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- Butt Ghost
- Stellar Syndicate
- Private
- Manufactured Mon Aug 6 2012
- Magnet II by Giovanni
- STARSHIP
- Tech Level 32
- Armor Level 0 = TL1
- 9,251,213kg Mass = TL27
- 39 Crew+Passenger+Troop Berths = TL32
- Manufacture = TL32
- Estimated Cost 23,299,000¢ at TL32 Using Q248 Components
- HULL
- Metal Hull Module TL32
- Unarmored Absorbs 51n12e Damage
- 86,468m³ Volume
- 103.45m Length
- 68.97m Width
- 31.7m Height, 12 Decks
- 9,251,213kg Mass
- 8,135,632kg Equipment
- 33,490kg Fuel
- 1,082,089kg Hull
- ENGINEERING
- 912 Maneuver Drive Units
- Gravity Drive Module TL32
- 283m/sec/sec Acceleration
- 46m/sec/sec Vertical Acceleration
- 3,725 Power Plant Units
- Power Plant Module TL32
- Capacitor 9,498.75
- 195 FTL Drive Units
- Warp Drive FTL Module TL32
- 193 Units Sufficient to Engage
- Maximum Warp Factor 9
- FUEL
- Fuel Cell TL32
- 1,221m³ Hydrogen
- 11.7 Days at 104.58m³ Hydrogen per Real Day while Idling
- Life Support, Maneuver Drive, Sensor and Shield Powered On
- 30.9 Days at 39.5m³ Hydrogen per Real Day while Holding
- Life Support, Sensor and Shield Powered On; Maneuver Drive on Hold
- AVIONICS
- Command And Control Module TL32
- 2 Captain's Chair - Bridge 1 Deck 5
- Engineer Station - Bridge 1 Deck 5
- Fire Control Station - Bridge 1 Deck 5
- Fire Control Station - Bridge 2 Deck 5
- Helm - Bridge 1 Deck 5
- Navigator Station - Bridge 1 Deck 5
- Power Relay Station - Engine Room 1 Deck 5
- Sensor Station - Bridge 1 Deck 5
- Shield Station - Bridge 1 Deck 5
- Transporter Station - Transporter Room 1 Deck 5
- 25 Life Support Units
- Life Support Module TL32
- 381 Sensor Units
- Sensor Module TL32
- System Range 6,292,730m
- 1 Shield Units
- Energy Shield Module TL32
- Absorbs 25e per Side
- Transporter Room 1 Deck 5
- Personnel Transporter Module TL32
- 54 Transporter Pads
- 12 Operable Doors/Hatches
- ARMAMENT
- Weapon Bay 1, 1,523 Units
- Atmosphere Collector Bay Module TL32
- Range 31,469m
- Damage 19,418e at 15,734m
- Capacitor Adequate for 6 Consecutive Shots at Full Power
- CREW
- 2 Officer Stations
- 9 Crew Stations
- 4 Pilots
- QUARTERS
- 24 Officer Berths
- 10 Crew Berths
- 29 Troop Berths
- HOLD
- 37,790m³ Storage Space
- Room for 1,134,347 Commodities
- VEHICLE BAYS
- 6,844m³ Vehicle Bays
-  2 Space Fighter F1
-  2 Space Fighter F2
- DAMAGE CONTROL
- 372,430 Total Hit Points
- 304,160 Structure Hit Points
- 1,680 Fuel Cell
- 132,930 Hold
- 145,480 Hull
- 24,070 Vehicle Bay
- 68,270 Equipment Hit Points
- 110 Command and Control
- 9,120 Maneuver Drive
- 250 Life Support
- 37,250 Power Plant
- 3,810 Sensor
- 10 Shield
- 540 Transporter
- 15,230 Weapon
- 1,950 FTL Drive
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