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- package majgenrelativity.forcelasers.tileEntities;
- import majgenrelativity.forcelasers.MainFile;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.inventory.IInventory;
- import net.minecraft.item.ItemCoal;
- import net.minecraft.item.ItemStack;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.nbt.NBTTagList;
- import net.minecraft.server.gui.IUpdatePlayerListBox;
- import net.minecraft.tileentity.TileEntity;
- import net.minecraft.util.BlockPos;
- import net.minecraft.util.ChatComponentText;
- import net.minecraft.util.IChatComponent;
- public class ion_Creater_Tile_Entity extends TileEntity implements IInventory, IUpdatePlayerListBox {
- // variable used to store ions across all blocks, items, etc.
- public int force_lasers_ions = 0;
- private boolean do_detect_tanks = true;
- private ion_Tank_Tile_Entity tank1;
- private ItemStack[] inv;
- private double coal_left = 0;
- @Override
- public String getName() {
- return("ion_creater");
- }
- @Override
- public boolean hasCustomName() {
- // TODO Auto-generated method stub
- return false;
- }
- @Override
- public IChatComponent getDisplayName() {
- return new ChatComponentText("ion_creater");
- }
- @Override
- public int getSizeInventory() {
- return inv.length;
- }
- @Override
- public ItemStack getStackInSlot(int slot) {
- return inv[slot];
- }
- @Override
- public ItemStack decrStackSize(int slot, int amt) {
- ItemStack stack = getStackInSlot(slot);
- if(stack != null){
- if(stack.stackSize <= amt){
- setInventorySlotContents(slot, null);
- }else{
- stack = stack.splitStack(amt);
- if(stack.stackSize == 0){
- setInventorySlotContents(slot, null);
- }
- }
- }
- return stack;
- }
- @Override
- public ItemStack getStackInSlotOnClosing(int slot) {
- ItemStack stack = getStackInSlot(slot);
- if(stack != null) {
- setInventorySlotContents(slot, null);
- }
- return stack;
- }
- @Override
- public void setInventorySlotContents(int slot, ItemStack stack) {
- // TODO Auto-generated method stub
- inv[slot] = stack;
- if(stack != null && stack.stackSize > getInventoryStackLimit()){
- stack.stackSize = getInventoryStackLimit();
- }
- }
- @Override
- public int getInventoryStackLimit() {
- // TODO Auto-generated method stub
- return 64;
- }
- @Override
- public boolean isUseableByPlayer(EntityPlayer player) {
- return worldObj.getTileEntity(getPos()) == this &&
- player.getDistanceSq(getPos().getX() + 0.5, getPos().getY() + 0.5, getPos().getZ() + 0.5) < 64;
- }
- @Override
- public void openInventory(EntityPlayer player) {
- // TODO Auto-generated method stub
- }
- @Override
- public void closeInventory(EntityPlayer player) {
- // TODO Auto-generated method stub
- }
- @Override
- public boolean isItemValidForSlot(int index, ItemStack itemstack) {
- return !(itemstack.getItem() instanceof ItemCoal); // false is valid, true is invalid
- }
- @Override
- public int getField(int id) {
- // TODO Auto-generated method stub
- return 0;
- }
- @Override
- public void setField(int id, int value) {
- // TODO Auto-generated method stub
- }
- @Override
- public int getFieldCount() {
- // TODO Auto-generated method stub
- return 0;
- }
- @Override
- public void clear() {
- for (int i = 0; i < inv.length; ++i) { inv[i] = null; }
- }
- @Override
- public void readFromNBT(NBTTagCompound tagCompound){
- super.readFromNBT(tagCompound);
- NBTTagList tagList = tagCompound.getTagList("Inventory", tagCompound.getId());
- for(int i = 0; i < tagList.tagCount(); i++){
- NBTTagCompound tag = tagList.getCompoundTagAt(i);
- byte slot = tag.getByte("Slot");
- if(slot >= 0 && slot < inv.length){
- inv[slot] = ItemStack.loadItemStackFromNBT(tag);
- }
- }
- this.force_lasers_ions = tagCompound.getInteger("IonCount");
- }
- @Override
- public void writeToNBT(NBTTagCompound tagCompound){
- super.writeToNBT(tagCompound);
- NBTTagList itemList = new NBTTagList();
- for(int i = 0; i < inv.length; i++){
- ItemStack stack = inv[i];
- if(stack != null){
- NBTTagCompound tag = new NBTTagCompound();
- tag.setByte("Slot", (byte) i);
- stack.writeToNBT(tag);
- itemList.appendTag(tag);
- }
- }
- tagCompound.setTag("Inventory", itemList);
- tagCompound.setInteger("IonCount", force_lasers_ions);
- }
- public ion_Creater_Tile_Entity() {
- inv = new ItemStack[1];
- }
- @Override
- public void update() {
- // Generate ions whenever loaded
- if (force_lasers_ions<100)
- {
- if (coal_left!=0) {
- if (getStackInSlot(0)!=null) {
- decrStackSize(0, 1);
- coal_left=20;
- }
- force_lasers_ions+=1;
- }
- }
- if (do_detect_tanks== true) {
- if(worldObj.getTileEntity(getPos().down()) != null) {
- if(worldObj.getTileEntity(this.getPos().down()) instanceof ion_Tank_Tile_Entity) {
- tank1=((ion_Tank_Tile_Entity)worldObj.getTileEntity(this.getPos().down()));
- // MainFile.logger.info(worldObj.getTileEntity(this.getPos().down()).getBlockType().getUnlocalizedName());
- }
- else {
- // MainFile.logger.info(worldObj.getTileEntity(this.getPos().down()).getBlockType().getUnlocalizedName());
- }
- }
- do_detect_tanks=false;
- }
- if (tank1 != null) {
- tank1.pushIons(1);
- }
- }
- public int getIons() {
- return force_lasers_ions;
- }
- public void setIons(int ions) {
- force_lasers_ions=ions;
- }
- }
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