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- |===| HDR VERSION 9.0.0a -> 9.0.1a CHANGELOG |===|
- ====================================================
- ___________________
- ______________CHANGELOG LEGEND:______________
- > | All |
- (*) - Bugfix
- (!) - New tech/feature
- (/) - Quality of life change
- > | Characters |
- (+) - Buff Overall
- (-) - Nerf Overall
- (=) - Sidegrade
- (R) - Rework
- > | Mechanics |
- (M) - Global Mechanic Rework
- ______________________________________________
- >>> [ === UI === ] <<<
- (!)(/) - SSS UI for HDR Battlefield and HDR Final Destination added to the HDR-Graphics pack (special thanks to Kalomaze)
- >>> [ === STAGES === ] <<<
- (*) - Fixed an issue where Wario Ware, Kalos Pokemon League, and Midgar were crashing upon loading into a match
- >>> [ === GENERAL MECHANICS === ] <<<
- (/) - Pivot horizontal stick detection window increased 0.0 -> 0.075
- (/) - Tanooki Leaf (Dark Samus/Mewtwo/Ganondorf/Robin float) max fall speed decreased 0.05 -> 0
- >>> [ CHARACTER ADJUSTMENTS ] <<<
- <<<=== MARIO ===>>>>>
- (*) - Jab 1 startup corrected F3 -> F2
- (*) - Fixed an issue where Mario's speed would reverse when recovering with dair's rising ability
- (-) - Dair max rise speed decreased 0.85 -> 0.815
- <<<=== LINK ===>>>>>
- (*) - Link can now properly land cancel Spin Attack
- <<<=== DARK SAMUS ===>>>>>
- (+) - Bair startup decreased F9 -> F7
- <<<=== KIRBY ===>>>>>
- (*) - Fixed an issue where the initial hitboxes of usmash would not spawn properly
- <<<=== FOX ===>>>>>
- (/) - Fall speed increased 2.75 -> 2.8
- <<<=== NESS ===>>>>>
- (+) - PK Thunder 2 can now grab ledge while rising before F5 and after F15
- <<<=== CAPTAIN FALCON ===>>>
- (/) - Animation issues with turn dash animation fixed
- (+) - Falcon Kick landing speed increased 0.6 -> 0.75
- <<<=== DAISY ===>>>
- (*) - Fixed an issue where uair had vanilla effects
- <<<=== FALCO ===>>>
- (-) - Bair early hit sweetspot KBG decreased 132 -> 123
- <<<=== MARTH ===>>>
- (-) - Dair now starts on F6 of the animation (up from F5)
- <<<=== LUCINA ===>>>
- (+) - Dair startup decreased F13 -> F12; hitboxes readjusted to connect better; spike sweetspot enlarged slightly
- <<<=== YOUNG LINK ===>>>
- (*) - Young Link can now properly land cancel Spin Attack
- (*) - Fixed an issue where pulling a Bombchu would erroneously spawn a bomb at the center of the stage
- <<<=== MEWTWO ===>>>
- (+) - Utilt early hit angle readjusted 110 -> 100
- (/) - Nair upper hitboxes angle readjusted 185 -> 215; all hitboxes enlarged slightly
- (=) - Fair sourspot extended forwards slightly
- (+) - Teleport reappearance FAF decreased F10 -> F8
- <<<=== ROY ===>>>
- (+) - Uthrow FAF decreased F45 -> F39
- <<<=== CHROM ===>>>
- (+) - Uthrow FAF decreased F45 -> F39
- <<<=== SNAKE ===>>>
- (-) - Usmash mortar max horizontal speed decreased 0.714 -> 0.667
- (+) - Nair FAF decreased F60 -> F55
- (+) - Fair FAF decreased F70 -> F44
- (+) - Bair FAF decreased F43 -> F41
- (+) - Uair FAF decreased F48 -> F43
- (+) - Dair FAF decreased F60 -> F55
- <<<=== LUCAS ===>>>
- (/) - Dthrow startup decreased F40 -> F20
- (*) - Fixed an issue where nair's landing hitbox would not properly activate
- (+) - PK Thunder 2 can now grab ledge while rising before F5 and after F15
- <<<=== SONIC ===>>>
- (+) - Run speed increased 2.5 -> 2.6
- <<<=== OLIMAR ===>>>
- (+) - Air speed increased 1.108 -> 1.118
- (+) - Fair angle readjusted R-361/Y-361/B-361/W-361/P-361 -> R-50/Y-50/B-50/W-50/P-361, damage readjusted R-11.9%/Y-8.5%/B-8.5%/W-6.8%/P-13.6 -> R-12%/Y-9%/B-9%/W-7%/P-14%; fair now has trample properties; blue element changed normal -> water; white element readjusted normal -> darkness; hitbox duration increased F7-10 -> F6-12; all hitboxes enlarged
- (+) - Bair angle readjusted R-40/Y-40/B-40/W-40/P-40 -> R-361/Y-361/B-361/W-361/P-40, damage readjusted R-15.12%/Y-10.8%/B-10.8%/W-8.64%/P-17.280001 -> R-15%/Y-11%/B-11%/W-9%/P-17.5%, KBG increased (non-purple/purple) 98/78 -> 102/83; bair now has trample properties; blue element changed normal -> water; white element readjusted normal -> darkness; hitbox duration increased F10-14 -> F9-15; all hitboxes enlarged; autocancel window pushed forwards F34 -> F30
- <<<=== LUCARIO ===>>>
- (*) - Dsmash motion rate corrected
- (*) - Fixed an issue where Double Team had no hitboxes
- <<<=== TOON LINK ===>>>
- (*) - Toon Link can now properly land cancel Spin Attack
- (/) - Bomb throw speed multiplier decreased 1.0 -> 0.85 to better facilitate bomb recatches
- <<<=== MEGA MAN ===>>>
- (+) - Dtilt FAF decreased F36 -> F34 (Nominal FAF decreased F40 -> F38)
- (+) - Dthrow FAF decreased F32 -> F30
- <<<=== WII FIT TRAINER ===>>>
- (=) - Nair hit 2 damage decreased 9% -> 6%, BKB increased 40 -> 45, KBG decreased 90 -> 80
- <<<=== ROSALINA & LUMA ===>>>
- (+) - Initial dash speed increased 1.745 -> 1.765
- (+) - Run speed increased 1.634 -> 1.664
- (+) - Short hop height decreased 16.87 -> 16.17
- (+) - Air speed increased 1.05 -> 1.065
- (+) - Max horizontal jump speed increased 1.226 -> 1.2495
- (/) - Fall speed increased 1.54 -> 1.6
- (+) - Fast fall speed increased 2.141 -> 2.287
- (+) - Dash attack FAF decreased F43 -> F40
- <<<=== LITTLE MAC ===>>>
- (+) - Jab 1 all hitboxes enlarged; current hitboxes moved to ground, hitboxes added to arm and shoulder; hitbox duration increased 1F -> 3F; damage increased 1.5% -> 2.5%; normal hitboxes angle increased 361/180 -> 82, BKB increased 25 -> 30
- (+) - Jab 2 all hitboxes enlarged; current hitboxes moved to ground, hitboxes added to arm and shoulder; hitbox duration increased 1F -> 3F; normal hitboxes angle increased 361 -> 80, damage increased 1.5% -> 3%, BKB increased (inner/outer hit) 25/20 -> 28/25; base hitstun increased 2F -> 3F; SDI multiplier decreased 1.0 -> 0.8
- (+) - Jab 3 KBG decreased 73 -> 71
- (+) - Dtilt sourspot damage increased 5% -> 6%, BKB increased 67 -> 75, KBG decreased 51 -> 45, angle increased 80 -> 81; sweetspot damage increased 6.5% -> 7%
- (+) - Dash attack hitbox duration extended F6-12 -> F6-19; late hit added on F11-19 - damage 10% -> 8%, angle 55 -> 85, BKB 80 -> 75, KBG 70 -> 50
- (+) - Usmash body/arm/shoulder sourspots added to early hit - damage 21% -> 18%
- (+) - Jolt Haymaker punch now has right arm ingantibility
- <<<=== GRENINJA ===>>>
- (+) - Standing grab startup decreased F10 -> F8
- <<<=== PALUTENA ===>>>
- (+) - Nair multihit angle readjusted 365 -> 366
- <<<=== PAC-MAN ===>>>
- (/) - Gravity decreased 0.0825 -> 0.0775
- (/) - Fall speed decreased 1.715 -> 1.655
- (+) - Dtilt now starts on F6 of animation (down from F5; hitbox duration extended F7-F9 -> F6-F11; late hit added on F8-11 - damage 6% -> 6.5%, angle 45 -> 94, BKB 65 -> 70
- (+) - Power Pellet can now grab ledge while rising after F10
- <<<=== ROBIN
- (+) - Elwind 1 now transitions into fall more quickly
- (/) - Elwind 2 can now be activated with a second B press
- <<<=== CLOUD ===>>>
- (-) - Nair outer hitbox brought inwards slightly; shoulder hitbox added
- <<<=== BAYONETTA ===>>>
- (/) - Dtilt tipper angle decreased 95 -> 90
- (+) - After Burner Kick (down) SDI multiplier decreased 2.5 -> 1.1; rebound vertical speed increased 2.4 -> 2.6
- <<<=== HERO ===>>>
- (+) - Ftilt 2 BKB decreased 47 -> 45, KBG increased 131 -> 136
- <<<=== TERRY ===>>>
- (*) - Fixed an issue where you could cancel dair and uair into fair with a smash attack input
- (*) - Fixed an issue where you could cancel any grounded status into a platform drop
- <<<=== BYLETH ===>>>
- (+) - Ftilt FAF decreased F37 -> F36 (nominal FAF increased F40 -> F39)
- (-) - Utilt KBG increased (sourspot/midspot) 80/83 -> 85/88
- (*) - Nair forwards launcher sweetspot now properly takes priority over larger hitbox
- <<<=== MII BRAWLER ===>>>
- (+) - Initial dash speed increased 1.8 -> 1.9
- (+) - Run speed increased 1.725 -> 1.8
- (+) - Air speed increased 1.103 -> 1.12
- (+) - Base air acceleration increased 0.01 -> 0.02
- (+) - Air friction decreased 0.018 -> 0.01
- (+) - Max horizontal jump speed icnreased 1.46 -> 1.534
- (/) - Gravity decreased 0.149 -> 0.145
- (+) - Dtilt FAF decreased F28 -> F25; foot hitbox enlarged; foot hitbox angle increased 80 -> 85; BKB decreased 50 -> 45
- (*) - Fixed an issue where dtilt's hitboxes weren't properly being replaced
- (+) - Fair hit 2 angle readjusted 40 -> 361, BKB increased 35 -> 40; hit 2 hitbox duration increased F15-17 -> F15-20
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