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Oct 10th, 2017
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  1. Update v20171215 Changelog:
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  3.  
  4. • Added a new, 4th rig. You'll find it where the original three are.
  5. • Added 3 new circuits.
  6. • Increased max level cap: 16 -> 17.
  7. • Added an enemy showcase where you can read detailed info on enemies you beat.
  8. • Fixed: Total damage multiplier sometimes applies twice.
  9. • Fixed: Weapon damage shown in the inventory panel does not account for dual-wielding damage penalty.
  10. • Fixed: Difficulty change prompt sometimes shows up even if you aren't dying much.
  11. • Fixed: Certain interactions with Puller Golem's pull may crash the game.
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  13.  
  14. Update v20171124 Changelog:
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  17. • Added a direction damage indicator so you can see where the damage is coming from.
  18. • Increased the max FOV to 150. Note that values above 135 will likely cause visual glitches (this also depends on the screen ratio).
  19. • Fixed missing names for some keyboard keys. **NOTE:** Please make sure your controls work after the patch, as some of the hotkeys might get unassigned. You just need to reassign them once more.
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  22. Update v20171102 Changelog:
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  24.  
  25. • Added 9 official languages: Slovak, Czech, Russian, Polish, German, Spanish, French, Japanese, and Chinese (simplified).
  26. • Added the ability to write community localizations. Head to the Localization folder and read the help file for more info.
  27. • Improved organic hit sounds to sound more meaty and impactful.
  28. • Added difficulty change prompt when you die a lot in a short time.
  29. • Tweaked: Emergency Braces module will now also activate when you’re below the threshold when it comes off cooldown. Previously, this only activated when taking damage.
  30. • Tweaked: Drainer gadgets now heal you for a portion of your max integrity, with a hard cap, instead of flat heal. Previously, you could abuse the system to get a lot more healing. Check this post for more info. Thanks motorbit!
  31. • Fixed: In some cases, the automap may remain disabled even after returning from the teleport chambers in the Arx Vaporum level.
  32. • Fixed: In rare cases, in the last room of Creepy Little Things, when you teleport back, the door remains closed and you cannot go back.
  33. • Fixed: The chest with coal on platform in Boiling Point sometimes glitches, falling down.
  34. • Lots of other small fixes.
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  36.  
  37. Update v20171009 Changelog:
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  39.  
  40. Difficulty changes:
  41. • Final boss health: -15%
  42.  
  43. Acid Roach:
  44. • Health: -18%
  45. • Acid pool damage: -16%
  46. • All roaches can now drop Repair Kits. This was disabled, for some obscure reason.
  47. • Decreased the difficulty of some of the hardest encounters in the Haunted (L03) and Librarian (L04) levels.
  48. Note: For this to take effect, you have to load an autosave or quicksave in the previous level (so end of L02) and then continue to L03, or to just start a new game.
  49.  
  50. Added new options:
  51. • Invert mouselook: You can now invert the up-down mouselook.
  52. • Mouselook sensitivity.
  53. • Toggle idle camera animation: When you remain still for a while, the camera starts looking around. You can toggle this now.
  54. • Field of view slider.
  55. • Phonodiary auto-play: You can toggle whether you want phonodiaries to automatically play or not.
  56. • Aspect ratio filter added for 21:9 (2.33:1). Set the filter to “All” if you don’t see your resolution listed in the list.
  57. • Fixed a dead-end in the Office level (thanks TurnSpender!). See this: http://steamcommunity.com/app/629690/discussions/0/1519260397794465258/.
  58. • Fixed: Hardware cursor flickers while mouselooking.
  59. • Fixed: Restoring HP and EP is not 100% correct in rare cases.
  60. • Squashed a few other nasty bugs. (No roaches were harmed! That’s up to you guys!)
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