Orangeplayer1431

bloody dom king

Sep 19th, 2017
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --Edited by 1x0x1x0--
  154.  
  155. Player = game.Players.LocalPlayer
  156. Character = Player.Character
  157. PlayerGui = Player.PlayerGui
  158. Backpack = Player.Backpack
  159. Torso = Character.Torso
  160. Head = Character.Head
  161. Humanoid = Character.Humanoid
  162. LeftArm = Character["Left Arm"]
  163. LeftLeg = Character["Left Leg"]
  164. RightArm = Character["Right Arm"]
  165. RightLeg = Character["Right Leg"]
  166. Character = Player.Character
  167. PlayerGui = Player.PlayerGui
  168. Backpack = Player.Backpack
  169. Torso = Character.Torso
  170. Head = Character.Head
  171. Humanoid = Character.Humanoid
  172. LeftArm = Character["Left Arm"]
  173. LeftLeg = Character["Left Leg"]
  174. RightArm = Character["Right Arm"]
  175. RightLeg = Character["Right Leg"]
  176. LS = Torso["Left Shoulder"]
  177. LH = Torso["Left Hip"]
  178. RS = Torso["Right Shoulder"]
  179. RH = Torso["Right Hip"]
  180. Neck = Torso.Neck
  181. attacktype = 1
  182. vt = Vector3.new
  183. cf = CFrame.new
  184. euler = CFrame.fromEulerAnglesXYZ
  185. angles = CFrame.Angles
  186. necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  187. necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  188. LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  189. LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  190. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  191. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  192. RootPart = Character.HumanoidRootPart
  193. RootJoint = RootPart.RootJoint
  194. RootCF = euler(-1.57, 0, 3.14)
  195. attack = false
  196. equipped = true
  197. local Anim = "Idle"
  198. local Effects = {}
  199. cam = workspace.CurrentCamera
  200. ZTarget = nil
  201. RocketTarget = nil
  202. local RbxUtility = LoadLibrary("RbxUtility")
  203. local Create = RbxUtility.Create
  204. local m = Create("Model"){
  205. Parent = Character,
  206. Name = "WeaponModel",
  207. }
  208. mouse = Player:GetMouse()
  209.  
  210. z = Instance.new("Sound", Character)
  211. z.SoundId = "rbxassetid://199974298"
  212. z.Looped = false
  213. z.Pitch = 0.7
  214. z.Volume = 5
  215. wait(.1)
  216. z:Play()
  217. ----------------------------------------------------
  218. cn,ca,bc,v3,r = CFrame.new,CFrame.Angles,BrickColor.new,Vector3.new,function(a)return (math.random()-.5)*2*(a or 1) end
  219. deg,nf,c3,ins,ma,pi,mr = math.deg,math.floor,Color3.new,Instance.new,math.abs,math.pi,math.rad
  220. local part = function(prnt,cfr,siz,col,anc,canc,tra,mat,typ)
  221. local p = ins(typ or "Part")
  222. p.FormFactor = "Custom"
  223. p.Material = mat
  224. p.Transparency = tra
  225. p.CanCollide = canc
  226. p.Anchored = anc
  227. p.BrickColor = bc(col)
  228. p.Size = siz
  229. p.CFrame = cfr
  230. p.Parent = prnt
  231. p.Locked = true
  232. p.TopSurface,p.BottomSurface = 0,0
  233. p:BreakJoints()
  234. return p
  235. end
  236. local mesh = function(typ,prnt,scal,mtyp,mid,mtx)
  237. local m = ins(typ or "SpecialMesh")
  238. if mtyp then m.MeshType = mtyp end
  239. if mid then m.MeshId = mid end
  240. if mtx then m.TextureId = mtx end
  241. if scal then m.Scale = scal end
  242. m.Parent = prnt
  243. return m
  244. end
  245. function cylinderOpen(cf,col,col2)
  246. local p = part(Character,cf,v3(0,1000,0),col,true,false,.1,"Granite")
  247. local pm = mesh("CylinderMesh",p)
  248. local p2 = part(Character,cf,v3(0,1000,0),col2,true,false,.1,"Granite")
  249. local p2m = mesh("CylinderMesh",p2)
  250. Spawn(function()
  251. for i=.1,1.1,.0125 do
  252. p.Transparency = i
  253. p2.Transparency = i
  254. pm.Scale = pm.Scale + v3(.8,0,.8)
  255. p2m.Scale = p2m.Scale + v3(.5,0,.5)
  256. wait()
  257. end
  258. p:Destroy()
  259. p2:Destroy()
  260. end)
  261. end
  262.  
  263. function expandDong()
  264. local nTarg = Torso
  265. local Orbi = Instance.new('Part')
  266. Orbi.Size = Vector3.new(3,3,3)
  267. Orbi.CanCollide = false
  268. Orbi.Locked = true
  269. Orbi.Shape = 'Ball'
  270. Orbi.Anchored = true
  271. Orbi.Transparency = .6
  272. Orbi.TopSurface,Orbi.BottomSurface = 0,0
  273. Orbi.Name = 'Expand Dong'
  274. Orbi.BrickColor = BrickColor.new('Crimson')
  275.  
  276. local OrbiMesh = Instance.new('SpecialMesh',Orbi)
  277. OrbiMesh.Name = 'Dxpand Eong'
  278. OrbiMesh.Scale = Vector3.new(2, 2, 2)
  279. OrbiMesh.MeshType = 'Sphere'
  280. Orbi.Parent = Character
  281. ypcall(function()
  282. for i = 3,.35,-1 do
  283. OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
  284. Orbi.CFrame = nTarg.CFrame
  285. end
  286. for i = .6,1,.05 do
  287. wait(0.04)
  288. Orbi.Transparency = i
  289. end
  290. Orbi:Destroy()
  291. end)
  292. end
  293.  
  294.  
  295. function expandDong2()
  296. local nTarg = Torso
  297. local Orbi = Instance.new('Part')
  298. Orbi.Size = Vector3.new(3,3,3)
  299. Orbi.CanCollide = false
  300. Orbi.Locked = true
  301. Orbi.Shape = 'Ball'
  302. Orbi.Anchored = true
  303. Orbi.Transparency = .6
  304. Orbi.TopSurface,Orbi.BottomSurface = 0,0
  305. Orbi.Name = 'Expand Dong'
  306. Orbi.BrickColor = BrickColor.new('Crimson')
  307.  
  308. local OrbiMesh = Instance.new('SpecialMesh',Orbi)
  309. OrbiMesh.Name = 'Dxpand Eong'
  310. OrbiMesh.Scale = Vector3.new(2.5, 2.5, 2.5)
  311. OrbiMesh.MeshType = 'Sphere'
  312. Orbi.Parent = Character
  313. ypcall(function()
  314. for i = 3,0,-1 do
  315. OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
  316. Orbi.CFrame = nTarg.CFrame
  317. end
  318. for i = .6,1,.05 do
  319. wait(0.04)
  320. Orbi.Transparency = i
  321. end
  322. Orbi:Destroy()
  323. end)
  324. end
  325. cylinderOpen(Torso.CFrame,"Crimson","Crimson")
  326. expandDong2()
  327. expandDong()
  328.  
  329. wait(1)
  330. local p = game.Players.LocalPlayer
  331. repeat wait() until p
  332. local char = p.Character
  333. repeat wait() until char
  334. local mouse = p:GetMouse()
  335. local larm = char["Left Arm"]
  336. local rarm = char["Right Arm"]
  337. local lleg = char["Left Leg"]
  338. local rleg = char["Right Leg"]
  339. local hed = char.Head
  340. local chatServ = game:GetService("Chat")
  341. local torso = char.Torso
  342. local hum = char.Humanoid
  343. local cam = game.Workspace.CurrentCamera
  344. local root = char.HumanoidRootPart
  345. local deb = false
  346. local shot = 0
  347. local l = game:GetService("Lighting")
  348. local rs = game:GetService("RunService").RenderStepped
  349. local insServ = game:GetService("InsertService")
  350. local debServ = game:GetService("Debris")
  351. local stanceToggle = "Normal"
  352. math.randomseed(os.time())
  353. hum.WalkSpeed = 80
  354. debServ:AddItem(char:WaitForChild("Health"), 0)
  355. char:WaitForChild("Animate").Disabled = true
  356. debServ:AddItem(hum:WaitForChild("Animator"), 0)
  357. hum.MaxHealth = 999999999
  358. wait(0.1)
  359. hum.Health = 999999999
  360. ----------------------------------------------------
  361. local shIRT = char:FindFirstChild("Shirt")
  362. local pANTS = char:FindFirstChild("Pants")
  363. if shIRT then
  364. shIRT:Destroy()
  365. end
  366. if pANTS then
  367. pANTS:Destroy()
  368. end
  369. shirt = Instance.new("Shirt", char)
  370. shirt.Name = "Shirt"
  371. pants = Instance.new("Pants", char)
  372. pants.Name = "Pants"
  373. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=289028097"
  374. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=289028434"
  375. char.Humanoid.JumpPower = 150
  376. ----------------------------------------------------
  377. Debounces = {
  378. on = false;
  379. ks = false;
  380. CanAttack = true;
  381. CanJoke = true;
  382. NoIdl = false;
  383. Slashing = false;
  384. Slashed = false;
  385. Grabbing = false;
  386. Grabbed = false;
  387. }
  388. local Touche = {char.Name, }
  389. ----------------------------------------------------
  390. function lerp(a, b, t) -- Linear interpolation
  391. return a + (b - a)*t
  392. end
  393.  
  394. function slerp(a, b, t) --Spherical interpolation
  395. dot = a:Dot(b)
  396. if dot > 0.99999 or dot < -0.99999 then
  397. return t <= 0.5 and a or b
  398. else
  399. r = math.acos(dot)
  400. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  401. end
  402. end
  403.  
  404. function matrixInterpolate(a, b, t)
  405. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  406. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  407. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  408. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  409. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  410. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  411. local t = v1:Dot(v2)
  412. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  413. return CFrame.new()
  414. end
  415. return CFrame.new(
  416. v0.x, v0.y, v0.z,
  417. v1.x, v1.y, v1.z,
  418. v2.x, v2.y, v2.z,
  419. v3.x, v3.y, v3.z)
  420. end
  421. ----------------------------------------------------
  422. function genWeld(a,b)
  423. local w = Instance.new("Weld",a)
  424. w.Part0 = a
  425. w.Part1 = b
  426. return w
  427. end
  428. function weld(a, b)
  429. local weld = Instance.new("Weld")
  430. weld.Name = "W"
  431. weld.Part0 = a
  432. weld.Part1 = b
  433. weld.C0 = a.CFrame:inverse() * b.CFrame
  434. weld.Parent = a
  435. return weld;
  436. end
  437. ----------------------------------------------------
  438. function Lerp(c1,c2,al)
  439. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  440. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  441. for i,v in pairs(com1) do
  442. com1[i] = v+(com2[i]-v)*al
  443. end
  444. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  445. end
  446. ----------------------------------------------------
  447. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  448. local wld = Instance.new("Motor6D", wp1)
  449. wld.Name = "Weld"
  450. wld.Part0 = wp0
  451. wld.Part1 = wp1
  452. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  453. end
  454. ----------------------------------------------------
  455. for i,v in pairs(char:children()) do
  456. if v:IsA("Hat") then
  457. debServ:AddItem(v, 0)
  458. end
  459. end
  460. for i,v in pairs(hed:children()) do
  461. if v:IsA("Sound") then
  462. debServ:AddItem(v, 0)
  463. end
  464. end
  465. ----------------------------------------------------
  466. function HasntTouched(plrname)
  467. local ret = true
  468. for _, v in pairs(Touche) do
  469. if v == plrname then
  470. ret = false
  471. end
  472. end
  473. return ret
  474. end
  475. ----------------------------------------------------
  476. larm.Size = larm.Size * 2
  477. rarm.Size = rarm.Size * 2
  478. lleg.Size = lleg.Size * 2
  479. rleg.Size = rleg.Size * 2
  480. torso.Size = torso.Size * 2
  481. hed.Size = hed.Size * 2
  482. root.Size = root.Size * 2
  483. ----------------------------------------------------
  484. newWeld(torso, larm, -1.5, 0.5, 0)
  485. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  486. newWeld(torso, rarm, 1.5, 0.5, 0)
  487. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  488. newWeld(torso, hed, 0, 1.5, 0)
  489. newWeld(torso, lleg, -0.5, -1, 0)
  490. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  491. newWeld(torso, rleg, 0.5, -1, 0)
  492. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  493. newWeld(root, torso, 0, -1, 0)
  494. torso.Weld.C1 = CFrame.new(0, -1, 0)
  495. ----------------------------------------------------
  496. local HBill = Instance.new("BillboardGui", hed)
  497. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  498. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  499. HBill.Size = UDim2.new(20,0,2.2,0)
  500. HBill.StudsOffset = Vector3.new(0,4,0)
  501. HBill.AlwaysOnTop = true
  502. HMain.BackgroundColor3 = Color3.new(0/255, 0, 0/255)
  503. HMain.BackgroundTransparency = 0.6
  504. HMain.Size = UDim2.new(1,0,1,0)
  505. HBarBack.Parent = HMain
  506. HBarBack.BackgroundColor3 = Color3.new(0/32,0/459,0/459)
  507. HBarBack.BorderColor3 = Color3.new(0,0,0)
  508. HBarBack.BorderSizePixel = 2
  509. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  510. HBarBack.Size = UDim2.new(.95, 0, .25, 0)
  511. HBar.Parent = HBarBack
  512. HBar.BackgroundColor3 = Color3.new(0, 0/255, 225)
  513. HBar.BorderColor3 = Color3.new(0,0,0)
  514. HBar.Size = UDim2.new(.5,0,1,0)
  515. HHealth.BackgroundTransparency = 1
  516. HHealth.Size = UDim2.new(1,0,1,0)
  517. HHealth.Font = "SourceSans"
  518. HHealth.Text = "[10/10]"
  519. HHealth.TextScaled = true
  520. HHealth.TextColor3 = Color3.new(1,1,1)
  521. HName.Parent = HMain
  522. HName.BackgroundTransparency = 1
  523. HName.Size = UDim2.new(1,0,.35,0)
  524. HName.Font = "SourceSansItalic"
  525. HName.Text = "Josh The Bloody Dominus Knight"
  526. HName.TextScaled = true
  527. HName.TextColor3 = Color3.new(0/255, 0, 255/255)
  528. HName.TextStrokeColor3 = Color3.new(1,1,1)
  529. HName.TextStrokeTransparency = 0
  530. HName.TextYAlignment = "Top"
  531. rs:connect(function()
  532. HHealth.Text = "HP["..hum.Health.."]"
  533. HBar:TweenSize(UDim2.new((hum.Health/hum.MaxHealth),0,1,0), _, "Linear", .4)
  534. end)
  535.  
  536. local DHandle = Instance.new("Part")
  537. local DMesh = Instance.new("SpecialMesh")
  538. local DWeld = Instance.new("Weld")
  539. DHandle.Parent = char
  540. DHandle.Name = "Handle"
  541. DHandle.CanCollide = false
  542. DHandle.Locked = true
  543. DHandle.Size = Vector3.new(1.93, 1.77, 1.6)
  544. DMesh.Parent = DHandle
  545. DMesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
  546. DMesh.TextureId = "http://www.roblox.com/asset/?id=21057378"
  547. DMesh.Scale = DMesh.Scale * 1.8
  548. DWeld.Parent = DHandle
  549. DWeld.Name = "no"
  550. DWeld.Part0 = hed
  551. DWeld.Part1 = DHandle
  552. DWeld.C0 = CFrame.new(0,0,-0.7) * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0)
  553. hed.face.Texture = "rbxassetid://0"
  554. hed.Transparency = 1
  555. local eye1 = Instance.new("Part")
  556. eye1.BrickColor = BrickColor.new("Crimson")
  557. eye1.Material = "Neon"
  558. eye1.Transparency = 1
  559. eye1.Name = "oi"
  560. eye1.Size = Vector3.new(.1,.1,.1)
  561. eye1.CanCollide = false
  562. eye1.Anchored = false
  563. eye1.Locked = true
  564. eye1.CFrame = hed.CFrame
  565. local eye1weld = Instance.new("Weld")
  566. eye1weld.Parent = DHandle
  567. eye1weld.Name = "nooo"
  568. eye1weld.Part0 = DHandle
  569. eye1weld.Part1 = eye1
  570. eye1weld.C0 = CFrame.new(0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(20), math.rad(0))
  571. eye1.Parent = DHandle
  572. local eye2 = Instance.new("Part")
  573. eye2.BrickColor = BrickColor.new("Crimson")
  574. eye2.Material = "Neon"
  575. eye2.Transparency = 1
  576. eye2.Name = "oi"
  577. eye2.Size = Vector3.new(.1,.1,.1)
  578. eye2.CanCollide = false
  579. eye2.Anchored = false
  580. eye2.Locked = true
  581. eye2.CFrame = hed.CFrame
  582. local eye2weld = Instance.new("Weld")
  583. eye2weld.Parent = DHandle
  584. eye2weld.Name = "nooo"
  585. eye2weld.Part0 = DHandle
  586. eye2weld.Part1 = eye2
  587. eye2weld.C0 = CFrame.new(-0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(-20), math.rad(0))
  588. eye2.Parent = DHandle
  589. local transPoints = {
  590. NumberSequenceKeypoint.new(0,.469,0),
  591. NumberSequenceKeypoint.new(.217,.375,.0187),
  592. NumberSequenceKeypoint.new(.381,.262,0),
  593. NumberSequenceKeypoint.new(.574,.462,.05),
  594. NumberSequenceKeypoint.new(.757,.769,.0315),
  595. NumberSequenceKeypoint.new(1,1,0),
  596. }
  597. local sizePoints = {
  598. NumberSequenceKeypoint.new(0,0,0),
  599. NumberSequenceKeypoint.new(.107,.55,0),
  600. NumberSequenceKeypoint.new(.326,.712,0),
  601. NumberSequenceKeypoint.new(.984,.23,0),
  602. NumberSequenceKeypoint.new(1,0,0),
  603. }
  604. local ESize = NumberSequence.new(sizePoints)
  605. local ETransparency = NumberSequence.new(transPoints)
  606. local Glow = Instance.new("ParticleEmitter")
  607. Glow.Color = ColorSequence.new(eye1.BrickColor.Color)
  608. Glow.LightEmission = .5
  609. Glow.Size = ESize
  610. Glow.Name = "noice"
  611. Glow.Transparency = ETransparency
  612. Glow.EmissionDirection = "Left"
  613. Glow.LockedToPart = true
  614. Glow.VelocityInheritance = 1
  615. Glow.LockedToPart = true
  616. Glow.Rate = 200
  617. Glow.Texture = "http://www.roblox.com/asset/?id=37332909"
  618. Glow.Lifetime = NumberRange.new(0.5)
  619. Glow.RotSpeed = NumberRange.new(100)
  620. Glow.Speed = NumberRange.new(10)
  621. Glow.VelocitySpread = 5
  622. Glow.Parent = eye1
  623. local Glow2 = Glow:Clone()
  624. Glow2.Parent = eye2
  625. Glow2.EmissionDirection = "Right"
  626. ----------------------------------------------------
  627. z = Instance.new("Sound", char)
  628. z.SoundId = "rbxassetid://444751870"
  629. z.Looped = true
  630. z.Pitch = 1
  631. z.Volume = 1
  632. wait(.01)
  633. z:Play()
  634. ----------------------------------------------------
  635. local m = Instance.new("Model")
  636. m.Name = "Absolution"
  637. p1 = Instance.new("Part", m)
  638. p1.BrickColor = BrickColor.new("Crimson")
  639. p1.FormFactor = Enum.FormFactor.Custom
  640. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  641. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  642. p1.CanCollide = false
  643. p1.Locked = true
  644. p1.Elasticity = 0
  645. p1.BottomSurface = Enum.SurfaceType.Smooth
  646. p1.TopSurface = Enum.SurfaceType.Smooth
  647. b1 = Instance.new("SpecialMesh", p1)
  648. b1.MeshType = Enum.MeshType.Wedge
  649. b1.Name = "Mesh"
  650. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  651. p2 = Instance.new("Part", m)
  652. p2.BrickColor = BrickColor.new("Crimson")
  653. p2.Material = "Neon"
  654. p2.FormFactor = Enum.FormFactor.Custom
  655. p2.Size = Vector3.new(1, 2.9000001, 1)
  656. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  657. p2.CanCollide = false
  658. p2.Locked = true
  659. p2.Elasticity = 0
  660. p2.BottomSurface = Enum.SurfaceType.Smooth
  661. p2.TopSurface = Enum.SurfaceType.Smooth
  662. b2 = Instance.new("BlockMesh", p2)
  663. b2.Name = "Mesh"
  664. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  665. p3 = Instance.new("Part", m)
  666. p3.BrickColor = BrickColor.new("Crimson")
  667. p3.FormFactor = Enum.FormFactor.Custom
  668. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  669. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  670. p3.CanCollide = false
  671. p3.Locked = true
  672. p3.Elasticity = 0
  673. p3.BottomSurface = Enum.SurfaceType.Smooth
  674. p3.TopSurface = Enum.SurfaceType.Smooth
  675. b3 = Instance.new("SpecialMesh", p3)
  676. b3.MeshType = Enum.MeshType.Wedge
  677. b3.Name = "Mesh"
  678. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  679. p4 = Instance.new("Part", m)
  680. p4.BrickColor = BrickColor.new("Crimson")
  681. p4.FormFactor = Enum.FormFactor.Custom
  682. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  683. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  684. p4.CanCollide = false
  685. p4.Locked = true
  686. p4.Elasticity = 0
  687. p4.BottomSurface = Enum.SurfaceType.Smooth
  688. p4.TopSurface = Enum.SurfaceType.Smooth
  689. b4 = Instance.new("SpecialMesh", p4)
  690. b4.MeshType = Enum.MeshType.Wedge
  691. b4.Name = "Mesh"
  692. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  693. p5 = Instance.new("Part", m)
  694. p5.BrickColor = BrickColor.new("Crimson")
  695. p5.FormFactor = Enum.FormFactor.Custom
  696. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  697. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  698. p5.CanCollide = false
  699. p5.Locked = true
  700. p5.Elasticity = 0
  701. p5.BottomSurface = Enum.SurfaceType.Smooth
  702. p5.TopSurface = Enum.SurfaceType.Smooth
  703. b5 = Instance.new("SpecialMesh", p5)
  704. b5.MeshType = Enum.MeshType.Wedge
  705. b5.Name = "Mesh"
  706. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  707. p6 = Instance.new("Part", m)
  708. p6.Name = "Handle"
  709. p6.BrickColor = BrickColor.new("Crimson")
  710. p6.Material = "Neon"
  711. p6.FormFactor = Enum.FormFactor.Custom
  712. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  713. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  714. p6.CanCollide = false
  715. p6.Locked = true
  716. p6.Elasticity = 0
  717. p6.BottomSurface = Enum.SurfaceType.Smooth
  718. p6.TopSurface = Enum.SurfaceType.Smooth
  719. b6 = Instance.new("BlockMesh", p6)
  720. b6.Name = "Mesh"
  721. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  722. p7 = Instance.new("Part", m)
  723. p7.BrickColor = BrickColor.new("Crimson")
  724. p7.FormFactor = Enum.FormFactor.Custom
  725. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  726. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  727. p7.CanCollide = false
  728. p7.Locked = true
  729. p7.Elasticity = 0
  730. p7.BottomSurface = Enum.SurfaceType.Smooth
  731. p7.TopSurface = Enum.SurfaceType.Smooth
  732. b7 = Instance.new("SpecialMesh", p7)
  733. b7.MeshType = Enum.MeshType.Wedge
  734. b7.Name = "Mesh"
  735. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  736. p8 = Instance.new("Part", m)
  737. p8.BrickColor = BrickColor.new("Crimson")
  738. p8.FormFactor = Enum.FormFactor.Custom
  739. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  740. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  741. p8.CanCollide = false
  742. p8.Locked = true
  743. p8.Elasticity = 0
  744. p8.BottomSurface = Enum.SurfaceType.Smooth
  745. p8.TopSurface = Enum.SurfaceType.Smooth
  746. b8 = Instance.new("SpecialMesh", p8)
  747. b8.MeshType = Enum.MeshType.Wedge
  748. b8.Name = "Mesh"
  749. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  750. p9 = Instance.new("Part", m)
  751. p9.BrickColor = BrickColor.new("Crimson")
  752. p9.Material = "Neon"
  753. p9.FormFactor = Enum.FormFactor.Custom
  754. p9.Size = Vector3.new(1, 1.07999957, 1)
  755. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  756. p9.CanCollide = false
  757. p9.Locked = true
  758. p9.Elasticity = 0
  759. p9.BottomSurface = Enum.SurfaceType.Smooth
  760. p9.TopSurface = Enum.SurfaceType.Smooth
  761. b9 = Instance.new("BlockMesh", p9)
  762. b9.Name = "Mesh"
  763. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  764. p10 = Instance.new("Part", m)
  765. p10.BrickColor = BrickColor.new("Crimson")
  766. p10.Material = "Neon"
  767. p10.FormFactor = Enum.FormFactor.Custom
  768. p10.Size = Vector3.new(1, 1.41999948, 1)
  769. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  770. p10.CanCollide = false
  771. p10.Locked = true
  772. p10.Elasticity = 0
  773. p10.BottomSurface = Enum.SurfaceType.Smooth
  774. p10.TopSurface = Enum.SurfaceType.Smooth
  775. b10 = Instance.new("BlockMesh", p10)
  776. b10.Name = "Mesh"
  777. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  778. p11 = Instance.new("Part", m)
  779. p11.BrickColor = BrickColor.new("Crimson")
  780. p11.Material = "Neon"
  781. p11.FormFactor = Enum.FormFactor.Custom
  782. p11.Size = Vector3.new(1, 1.50999951, 1)
  783. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  784. p11.CanCollide = false
  785. p11.Locked = true
  786. p11.Elasticity = 0
  787. p11.BottomSurface = Enum.SurfaceType.Smooth
  788. p11.TopSurface = Enum.SurfaceType.Smooth
  789. b11 = Instance.new("BlockMesh", p11)
  790. b11.Name = "Mesh"
  791. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  792. p12 = Instance.new("Part", m)
  793. p12.Name = "BladeCenter"
  794. p12.BrickColor = BrickColor.new("Crimson")
  795. p12.Material = "Pebble"
  796. p12.FormFactor = Enum.FormFactor.Symmetric
  797. p12.Size = Vector3.new(1, 2, 2)
  798. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  799. p12.CanCollide = false
  800. p12.Locked = true
  801. p12.BottomSurface = Enum.SurfaceType.Smooth
  802. p12.TopSurface = Enum.SurfaceType.Smooth
  803. b12 = Instance.new("SpecialMesh", p12)
  804. b12.MeshType = Enum.MeshType.Brick
  805. b12.Name = "Mesh"
  806. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  807. p13 = Instance.new("Part", m)
  808. p13.BrickColor = BrickColor.new("Crimson")
  809. p13.Material = "Neon"
  810. p13.FormFactor = Enum.FormFactor.Custom
  811. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  812. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  813. p13.CanCollide = false
  814. p13.Locked = true
  815. p13.Elasticity = 0
  816. p13.BottomSurface = Enum.SurfaceType.Smooth
  817. p13.TopSurface = Enum.SurfaceType.Smooth
  818. b13 = Instance.new("BlockMesh", p13)
  819. b13.Name = "Mesh"
  820. b13.Scale = Vector3.new(1, 1, 0.400000006)
  821. p14 = Instance.new("Part", m)
  822. p14.BrickColor = BrickColor.new("Crimson")
  823. p14.Material = "Neon"
  824. p14.FormFactor = Enum.FormFactor.Custom
  825. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  826. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  827. p14.CanCollide = false
  828. p14.Locked = true
  829. p14.Elasticity = 0
  830. p14.BottomSurface = Enum.SurfaceType.Smooth
  831. p14.TopSurface = Enum.SurfaceType.Smooth
  832. b14 = Instance.new("BlockMesh", p14)
  833. b14.Name = "Mesh"
  834. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  835. p15 = Instance.new("Part", m)
  836. p15.BrickColor = BrickColor.new("Crimson")
  837. p15.Material = "Neon"
  838. p15.FormFactor = Enum.FormFactor.Custom
  839. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  840. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  841. p15.CanCollide = false
  842. p15.Locked = true
  843. p15.Elasticity = 0
  844. p15.BottomSurface = Enum.SurfaceType.Smooth
  845. p15.TopSurface = Enum.SurfaceType.Smooth
  846. b15 = Instance.new("BlockMesh", p15)
  847. b15.Name = "Mesh"
  848. b15.Scale = Vector3.new(1, 1, 0.400000006)
  849. p16 = Instance.new("Part", m)
  850. p16.BrickColor = BrickColor.new("Crimson")
  851. p16.Material = "Neon"
  852. p16.FormFactor = Enum.FormFactor.Custom
  853. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  854. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  855. p16.CanCollide = false
  856. p16.Locked = true
  857. p16.Elasticity = 0
  858. p16.BottomSurface = Enum.SurfaceType.Smooth
  859. p16.TopSurface = Enum.SurfaceType.Smooth
  860. b16 = Instance.new("BlockMesh", p16)
  861. b16.Name = "Mesh"
  862. b16.Scale = Vector3.new(1, 1, 0.400000006)
  863. p17 = Instance.new("Part", m)
  864. p17.BrickColor = BrickColor.new("Crimson")
  865. p17.Material = "Neon"
  866. p17.FormFactor = Enum.FormFactor.Custom
  867. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  868. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  869. p17.CanCollide = false
  870. p17.Locked = true
  871. p17.Elasticity = 0
  872. p17.BottomSurface = Enum.SurfaceType.Smooth
  873. p17.TopSurface = Enum.SurfaceType.Smooth
  874. b17 = Instance.new("BlockMesh", p17)
  875. b17.Name = "Mesh"
  876. b17.Scale = Vector3.new(1, 1, 0.400000006)
  877. p18 = Instance.new("WedgePart", m)
  878. p18.BrickColor = BrickColor.new("Crimson")
  879. p18.Name = "BladePart1"
  880. p18.Material = "Pebble"
  881. p18.Name = "Wedge"
  882. p18.FormFactor = Enum.FormFactor.Symmetric
  883. p18.Size = Vector3.new(1, 4, 2)
  884. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  885. p18.CanCollide = false
  886. p18.Locked = true
  887. p18.BottomSurface = Enum.SurfaceType.Smooth
  888. p18.TopSurface = Enum.SurfaceType.Smooth
  889. b18 = Instance.new("SpecialMesh", p18)
  890. b18.MeshType = Enum.MeshType.Wedge
  891. b18.Name = "Mesh"
  892. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  893. p19 = Instance.new("WedgePart", m)
  894. p19.BrickColor = BrickColor.new("Crimson")
  895. p19.Name = "BladePart2"
  896. p19.Material = "Pebble"
  897. p19.Name = "Wedge"
  898. p19.FormFactor = Enum.FormFactor.Symmetric
  899. p19.Size = Vector3.new(1, 4, 2)
  900. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  901. p19.CanCollide = false
  902. p19.Locked = true
  903. p19.BottomSurface = Enum.SurfaceType.Smooth
  904. p19.TopSurface = Enum.SurfaceType.Smooth
  905. b19 = Instance.new("SpecialMesh", p19)
  906. b19.MeshType = Enum.MeshType.Wedge
  907. b19.Name = "Mesh"
  908. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  909. p20 = Instance.new("Part", m)
  910. p20.BrickColor = BrickColor.new("Crimson")
  911. p20.Material = "Neon"
  912. p20.FormFactor = Enum.FormFactor.Custom
  913. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  914. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  915. p20.CanCollide = false
  916. p20.Locked = true
  917. p20.Elasticity = 0
  918. p20.BottomSurface = Enum.SurfaceType.Smooth
  919. p20.TopSurface = Enum.SurfaceType.Smooth
  920. b20 = Instance.new("BlockMesh", p20)
  921. b20.Name = "Mesh"
  922. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  923. p21 = Instance.new("Part", m)
  924. p21.BrickColor = BrickColor.new("Crimson")
  925. p21.FormFactor = Enum.FormFactor.Custom
  926. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  927. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  928. p21.CanCollide = false
  929. p21.Locked = true
  930. p21.Elasticity = 0
  931. p21.BottomSurface = Enum.SurfaceType.Smooth
  932. p21.TopSurface = Enum.SurfaceType.Smooth
  933. b21 = Instance.new("SpecialMesh", p21)
  934. b21.MeshType = Enum.MeshType.Wedge
  935. b21.Name = "Mesh"
  936. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  937. w1 = Instance.new("Weld", p1)
  938. w1.Name = "Part_Weld"
  939. w1.Part0 = p1
  940. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  941. w1.Part1 = p2
  942. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  943. w2 = Instance.new("Weld", p2)
  944. w2.Name = "Part_Weld"
  945. w2.Part0 = p2
  946. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  947. w2.Part1 = p3
  948. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  949. w3 = Instance.new("Weld", p3)
  950. w3.Name = "Part_Weld"
  951. w3.Part0 = p3
  952. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  953. w3.Part1 = p4
  954. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  955. w4 = Instance.new("Weld", p4)
  956. w4.Name = "Part_Weld"
  957. w4.Part0 = p4
  958. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  959. w4.Part1 = p5
  960. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  961. w5 = Instance.new("Weld", p5)
  962. w5.Name = "Part_Weld"
  963. w5.Part0 = p5
  964. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  965. w5.Part1 = p6
  966. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  967. w6 = Instance.new("Weld", p6)
  968. w6.Name = "Part_Weld"
  969. w6.Part0 = p6
  970. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  971. w6.Part1 = p7
  972. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  973. w7 = Instance.new("Weld", p7)
  974. w7.Name = "Part_Weld"
  975. w7.Part0 = p7
  976. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  977. w7.Part1 = p8
  978. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  979. w8 = Instance.new("Weld", p8)
  980. w8.Name = "Part_Weld"
  981. w8.Part0 = p8
  982. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  983. w8.Part1 = p9
  984. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  985. w9 = Instance.new("Weld", p9)
  986. w9.Name = "Part_Weld"
  987. w9.Part0 = p9
  988. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  989. w9.Part1 = p10
  990. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  991. w10 = Instance.new("Weld", p10)
  992. w10.Name = "Part_Weld"
  993. w10.Part0 = p10
  994. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  995. w10.Part1 = p11
  996. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  997. w11 = Instance.new("Weld", p11)
  998. w11.Name = "Part_Weld"
  999. w11.Part0 = p11
  1000. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  1001. w11.Part1 = p12
  1002. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1003. w12 = Instance.new("Weld", p12)
  1004. w12.Name = "Part_Weld"
  1005. w12.Part0 = p12
  1006. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1007. w12.Part1 = p13
  1008. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1009. w13 = Instance.new("Weld", p13)
  1010. w13.Name = "Part_Weld"
  1011. w13.Part0 = p13
  1012. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1013. w13.Part1 = p14
  1014. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1015. w14 = Instance.new("Weld", p14)
  1016. w14.Name = "Part_Weld"
  1017. w14.Part0 = p14
  1018. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1019. w14.Part1 = p15
  1020. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1021. w15 = Instance.new("Weld", p15)
  1022. w15.Name = "Part_Weld"
  1023. w15.Part0 = p15
  1024. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1025. w15.Part1 = p16
  1026. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1027. w16 = Instance.new("Weld", p16)
  1028. w16.Name = "Part_Weld"
  1029. w16.Part0 = p16
  1030. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1031. w16.Part1 = p17
  1032. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1033. w17 = Instance.new("Weld", p17)
  1034. w17.Name = "Wedge_Weld"
  1035. w17.Part0 = p17
  1036. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1037. w17.Part1 = p18
  1038. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1039. w18 = Instance.new("Weld", p18)
  1040. w18.Name = "Wedge_Weld"
  1041. w18.Part0 = p18
  1042. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1043. w18.Part1 = p19
  1044. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1045. w19 = Instance.new("Weld", p19)
  1046. w19.Name = "Part_Weld"
  1047. w19.Part0 = p19
  1048. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1049. w19.Part1 = p20
  1050. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1051. w20 = Instance.new("Weld", p20)
  1052. w20.Name = "Part_Weld"
  1053. w20.Part0 = p20
  1054. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1055. w20.Part1 = p21
  1056. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1057. m.Parent = char
  1058. m:MakeJoints()
  1059. ----------------------------------------------------
  1060. local cor = Instance.new("Part", char.Absolution)
  1061. cor.Name = "Thingy"
  1062. cor.Locked = true
  1063. cor.BottomSurface = 0
  1064. cor.CanCollide = false
  1065. cor.Size = Vector3.new(1, 13, 1)
  1066. cor.Transparency = 1
  1067. cor.TopSurface = 0
  1068. corw = Instance.new("Weld", cor)
  1069. corw.Part0 = rarm
  1070. corw.Part1 = cor
  1071. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1072. corw.C1 = CFrame.new(0, 0, 0)
  1073. weld1 = Instance.new("Weld", char.Absolution)
  1074. weld1.Part0 = cor
  1075. weld1.Part1 = p6
  1076. weld1.C0 = CFrame.new(0, 0, 0)
  1077. ----------------------------------------------------
  1078. hitb = Instance.new("Part", char.Absolution)
  1079. hitb.Name = "Thingy2"
  1080. hitb.Locked = true
  1081. hitb.BottomSurface = 0
  1082. hitb.CanCollide = false
  1083. hitb.Size = Vector3.new(0, 8, 6)
  1084. hitb.Transparency = 1
  1085. hitb.TopSurface = 0
  1086. weld2 = Instance.new("Weld", char.Absolution)
  1087. weld2.Part0 = hitb
  1088. weld2.Part1 = p12
  1089. weld2.C0 = CFrame.new(0, .6, 1)
  1090. ----------------------------------------------------
  1091. local m = Instance.new("Model")
  1092. m.Name = "Claw"
  1093. m.Parent = char
  1094.  
  1095. ----------------------------------------------------
  1096.  
  1097. local cor2 = Instance.new("Part", char.Claw)
  1098. cor2.Name = "Thingy"
  1099. cor2.Locked = true
  1100. cor2.BottomSurface = 0
  1101. cor2.CanCollide = false
  1102. cor2.Size = Vector3.new(2, 2, 2)
  1103. cor2.Transparency = 1
  1104. cor2.TopSurface = 0
  1105. corw2 = Instance.new("Weld", cor2)
  1106. corw2.Part0 = larm
  1107. corw2.Part1 = cor2
  1108. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1109. corw2.C1 = CFrame.new(0, 0, 0)
  1110. weld2 = Instance.new("Weld", char.Claw)
  1111. weld2.Part0 = cor2
  1112. weld2.Part1 = larm
  1113. weld2.C0 = CFrame.new(0, 0, 0)
  1114. ----------------------------------------------------
  1115. function weld5(part0, part1, c0, c1)
  1116. weeld=Instance.new("Weld", part0)
  1117. weeld.Part0=part0
  1118. weeld.Part1=part1
  1119. weeld.C0=c0
  1120. weeld.C1=c1
  1121. return weeld
  1122. end
  1123. ----------------------------------------------------
  1124. function newRay(start,face,range,wat)
  1125. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1126. hit,pos=workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1127. return rey,hit,pos
  1128. end
  1129. ----------------------------------------------------
  1130. mod5 = Instance.new("Model",char)
  1131.  
  1132.  
  1133. local TextEvent = Instance.new("RemoteEvent")
  1134. TextEvent.Parent = char
  1135. TextEvent.Name = "TextEvent"
  1136.  
  1137. local TextTable = {}
  1138.  
  1139. function AdvanceText()
  1140. for i, v in pairs(TextTable) do
  1141. if v~= nil then
  1142. if v.StudsOffset.Y >=5 then
  1143. v.Time.Counter.Value = v.Time.Counter.Value+0.1
  1144. if v.Time.Counter.Value >= v.Time.Value then
  1145. v.WHYYYYYYYY.TextTransparency = v.WHYYYYYYYY.TextTransparency+0.15
  1146. v.WHYYYYYYYY.TextStrokeTransparency = v.WHYYYYYYYY.TextStrokeTransparency+0.15
  1147. if v.WHYYYYYYYY.TextTransparency >= 1 then
  1148. debServ:AddItem(v.Parent,1)
  1149. table.remove(TextTable, i)
  1150. end
  1151. end
  1152. else
  1153. v.StudsOffset = Vector3.new(0,v.StudsOffset.Y+0.15, 0)
  1154. end
  1155. end
  1156. end
  1157. end
  1158.  
  1159. rs:connect(function()
  1160. AdvanceText()
  1161. end)
  1162.  
  1163. function MakeText(text, font, duration, tcr, tcg, tcb, scr, scg, scb, cFrame)
  1164. local tpart = Instance.new("Part")
  1165. tpart.Parent = char
  1166. tpart.Transparency = 1
  1167. tpart.Name = "hoi hoi"
  1168. tpart.Anchored = true
  1169. tpart.CanCollide = false
  1170. tpart.Locked = true
  1171. tpart.Size = Vector3.new(.2,.2,.2)
  1172. tpart.CFrame = cFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3))
  1173. local bill = Instance.new("BillboardGui")
  1174. bill.Parent = tpart
  1175. bill.AlwaysOnTop = true
  1176. bill.Name = "HUHHHHHNAAAA"
  1177. bill.Size = UDim2.new(4, 0, 4, 0)
  1178. bill.StudsOffset = Vector3.new(0, 1, 0)
  1179. local tem = Instance.new("NumberValue", bill)
  1180. tem.Value = duration
  1181. tem.Name = "Time"
  1182. local counter = Instance.new("NumberValue", tem)
  1183. counter.Value = 0
  1184. counter.Name = "Counter"
  1185. local textl = Instance.new("TextLabel")
  1186. textl.Parent = bill
  1187. textl.Name = "WHYYYYYYYY"
  1188. textl.BackgroundTransparency = 1
  1189. textl.Size = UDim2.new(1, 0, 1, 0)
  1190. textl.Font = font
  1191. textl.Text = text
  1192. textl.TextColor3 = Color3.new(0/255, 0/255, 255/255)
  1193. textl.TextScaled = true
  1194. textl.TextStrokeColor3 = Color3.new(0/255, 0/255, 225/255)
  1195. textl.TextStrokeTransparency = 0
  1196. table.insert(TextTable, bill)
  1197. end
  1198.  
  1199. function FindNearestTorso(Position,Distance,SinglePlayer)
  1200. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1201. local List = {}
  1202. for i,v in pairs(workspace:GetChildren())do
  1203. if v:IsA("Model")then
  1204. if v:findFirstChild("Torso")then
  1205. if v ~= char then
  1206. if(v.Torso.Position -Position).magnitude <= Distance then
  1207. table.insert(List,v)
  1208. end
  1209. end
  1210. end
  1211. end
  1212. end
  1213. return List
  1214. end
  1215.  
  1216. function Landing()
  1217. part=Instance.new('Part',mod5)
  1218. part.Anchored=true
  1219. part.CanCollide=false
  1220. part.FormFactor='Custom'
  1221. part.Size=Vector3.new(.2,.2,.2)
  1222. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1223. part.Transparency=.7
  1224. part.BrickColor=BrickColor.new('Dark blue')
  1225. mesh=Instance.new('SpecialMesh',part)
  1226. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1227. mesh.Scale=Vector3.new(10,5,10)
  1228.  
  1229. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1230. if v:FindFirstChild('Humanoid') then
  1231. v.Humanoid.PlatformStand = true
  1232. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 300
  1233. local damfam = math.random(100, 200)
  1234. v.Humanoid.Health = v.Humanoid.Health-damfam
  1235. local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1236. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1237. end
  1238. end
  1239.  
  1240. coroutine.resume(coroutine.create(function()
  1241. for i=0,3.8,0.05 do
  1242. wait()
  1243. part.CFrame=part.CFrame
  1244. part.Transparency=i
  1245. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1246. end
  1247. part.Parent = nil
  1248. end))
  1249. end
  1250. ----------------------------------------------------
  1251. mod4 = Instance.new("Model",char)
  1252.  
  1253. ptez = {0.7, 0.8, 0.9, 1}
  1254.  
  1255. function FindNearestTorso(Position,Distance,SinglePlayer)
  1256. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1257. local List = {}
  1258. for i,v in pairs(workspace:GetChildren())do
  1259. if v:IsA("Model")then
  1260. if v:findFirstChild("Torso")then
  1261. if v ~= char then
  1262. if(v.Torso.Position -Position).magnitude <= Distance then
  1263. table.insert(List,v)
  1264. end
  1265. end
  1266. end
  1267. end
  1268. end
  1269. return List
  1270. end
  1271.  
  1272. function GroundPound()
  1273. chatServ:Chat(hed, "Die..", 2)
  1274. part=Instance.new('Part',mod4)
  1275. part.Anchored=true
  1276. part.CanCollide=false
  1277. part.FormFactor='Custom'
  1278. part.Size=Vector3.new(.2,.2,.2)
  1279. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1280. part.Transparency=.7
  1281. part.BrickColor=BrickColor.new('Crimson')
  1282. mesh=Instance.new('SpecialMesh',part)
  1283. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1284. mesh.Scale=Vector3.new(3,3,3)
  1285. part2=Instance.new('Part',mod4)
  1286. part2.Anchored=true
  1287. part2.CanCollide=false
  1288. part2.FormFactor='Custom'
  1289. part2.Size=Vector3.new(.2,.2,.2)
  1290. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1291. part2.Transparency=.7
  1292. part2.BrickColor=BrickColor.new('Crimson')
  1293. mesh2=Instance.new('SpecialMesh',part2)
  1294. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1295. mesh2.Scale=Vector3.new(3,1.5,3)
  1296. x = Instance.new("Sound",char)
  1297. x.SoundId = "http://www.roblox.com/asset/?id=165969964"
  1298. x.Pitch = ptez[math.random(1,#ptez)]
  1299. x.Volume = 1
  1300. wait(.1)
  1301. x:Play()
  1302. for i,v in pairs(FindNearestTorso(torso.CFrame.p,30))do
  1303. if v:FindFirstChild('Humanoid') then
  1304. local damfam = math.random(666, 699)
  1305. v.Humanoid.Health = v.Humanoid.Health-damfam
  1306. local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1307. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1308. end
  1309. end
  1310. coroutine.resume(coroutine.create(function()
  1311. for i=0,0.62,0.13 do
  1312. wait()
  1313. part.CFrame=part.CFrame
  1314. part.Transparency=i
  1315. mesh.Scale=mesh.Scale+Vector3.new(3.8,3.8,3.8)
  1316. part2.CFrame=part2.CFrame
  1317. part2.Transparency=i
  1318. mesh2.Scale=mesh2.Scale+Vector3.new(3.8,3.6,3.8)
  1319. end
  1320. part.Parent=nil
  1321. part2.Parent=nil
  1322. x:Destroy()
  1323. end))
  1324. end
  1325. ----------------------------------------------------
  1326. mod=Instance.new('Model',char)
  1327.  
  1328. function charge()
  1329. hed.Velocity=char.HumanoidRootPart.CFrame.lookVector*500
  1330. part=Instance.new('Part',mod)
  1331. part.Anchored=true
  1332. part.CanCollide=false
  1333. part.FormFactor='Custom'
  1334. part.Size=Vector3.new(.2,.2,.2)
  1335. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1336. part.Transparency=.7
  1337. part.BrickColor=BrickColor.new('Crimson')
  1338. mesh=Instance.new('SpecialMesh',part)
  1339. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1340. mesh.Scale=Vector3.new(10,5,10)
  1341. part2=part:clone()
  1342. part2.Parent=mod
  1343. part2.BrickColor=BrickColor.new('Crimson')
  1344. mesh2=mesh:clone()
  1345. mesh2.Parent=part2
  1346. mesh2.Scale=Vector3.new(20,10,20)
  1347. part3=part2:clone()
  1348. part3.Parent = mod
  1349. part3.BrickColor=BrickColor.new('Crimson')
  1350. mesh3=mesh2:clone()
  1351. mesh2.Parent=part3
  1352. mesh3.Scale=Vector3.new(30,15,30)
  1353. coroutine.resume(coroutine.create(function()
  1354. for i=0,1,0.1 do
  1355. wait()
  1356. part.CFrame=part.CFrame
  1357. part.Transparency=i
  1358. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1359. part2.CFrame=part2.CFrame
  1360. part2.Transparency=i
  1361. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1362. part3.CFrame=part3.CFrame
  1363. part3.Transparency=i
  1364. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1365. end
  1366. part.Parent=nil
  1367. part2.Parent=nil
  1368. part3.Parent = nil
  1369. end))
  1370. end
  1371. ----------------------------------------------------
  1372. function FindNearestTorso(Position,Distance,SinglePlayer)
  1373. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1374. local List = {}
  1375. for i,v in pairs(workspace:GetChildren())do
  1376. if v:IsA("Model")then
  1377. if v:findFirstChild("Torso")then
  1378. if v ~= char then
  1379. if(v.Torso.Position -Position).magnitude <= Distance then
  1380. table.insert(List,v)
  1381. end
  1382. end
  1383. end
  1384. end
  1385. end
  1386. return List
  1387. end
  1388.  
  1389. mod3 = Instance.new("Model",rleg)
  1390.  
  1391. function Stomp()
  1392. part=Instance.new('Part',mod3)
  1393. part.Anchored=true
  1394. part.CanCollide=false
  1395. part.FormFactor='Custom'
  1396. part.Size=Vector3.new(.2,.2,.2)
  1397. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1398. part.Transparency=.7
  1399. part.BrickColor=BrickColor.new('Crimson')
  1400. mesh=Instance.new('SpecialMesh',part)
  1401. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1402. mesh.Scale=Vector3.new(50,50,50)
  1403. part2=part:clone()
  1404. part2.Parent=mod3
  1405. part2.BrickColor=BrickColor.new('Crimson')
  1406. mesh2=mesh:clone()
  1407. mesh2.Parent=part2
  1408. mesh2.Scale=Vector3.new(30,30,30)
  1409. part3=part:clone()
  1410. part3.BrickColor = BrickColor.new("Crimson")
  1411. part3.Parent=mod3
  1412. part3.TopSurface=0
  1413. part3.BottomSurface=0
  1414. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1415. mesh3=Instance.new('SpecialMesh',part3)
  1416. mesh3.MeshType = 3
  1417. mesh3.Scale=Vector3.new(20,20,20)
  1418. for i,v in pairs(FindNearestTorso(torso.CFrame.p,100))do
  1419. if v:FindFirstChild('Humanoid') then
  1420. v.Humanoid.PlatformStand = true
  1421. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 1000
  1422. local damfam = 1000
  1423. v.Humanoid.Health = v.Humanoid.Health-damfam
  1424. local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1425. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1426. end
  1427. end
  1428. coroutine.resume(coroutine.create(function()
  1429. for i=0,3.8,0.05 do
  1430. wait()
  1431. part.CFrame=part.CFrame
  1432. part.Transparency=i
  1433. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1434. part2.CFrame=part2.CFrame
  1435. part2.Transparency=i
  1436. mesh2.Scale=mesh2.Scale+Vector3.new(2,2,2)
  1437. part3.CFrame=part3.CFrame
  1438. part3.Transparency=i
  1439. mesh3.Scale=mesh3.Scale+Vector3.new(3,3,3)
  1440. end
  1441. end))
  1442. end
  1443. ----------------------------------------------------
  1444.  
  1445. local acos = math.acos
  1446. local sqrt = math.sqrt
  1447. local Vec3 = Vector3.new
  1448. local fromAxisAngle = CFrame.fromAxisAngle
  1449.  
  1450. local function toAxisAngle(CFr)
  1451. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1452. local Angle = math.acos((R00+R11+R22-1)/2)
  1453. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1454. A = A == 0 and 0.00001 or A
  1455. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1456. B = B == 0 and 0.00001 or B
  1457. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1458. C = C == 0 and 0.00001 or C
  1459. local x = (R21-R12)/sqrt(A)
  1460. local y = (R02-R20)/sqrt(B)
  1461. local z = (R10-R01)/sqrt(C)
  1462. return Vec3(x,y,z),Angle
  1463. end
  1464.  
  1465. function ApplyTrig(Num,Func)
  1466. local Min,Max = Func(0),Func(1)
  1467. local i = Func(Num)
  1468. return (i-Min)/(Max-Min)
  1469. --[[if Func == "sin" then
  1470. return (math.sin((1-Num)*math.pi)+1)/2
  1471. elseif Func == "cos" then
  1472. return (math.cos((1-Num)*math.pi)+1)/2
  1473. end]]
  1474. end
  1475.  
  1476. function LerpCFrame(CFrame1,CFrame2,Num)
  1477. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1478. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1479. end
  1480.  
  1481. function Crater(Torso,Radius)
  1482. chatServ:Chat(hed, "Just die!", 2)
  1483. Spawn(function()
  1484. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1485. local Ignore = {}
  1486. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1487. if v.Character ~= nil then
  1488. Ignore[#Ignore+1] = v.Character
  1489. end
  1490. end
  1491. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1492. if Hit == nil then return end
  1493. local Parts = {}
  1494. for i = 1,360,10 do
  1495. local P = Instance.new("Part",Torso.Parent)
  1496. P.Anchored = true
  1497. P.FormFactor = "Custom"
  1498. P.BrickColor = Hit.BrickColor
  1499. P.Material = Hit.Material
  1500. P.TopSurface = "Smooth"
  1501. P.BottomSurface = "Smooth"
  1502. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1503. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1504. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1505. if math.random(0,5) == 0 then -- rubble
  1506. local P = Instance.new("Part",Torso.Parent)
  1507. P.Anchored = true
  1508. P.FormFactor = "Custom"
  1509. P.BrickColor = Hit.BrickColor
  1510. P.Material = Hit.Material
  1511. P.TopSurface = "Smooth"
  1512. P.BottomSurface = "Smooth"
  1513. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1514. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1515. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1516. end
  1517. end
  1518. for i = 0,1,0.05 do
  1519. for i2,v in pairs(Parts) do
  1520. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1521. end
  1522. wait(0.02)
  1523. end
  1524. for i,v in pairs(Parts) do
  1525. if v[1].Size.X > 2.1 then
  1526. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1527. end
  1528. v[1].Anchored = false
  1529. end
  1530. for i = 0,1,0.05 do
  1531. for i2,v in pairs(Parts) do
  1532. v[1].Transparency = i
  1533. if i == 1 then
  1534. v[1]:Destroy()
  1535. elseif i >= 0.25 then
  1536. v[1].CanCollide = false
  1537. end
  1538. end
  1539. wait(0.02)
  1540. end
  1541. Parts = nil
  1542. end)
  1543. end
  1544.  
  1545. ----------------------------------------------------
  1546. mouse.KeyDown:connect(function(key)
  1547. if key == "r" then
  1548. if Debounces.CanAttack == true then
  1549. chatServ:Chat(hed, "Take..", 2)
  1550. Debounces.CanAttack = false
  1551. Debounces.on = true
  1552. Debounces.NoIdl = true
  1553. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1554. hit = ht.Parent
  1555. if ht and hit:IsA("Model") then
  1556. if hit:FindFirstChild("Humanoid") then
  1557. if hit.Name ~= p.Name then
  1558. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1559. Debounces.Slashed = true]]--
  1560. local damfam = 500
  1561. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1562. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1563. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1564. wait(1)
  1565. --Debounces.Slashed = false
  1566. --end
  1567. end
  1568. end
  1569. elseif ht and hit:IsA("Hat") then
  1570. if hit.Parent.Name ~= p.Name then
  1571. if hit.Parent:FindFirstChild("Humanoid") then
  1572. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1573. Debounces.Slashed = true]]--
  1574. local damfam = 500
  1575. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
  1576. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1577. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1578. wait(1)
  1579. --Debounces.Slashed = false
  1580. end
  1581. end
  1582. end
  1583. end)
  1584. q = Instance.new("Sound",hed)
  1585. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1586. q.Pitch = 0.85
  1587. q.Looped = false
  1588. q1 = Instance.new("Sound",hed)
  1589. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1590. q1.Pitch = 0.85
  1591. q1.Looped = false
  1592. q:Play()
  1593. q1:Play()
  1594. for i = 1,10 do
  1595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1601. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1602. if Debounces.on == false then break end
  1603. wait()
  1604. end
  1605. chatServ:Chat(hed, "This!", 2)
  1606. n = Instance.new("Sound",hed)
  1607. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1608. n.Pitch = 0.94
  1609. n.Looped = false
  1610. n1 = Instance.new("Sound",hed)
  1611. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1612. n1.Pitch = 0.94
  1613. n1.Looped = false
  1614. n:Play()
  1615. n1:Play()
  1616. b = Instance.new("Sound",hed)
  1617. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1618. b.Pitch = 0.94
  1619. b.Looped = false
  1620. b1 = Instance.new("Sound",hed)
  1621. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1622. b1.Pitch = 0.94
  1623. b1.Looped = false
  1624. b:Play()
  1625. b1:Play()
  1626. for i = 1,6 do
  1627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1633. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1634. if Debounces.on == false then break end
  1635. wait()
  1636. end
  1637. wait(.01)
  1638. to:disconnect()
  1639. q:Destroy()
  1640. q1:Destroy()
  1641. n:Destroy()
  1642. n1:Destroy()
  1643. if Debounces.CanAttack == false then
  1644. Debounces.CanAttack = true
  1645. Debounces.on = false
  1646. Debounces.NoIdl = false
  1647. end
  1648. end
  1649. end
  1650. end)
  1651. ----------------------------------------------------
  1652. mouse.Button1Down:connect(function()
  1653. if Debounces.CanAttack == true then
  1654. Debounces.CanAttack = false
  1655. Debounces.on = true
  1656. Debounces.NoIdl = true
  1657. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1658. hit = ht.Parent
  1659. if ht and hit:IsA("Model") then
  1660. if hit:FindFirstChild("Humanoid") then
  1661. if hit.Name ~= p.Name then
  1662. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1663. Debounces.Slashed = true]]--
  1664. local damfam = 999999
  1665. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1666. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1667. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1668. wait(1)
  1669. --Debounces.Slashed = false
  1670. --end
  1671. end
  1672. end
  1673. elseif ht and hit:IsA("Hat") then
  1674. if hit.Parent.Name ~= p.Name then
  1675. if hit.Parent:FindFirstChild("Humanoid") then
  1676. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1677. Debounces.Slashed = true]]--
  1678. local damfam = 300
  1679. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
  1680. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1681. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1682. wait(1)
  1683. --Debounces.Slashed = false
  1684. end
  1685. end
  1686. end
  1687. end)
  1688. for i = 1, 10 do
  1689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1695. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1696. if Debounces.on == false then break end
  1697. wait()
  1698. end
  1699. z = Instance.new("Sound",hed)
  1700. z.SoundId = "rbxassetid://160069154"
  1701. z.Looped = false
  1702. z.Pitch = .9
  1703. z1 = Instance.new("Sound",hed)
  1704. z1.SoundId = "rbxassetid://160069154"
  1705. z1.Looped = false
  1706. z1.Pitch = .9
  1707. wait(0.01)
  1708. z:Play()
  1709. z1:Play()
  1710. for i = 1, 7 do
  1711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1717. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1718. if Debounces.on == false then break end
  1719. wait()
  1720. end
  1721. for i = 1, 7 do
  1722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1728. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1729. if Debounces.on == false then break end
  1730. wait()
  1731. end
  1732. z = Instance.new("Sound",hed)
  1733. z.SoundId = "rbxassetid://168586621"
  1734. z.Looped = false
  1735. z.Pitch = 1
  1736. z1 = Instance.new("Sound",hed)
  1737. z1.SoundId = "rbxassetid://168586621"
  1738. z1.Looped = false
  1739. z1.Pitch = 1
  1740. wait(0.01)
  1741. z:Play()
  1742. z1:Play()
  1743. for i = 1, 7 do
  1744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1750. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1751. if Debounces.on == false then break end
  1752. wait()
  1753. end
  1754. to:disconnect()
  1755. if Debounces.CanAttack == false then
  1756. Debounces.CanAttack = true
  1757. Debounces.on = false
  1758. Debounces.NoIdl = false
  1759. end
  1760. end
  1761. end)
  1762. ----------------------------------------------------
  1763. Sit = false
  1764.  
  1765. local DomFold = Instance.new("Folder")
  1766. DomFold.Parent = char
  1767.  
  1768. mouse.KeyDown:connect(function(key)
  1769. if key == "v" then
  1770. if Sit == false then
  1771. Sit = true
  1772. hum.WalkSpeed = 0.001
  1773. chatServ:Chat(hed, "Sigh..", 2)
  1774. stanceToggle = "Sitting"
  1775. repeat hum.Health = hum.Health+1337 wait() until Sit == false
  1776. elseif Sit == true then
  1777. Sit = false
  1778. hum.WalkSpeed = 80
  1779. stanceToggle = "Normal"
  1780. local say = math.random(1,10)
  1781. if say == 1 then
  1782. chatServ:Chat(hed, "Lets get started..", 2)
  1783. elseif say == 2 then
  1784. chatServ:Chat(hed, "Wakey, wakey!", 2)
  1785. elseif say == 3 then
  1786. chatServ:Chat(hed, "Time for a massacre!", 2)
  1787. elseif say == 4 then
  1788. chatServ:Chat(hed, "I feel... refreshed.", 2)
  1789. elseif say == 5 then
  1790. chatServ:Chat(hed, "Nap time is over!", 2)
  1791. elseif say == 6 then
  1792. chatServ:Chat(hed, "Prepare yourself..", 2)
  1793. elseif say == 7 then
  1794. chatServ:Chat(hed, "It's not over..", 2)
  1795. elseif say == 8 then
  1796. chatServ:Chat(hed, "Hmph.", 2)
  1797. elseif say == 9 then
  1798. chatServ:Chat(hed, "Ready to meet your maker?", 2)
  1799. elseif say == 10 then
  1800. chatServ:Chat(hed, "Huh..", 2)
  1801. end
  1802. end
  1803. end
  1804. end)
  1805. ----------------------------------------------------
  1806. mouse.KeyDown:connect(function(key)
  1807. if key == "t" then
  1808. if Debounces.CanAttack == true then
  1809. chatServ:Chat(hed, "How about...", 2)
  1810. Debounces.CanAttack = false
  1811. Debounces.on = true
  1812. Debounces.NoIdl = true
  1813. for i = 1, 15 do
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1820. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1821. if Debounces.on == false then break end
  1822. wait()
  1823. end
  1824. chatServ:Chat(hed, "THIS!", 2)
  1825. Spawn(function()
  1826. local Parts = {}
  1827. for Y = -5,5 do
  1828. local P = Instance.new("Part",char)
  1829. P.Anchored = true
  1830. P.FormFactor = "Custom"
  1831. P.CanCollide = false
  1832. P.Size = Vector3.new(1,2,1)
  1833. P.TopSurface = "SmoothNoOutlines"
  1834. P.BottomSurface = "SmoothNoOutlines"
  1835. P.BrickColor = BrickColor.new("Crimson")
  1836. P.Material = "Neon"
  1837. P.Name = tostring(Y)
  1838. local i = (Y+5)/(10)
  1839. i = 1-math.cos(math.pi*i-(math.pi/2))
  1840. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1841. P.Touched:connect(function(ht)
  1842. local hit = ht.Parent
  1843. if hit:FindFirstChild("Humanoid") then
  1844. local damfam = 400
  1845. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1846. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1847. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1848. end
  1849. end)
  1850. s = Instance.new("Sound",P)
  1851. s.SoundId = "rbxassetid://228343271"
  1852. s.Volume = .7
  1853. s.Pitch = 0.9
  1854. s:Play()
  1855. P.Touched:connect(function(ht)
  1856. hit = ht.Parent
  1857. if ht and hit:IsA("Model") then
  1858. if hit:FindFirstChild("Humanoid") then
  1859. if hit.Name ~= p.Name then
  1860. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1861. Debounces.Slashed = true]]--
  1862. local damfam = 400
  1863. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  1864. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1865. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1866. hit:FindFirstChild("Humanoid").PlatformStand = true
  1867. wait(1)
  1868. --Debounces.Slashed = false
  1869. --end
  1870. end
  1871. end
  1872. elseif ht and hit:IsA("Hat") then
  1873. if hit.Parent.Name ~= p.Name then
  1874. if hit.Parent:FindFirstChild("Humanoid") then
  1875. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1876. Debounces.Slashed = true]]--
  1877. local damfam = 400
  1878. v.Humanoid.Health = v.Humanoid.Health-damfam
  1879. local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  1880. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  1881. hit:FindFirstChild("Humanoid").PlatformStand = true
  1882. wait(1)
  1883. --Debounces.Slashed = false
  1884. --end
  1885. end
  1886. end
  1887. end
  1888. end)
  1889. Parts[#Parts+1] = P
  1890. end
  1891. local BREAKIT = false
  1892. local CParts = {}
  1893. local Rocks = {}
  1894. local LastPos = nil
  1895. for i = 1,70 do
  1896. for i2,v in pairs(Parts) do
  1897. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1898. local cf = v.CFrame
  1899. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1900. v.CFrame = cf
  1901. v.Transparency = v.Transparency+0.02
  1902. if v.Transparency >= 0.975 then BREAKIT = true end
  1903. if v.Name == "0" then
  1904. local Ignore = {}
  1905. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1906. if v.Character ~= nil then
  1907. Ignore[#Ignore+1] = v.Character
  1908. end
  1909. end
  1910. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1911. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1912. if Hit ~= nil then
  1913. if #Rocks == 0 then
  1914. for i = 1,5 do
  1915. local P = Instance.new("Part",char)
  1916. Rocks[#Rocks+1] = P
  1917. P.Anchored = true
  1918. P.FormFactor = "Custom"
  1919. P.BrickColor = Hit.BrickColor
  1920. P.Material = Hit.Material
  1921. P.TopSurface = "Smooth"
  1922. P.BottomSurface = "Smooth"
  1923. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1924. end
  1925. end
  1926. for i,P in pairs(Rocks) do
  1927. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1928. end
  1929. local P = Instance.new("Part",char)
  1930. CParts[#CParts+1] = {P,tick()}
  1931. P.Anchored = true
  1932. P.FormFactor = "Custom"
  1933. P.BrickColor = Hit.BrickColor
  1934. P.Material = Hit.Material
  1935. P.TopSurface = "Smooth"
  1936. P.BottomSurface = "Smooth"
  1937. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1938. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1939. Pos = Pos.p
  1940. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1941. local P = P:Clone()
  1942. CParts[#CParts+1] = {P,tick()}
  1943. P.Parent = char
  1944. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1945. Pos = Pos.p
  1946. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1947. if LastPos ~= nil then
  1948. local P = P:Clone()
  1949. CParts[#CParts+1] = {P,tick()}
  1950. P.Parent = char
  1951. P.BrickColor = BrickColor.new("Crimson")
  1952. P.Material = "Neon"
  1953. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1954. Pos = Pos.p
  1955. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1956. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1957. --P.Velocity = Vector3.new(0,-1000,0)
  1958. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1959. end
  1960. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1961. end
  1962. end
  1963. end
  1964. if BREAKIT then break end
  1965. wait(0.002)
  1966. end
  1967. for i,v in pairs(Rocks) do
  1968. CParts[#CParts+1] = {v,tick()}
  1969. end
  1970. for i,v in pairs(Parts) do
  1971. v:Destroy()
  1972. end
  1973. Parts = nil
  1974. while true do
  1975. local t = tick()
  1976. local p = nil
  1977. for i,v in pairs(CParts) do
  1978. if t-v[2] > 4 then
  1979. v[1].Transparency = v[1].Transparency+0.05
  1980. if v[1].Transparency >= 1 then
  1981. v[1]:Destroy()
  1982. CParts[i] = nil
  1983. end
  1984. end
  1985. p = v
  1986. end
  1987. if p == nil then break end
  1988. wait(0.002)
  1989. end
  1990. for i,v in pairs(CParts) do
  1991. v:Destroy()
  1992. end
  1993. CParts = {}
  1994. end)
  1995. for i = 1, 20 do
  1996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  2000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  2001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  2002. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2003. if Debounces.on == false then break end
  2004. wait()
  2005. end
  2006. if Debounces.CanAttack == false then
  2007. Debounces.CanAttack = true
  2008. Debounces.on = false
  2009. Debounces.NoIdl = false
  2010. end
  2011. end
  2012. end
  2013. end)
  2014. ----------------------------------------------------
  2015. mouse.KeyDown:connect(function(key)
  2016. if key == "e" then
  2017. if Debounces.CanAttack == true then
  2018. Debounces.CanAttack = false
  2019. Debounces.on = true
  2020. Debounces.NoIdl = true
  2021. for i = 1, 10 do
  2022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2028. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2029. if Debounces.on == false then break end
  2030. wait()
  2031. end
  2032. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2033. local rng = Instance.new("Part", char.Absolution.Handle)
  2034. rng.Anchored = true
  2035. rng.BrickColor = BrickColor.new("Crimson")
  2036. rng.CanCollide = true
  2037. rng.FormFactor = 3
  2038. rng.Name = "Ring"
  2039. rng.Size = Vector3.new(20, 10, 20)
  2040. rng.CanCollide = false
  2041. rng.Transparency = 0.35
  2042. rng.TopSurface = 0
  2043. rng.BottomSurface = 0
  2044. rng.CFrame = HandCF
  2045. local rngm = Instance.new("SpecialMesh", rng)
  2046. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2047. rngm.Scale = Vector3.new(1, 1, 2)
  2048. x = Instance.new("Sound", hed)
  2049. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2050. x.Looped = false
  2051. x.Pitch = .7
  2052. x.Volume = 1
  2053. x1 = Instance.new("Sound", hed)
  2054. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2055. x1.Looped = false
  2056. x1.Pitch = .7
  2057. x1.Volume = 1
  2058. x:Play()
  2059. x1:Play()
  2060. rngto = rng.Touched:connect(function(ht)
  2061. hit = ht.Parent
  2062. if ht and hit:IsA("Model") then
  2063. if hit:FindFirstChild("Humanoid") then
  2064. if hit.Name ~= p.Name then
  2065. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2066. Debounces.Slashed = true]]--
  2067. local damfam = 999999
  2068. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2069. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2070. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2071. hit:FindFirstChild("Humanoid").PlatformStand = true
  2072. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -420
  2073. --Debounces.Slashed = false
  2074. --end
  2075. end
  2076. end
  2077. elseif ht and hit:IsA("Hat") then
  2078. if hit.Parent.Name ~= p.Name then
  2079. if hit.Parent:FindFirstChild("Humanoid") then
  2080. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2081. Debounces.Slashed = true]]--
  2082. local damfam = 300
  2083. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2084. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2085. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2086. hit:FindFirstChild("Humanoid").PlatformStand = true
  2087. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2088. --Debounces.Slashed = false
  2089. end
  2090. end
  2091. end
  2092. end)
  2093. coroutine.wrap(function()
  2094. for i = 1, 60, 2 do
  2095. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2096. rng.Size = rngm.Scale
  2097. rng.CFrame = HandCF
  2098. rng.Transparency = i/60
  2099. wait()
  2100. end
  2101. wait()
  2102. rng:Destroy()
  2103. end)()
  2104. for i = 1, 18 do
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2111. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2112. if Debounces.on == false then break end
  2113. wait()
  2114. end
  2115. x:Destroy()
  2116. x1:Destroy()
  2117. if Debounces.CanAttack == false then
  2118. Debounces.CanAttack = true
  2119. Debounces.on = false
  2120. Debounces.NoIdl = false
  2121. end
  2122. end
  2123. end
  2124. end)
  2125. ----------------------------------------------------
  2126. mouse.KeyDown:connect(function(key)
  2127. if key == "y" then
  2128. if Debounces.CanAttack == true then
  2129. Debounces.CanAttack = false
  2130. Debounces.on = true
  2131. Debounces.NoIdl = true
  2132. for i = 1, 8 do
  2133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2139. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2140. if Debounces.on == false then break end
  2141. wait()
  2142. end
  2143. x = Instance.new("Sound",char)
  2144. x.SoundId = "rbxassetid://228343271"
  2145. x.Pitch = 1
  2146. x.Volume = .8
  2147. wait(.1)
  2148. x:Play()
  2149. Debounces.on = false
  2150. Debounces.Here = false
  2151. shot = shot + 1
  2152. local rng = Instance.new("Part", char)
  2153. rng.Anchored = true
  2154. rng.BrickColor = BrickColor.new("Crimson")
  2155. rng.CanCollide = false
  2156. rng.FormFactor = 3
  2157. rng.Name = "Ring"
  2158. rng.Size = Vector3.new(1, 1, 1)
  2159. rng.Transparency = 0.35
  2160. rng.TopSurface = 0
  2161. rng.BottomSurface = 0
  2162. rng2 = rng:clone()
  2163. rng3 = rng2:clone()
  2164. rng4 = rng2:clone()
  2165. local rngm = Instance.new("SpecialMesh", rng)
  2166. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2167. rngm.Scale = Vector3.new(10, 10, 1)
  2168. rngm2 = rngm:clone()
  2169. rngm2.Scale = Vector3.new(5, 5, 1)
  2170. rngm3=rngm2:clone()
  2171. rngm3.Parent = rng3
  2172. rngm3.Scale = Vector3.new(8, 8, 1)
  2173. rngm4 = rngm2:clone()
  2174. rngm4.Parent = rng4
  2175. rngm4.Scale = Vector3.new(6, 6, 1)
  2176. local bem = Instance.new("Part", char)
  2177. bem.Anchored = true
  2178. bem.BrickColor = BrickColor.new("Crimson")
  2179. bem.CanCollide = false
  2180. bem.FormFactor = 3
  2181. bem.Name = "Beam" .. shot
  2182. bem.Size = Vector3.new(1, 1, 1)
  2183. bem.Transparency = 0.35
  2184. bem.TopSurface = 0
  2185. bem.BottomSurface = 0
  2186. local bemm = Instance.new("SpecialMesh", bem)
  2187. bemm.MeshType = 4
  2188. bemm.Scale = Vector3.new(1, 4, 4)
  2189. local out = Instance.new("Part", char)
  2190. out.Anchored = true
  2191. out.BrickColor = BrickColor.new("Dark blue")
  2192. out.CanCollide = false
  2193. out.FormFactor = 3
  2194. out.Name = "Out"
  2195. out.Size = Vector3.new(4, 4, 4)
  2196. out.Transparency = 0.35
  2197. out.TopSurface = 0
  2198. out.BottomSurface = 0
  2199. local outm = Instance.new("SpecialMesh", out)
  2200. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2201. outm.Scale = Vector3.new(4, 4, 4)
  2202. local bnd = Instance.new("Part", char)
  2203. bnd.Anchored = true
  2204. bnd.BrickColor = BrickColor.new("Crimson")
  2205. bnd.CanCollide = false
  2206. bnd.FormFactor = 3
  2207. bnd.Name = "Bend"
  2208. bnd.Size = Vector3.new(1, 1, 1)
  2209. bnd.Transparency = 1
  2210. bnd.TopSurface = 0
  2211. bnd.BottomSurface = 0
  2212. local bndm = Instance.new("SpecialMesh", bnd)
  2213. bndm.MeshType = 3
  2214. bndm.Scale = Vector3.new(8, 8, 8)
  2215. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2216. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2217. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2218. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2219. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2220. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2221. Debounces.Shewt = true
  2222. coroutine.wrap(function()
  2223. for i = 1, 20, 0.2 do
  2224. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2225. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2226. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2227. rng.Transparency = i/20
  2228. rng3.Transparency = 1/16
  2229. rng4.Transparency = i/12
  2230. wait()
  2231. end
  2232. wait()
  2233. rng:Destroy()
  2234. end)()
  2235. if Debounces.Shewt == true then
  2236. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2237. hit = ht.Parent
  2238. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2239. if HasntTouched(hit.Name) == true and deb == false then
  2240. deb = true
  2241. coroutine.wrap(function()
  2242. hit:FindFirstChild("Humanoid").PlatformStand = true
  2243. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2244. local damfam = 666
  2245. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2246. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2247. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2248. end)()
  2249. table.insert(Touche, hit.Name)
  2250. deb = false
  2251. end
  2252. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2253. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2254. deb = true
  2255. coroutine.wrap(function()
  2256. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2257. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2258. wait(1)
  2259. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2260. end)()
  2261. table.insert(Touche, hit.Parent.Name)
  2262. deb = false
  2263. for i, v in pairs(Touche) do
  2264. print(v)
  2265. end
  2266. end
  2267. end
  2268. end)
  2269. end
  2270. for i = 0, 260, 8 do
  2271. bem.Size = Vector3.new(i, 2, 2)
  2272. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2273. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2274. bnd.Size = Vector3.new(1,1,1)
  2275. bndm.Scale = Vector3.new(8,8,8)
  2276. if i % 10 == 0 then
  2277. local newRng = rng2:Clone()
  2278. newRng.Parent = char
  2279. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2280. local newRngm = rngm2:clone()
  2281. newRngm.Parent=newRng
  2282. coroutine.wrap(function()
  2283. for i = 1, 10, 0.2 do
  2284. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2285. newRng.Transparency = i/10
  2286. wait()
  2287. end
  2288. wait()
  2289. newRng:Destroy()
  2290. end)()
  2291. end
  2292. wait()
  2293. end
  2294. wait()
  2295. Debounces.Shewt = false
  2296. bem:Destroy()
  2297. out:Destroy()
  2298. bnd:Destroy()
  2299. Debounces.Ready = false
  2300. for i, v in pairs(Touche) do
  2301. table.remove(Touche, i)
  2302. end
  2303. wait()
  2304. table.insert(Touche, char.Name)
  2305. Debounces.NoIdl = false
  2306. if Debounces.CanAttack == false then
  2307. Debounces.CanAttack = true
  2308. end
  2309. end
  2310. end
  2311. end)
  2312. ----------------------------------------------------
  2313. sidz = {"231917888", "231917845", "231917806"}
  2314. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2315. mouse.KeyDown:connect(function(key)
  2316. if key == "f" then
  2317. if Debounces.CanAttack == true then
  2318. Debounces.CanAttack = false
  2319. Debounces.on = true
  2320. Debounces.NoIdl = true
  2321. for i = 1, 5 do
  2322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2328. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2329. if Debounces.on == false then break end
  2330. wait()
  2331. end
  2332. z = Instance.new("Sound",char)
  2333. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2334. z.Pitch = ptz[math.random(1,#ptz)]
  2335. z.Volume = 1
  2336. z1 = Instance.new("Sound",char)
  2337. z1.SoundId = z.SoundId
  2338. z1.Pitch = z.Pitch
  2339. z1.Volume = 1
  2340. wait(1)
  2341. z:Play()
  2342. z1:Play()
  2343. chatServ:Chat(hed, "Die!", 2)
  2344. Stomp()
  2345. for i = 1, 10 do
  2346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2352. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2353. if Debounces.on == false then break end
  2354. wait()
  2355. end
  2356. if Debounces.CanAttack == false then
  2357. Debounces.CanAttack = true
  2358. Debounces.on = false
  2359. Debounces.NoIdl = false
  2360. end
  2361. end
  2362. end
  2363. end)
  2364. ----------------------------------------------------
  2365. mouse.KeyDown:connect(function(key)
  2366. if key == "g" then
  2367. if Debounces.CanAttack == true then
  2368. Debounces.CanAttack = false
  2369. Debounces.on = true
  2370. Debounces.NoIdl = true
  2371. chrg = lleg.Touched:connect(function(ht)
  2372. hit = ht.Parent
  2373. if ht and hit:IsA("Model") then
  2374. if hit:FindFirstChild("Humanoid") then
  2375. if hit.Name ~= p.Name then
  2376. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2377. Debounces.Slashed = true]]--
  2378. local damfam = 666
  2379. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2380. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2381. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2382. hit:FindFirstChild("Humanoid").PlatformStand = true
  2383. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
  2384. --Debounces.Slashed = false
  2385. --end
  2386. end
  2387. end
  2388. elseif ht and hit:IsA("Hat") then
  2389. if hit.Parent.Name ~= p.Name then
  2390. if hit.Parent:FindFirstChild("Humanoid") then
  2391. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2392. Debounces.Slashed = true]]--
  2393. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2394. hit:FindFirstChild("Humanoid").PlatformStand = true
  2395. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
  2396. --Debounces.Slashed = false
  2397. end
  2398. end
  2399. end
  2400. end)
  2401. for i = 1, 14 do
  2402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2408. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2409. if Debounces.on == false then break end
  2410. wait()
  2411. end
  2412. charge()
  2413. chatServ:Chat(hed, "Hurrah!", 2)
  2414. z = Instance.new("Sound",char)
  2415. z.SoundId = "rbxassetid://200632875"
  2416. z.Volume = 1
  2417. z.Pitch = .8
  2418. z1 = Instance.new("Sound",char)
  2419. z1.SoundId = "rbxassetid://200632875"
  2420. z1.Volume = 1
  2421. z1.Pitch = .9
  2422. z:Play()
  2423. z1:Play()
  2424. wait(1)
  2425. z:Destroy()
  2426. z1:Destroy()
  2427. chrg:disconnect()
  2428. if Debounces.CanAttack == false then
  2429. Debounces.CanAttack = true
  2430. Debounces.on = false
  2431. Debounces.NoIdl = false
  2432. end
  2433. end
  2434. end
  2435. end)
  2436. ----------------------------------------------------
  2437. mouse.KeyDown:connect(function(key)
  2438. if key == "h" then
  2439. if Debounces.CanJoke == true then
  2440. Debounces.CanJoke = false
  2441. z = Instance.new("Sound", workspace)
  2442. z.SoundId = "rbxassetid://135017755"
  2443. z.Pitch = 1
  2444. z.Volume = 5
  2445. wait()
  2446. z:Play()
  2447. chatServ:Chat(hed, "How does it feel", 2)
  2448. wait(1.4)
  2449. chatServ:Chat(hed, "Knowing you have failed", 2)
  2450. wait(2)
  2451. chatServ:Chat(hed, "Those who depended on you?", 2)
  2452. wait(2)
  2453. z:Destroy()
  2454. if Debounces.CanJoke == false then
  2455. Debounces.CanJoke = true
  2456. end
  2457. end
  2458. end
  2459. end)
  2460. ----------------------------------------------------
  2461. mouse.KeyDown:connect(function(key)
  2462. if key == "j" then
  2463. if Debounces.CanJoke == true then
  2464. Debounces.CanJoke = false
  2465. z = Instance.new("Sound",char)
  2466. z.SoundId = "rbxassetid://135017578"
  2467. chatServ:Chat(hed, "Can you feel your death approaching?", 2)
  2468. z.Pitch = .76
  2469. z.Volume = 5
  2470. wait()
  2471. z:Play()
  2472. wait(4)
  2473. z:Destroy()
  2474. if Debounces.CanJoke == false then
  2475. Debounces.CanJoke = true
  2476. end
  2477. end
  2478. end
  2479. end)
  2480. ----------------------------------------------------
  2481. mouse.KeyDown:connect(function(key)
  2482. if key == "k" then
  2483. if Debounces.CanJoke == true then
  2484. Debounces.CanJoke = false
  2485. z = Instance.new("Sound", workspace)
  2486. z.SoundId = "rbxassetid://135014184"
  2487. z.Pitch = 1
  2488. z.Volume = 5
  2489. wait()
  2490. z:Play()
  2491. chatServ:Chat(hed, "All that you have known", 2)
  2492. wait(2.5)
  2493. chatServ:Chat(hed, "All that you have ever loved", 2)
  2494. wait(2.5)
  2495. chatServ:Chat(hed, "Shall die along with you!", 2)
  2496. wait(2.5)
  2497. z.Volume = 0
  2498. z:Destroy()
  2499. if Debounces.CanJoke == false then
  2500. Debounces.CanJoke = true
  2501. end
  2502. end
  2503. end
  2504. end)
  2505. ----------------------------------------------------
  2506. mouse.KeyDown:connect(function(key)
  2507. if key == "x" then
  2508. if Debounces.CanAttack == true then
  2509. Debounces.CanAttack = false
  2510. Debounces.NoIdl = true
  2511. Debounces.on = true
  2512. Debounces.ks = true
  2513. for i = 1, 5 do
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2520. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2521. if Debounces.on == false then break end
  2522. wait()
  2523. end
  2524. z = Instance.new("Sound",hed)
  2525. z.SoundId = "rbxassetid://169445092"
  2526. z.Volume = 1
  2527. wait(0.1)
  2528. z:Play()
  2529. kik = rleg.Touched:connect(function(ht)
  2530. hit = ht.Parent
  2531. if ht and hit:IsA("Model") then
  2532. if hit:FindFirstChild("Humanoid") then
  2533. if hit.Name ~= p.Name then
  2534. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2535. Debounces.Slashed = true]]--
  2536. if Debounces.ks==true then
  2537. z = Instance.new("Sound",hed)
  2538. z.SoundId = "rbxassetid://169380525"
  2539. z.Volume = 1
  2540. z:Play()
  2541. Debounces.ks=false
  2542. end
  2543. local damfam = 1
  2544. hit.Humanoid.Health = hit.Humanoid.Health-damfam
  2545. local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2546. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2547. hit:FindFirstChild("Humanoid").PlatformStand = true
  2548. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -7000
  2549. --Debounces.Slashed = false
  2550. --end
  2551. end
  2552. end
  2553. elseif ht and hit:IsA("Hat") then
  2554. if hit.Parent.Name ~= p.Name then
  2555. if hit.Parent:FindFirstChild("Humanoid") then
  2556. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2557. Debounces.Slashed = true]]--
  2558. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2559. hit:FindFirstChild("Humanoid").PlatformStand = true
  2560. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -00
  2561. --Debounces.Slashed = false
  2562. --end
  2563. end
  2564. end
  2565. end
  2566. end)
  2567. chatServ:Chat(hed, "Outta my way!", 2)
  2568. for i = 1, 8 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2575. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. kik:disconnect()
  2580. if Debounces.CanAttack == false then
  2581. Debounces.CanAttack = true
  2582. Debounces.on = false
  2583. Debounces.NoIdl = false
  2584. end
  2585. end
  2586. end
  2587. end)
  2588. ----------------------------------------------------
  2589. local slow = false
  2590. mouse.KeyDown:connect(function(key)
  2591. if key == "n" then
  2592. if not slow then
  2593. slow = true
  2594. hum.WalkSpeed = 8
  2595. else
  2596. slow = false
  2597. hum.WalkSpeed = 80
  2598. end
  2599. end
  2600. end)
  2601.  
  2602. mouse.KeyDown:connect(function(key)
  2603. if key == "c" then
  2604. if Debounces.CanAttack == true then
  2605. Debounces.CanAttack = false
  2606. Debounces.NoIdl = true
  2607. Debounces.on = true
  2608. SIDZ = {"231917744", "231917742"}
  2609. PTZ = {0.7, 0.8, 0.9, 1}
  2610. for i = 1, 20 do
  2611. wait()
  2612. for i,v in pairs(char.Absolution:children()) do
  2613. if v:IsA("Part") or v:IsA("WedgePart") then
  2614. v.Transparency = v.Transparency + 0.05
  2615. end
  2616. end
  2617. end
  2618. function FindNearestTorso(Position,Distance,SinglePlayer)
  2619. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2620. local List = {}
  2621. for i,v in pairs(workspace:GetChildren())do
  2622. if v:IsA("Model")then
  2623. if v:findFirstChild("Torso")then
  2624. if v ~= char then
  2625. if(v.Torso.Position -Position).magnitude <= Distance then
  2626. table.insert(List,v)
  2627. end
  2628. end
  2629. end
  2630. end
  2631. end
  2632. return List
  2633. end
  2634. GroundPound()
  2635. for i = 1, 5 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2642. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. GroundPound()
  2647. for i = 1, 5 do
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2654. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. GroundPound()
  2659. for i = 1, 5 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2666. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670. GroundPound()
  2671. for i = 1, 5 do
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2678. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. GroundPound()
  2683. for i = 1, 5 do
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2690. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. GroundPound()
  2695. for i = 1, 5 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2702. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. for i = 1, 8 do
  2707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2713. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2714. if Debounces.on == false then break end
  2715. wait()
  2716. end
  2717. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2718. if v:FindFirstChild('Humanoid') then
  2719. local damfam = math.random(9000,99999)
  2720. v.Humanoid.Health = v.Humanoid.Health-damfam
  2721. local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
  2722. MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
  2723. v.Humanoid.PlatformStand = true
  2724. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2725. end
  2726. end
  2727. x = Instance.new("Sound",char)
  2728. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2729. x.Pitch = PTZ[math.random(1,#PTZ)]
  2730. x.Volume = 1
  2731. wait(0.1)
  2732. x:Play()
  2733. Crater(hed,20)
  2734. for i = 1, 6 do
  2735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2741. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2742. if Debounces.on == false then break end
  2743. wait()
  2744. end
  2745. if Debounces.CanAttack == false then
  2746. Debounces.CanAttack = true
  2747. Debounces.on = false
  2748. Debounces.NoIdl = false
  2749. for i = 1, 20 do
  2750. wait()
  2751. for i,v in pairs(char.Absolution:children()) do
  2752. if v:IsA("Part") or v:IsA("WedgePart") then
  2753. v.Transparency = v.Transparency - 0.05
  2754. end
  2755. end
  2756. end
  2757. end
  2758. end
  2759. end
  2760. end)
  2761. ----------------------------------------------------176349813
  2762. mouse.KeyDown:connect(function(key)
  2763. if key == "b" then
  2764. hum.WalkSpeed = 0.01
  2765. if Debounces.CanAttack == true then
  2766. Debounces.CanAttack = false
  2767. Debounces.NoIdl = true
  2768. Debounces.on = true
  2769. for i = 1,5 do
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2776. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2777. if Debounces.on == false then break end
  2778. wait()
  2779. end
  2780. wait(1)
  2781. v = Instance.new("Sound")
  2782. v.SoundId = "rbxassetid://528145698"
  2783. v.Parent = char
  2784. v.Looped = false
  2785. v.Pitch = 1.04
  2786. v.Volume = 7
  2787. wait(0.1)
  2788. v:Play()
  2789.  
  2790. if Daytime == true then
  2791. Daytime = false
  2792. l.TimeOfDay = 24
  2793. else
  2794. Daytime = true
  2795. l.TimeOfDay = 12
  2796. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2797. end
  2798.  
  2799. local Shockwave = function()
  2800. local rng1 = Instance.new("Part", char)
  2801. rng1.Anchored = true
  2802. rng1.BrickColor = BrickColor.new("Dark blue")
  2803. rng1.Material = "Neon"
  2804. rng1.CanCollide = false
  2805. rng1.FormFactor = 3
  2806. rng1.Name = "Ring"
  2807. rng1.Size = Vector3.new(1, 1, 1)
  2808. rng1.Transparency = 0.35
  2809. rng1.TopSurface = 0
  2810. rng1.BottomSurface = 0
  2811. local rngm1 = Instance.new("SpecialMesh", rng)
  2812. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2813. rngm1.Scale = Vector3.new(10, 10, 1)
  2814. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2815. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2816. Wave.Name = "Shockwave"
  2817. Wave.BrickColor = BrickColor.new("Dark blue")
  2818. Wave.Material = "Neon"
  2819. Wave.Size = Vector3.new(1, 1, 1)
  2820. Wave.Shape = "Ball"
  2821. Wave.CanCollide = false
  2822. Wave.Anchored = true
  2823. Wave.TopSurface = 0
  2824. Wave.BottomSurface = 0
  2825. Wave.Touched:connect(function(hit)
  2826. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2827. local Occlude = true
  2828. local NotOccludes = {
  2829. char.Name;
  2830. "Wings";
  2831. "Scythe";
  2832. "Thingy";
  2833. "Thingy2"; -- put all of the names in a table pls
  2834. }
  2835. for i,v in pairs(NotOccludes) do
  2836. if hit.Parent.Name == v then
  2837. Occlude = false
  2838. end
  2839. end
  2840. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2841. if Occlude then
  2842. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 10000
  2843. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -12000
  2844. end
  2845. end
  2846. end)
  2847.  
  2848. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2849.  
  2850. coroutine.wrap(function()
  2851. for i = 1, 5, 0.2 do
  2852. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2853. rng1.Transparency = i/20
  2854. wait()
  2855. end
  2856. wait()
  2857. rng1:Destroy()
  2858. end)()
  2859.  
  2860. Delay(0, function()
  2861.  
  2862. if Daytime == false then
  2863. for i = 1, 50, 5 do
  2864. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2865. Wave.CFrame = char.Torso.CFrame
  2866. local t = i / 50
  2867. Wave.Transparency = t
  2868. wait()
  2869. end
  2870. else
  2871. for i = 1, 50, 5 do
  2872. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2873. Wave.CFrame = char.Torso.CFrame
  2874. local t = i / 50
  2875. Wave.Transparency = t
  2876. wait()
  2877. end
  2878. end
  2879. Wave:Destroy()
  2880. end)
  2881. Delay(0, function()
  2882. while wait() do
  2883. if Wave ~= nil then
  2884. Wave.CFrame = char.Torso.CFrame
  2885. else
  2886. break
  2887. end
  2888. end
  2889. end)
  2890. end
  2891. Shockwave()
  2892. for i = 1, 5 do
  2893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2899. if Debounces.on == false then break end
  2900. wait()
  2901. end
  2902. for i = 1, 5 do
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2909. if Debounces.on == false then break end
  2910. wait()
  2911. end
  2912. for i = 1, 5 do
  2913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2919. if Debounces.on == false then break end
  2920. wait()
  2921. end
  2922. for i = 1, 5 do
  2923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2929. if Debounces.on == false then break end
  2930. wait()
  2931. end
  2932. for i = 1, 5 do
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2939. if Debounces.on == false then break end
  2940. wait()
  2941. end
  2942. for i = 1, 5 do
  2943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2949. if Debounces.on == false then break end
  2950. wait()
  2951. end
  2952. wait(.5)
  2953. Debounces.NoIdl = false
  2954. hum.WalkSpeed = 80
  2955. Debounces.on = false
  2956. wait()
  2957. if Debounces.CanAttack == false then
  2958. Debounces.CanAttack = true
  2959. v:Destroy()
  2960. end
  2961. end
  2962. end
  2963. end)
  2964. ----------------------------------------------------
  2965. mouse.KeyDown:connect(function(key)
  2966. if key == "m" then
  2967. hum.WalkSpeed = 0
  2968. if Debounces.CanAttack == true then
  2969. chatServ:Chat(hed, "Ha!", 2)
  2970. Debounces.CanAttack = false
  2971. Debounces.on = true
  2972. Debounces.NoIdl = true
  2973. --[[x = Instance.new("Sound",char)
  2974. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2975. x.Looped = false
  2976. x.Pitch = 1.1
  2977. x.Volume = 1
  2978. x:Play()
  2979. x2 = Instance.new("Sound",char)
  2980. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2981. x2.Looped = false
  2982. x2.Pitch = .7
  2983. x2.Volume = 1
  2984. wait(.1)
  2985. x:Play()
  2986. x2:Play()
  2987. for i = 1, 20 do
  2988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2994. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2995. if Debounces.on == false then break end
  2996. wait()
  2997. x:Destroy()
  2998. x2:Destroy()
  2999. end
  3000. wait(1)]]--
  3001. local rng = Instance.new("Part", char)
  3002. rng.Anchored = true
  3003. rng.BrickColor = BrickColor.new("Dark blue")
  3004. rng.CanCollide = false
  3005. rng.FormFactor = 3
  3006. rng.Name = "Ring"
  3007. rng.Size = Vector3.new(1, 1, 1)
  3008. rng.Transparency = 0.35
  3009. rng.TopSurface = 0
  3010. rng.BottomSurface = 0
  3011. rng.Position = torso.Position - Vector3.new(0,2,0)
  3012. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3013. local rngm = Instance.new("SpecialMesh", rng)
  3014. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3015. rngm.Scale = Vector3.new(1, 1, 2)
  3016. x = Instance.new("Sound",char)
  3017. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3018. x.Looped = false
  3019. x.Pitch = .7
  3020. x.Volume = 1
  3021. x:Play()
  3022. coroutine.wrap(function()
  3023. for i = 1, 60, 2 do
  3024. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3025. rng.Transparency = i/60
  3026. wait()
  3027. end
  3028. wait()
  3029. rng:Destroy()
  3030. end)()
  3031. hum.WalkSpeed = 300
  3032. BV = Instance.new("BodyVelocity", torso)
  3033. BV.maxForce = Vector3.new(0,20000000,0)
  3034. BV.P = 100000
  3035. BV.velocity = Vector3.new(0,800,0)
  3036. for i = 1, 20 do
  3037. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  3038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  3040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3043. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3044. if Debounces.on == false then break end
  3045. wait()
  3046. end
  3047. x:Destroy()
  3048. BV:Destroy()
  3049. --[[for i = 1, 30 do
  3050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  3056. if Debounces.on == false then break end
  3057. wait()
  3058. end]]--
  3059. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3060. for i = 1, 20 do
  3061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3065. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3066. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3067. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3068. if Debounces.on == false then break end
  3069. wait()
  3070. end
  3071. end
  3072. Debounces.on = false
  3073. Debounces.NoIdl = false
  3074. local ry,ht,ps=nil,nil,nil
  3075. while ht==nil do
  3076. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3077. wait()
  3078. end
  3079. z = Instance.new("Sound",char)
  3080. z.SoundId = "rbxassetid://142070127"
  3081. z.Volume = 1
  3082. wait(.1)
  3083. z:Play()
  3084. Landing()
  3085. hum.WalkSpeed = 80
  3086. if Debounces.CanAttack == false then
  3087. Debounces.CanAttack = true
  3088. end
  3089. end
  3090. end
  3091. end)
  3092. ----------------------------------------------------
  3093. mouse.KeyDown:connect(function(key)
  3094. if key == "l" then
  3095. if Debounces.CanJoke == true then
  3096. Debounces.CanJoke = false
  3097. z = Instance.new("Sound", workspace)
  3098. z.SoundId = "rbxassetid://415859013"
  3099. z.Pitch = 0.8
  3100. z.Volume = 5
  3101. wait()
  3102. z:Play()
  3103. chatServ:Chat(hed, "Pathetic.", 2)
  3104. wait(2)
  3105. z:Destroy()
  3106. if Debounces.CanJoke == false then
  3107. Debounces.CanJoke = true
  3108. end
  3109. end
  3110. end
  3111. end)
  3112. ----------------------------------------------------
  3113. Grab = false
  3114. mouse.KeyDown:connect(function(key)
  3115. if key == "z" then
  3116. Debounces.on = true
  3117. Debounces.NoIdl = true
  3118. if Grab == false then
  3119. chatServ:Chat(hed, "Come here..", 2)
  3120. gp = nil
  3121. con1=larm.Touched:connect(function(hit) -- this is grab
  3122. ht = hit.Parent
  3123. hum1=ht:FindFirstChild('Humanoid')
  3124. if hum1 ~= nil then
  3125. chatServ:Chat(hed, "Gotcha!", 2)
  3126. hum1.PlatformStand=true
  3127. gp = ht
  3128. Grab = true
  3129. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3130. asd.Parent = larm
  3131. asd.Name = "asd"
  3132. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3133. elseif hum1 == nil then
  3134. con1:disconnect()
  3135. wait() return
  3136. end
  3137. end)
  3138. for i = 1, 18 do
  3139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3145. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3146. if Debounces.on == false then break end
  3147. wait()
  3148. end
  3149. con1:disconnect()
  3150. Debounces.on = false
  3151. Debounces.NoIdl = false
  3152. elseif Grab == true then
  3153. Grab = false
  3154. for i = 1, 20 do
  3155. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3156. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3157. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3158. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3159. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3160. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3161. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3162. if Debounces.on == false then end
  3163. wait()
  3164. end
  3165. chatServ:Chat(hed, "Bye-bye!", 2)
  3166. if gp ~= nil then
  3167. for i,v in pairs(larm:GetChildren()) do
  3168. if v.Name == "asd" and v:IsA("Weld") then
  3169. v:Remove()
  3170. end
  3171. end
  3172. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3173. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3174. bv.P = 125000
  3175. bv.velocity = char.HumanoidRootPart.CFrame.lookVector * 200
  3176. for i = 1, 12 do
  3177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3178. if Debounces.on == false then end
  3179. wait()
  3180. end
  3181. ht=nil
  3182. Spawn(function()
  3183. wait(0.5)
  3184. bv:Destroy()
  3185. end)
  3186. Debounces.on = false
  3187. Debounces.NoIdl = false
  3188. elseif ht == nil then wait()
  3189. Grab = false
  3190. Debounces.on = false
  3191. Debounces.NoIdl = false
  3192. end
  3193. end
  3194. end
  3195. end)
  3196. ----------------------------------------------------
  3197. ----------------------------------------------------
  3198. local animpose = "Idle"
  3199. local lastanimpose = "Idle"
  3200. local sine = 0
  3201. local change = 1
  3202. local val = 0
  3203. local ffing = false
  3204. ----------------------------------------------------
  3205. --[[x = Instance.new("Sound", char)
  3206. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3207. x.Looped = true
  3208. x.Volume = 1
  3209. x.Pitch = 1
  3210. local footsteps = false]]--
  3211. -------------------------------
  3212. game:GetService("RunService").RenderStepped:connect(function()
  3213. --[[if char.Humanoid.Jump == true then
  3214. jump = true
  3215. else
  3216. jump = false
  3217. end]]
  3218. char.Humanoid.FreeFalling:connect(function(f)
  3219. if f then
  3220. ffing = true
  3221. else
  3222. ffing = false
  3223. end
  3224. end)
  3225. sine = sine + change
  3226. if jumpn == true then
  3227. animpose = "Jumping"
  3228. elseif ffing == true then
  3229. animpose = "Freefalling"
  3230. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3231. animpose = "Idle"
  3232. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3233. animpose = "Walking"
  3234. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3235. animpose = "Running"
  3236. end
  3237. if animpose ~= lastanimpose then
  3238. sine = 0
  3239. if Debounces.NoIdl == false then
  3240. if animpose == "Idle" then
  3241. for i = 1, 2 do
  3242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3248. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3249. end
  3250. elseif animpose == "Walking" then
  3251. for i = 1, 2 do
  3252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3258. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3259. end
  3260. elseif animpose == "Running" then
  3261. for i = 1, 2 do
  3262. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3263. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3264. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3265. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3266. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3268. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3269. end
  3270. wait()
  3271. end
  3272. else
  3273. end
  3274. end
  3275. lastanimpose = animpose
  3276. if Debounces.NoIdl == false then
  3277. if animpose == "Idle" then
  3278. if stanceToggle == "Normal" then
  3279. change = 0.5
  3280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3286. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3287. elseif stanceToggle == "Sitting" then
  3288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3294. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3295. end
  3296. elseif animpose == "Walking" then
  3297. if stanceToggle == "Normal" then
  3298. change = 1
  3299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3305. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3306. end
  3307. elseif animpose == "Running" then
  3308. change = 1
  3309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3315. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3316. end
  3317. end
  3318. end)
  3319. hed.Transparency = 1
  3320.  
  3321. local Player = game:service("Players").LocalPlayer
  3322.  
  3323. local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
  3324.  
  3325.  
  3326. -------------------------------------------------------------------------------------
  3327. -------------------------------------------------------------------------------------
  3328.  
  3329. local Color = ColorSequence.new(Color3.new(0,0,255), Color3.new(255,255,255))
  3330.  
  3331. local Num = 0.5
  3332.  
  3333. local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
  3334. local Size = 0.8
  3335. local Rate = 300
  3336. -------------------------------------------------------------------------------------
  3337. local Player = game:service'Players'.LocalPlayer
  3338. local Character = Player.Character
  3339. Torso = Character:WaitForChild'Torso'
  3340.  
  3341. local Wing1 = Instance.new("Part",Character)
  3342. Wing1.FormFactor = Enum.FormFactor.Custom
  3343. Wing1.Size = Vector3.new(.2, .2, .2)
  3344. Wing1.Name = "WIng_1"
  3345.  
  3346. local fire = Instance.new("ParticleEmitter", Wing1)
  3347. fire.VelocitySpread = 0
  3348. fire.Lifetime = NumberRange.new(2)
  3349. fire.Acceleration = Vector3.new(0, 2, 2)
  3350. fire.RotSpeed = NumberRange.new(10)
  3351. fire.Rate = Rate
  3352. fire.Rotation = NumberRange.new(151515)
  3353. fire.Name = "Fire"
  3354. fire.LightEmission = 0.78
  3355. fire.LockedToPart = true
  3356. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3357. fire.Color = Color
  3358. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3359.  
  3360. local Wing2 = Wing1:Clone()
  3361. Wing2.Parent = Torso
  3362. local x,y,z = 0,-1,-6
  3363.  
  3364. Wld = function(a,b,cf)
  3365. local Weld = Instance.new('Weld',a)
  3366. Weld.Part0 = a
  3367. Weld.Part1 = b
  3368. Weld.C1 = cf
  3369. return Weld
  3370. end
  3371.  
  3372. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3373. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  3374.  
  3375.  
  3376. game:service'RunService'.Stepped:connect(function()
  3377. --z = 6+math.sin(tick()*2)
  3378. y = -1+math.sin(tick()*Num)*Num2
  3379. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3380. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3381. end)
  3382. ------------------------------------------------------------------------------------------------
  3383. local Player = game:service'Players'.LocalPlayer
  3384. local Character = Player.Character
  3385. Torso = Character:WaitForChild'Torso'
  3386.  
  3387. local Wing1 = Instance.new("Part",Character)
  3388. Wing1.FormFactor = Enum.FormFactor.Custom
  3389. Wing1.Size = Vector3.new(.2, .2, .2)
  3390. Wing1.Name = "WIng_1"
  3391.  
  3392. local fire = Instance.new("ParticleEmitter", Wing1)
  3393. fire.VelocitySpread = 0
  3394. fire.Lifetime = NumberRange.new(2.5)
  3395. fire.Acceleration = Vector3.new(0, 4, 4)
  3396. fire.RotSpeed = NumberRange.new(10)
  3397. fire.Rate = Rate
  3398. fire.Rotation = NumberRange.new(151515)
  3399. fire.Name = "Fire"
  3400. fire.LightEmission = 0.78
  3401. fire.LockedToPart = true
  3402. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3403. fire.Color = Color
  3404. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3405.  
  3406. local Wing2 = Wing1:Clone()
  3407. Wing2.Parent = Torso
  3408. local x,y,z = 0,-1,-6
  3409.  
  3410. Wld = function(a,b,cf)
  3411. local Weld = Instance.new('Weld',a)
  3412. Weld.Part0 = a
  3413. Weld.Part1 = b
  3414. Weld.C1 = cf
  3415. return Weld
  3416. end
  3417.  
  3418. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3419. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
  3420.  
  3421. print'Loaded'
  3422.  
  3423. game:service'RunService'.Stepped:connect(function()
  3424. --z = 6+math.sin(tick()*2)
  3425. y = -1+math.sin(tick()*Num)*Num2
  3426. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3427. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3428. end)
  3429.  
  3430. ------------------------------------------------------------------------------------------------
  3431. local Player = game:service'Players'.LocalPlayer
  3432. local Character = Player.Character
  3433. Torso = Character:WaitForChild'Torso'
  3434.  
  3435. local Wing1 = Instance.new("Part",Character)
  3436. Wing1.FormFactor = Enum.FormFactor.Custom
  3437. Wing1.Size = Vector3.new(.2, .2, .2)
  3438. Wing1.Name = "WIng_1"
  3439.  
  3440. local fire = Instance.new("ParticleEmitter", Wing1)
  3441. fire.VelocitySpread = 0
  3442. fire.Lifetime = NumberRange.new(2.8)
  3443. fire.Acceleration = Vector3.new(0, 4, 4)
  3444. fire.RotSpeed = NumberRange.new(10)
  3445. fire.Rate = Rate
  3446. fire.Rotation = NumberRange.new(151515)
  3447. fire.Name = "Fire"
  3448. fire.LightEmission = 0.78
  3449. fire.LockedToPart = true
  3450. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3451. fire.Color = Color
  3452. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3453.  
  3454. local Wing2 = Wing1:Clone()
  3455. Wing2.Parent = Torso
  3456. local x,y,z = 0,-1,-6
  3457.  
  3458. Wld = function(a,b,cf)
  3459. local Weld = Instance.new('Weld',a)
  3460. Weld.Part0 = a
  3461. Weld.Part1 = b
  3462. Weld.C1 = cf
  3463. return Weld
  3464. end
  3465.  
  3466. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3467. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
  3468.  
  3469. print'Loaded'
  3470.  
  3471. game:service'RunService'.Stepped:connect(function()
  3472. --z = 6+math.sin(tick()*2)
  3473. y = -1+math.sin(tick()*Num)*Num2
  3474. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3475. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3476. end)
  3477.  
  3478. ------------------------------------------------------------------------------------------------
  3479. local Player = game:service'Players'.LocalPlayer
  3480. local Character = Player.Character
  3481. Torso = Character:WaitForChild'Torso'
  3482.  
  3483. local Wing1 = Instance.new("Part",Character)
  3484. Wing1.FormFactor = Enum.FormFactor.Custom
  3485. Wing1.Size = Vector3.new(.2, .2, .2)
  3486. Wing1.Name = "WIng_1"
  3487.  
  3488. local fire = Instance.new("ParticleEmitter", Wing1)
  3489. fire.VelocitySpread = 0
  3490. fire.Lifetime = NumberRange.new(3)
  3491. fire.Acceleration = Vector3.new(0, 4, 4)
  3492. fire.RotSpeed = NumberRange.new(10)
  3493. fire.Rate = Rate
  3494. fire.Rotation = NumberRange.new(151515)
  3495. fire.Name = "Fire"
  3496. fire.LightEmission = 0.78
  3497. fire.LockedToPart = true
  3498. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3499. fire.Color = Color
  3500. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3501.  
  3502. local Wing2 = Wing1:Clone()
  3503. Wing2.Parent = Torso
  3504. local x,y,z = 0,-1,-6
  3505.  
  3506. Wld = function(a,b,cf)
  3507. local Weld = Instance.new('Weld',a)
  3508. Weld.Part0 = a
  3509. Weld.Part1 = b
  3510. Weld.C1 = cf
  3511. return Weld
  3512. end
  3513.  
  3514. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3515. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
  3516.  
  3517. print'Loaded'
  3518.  
  3519. game:service'RunService'.Stepped:connect(function()
  3520. --z = 6+math.sin(tick()*2)
  3521. y = -1+math.sin(tick()*Num)*Num2
  3522. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3523. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3524. end)
  3525.  
  3526. ------------------------------------------------------------------------------------------------
  3527. local Player = game:service'Players'.LocalPlayer
  3528. local Character = Player.Character
  3529. Torso = Character:WaitForChild'Torso'
  3530.  
  3531. local Wing1 = Instance.new("Part",Character)
  3532. Wing1.FormFactor = Enum.FormFactor.Custom
  3533. Wing1.Size = Vector3.new(.2, .2, .2)
  3534. Wing1.Name = "WIng_1"
  3535.  
  3536. local fire = Instance.new("ParticleEmitter", Wing1)
  3537. fire.VelocitySpread = 0
  3538. fire.Lifetime = NumberRange.new(3.1)
  3539. fire.Acceleration = Vector3.new(0, 4, 4)
  3540. fire.RotSpeed = NumberRange.new(10)
  3541. fire.Rate = Rate
  3542. fire.Rotation = NumberRange.new(151515)
  3543. fire.Name = "Fire"
  3544. fire.LightEmission = 0.78
  3545. fire.LockedToPart = true
  3546. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  3547. fire.Color = Color
  3548. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  3549.  
  3550. local Wing2 = Wing1:Clone()
  3551. Wing2.Parent = Torso
  3552. local x,y,z = 0,-1,-6
  3553.  
  3554. Wld = function(a,b,cf)
  3555. local Weld = Instance.new('Weld',a)
  3556. Weld.Part0 = a
  3557. Weld.Part1 = b
  3558. Weld.C1 = cf
  3559. return Weld
  3560. end
  3561.  
  3562. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3563. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
  3564.  
  3565. print'Loaded'
  3566.  
  3567. game:service'RunService'.Stepped:connect(function()
  3568. --z = 6+math.sin(tick()*2)
  3569. y = -1+math.sin(tick()*Num)*Num2
  3570. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  3571. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  3572. end)
  3573.  
  3574.  
  3575.  
  3576. --Edited by 1x0x1x0--
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