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- # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
- Groups:
- Default: #group name, DONT remove this group
- # Information about the Residence zone that the player can define.
- #Uncomment the lines below to mirror this config to other groups.
- #Mirror:
- #- 'group1'
- #- 'group2'
- Residence:
- # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
- CanCreate: true
- # The maximum number of Residences a player can have.
- MaxResidences: 3
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 2
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # (Optional) The minimum number of blocks a Residence can be, East to West (X).
- MinEastWest: 3
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # (Optional) The minimum number of blocks a Residence can be, North to South (Z).
- MinNorthSouth: 3
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # (Optional) The minimum number of blocks a Residence can be, High to Low (Y).
- MinUpDown: 3
- # The lowest altitude this group is allowed to protect.
- MinHeight: 0
- # The highest altitude this group is allowed to protect.
- MaxHeight: 255
- # The maximum amount of subzones can current area have.
- MaxSubzonesInArea: 3
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # (Optional) The maximum number of blocks a Residence Subzone can be, East to West (X).
- SubzoneMaxEastWest: 16
- # (Optional) The minimum number of blocks a Residence Subzone can be, East to West (X).
- SubzoneMinEastWest: 3
- # (Optional) The maximum number of blocks a Residence Subzone can be, North to South (Z).
- SubzoneMaxNorthSouth: 16
- # (Optional) The minimum number of blocks a Residence Subzone can be, North to South (Z).
- SubzoneMinNorthSouth: 3
- # (Optional) The maximum number of blocks a Residence Subzone can be, High to Low (Y).
- SubzoneMaxUpDown: 256
- # (Optional) The minimum number of blocks a Residence Subzone can be, High to Low (Y).
- SubzoneMinUpDown: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: true
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: true
- # Allow or Disallow the use of /res kick, to kick player from residence.
- Kick: False
- # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
- SelectCommandAccess: true
- # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
- ItemListAccess: true
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and leave messages.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Welcome %player to %residence, owned by %owner.
- # The default leave message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultLeave: Now leaving %residence.
- # Options relating to the Lease system.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 16
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 14
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 3
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 3
- # determines max days player can rent residence at once
- MaxRentDays: 31
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: true
- # Whether or not players in this group can sell their Residences.
- CanSell: false
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of making a new Residence or adding a area to it.
- BuyCost: 0.5
- # The cost, per block, player will be getting back when removing residence.
- SellCost: 0.25
- # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
- RenewCost: 0.2
- # Flags are checked in the order:
- # 1: Player
- # 2: Group
- # 3: Owner
- # 4: If all others are undefined, reverts to default value (usually true).
- # Flag permissions default to false.
- # These flags settings override the globals.
- Flags:
- # Specifically allow or deny this group from changing certain flags.
- Permission:
- #build: true
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- #build: true
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- #build: true
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #default: #group name
- #build: false
- #these flags are applied specifically to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Global: #these flags will apply to all worlds
- #build: false
- WorldNameHere: #or you can apply them by each individual world
- #build: false
- 5res: #group name, player should have residence.group.nextgroup permission node to have access to this residence group
- Residence:
- CanCreate: true
- MaxResidences: 5
- MaxAreasPerResidence: 2
- MaxEastWest: 50
- MaxNorthSouth: 50
- MaxUpDown: 256
- MinHeight: 0
- MaxHeight: 255
- SubzoneDepth: 3
- CanTeleport: true
- Unstuck: true
- Kick: true
- SelectCommandAccess: true
- ItemListAccess: true
- Messaging:
- CanChange: true
- DefaultEnter: Welcome %player to %residence, owned by %owner.
- DefaultLeave: Now leaving %residence.
- Lease:
- MaxDays: 16
- RenewIncrement: 14
- Rent:
- MaxRents: 3
- MaxRentables: 3
- MaxRentDays: 31
- Economy:
- CanBuy: true
- CanSell: false
- IgnoreLimits: false
- BuyCost: 0.7
- SellCost: 0.3
- RenewCost: 0.3
- 10res: #group name, player should have residence.group.nextgroup permission node to have access to this residence group
- Residence:
- CanCreate: true
- MaxResidences: 10
- MaxAreasPerResidence: 2
- MaxEastWest: 100
- MaxNorthSouth: 100
- MaxUpDown: 256
- MinHeight: 0
- MaxHeight: 255
- SubzoneDepth: 3
- CanTeleport: true
- Unstuck: true
- Kick: true
- SelectCommandAccess: true
- ItemListAccess: true
- Messaging:
- CanChange: true
- DefaultEnter: Welcome %player to %residence, owned by %owner.
- DefaultLeave: Now leaving %residence.
- Lease:
- MaxDays: 16
- RenewIncrement: 14
- Rent:
- MaxRents: 3
- MaxRentables: 3
- MaxRentDays: 31
- Economy:
- CanBuy: true
- CanSell: false
- IgnoreLimits: false
- BuyCost: 0.7
- SellCost: 0.3
- RenewCost: 0.3
- # You can manually specify the group a player is in below, this overrides their permissions group.
- GroupAssignments:
- bekvon: default
- player: default
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