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- 2018-05-07 11:59:56.887> Log Started
- 2018-05-07 11:59:56.918> Timezone (local - UTC): 3h
- 2018-05-07 11:59:56.918> App Version: 0.6.3.4A7F35
- 2018-05-07 11:59:56.918> Steam build: Always true
- 2018-05-07 11:59:56.918> Is official: True [NO][IS][NAMP]
- 2018-05-07 11:59:56.918> Environment.ProcessorCount: 4
- 2018-05-07 11:59:56.918> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-05-07 11:59:56.918> Environment.CommandLine: D:\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2018-05-07 11:59:56.918> Environment.Version: 4.6.1 or later (394271)
- 2018-05-07 11:59:56.933> Environment.CurrentDirectory: D:\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-05-07 11:59:56.933> Default Culture: bg-BG
- 2018-05-07 11:59:56.933> Default UI Culture: en-US
- 2018-05-07 11:59:56.933> IsAdmin: True
- 2018-05-07 11:59:57.058|Main thread> MyConfig.Load() - START
- 2018-05-07 11:59:57.074|Main thread> Path: C:\Users\PC\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-05-07 11:59:57.511|Main thread> RotationHints: False
- 2018-05-07 11:59:57.511|Main thread> GraphicsRenderer:
- 2018-05-07 11:59:57.511|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-05-07 11:59:57.511|Main thread> Language: 0
- 2018-05-07 11:59:57.511|Main thread> ControlsJoystickName: Disabled
- 2018-05-07 11:59:57.511|Main thread> GameVersion: 0.6.3.4882229
- 2018-05-07 11:59:57.511|Main thread> FirstTimeRun: False
- 2018-05-07 11:59:57.511|Main thread> VideoAdapter: 0
- 2018-05-07 11:59:57.511|Main thread> ScreenWidth: 1360
- 2018-05-07 11:59:57.511|Main thread> ScreenHeight: 768
- 2018-05-07 11:59:57.511|Main thread> RefreshRate: 59887
- 2018-05-07 11:59:57.511|Main thread> WindowMode: 1
- 2018-05-07 11:59:57.511|Main thread> VerticalSync: False
- 2018-05-07 11:59:57.511|Main thread> FieldOfView: 70
- 2018-05-07 11:59:57.511|Main thread> VegetationViewDistance: 100
- 2018-05-07 11:59:57.511|Main thread> GrassDensity: 0.5
- 2018-05-07 11:59:57.511|Main thread> GrassDistance: 150
- 2018-05-07 11:59:57.511|Main thread> ShadowMapResolution: 1
- 2018-05-07 11:59:57.511|Main thread> TerrainLodQuality: 1
- 2018-05-07 11:59:57.511|Main thread> ShadingQuality: 1
- 2018-05-07 11:59:57.511|Main thread> ModelQuality: 1
- 2018-05-07 11:59:57.511|Main thread> LowMemSwitchToLow: 0
- 2018-05-07 11:59:57.511|Main thread> CubeBuilderBuildingMode: 0
- 2018-05-07 11:59:57.511|Main thread> AnimatedRotation: True
- 2018-05-07 11:59:57.511|Main thread> ShowCrosshair: True
- 2018-05-07 11:59:57.511|Main thread> InteractionHint: 2
- 2018-05-07 11:59:57.511|Main thread> Tutorial: 2
- 2018-05-07 11:59:57.511|Main thread> CompressSaveGames: False
- 2018-05-07 11:59:57.511|Main thread> ShowPlayerNamesOnHud: True
- 2018-05-07 11:59:57.511|Main thread> ReleasingAltResetsCamera: False
- 2018-05-07 11:59:57.511|Main thread> WorkerThreads: 2
- 2018-05-07 11:59:57.511|Main thread> MyConfig.Load() - END
- 2018-05-07 12:00:00.755|Main thread> AdapterInfo = {
- 2018-05-07 12:00:00.755|Main thread> Name = NVIDIA GeForce GTX 750 + DISPLAY1
- 2018-05-07 12:00:00.755|Main thread> Description = dev id: 5127, mem: 2066415616, shared mem: 3994963968, Luid: 31517, rev: 161, subsys id: 336007390, vendor id: 4318
- 2018-05-07 12:00:00.755|Main thread> Driver version = 21.21.13.7633
- 2018-05-07 12:00:00.755|Main thread> Driver date = 20161211000000.000000-000
- 2018-05-07 12:00:00.755|Main thread> DriverUpdateNecessary = False
- 2018-05-07 12:00:00.755|Main thread> Adapter id = 0
- 2018-05-07 12:00:00.755|Main thread> Supported = True
- 2018-05-07 12:00:00.755|Main thread> RAM = 2066415616
- 2018-05-07 12:00:00.755|Main thread> Priority = 2
- 2018-05-07 12:00:00.755|Main thread> Multithreaded rendering supported = True
- 2018-05-07 12:00:00.755|Main thread> Output is attached = True
- 2018-05-07 12:00:00.755|Main thread> DesktopBounds = {X:0 Y:0 Width:1360 Height:768}
- 2018-05-07 12:00:00.755|Main thread> Display modes = {
- 2018-05-07 12:00:00.755|Main thread> DXGIOutput id = 0
- 2018-05-07 12:00:00.755|Main thread> 640x480@60Hz
- 2018-05-07 12:00:00.755|Main thread> 640x480@75Hz
- 2018-05-07 12:00:00.755|Main thread> 640x480@72Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@60Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@60Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@75Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@75Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@56.25Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@56.25Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 720x480@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@75Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@75Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@50Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@50Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@56.25Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@56.25Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@60.317Hz
- 2018-05-07 12:00:00.755|Main thread> 720x576@60.317Hz
- 2018-05-07 12:00:00.755|Main thread> 800x600@75Hz
- 2018-05-07 12:00:00.755|Main thread> 800x600@56.25Hz
- 2018-05-07 12:00:00.755|Main thread> 800x600@60.317Hz
- 2018-05-07 12:00:00.755|Main thread> 800x600@72.188Hz
- 2018-05-07 12:00:00.755|Main thread> 1024x768@60.004Hz
- 2018-05-07 12:00:00.755|Main thread> 1024x768@70.069Hz
- 2018-05-07 12:00:00.755|Main thread> 1024x768@75.029Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@75Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@23.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@25Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@29.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1152x864@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x720@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x720@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x720@59.94006Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x768@59.81Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x768@59.81Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@23.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@25Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@29.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@59.81Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1280x800@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1360x768@59.887Hz
- 2018-05-07 12:00:00.755|Main thread> 1360x768@59.887Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@23.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@23.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@25Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@25Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@29.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@29.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@59.887Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@59.887Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1366x768@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@23.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@25Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@29.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@59.887Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1440x900@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@60Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@23.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@25Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@29.97Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@50Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> 1600x900@59.94Hz
- 2018-05-07 12:00:00.755|Main thread> }
- 2018-05-07 12:00:00.755|Main thread> }
- 2018-05-07 12:00:00.958|Main thread> Steam.IsActive: True
- 2018-05-07 12:00:00.974|Main thread> Steam.IsOnline: False
- 2018-05-07 12:00:00.974|Main thread> Steam.OwnsGame: False
- 2018-05-07 12:00:00.974|Main thread> Steam.UserId: 76561198387253579
- 2018-05-07 12:00:00.974|Main thread> Steam.UserName: kitinskad
- 2018-05-07 12:00:00.974|Main thread> Steam.Branch: default
- 2018-05-07 12:00:00.974|Main thread> Build date: 2018-04-25 03:12
- 2018-05-07 12:00:00.974|Main thread> Build version: 0.1.6689.27379
- 2018-05-07 12:00:01.099|Main thread> MySandboxGame.Constructor() - START
- 2018-05-07 12:00:03.049|Main thread> Game dir: D:\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-05-07 12:00:03.049|Main thread> Content dir: D:\Steam\steamapps\common\MedievalEngineers\Content
- 2018-05-07 12:00:03.127|Main thread> Found processor count: 4
- 2018-05-07 12:00:03.127|Main thread> Using processor count: 4
- 2018-05-07 12:00:10.162|Main thread> Info: Type metadata loaded in 6.1207267s.
- 2018-05-07 12:00:10.162|Main thread> Preallocate - START
- 2018-05-07 12:00:10.162|Main thread> MyEntities - START
- 2018-05-07 12:00:10.162|Main thread> MyEntities - END
- 2018-05-07 12:00:10.162|Main thread> MyObjectBuilder_Base - START
- 2018-05-07 12:00:10.162|Main thread> MyObjectBuilder_Base - END
- 2018-05-07 12:00:10.162|Main thread> MyTransparentGeometry - START
- 2018-05-07 12:00:10.209|Main thread> MyTransparentGeometry - END
- 2018-05-07 12:00:10.209|Main thread> MyCubeGridDeformationTables - START
- 2018-05-07 12:00:10.209|Main thread> MyCubeGridDeformationTables - END
- 2018-05-07 12:00:10.209|Main thread> MyMath - START
- 2018-05-07 12:00:10.209|Main thread> MyMath - END
- 2018-05-07 12:00:10.209|Main thread> MySimpleObjectDraw - START
- 2018-05-07 12:00:10.225|Main thread> MySimpleObjectDraw - END
- 2018-05-07 12:00:10.225|Main thread> Preallocate - END
- 2018-05-07 12:00:10.287|Main thread> Info: Worker Configuration {
- Total: 3,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 1 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-05-07 12:00:10.318|Main thread> MySandboxGame.Constructor() - END
- 2018-05-07 12:00:11.145|Main thread> Performing start-up memory test...
- 2018-05-07 12:00:11.145|Main thread> Physical memory is 8,526,798,848 bytes.
- 2018-05-07 12:00:11.145|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-05-07 12:00:11.145|Main thread> System meets minimum memory requirements.
- 2018-05-07 12:00:11.145|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-05-07 12:00:11.145|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6689.27379, Culture=neutral, PublicKeyToken=null
- 2018-05-07 12:00:11.145|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6689.27379, Culture=neutral, PublicKeyToken=null
- 2018-05-07 12:00:11.145|Main thread> Assembly.Location: D:\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-05-07 12:00:11.145|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-05-07 12:00:11.145|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-05-07 12:00:11.145|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-05-07 12:00:11.192|Main thread> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
- 2018-05-07 12:00:11.192|Main thread> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
- 2018-05-07 12:00:11.192|Main thread> Virtualized: False
- 2018-05-07 12:00:11.192|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
- 2018-05-07 12:00:11.192|Main thread> ComputerInfo.TotalPhysicalMemory: 8,526,798,848 bytes
- 2018-05-07 12:00:11.192|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-05-07 12:00:11.192|Main thread> ComputerInfo.AvailablePhysicalMemory: 6,190,137,344 bytes
- 2018-05-07 12:00:11.192|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,130,626,048 bytes
- 2018-05-07 12:00:11.285|Main thread> Drive C: | Capacity: 140,403,273,728 bytes | Free space: 15,664,349,184 bytes
- 2018-05-07 12:00:11.285|Main thread> Drive D: | Capacity: 859,693,903,872 bytes | Free space: 224,491,388,928 bytes
- 2018-05-07 12:00:11.285|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-05-07 12:00:11.301|Main thread> MySandboxGame.Initialize() - START
- 2018-05-07 12:00:11.769|Main thread> Havok: Physics.Init
- 2018-05-07 12:00:11.769|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-05-07 12:00:11.769|Main thread> HkGameName: MedievalEngineers Release
- 2018-05-07 12:00:11.894|Main thread> MySandboxGame.LoadData() - START
- 2018-05-07 12:00:11.909|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-05-07 12:00:11.909|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-05-07 12:00:13.220|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-05-07 12:00:15.685|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_TorsionSpringBlock, maybe it's mispelled?
- 2018-05-07 12:00:15.685|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_RopeHookBlock, maybe it's mispelled?
- 2018-05-07 12:00:15.685|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_RopeHookBlock, maybe it's mispelled?
- 2018-05-07 12:00:15.685|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_LockableDrum, maybe it's mispelled?
- 2018-05-07 12:00:15.685|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_WheelBlock, maybe it's mispelled?
- 2018-05-07 12:00:16.231|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-05-07 12:00:16.309|Main thread> Loading scenarios
- 2018-05-07 12:00:16.309|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-05-07 12:00:16.309|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-05-07 12:00:16.402|Main thread> MyAudio.LoadData - START
- 2018-05-07 12:00:16.577|Main thread> MyAudio.CreateX3DAudio - Device: SAMSUNG-0 (NVIDIA High Definition Audio) - Channel #: 2
- 2018-05-07 12:00:16.668|Main thread> MyAudio.LoadData - END
- 2018-05-07 12:00:16.677|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'None'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-05-07 12:00:16.678|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-05-07 12:00:16.701|Main thread> MyGuiManager()
- 2018-05-07 12:00:16.962|Main thread> MyScreenManager()
- 2018-05-07 12:00:17.055|Main thread> MyGuiManager.LoadContent() - START
- 2018-05-07 12:00:20.146|Main thread> MyGuiManager.LoadContent() - START
- 2018-05-07 12:00:20.148|Main thread> MyGuiManager.LoadContent() - END
- 2018-05-07 12:00:20.148|Main thread> MyGuiManager.LoadContent() - END
- 2018-05-07 12:00:20.337|Main thread> MySandboxGame.LoadData() - END
- 2018-05-07 12:00:21.465|Main thread> Analytics helper process start reported
- 2018-05-07 12:00:21.468|Main thread> MySandboxGame.Initialize() - END
- 2018-05-07 12:00:21.510|Main thread> Timer Frequency: 3124121
- 2018-05-07 12:00:21.510|Main thread> Ticks per frame: 52287
- 2018-05-07 12:00:21.568|Worker Logic 0> Loading available saves - START
- 2018-05-07 12:00:21.570|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579'
- 2018-05-07 12:00:21.863|Worker Logic 0> Loading available saves - END
- 2018-05-07 12:00:21.864|Worker Logic 0> Loading available saves - START
- 2018-05-07 12:00:21.865|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579'
- 2018-05-07 12:00:21.868|Worker Logic 0> Loading available saves - END
- 2018-05-07 12:00:37.977|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2018-05-07 12:00:37.978|Main thread> Field of view: 1.22173
- 2018-05-07 12:00:37.978|Main thread> Render.GrassDensityFactor: 0.5
- 2018-05-07 12:00:37.978|Main thread> Render.AntialiasingMode: FXAA
- 2018-05-07 12:00:37.978|Main thread> Render.ShadowQuality: MEDIUM
- 2018-05-07 12:00:37.978|Main thread> Render.AmbientOcclusion: SSAO
- 2018-05-07 12:00:37.978|Main thread> Render.TextureQuality: MEDIUM
- 2018-05-07 12:00:37.978|Main thread> Render.AnisotropicFiltering: ANISO_4
- 2018-05-07 12:00:37.986|Main thread> MyConfig.Save() - START
- 2018-05-07 12:00:37.987|Main thread> Path: C:\Users\PC\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-05-07 12:00:37.994|Main thread> RotationHints: False
- 2018-05-07 12:00:37.994|Main thread> GraphicsRenderer:
- 2018-05-07 12:00:37.994|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-05-07 12:00:37.994|Main thread> Language: 0
- 2018-05-07 12:00:37.994|Main thread> ControlsJoystickName: Disabled
- 2018-05-07 12:00:37.994|Main thread> GameVersion: 0.6.3.4882229
- 2018-05-07 12:00:37.994|Main thread> FirstTimeRun: False
- 2018-05-07 12:00:37.994|Main thread> VideoAdapter: 0
- 2018-05-07 12:00:37.994|Main thread> ScreenWidth: 1360
- 2018-05-07 12:00:37.994|Main thread> ScreenHeight: 768
- 2018-05-07 12:00:37.994|Main thread> RefreshRate: 59887
- 2018-05-07 12:00:37.994|Main thread> WindowMode: 1
- 2018-05-07 12:00:37.994|Main thread> VerticalSync: False
- 2018-05-07 12:00:37.994|Main thread> FieldOfView: 70
- 2018-05-07 12:00:37.994|Main thread> VegetationViewDistance: 80
- 2018-05-07 12:00:37.994|Main thread> GrassDensity: 0.5
- 2018-05-07 12:00:37.994|Main thread> GrassDistance: 150
- 2018-05-07 12:00:37.994|Main thread> ShadowMapResolution: 1
- 2018-05-07 12:00:37.994|Main thread> TerrainLodQuality: 1
- 2018-05-07 12:00:37.994|Main thread> ShadingQuality: 1
- 2018-05-07 12:00:37.994|Main thread> ModelQuality: 1
- 2018-05-07 12:00:37.994|Main thread> LowMemSwitchToLow: 0
- 2018-05-07 12:00:37.994|Main thread> CubeBuilderBuildingMode: 0
- 2018-05-07 12:00:37.994|Main thread> AnimatedRotation: True
- 2018-05-07 12:00:37.994|Main thread> ShowCrosshair: True
- 2018-05-07 12:00:37.994|Main thread> InteractionHint: 2
- 2018-05-07 12:00:37.994|Main thread> Tutorial: 2
- 2018-05-07 12:00:37.994|Main thread> CompressSaveGames: False
- 2018-05-07 12:00:37.994|Main thread> ShowPlayerNamesOnHud: True
- 2018-05-07 12:00:37.994|Main thread> ReleasingAltResetsCamera: False
- 2018-05-07 12:00:37.994|Main thread> WorkerThreads: 2
- 2018-05-07 12:00:37.995|Main thread> AmbientOcclusion: 1
- 2018-05-07 12:00:38.024|Main thread> MyConfig.Save() - END
- 2018-05-07 12:00:53.644|Main thread> MyVideoModeManager.Apply(MyRenderDeviceSettings)
- 2018-05-07 12:00:53.645|Main thread> VideoAdapter: 0
- 2018-05-07 12:00:53.645|Main thread> Width: 1600
- 2018-05-07 12:00:53.645|Main thread> Height: 900
- 2018-05-07 12:00:53.645|Main thread> RefreshRate: 60000
- 2018-05-07 12:00:53.645|Main thread> WindowMode: Fullscreen window
- 2018-05-07 12:00:53.645|Main thread> VerticalSync: False
- 2018-05-07 12:00:54.698|Worker Logic 0> Loading available saves - START
- 2018-05-07 12:00:54.699|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579'
- 2018-05-07 12:00:54.703|Worker Logic 0> Loading available saves - END
- 2018-05-07 12:00:56.856|Main thread> MyConfig.Save() - START
- 2018-05-07 12:00:56.858|Main thread> Path: C:\Users\PC\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-05-07 12:00:56.858|Main thread> RotationHints: False
- 2018-05-07 12:00:56.858|Main thread> GraphicsRenderer:
- 2018-05-07 12:00:56.858|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-05-07 12:00:56.858|Main thread> Language: 0
- 2018-05-07 12:00:56.858|Main thread> ControlsJoystickName: Disabled
- 2018-05-07 12:00:56.858|Main thread> GameVersion: 0.6.3.4882229
- 2018-05-07 12:00:56.858|Main thread> FirstTimeRun: False
- 2018-05-07 12:00:56.858|Main thread> VideoAdapter: 0
- 2018-05-07 12:00:56.858|Main thread> ScreenWidth: 1600
- 2018-05-07 12:00:56.858|Main thread> ScreenHeight: 900
- 2018-05-07 12:00:56.858|Main thread> RefreshRate: 60000
- 2018-05-07 12:00:56.858|Main thread> WindowMode: 1
- 2018-05-07 12:00:56.858|Main thread> VerticalSync: False
- 2018-05-07 12:00:56.858|Main thread> FieldOfView: 70
- 2018-05-07 12:00:56.858|Main thread> VegetationViewDistance: 80
- 2018-05-07 12:00:56.858|Main thread> GrassDensity: 0.5
- 2018-05-07 12:00:56.858|Main thread> GrassDistance: 150
- 2018-05-07 12:00:56.858|Main thread> ShadowMapResolution: 1
- 2018-05-07 12:00:56.858|Main thread> TerrainLodQuality: 1
- 2018-05-07 12:00:56.858|Main thread> ShadingQuality: 1
- 2018-05-07 12:00:56.858|Main thread> ModelQuality: 1
- 2018-05-07 12:00:56.858|Main thread> LowMemSwitchToLow: 0
- 2018-05-07 12:00:56.858|Main thread> CubeBuilderBuildingMode: 0
- 2018-05-07 12:00:56.858|Main thread> AnimatedRotation: True
- 2018-05-07 12:00:56.858|Main thread> ShowCrosshair: True
- 2018-05-07 12:00:56.858|Main thread> InteractionHint: 2
- 2018-05-07 12:00:56.858|Main thread> Tutorial: 2
- 2018-05-07 12:00:56.858|Main thread> CompressSaveGames: False
- 2018-05-07 12:00:56.858|Main thread> ShowPlayerNamesOnHud: True
- 2018-05-07 12:00:56.858|Main thread> ReleasingAltResetsCamera: False
- 2018-05-07 12:00:56.858|Main thread> WorkerThreads: 2
- 2018-05-07 12:00:56.858|Main thread> AmbientOcclusion: 1
- 2018-05-07 12:00:56.870|Main thread> MyConfig.Save() - END
- 2018-05-07 12:00:56.870|Main thread> MyConfig.Save() - START
- 2018-05-07 12:00:56.872|Main thread> Path: C:\Users\PC\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-05-07 12:00:56.872|Main thread> RotationHints: False
- 2018-05-07 12:00:56.872|Main thread> GraphicsRenderer:
- 2018-05-07 12:00:56.872|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-05-07 12:00:56.872|Main thread> Language: 0
- 2018-05-07 12:00:56.872|Main thread> ControlsJoystickName: Disabled
- 2018-05-07 12:00:56.872|Main thread> GameVersion: 0.6.3.4882229
- 2018-05-07 12:00:56.872|Main thread> FirstTimeRun: False
- 2018-05-07 12:00:56.872|Main thread> VideoAdapter: 0
- 2018-05-07 12:00:56.872|Main thread> ScreenWidth: 1600
- 2018-05-07 12:00:56.872|Main thread> ScreenHeight: 900
- 2018-05-07 12:00:56.872|Main thread> RefreshRate: 60000
- 2018-05-07 12:00:56.872|Main thread> WindowMode: 1
- 2018-05-07 12:00:56.872|Main thread> VerticalSync: False
- 2018-05-07 12:00:56.872|Main thread> FieldOfView: 70
- 2018-05-07 12:00:56.872|Main thread> VegetationViewDistance: 80
- 2018-05-07 12:00:56.873|Main thread> GrassDensity: 0.5
- 2018-05-07 12:00:56.873|Main thread> GrassDistance: 150
- 2018-05-07 12:00:56.873|Main thread> ShadowMapResolution: 1
- 2018-05-07 12:00:56.873|Main thread> TerrainLodQuality: 1
- 2018-05-07 12:00:56.873|Main thread> ShadingQuality: 1
- 2018-05-07 12:00:56.873|Main thread> ModelQuality: 1
- 2018-05-07 12:00:56.873|Main thread> LowMemSwitchToLow: 0
- 2018-05-07 12:00:56.873|Main thread> CubeBuilderBuildingMode: 0
- 2018-05-07 12:00:56.873|Main thread> AnimatedRotation: True
- 2018-05-07 12:00:56.873|Main thread> ShowCrosshair: True
- 2018-05-07 12:00:56.873|Main thread> InteractionHint: 2
- 2018-05-07 12:00:56.873|Main thread> Tutorial: 2
- 2018-05-07 12:00:56.873|Main thread> CompressSaveGames: False
- 2018-05-07 12:00:56.873|Main thread> ShowPlayerNamesOnHud: True
- 2018-05-07 12:00:56.873|Main thread> ReleasingAltResetsCamera: False
- 2018-05-07 12:00:56.873|Main thread> WorkerThreads: 2
- 2018-05-07 12:00:56.873|Main thread> AmbientOcclusion: 1
- 2018-05-07 12:00:56.885|Main thread> MyConfig.Save() - END
- 2018-05-07 12:01:17.603|Main thread> Info: Worker Configuration {
- Total: 3,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 1 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-05-07 12:01:17.624|Main thread> MyConfig.Save() - START
- 2018-05-07 12:01:17.625|Main thread> Path: C:\Users\PC\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-05-07 12:01:17.625|Main thread> RotationHints: False
- 2018-05-07 12:01:17.625|Main thread> GraphicsRenderer:
- 2018-05-07 12:01:17.625|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-05-07 12:01:17.625|Main thread> Language: 0
- 2018-05-07 12:01:17.625|Main thread> ControlsJoystickName: Disabled
- 2018-05-07 12:01:17.625|Main thread> GameVersion: 0.6.3.4882229
- 2018-05-07 12:01:17.625|Main thread> FirstTimeRun: False
- 2018-05-07 12:01:17.625|Main thread> VideoAdapter: 0
- 2018-05-07 12:01:17.625|Main thread> ScreenWidth: 1600
- 2018-05-07 12:01:17.625|Main thread> ScreenHeight: 900
- 2018-05-07 12:01:17.625|Main thread> RefreshRate: 60000
- 2018-05-07 12:01:17.625|Main thread> WindowMode: 1
- 2018-05-07 12:01:17.625|Main thread> VerticalSync: False
- 2018-05-07 12:01:17.625|Main thread> FieldOfView: 70
- 2018-05-07 12:01:17.626|Main thread> VegetationViewDistance: 80
- 2018-05-07 12:01:17.626|Main thread> GrassDensity: 0.5
- 2018-05-07 12:01:17.626|Main thread> GrassDistance: 150
- 2018-05-07 12:01:17.626|Main thread> ShadowMapResolution: 1
- 2018-05-07 12:01:17.626|Main thread> TerrainLodQuality: 1
- 2018-05-07 12:01:17.626|Main thread> ShadingQuality: 1
- 2018-05-07 12:01:17.626|Main thread> ModelQuality: 1
- 2018-05-07 12:01:17.626|Main thread> LowMemSwitchToLow: 0
- 2018-05-07 12:01:17.626|Main thread> CubeBuilderBuildingMode: 0
- 2018-05-07 12:01:17.626|Main thread> AnimatedRotation: True
- 2018-05-07 12:01:17.626|Main thread> ShowCrosshair: True
- 2018-05-07 12:01:17.626|Main thread> InteractionHint: 2
- 2018-05-07 12:01:17.626|Main thread> Tutorial: 2
- 2018-05-07 12:01:17.626|Main thread> CompressSaveGames: False
- 2018-05-07 12:01:17.626|Main thread> ShowPlayerNamesOnHud: True
- 2018-05-07 12:01:17.626|Main thread> ReleasingAltResetsCamera: False
- 2018-05-07 12:01:17.626|Main thread> WorkerThreads: 2
- 2018-05-07 12:01:17.626|Main thread> AmbientOcclusion: 1
- 2018-05-07 12:01:17.638|Main thread> MyConfig.Save() - END
- 2018-05-07 12:01:17.640|Worker Logic 0> Loading available saves - START
- 2018-05-07 12:01:17.642|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579'
- 2018-05-07 12:01:17.645|Worker Logic 0> Loading available saves - END
- 2018-05-07 12:01:23.203|Main thread> MyConfig.Save() - START
- 2018-05-07 12:01:23.205|Main thread> Path: C:\Users\PC\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-05-07 12:01:23.205|Main thread> RotationHints: False
- 2018-05-07 12:01:23.205|Main thread> GraphicsRenderer:
- 2018-05-07 12:01:23.205|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-05-07 12:01:23.205|Main thread> Language: 0
- 2018-05-07 12:01:23.205|Main thread> ControlsJoystickName: Disabled
- 2018-05-07 12:01:23.205|Main thread> GameVersion: 0.6.3.4882229
- 2018-05-07 12:01:23.205|Main thread> FirstTimeRun: False
- 2018-05-07 12:01:23.205|Main thread> VideoAdapter: 0
- 2018-05-07 12:01:23.205|Main thread> ScreenWidth: 1600
- 2018-05-07 12:01:23.205|Main thread> ScreenHeight: 900
- 2018-05-07 12:01:23.205|Main thread> RefreshRate: 60000
- 2018-05-07 12:01:23.205|Main thread> WindowMode: 1
- 2018-05-07 12:01:23.205|Main thread> VerticalSync: False
- 2018-05-07 12:01:23.205|Main thread> FieldOfView: 70
- 2018-05-07 12:01:23.205|Main thread> VegetationViewDistance: 80
- 2018-05-07 12:01:23.205|Main thread> GrassDensity: 0.5
- 2018-05-07 12:01:23.205|Main thread> GrassDistance: 150
- 2018-05-07 12:01:23.205|Main thread> ShadowMapResolution: 1
- 2018-05-07 12:01:23.205|Main thread> TerrainLodQuality: 1
- 2018-05-07 12:01:23.205|Main thread> ShadingQuality: 1
- 2018-05-07 12:01:23.205|Main thread> ModelQuality: 1
- 2018-05-07 12:01:23.205|Main thread> LowMemSwitchToLow: 0
- 2018-05-07 12:01:23.205|Main thread> CubeBuilderBuildingMode: 0
- 2018-05-07 12:01:23.205|Main thread> AnimatedRotation: True
- 2018-05-07 12:01:23.205|Main thread> ShowCrosshair: True
- 2018-05-07 12:01:23.205|Main thread> InteractionHint: 2
- 2018-05-07 12:01:23.205|Main thread> Tutorial: 2
- 2018-05-07 12:01:23.205|Main thread> CompressSaveGames: False
- 2018-05-07 12:01:23.205|Main thread> ShowPlayerNamesOnHud: True
- 2018-05-07 12:01:23.205|Main thread> ReleasingAltResetsCamera: False
- 2018-05-07 12:01:23.205|Main thread> WorkerThreads: 2
- 2018-05-07 12:01:23.205|Main thread> AmbientOcclusion: 1
- 2018-05-07 12:01:23.222|Main thread> MyConfig.Save() - END
- 2018-05-07 12:01:27.622|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2018-05-07 12:01:27.623|Main thread> Field of view: 1.22173
- 2018-05-07 12:01:27.623|Main thread> Render.GrassDensityFactor: 0.5
- 2018-05-07 12:01:27.623|Main thread> Render.AntialiasingMode: FXAA
- 2018-05-07 12:01:27.623|Main thread> Render.ShadowQuality: MEDIUM
- 2018-05-07 12:01:27.623|Main thread> Render.AmbientOcclusion: SSAO
- 2018-05-07 12:01:27.623|Main thread> Render.TextureQuality: MEDIUM
- 2018-05-07 12:01:27.623|Main thread> Render.AnisotropicFiltering: ANISO_4
- 2018-05-07 12:01:27.623|Main thread> MyConfig.Save() - START
- 2018-05-07 12:01:27.624|Main thread> Path: C:\Users\PC\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-05-07 12:01:27.624|Main thread> RotationHints: False
- 2018-05-07 12:01:27.624|Main thread> GraphicsRenderer:
- 2018-05-07 12:01:27.624|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-05-07 12:01:27.624|Main thread> Language: 0
- 2018-05-07 12:01:27.624|Main thread> ControlsJoystickName: Disabled
- 2018-05-07 12:01:27.624|Main thread> GameVersion: 0.6.3.4882229
- 2018-05-07 12:01:27.624|Main thread> FirstTimeRun: False
- 2018-05-07 12:01:27.624|Main thread> VideoAdapter: 0
- 2018-05-07 12:01:27.624|Main thread> ScreenWidth: 1600
- 2018-05-07 12:01:27.624|Main thread> ScreenHeight: 900
- 2018-05-07 12:01:27.624|Main thread> RefreshRate: 60000
- 2018-05-07 12:01:27.625|Main thread> WindowMode: 1
- 2018-05-07 12:01:27.625|Main thread> VerticalSync: False
- 2018-05-07 12:01:27.625|Main thread> FieldOfView: 70
- 2018-05-07 12:01:27.625|Main thread> VegetationViewDistance: 80
- 2018-05-07 12:01:27.625|Main thread> GrassDensity: 0.5
- 2018-05-07 12:01:27.625|Main thread> GrassDistance: 150
- 2018-05-07 12:01:27.625|Main thread> ShadowMapResolution: 1
- 2018-05-07 12:01:27.625|Main thread> TerrainLodQuality: 1
- 2018-05-07 12:01:27.625|Main thread> ShadingQuality: 1
- 2018-05-07 12:01:27.625|Main thread> ModelQuality: 1
- 2018-05-07 12:01:27.625|Main thread> LowMemSwitchToLow: 0
- 2018-05-07 12:01:27.625|Main thread> CubeBuilderBuildingMode: 0
- 2018-05-07 12:01:27.625|Main thread> AnimatedRotation: True
- 2018-05-07 12:01:27.625|Main thread> ShowCrosshair: True
- 2018-05-07 12:01:27.625|Main thread> InteractionHint: 2
- 2018-05-07 12:01:27.625|Main thread> Tutorial: 2
- 2018-05-07 12:01:27.625|Main thread> CompressSaveGames: False
- 2018-05-07 12:01:27.625|Main thread> ShowPlayerNamesOnHud: True
- 2018-05-07 12:01:27.625|Main thread> ReleasingAltResetsCamera: False
- 2018-05-07 12:01:27.625|Main thread> WorkerThreads: 2
- 2018-05-07 12:01:27.625|Main thread> AmbientOcclusion: 1
- 2018-05-07 12:01:27.637|Main thread> MyConfig.Save() - END
- 2018-05-07 12:01:31.490|Main thread>
- 2018-05-07 12:01:31.490|Main thread> LoadSession() - Start
- 2018-05-07 12:01:31.490|Main thread> C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579\Safe Area Start 2018-05-07 1108
- 2018-05-07 12:01:31.547|Main thread> LoadSession() - End
- 2018-05-07 12:01:31.824|Main thread> Loading session: C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579\Safe Area Start 2018-05-07 1108
- 2018-05-07 12:01:32.036|Main thread> Process information Session Start:
- 2018-05-07 12:01:32.037|Main thread> Managed Memory: 255,239,160 B
- 2018-05-07 12:01:32.040|Main thread> Private Memory: 1,143,984,128 B
- 2018-05-07 12:01:32.040|Main thread> Nr of Threads: 37
- 2018-05-07 12:01:32.040|Main thread> Simulation Speed: 0.01
- 2018-05-07 12:01:32.040|Main thread> Current:
- 2018-05-07 12:01:32.041|Main thread> Paged Memory: 1,143,984,128 B
- 2018-05-07 12:01:32.041|Main thread> Working Set: 716,824,576 B
- 2018-05-07 12:01:32.041|Main thread> Virtual Memory: 1,972,023,296 B
- 2018-05-07 12:01:32.041|Main thread> Peak:
- 2018-05-07 12:01:32.042|Main thread> Paged Memory: 1,268,183,040 B
- 2018-05-07 12:01:32.042|Main thread> Working Set: 802,353,152 B
- 2018-05-07 12:01:32.042|Main thread> Virtual Memory: 2,137,006,080 B
- 2018-05-07 12:01:32.047|Main thread> MyModManager.LoadData() - START
- 2018-05-07 12:01:32.059|Main thread> Finished loading mods.
- 2018-05-07 12:01:32.060|Main thread> MyModManager.LoadData() - END
- 2018-05-07 12:01:32.061|Main thread> Finished loading stage Initializing session, elapsed time: 0.0150009 seconds
- 2018-05-07 12:01:32.972|Main thread> MyDefinitionManager.LoadData() - START
- 2018-05-07 12:01:32.981|Main thread> List of used mods (0) - START
- 2018-05-07 12:01:32.982|Main thread> List of used mods - END
- 2018-05-07 12:01:34.134|Main thread> Warning: Cannot find sound cue named
- 2018-05-07 12:01:34.135|Main thread> Warning: Cannot find sound cue named
- 2018-05-07 12:01:34.135|Main thread> Warning: Cannot find sound cue named
- 2018-05-07 12:01:34.135|Main thread> Warning: Cannot find sound cue named
- 2018-05-07 12:01:34.135|Main thread> Warning: Cannot find sound cue named
- 2018-05-07 12:01:34.135|Main thread> Warning: Cannot find sound cue named
- 2018-05-07 12:01:34.136|Main thread> Warning: Cannot find sound cue named
- 2018-05-07 12:01:34.400|Main thread> MyAudio.UnloadData - START
- 2018-05-07 12:01:34.442|Main thread> MyAudio.UnloadData - END
- 2018-05-07 12:01:34.442|Main thread> MyAudio.LoadData - START
- 2018-05-07 12:01:34.489|Main thread> MyAudio.CreateX3DAudio - Device: SAMSUNG-0 (NVIDIA High Definition Audio) - Channel #: 2
- 2018-05-07 12:01:38.548|Main thread> MyAudio.LoadData - END
- 2018-05-07 12:01:38.548|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-05-07 12:01:38.573|Main thread> Loading scenarios
- 2018-05-07 12:01:38.573|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-05-07 12:01:38.573|Main thread> MyDefinitionManager.LoadData() - END
- 2018-05-07 12:01:38.577|Main thread> Finished loading stage Loading definitions, elapsed time: 5.6073207 seconds
- 2018-05-07 12:01:38.578|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-05-07 12:01:38.799|Main thread> MyTransparentGeometry.LoadData - START
- 2018-05-07 12:01:38.932|External Debugging Listener> External debugger: listening...
- 2018-05-07 12:01:40.608|Main thread> MyLights.LoadData() - START
- 2018-05-07 12:01:40.611|Main thread> MyLights.LoadData() - END
- 2018-05-07 12:01:40.706|Main thread> Finished loading stage Loading session components, elapsed time: 2.1291218 seconds
- 2018-05-07 12:01:44.365|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-05-07 12:01:52.763|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-05-07 12:01:53.033|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-05-07 12:01:53.038|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-05-07 12:01:53.085|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-05-07 12:01:53.092|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-05-07 12:01:53.093|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-05-07 12:01:53.142|Main thread> Finished loading stage Loading models, elapsed time: 12.4337112 seconds
- 2018-05-07 12:01:53.142|Main thread> Finished loading stage Loading data, elapsed time: 21.0812058 seconds
- 2018-05-07 12:01:53.173|Main thread> Finished loading stage Loading character data, elapsed time: 0.0080005 seconds
- 2018-05-07 12:01:53.301|Main thread> Loading voxel storage from file 'C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579\Safe Area Start 2018-05-07 1108\EarthSecond-1251102759r5000.vx2'
- 2018-05-07 12:01:56.236|Worker Logic 0> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2018-05-07 12:01:57.309|Worker Logic 0> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-05-07 12:01:57.922|Main thread> Finished loading stage Loading 78 objects, elapsed time: 2.1981258 seconds
- 2018-05-07 12:02:01.445|Main thread> Checkpoint.CameraAttach success: entity id107435085619884518, camera subtype DefaultFirstPerson
- 2018-05-07 12:02:01.446|Main thread> Finished loading stage Loading final details, elapsed time: 3.5242015 seconds
- 2018-05-07 12:02:01.448|Main thread> MySession.Static.LogSettings - START
- 2018-05-07 12:02:01.449|Main thread> Name = Safe Area Start 2018-05-07 11:08
- 2018-05-07 12:02:01.449|Main thread> Description =
- 2018-05-07 12:02:01.449|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-05-07 12:02:01.449|Main thread> Password =
- 2018-05-07 12:02:01.449|Main thread> CurrentPath = C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579\Safe Area Start 2018-05-07 1108
- 2018-05-07 12:02:01.449|Main thread> WorkshopId =
- 2018-05-07 12:02:01.449|Main thread> CameraController = 17DAFA422C971E6:Camera 1st - DefaultFirstPerson
- 2018-05-07 12:02:01.449|Main thread> ThumbPath = C:\Users\PC\AppData\Roaming\MedievalEngineers\Saves\76561198387253579\Safe Area Start 2018-05-07 1108\thumb.jpg
- 2018-05-07 12:02:01.450|Main thread> Settings:
- 2018-05-07 12:02:01.451|Main thread> Auto-Save Time (Minutes) = 5
- 2018-05-07 12:02:01.452|Main thread> Cut, Copy and Paste = True
- 2018-05-07 12:02:01.452|Main thread> Days per season = 4
- 2018-05-07 12:02:01.452|Main thread> Game Mode = Creative
- 2018-05-07 12:02:01.452|Main thread> Inventory size multiplier = 1
- 2018-05-07 12:02:01.452|Main thread> Maximum Backup Saves = 5
- 2018-05-07 12:02:01.452|Main thread> Maximum Floating Objects = 64
- 2018-05-07 12:02:01.452|Main thread> Maximum Fracture Pieces = 50
- 2018-05-07 12:02:01.452|Main thread> Maximum Players = 4
- 2018-05-07 12:02:01.662|Main thread> Maximum Solar Altitude = 0.41
- 2018-05-07 12:02:01.662|Main thread> Online Mode = OFFLINE
- 2018-05-07 12:02:01.662|Main thread> Show player names on HUD = True
- 2018-05-07 12:02:01.662|Main thread> Spectator = False
- 2018-05-07 12:02:01.662|Main thread> Structural Integrity = True
- 2018-05-07 12:02:01.662|Main thread> Sun rotation interval = 120
- 2018-05-07 12:02:01.662|Main thread> View distance = 2600
- 2018-05-07 12:02:01.662|Main thread> MySession.Static.LogSettings - END
- 2018-05-07 12:02:01.662|Main thread> Finished loading stage Loading planet, elapsed time: 8.5194873 seconds
- 2018-05-07 12:02:01.665|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-05-07 12:02:01.666|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-05-07 12:02:01.667|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-05-07 12:02:01.667|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-05-07 12:02:01.667|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-05-07 12:02:01.667|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-05-07 12:02:01.667|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-05-07 12:02:01.667|Main thread> Setting update order on MyLocalToolbar to BeforeSimulation
- 2018-05-07 12:02:01.667|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-05-07 12:02:01.670|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-05-07 12:02:01.670|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-05-07 12:02:01.670|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-05-07 12:02:01.670|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-05-07 12:02:01.927|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-05-07 12:02:01.927|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-05-07 12:02:01.927|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-05-07 12:02:01.927|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-05-07 12:02:01.927|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-05-07 12:02:01.927|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-05-07 12:02:01.927|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-05-07 12:02:01.930|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-05-07 12:02:01.930|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-05-07 12:02:01.930|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-05-07 12:02:01.931|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyLights to NoUpdate
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyPhysics to Simulation
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-05-07 12:02:01.932|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-05-07 12:02:01.933|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-05-07 12:02:01.933|Main thread> Setting update order on MyWatchdogComponent to NoUpdate
- 2018-05-07 12:02:01.935|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-05-07 12:02:01.935|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-05-07 12:02:01.935|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-05-07 12:02:01.935|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-05-07 12:02:01.938|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-05-07 12:02:01.938|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-05-07 12:02:01.939|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-05-07 12:02:01.939|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-05-07 12:02:01.939|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-05-07 12:02:01.939|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-05-07 12:02:01.942|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-05-07 12:02:01.943|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-05-07 12:02:01.943|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-05-07 12:02:01.945|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-05-07 12:02:01.949|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-05-07 12:02:01.949|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-05-07 12:02:01.949|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-05-07 12:02:01.949|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-05-07 12:02:01.949|Main thread> Finished loading stage Starting Components, elapsed time: 0.2850163 seconds
- 2018-05-07 12:02:01.954|Main thread>
- 2018-05-07 12:02:01.954|Main thread> Session loaded
- 2018-05-07 12:02:01.954|Main thread> Finished loading stage Finished loading, elapsed time: 29.9107108 seconds
- 2018-05-07 12:02:01.998|Main thread> Process information Periodic Check:
- 2018-05-07 12:02:01.999|Main thread> Managed Memory: 1,347,245,360 B
- 2018-05-07 12:02:02.000|Main thread> Private Memory: 2,797,805,568 B
- 2018-05-07 12:02:02.000|Main thread> Nr of Threads: 44
- 2018-05-07 12:02:02.000|Main thread> Simulation Speed: 0.01
- 2018-05-07 12:02:02.000|Main thread> Entity count: 95
- 2018-05-07 12:02:02.000|Main thread> Current:
- 2018-05-07 12:02:02.001|Main thread> Paged Memory: 2,797,805,568 B
- 2018-05-07 12:02:02.001|Main thread> Working Set: 2,210,009,088 B
- 2018-05-07 12:02:02.001|Main thread> Virtual Memory: 3,695,058,944 B
- 2018-05-07 12:02:02.001|Main thread> Peak:
- 2018-05-07 12:02:02.002|Main thread> Paged Memory: 3,196,018,688 B
- 2018-05-07 12:02:02.002|Main thread> Working Set: 2,607,538,176 B
- 2018-05-07 12:02:02.002|Main thread> Virtual Memory: 4,233,605,120 B
- 2018-05-07 12:02:02.003|Main thread> Number of Worlds: 1
- 2018-05-07 12:02:02.004|Main thread> 0) RigidBodies: 101, ActiveRigidBodies: 17, CharacterRigidBodies: 1
- 2018-05-07 12:02:02.005|Main thread> 0) Constraints: 0
- 2018-05-07 12:02:02.963|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:02.964|Main thread> MySessionLoading status:
- 2018-05-07 12:02:02.965|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:04.017|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:04.017|Main thread> MySessionLoading status:
- 2018-05-07 12:02:04.018|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:05.072|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:05.072|Main thread> MySessionLoading status:
- 2018-05-07 12:02:05.073|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:06.126|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:06.126|Main thread> MySessionLoading status:
- 2018-05-07 12:02:06.127|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:07.491|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:07.491|Main thread> MySessionLoading status:
- 2018-05-07 12:02:07.492|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:08.545|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:08.545|Main thread> MySessionLoading status:
- 2018-05-07 12:02:08.546|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:09.600|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:09.600|Main thread> MySessionLoading status:
- 2018-05-07 12:02:09.601|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:10.654|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:10.654|Main thread> MySessionLoading status:
- 2018-05-07 12:02:10.655|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:11.708|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:11.708|Main thread> MySessionLoading status:
- 2018-05-07 12:02:11.709|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:12.764|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-05-07 12:02:12.764|Main thread> MySessionLoading status:
- 2018-05-07 12:02:12.765|Main thread> 0: TerrainWaitStep: 0/1
- 2018-05-07 12:02:12.881|Main thread> All voxels loaded, cleaning up hooks.
- 2018-05-07 12:02:13.080|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
- 2018-05-07 12:02:13.127|Main thread> Loading completed, starting session.
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