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  1. /*
  2. File: fn_shopJob.sqf
  3. Author: Kasper Rasmussen
  4. */
  5. if(has_job) exitWith {systemChat localize "STR_Has_Job";};
  6. if(side player != civilian) exitwith { systemChat localize "STR_Only_Civilians"; };
  7.  
  8. if(uniform player find "U_C_Poloshirt_stripped" isEqualTo -1) exitwith {
  9.     systemChat localize "STR_Need_Suit";
  10. };
  11.  
  12. has_job = true;
  13. ShopJob = true;
  14. no_job = false;
  15.  
  16. systemChat localize "STR_New_Job";
  17. if (ShopJob) then { hideObjectGlobal LSgeneralStore_npc };
  18.  
  19. while{ ShopJob } do {
  20.     uiSleep 10;
  21.     if(Uniform player == "U_C_Poloshirt_stripped") then
  22.     {
  23.         life_cash = life_cash + 6000000;
  24.         systemChat localize "STR_Job_Moneys";
  25.     };
  26.     checknpcdistance = true;
  27.     while (checknpcdistance) do {
  28.         if (player distance LSgeneralStore_npc < 20) then {
  29.             Hint "Du er fyret din luder"
  30.         };
  31.     };
  32. };
  33. has_job = false;
  34. ShopJob = false;
  35. no_job = true;
  36. systemChat localize "STR_Job_Ended";
  37. if (no_job ) then { LSgeneralStore_npc hideObject false };
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