Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- stock SetPos(const playerid,Float:x,Float:y,Float:z,Float:fa,newinterior,newworld)
- {
- first_spawn[playerid] = 0;
- SetPlayerPos(playerid,x,y,z);
- SetPlayerFacingAngle(playerid,fa);
- SetPlayerInterior(playerid,newinterior);
- SetPlayerVirtualWorld(playerid,newworld);
- SetCameraBehindPlayer(playerid);
- pTemp[playerid][acTeleportTick] = gettime()+2+floatround(GetPlayerPing(playerid)/60);
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement