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- Unhandled Exception: System.DllNotFoundException: Unable to load shared library 'bass' or one of its dependencies. In order to help diagnose loading problems, consider setting the LD_DEBUG environment variable: libbass: cannot open shared object file: No such file or directory
- at ManagedBass.Bass.GetDeviceInfo(Int32 Device, DeviceInfo& Info)
- at ManagedBass.Bass.get_DeviceCount()
- at osu.Framework.Audio.AudioManager.getAllDevices() in C:\projects\osu-framework-a4n7e\osu.Framework\Audio\AudioManager.cs:line 193
- at osu.Framework.Audio.AudioManager.updateAvailableAudioDevices()
- at osu.Framework.Audio.AudioManager.<>c__DisplayClass26_0.<.ctor>b__3() in C:\projects\osu-framework-a4n7e\osu.Framework\Audio\AudioManager.cs:line 128
- at osu.Framework.Threading.ScheduledDelegate.RunTask() in C:\projects\osu-framework-a4n7e\osu.Framework\Threading\Scheduler.cs:line 292
- at osu.Framework.Threading.Scheduler.Update() in C:\projects\osu-framework-a4n7e\osu.Framework\Threading\Scheduler.cs:line 157
- at osu.Framework.Threading.GameThread.ProcessFrame() in C:\projects\osu-framework-a4n7e\osu.Framework\Threading\GameThread.cs:line 136
- at osu.Framework.Threading.GameThread.runWork() in C:\projects\osu-framework-a4n7e\osu.Framework\Threading\GameThread.cs:line 110
- --- End of stack trace from previous location where exception was thrown ---
- at osu.Framework.Threading.ScheduledDelegate.RunTask() in C:\projects\osu-framework-a4n7e\osu.Framework\Threading\Scheduler.cs:line 292
- at osu.Framework.Threading.Scheduler.Update() in C:\projects\osu-framework-a4n7e\osu.Framework\Threading\Scheduler.cs:line 157
- at osu.Framework.Threading.GameThread.ProcessFrame() in C:\projects\osu-framework-a4n7e\osu.Framework\Threading\GameThread.cs:line 136
- at osu.Framework.Platform.GameHost.<Run>b__104_1(Object <p0>, FrameEventArgs <p1>) in C:\projects\osu-framework-a4n7e\osu.Framework\Platform\GameHost.cs:line 520
- at osuTK.GameWindow.RaiseUpdateFrame(Stopwatch watch, Double elapsed, Double& timestamp)
- at osuTK.GameWindow.DispatchUpdateFrame(Stopwatch watch)
- at osuTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
- at osu.Framework.Platform.GameHost.Run(Game game) in C:\projects\osu-framework-a4n7e\osu.Framework\Platform\GameHost.cs:line 523
- at osu.Desktop.Program.Main(String[] args) in /home/kathelyn/osu/osu.Desktop/Program.cs:line 46
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