbow
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  11. Background: From childhood, she was always made fun of for her dreams. Her parents resented her as well, for she forsook their given name for her name within the dreams: Frasia. Her parents were kind to her face, but they did the bare minimal for her before kicking her out at 16 to live her life, forcing her to drop out of highskool. During highschool however, she was the best shooter in the archery club, and could draw back relatively any bow with ease. She got a job and an apartment, and basically only practiced her archery on her time off. She didn't have friends during highschool because she openly spoke of her dreams, but now she doesn't talk about them, and has a steady life going.
  12.  
  13.  
  14. Demon Souls Devoured: 0
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  18.  
  19. ---------------------------
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  22. Ability Scores: You begin with five points to spend among these five. Upon reaching 5 in a single stat, you must spend two skill points to upgrade it further.
  23.  
  24. Please note that 0 is distinctly average, and will not penalize you :(
  25.  
  26. Strength: Your ability to deal damage to the enemy, typically applied to physical attacks.
  27. 2
  28.  
  29. Agility: Your ability to evade or outrun the enemy. Also determines certain ranged attacks; particularly bows or throwing weapons.
  30. 2
  31.  
  32. Resistance: Your ability to withstand physical punishment, and evade death.
  33.  
  34. Spirit: The power of your soul. Used for utilizing more magical effects; in the beginning, this stat won't really come to play. Later on, you'll be allowed more abilities depending on the amount of points placed in this statistic. (One skill slot per two points) Also noted to be important for casters, as they use raw spirit for most of their attacks.
  35. 1
  36.  
  37. Willpower: A stat that allows you to properly withstand certain traumatic events. Willpower will also be used later for a special technique found later in the role-play.(Spoiler; limit breaks.)
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