Advertisement
Guest User

Untitled

a guest
May 27th, 2019
115
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.88 KB | None | 0 0
  1. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  2. Groups:
  3. Default: #group name, DONT remove this group
  4. # Information about the Residence zone that the player can define.
  5. #Uncomment the lines below to mirror this config to other groups.
  6. #Mirror:
  7. #- 'group1'
  8. #- 'group2'
  9. Residence:
  10. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  11. CanCreate: true
  12. # The maximum number of Residences a player can have.
  13. MaxResidences: 3
  14. # The maximum number of physical areas a residence can have.
  15. MaxAreasPerResidence: 2
  16. # The maximum number of blocks a Residence can be, East to West (X).
  17. MaxEastWest: 16
  18. # (Optional) The minimum number of blocks a Residence can be, East to West (X).
  19. MinEastWest: 3
  20. # The maximum number of blocks a Residence can be, North to South (Z).
  21. MaxNorthSouth: 16
  22. # (Optional) The minimum number of blocks a Residence can be, North to South (Z).
  23. MinNorthSouth: 3
  24. # The maximum number of blocks a Residence can be, High to Low (Y).
  25. MaxUpDown: 256
  26. # (Optional) The minimum number of blocks a Residence can be, High to Low (Y).
  27. MinUpDown: 3
  28. # The lowest altitude this group is allowed to protect.
  29. MinHeight: 0
  30. # The highest altitude this group is allowed to protect.
  31. MaxHeight: 255
  32. # The maximum amount of subzones can current area have.
  33. MaxSubzonesInArea: 3
  34. # The maximum recursive depth that subzones can go.
  35. # A subzone within a subzone within the Residence zone would be a depth of 2.
  36. # Set to 0 to disable subzones.
  37. SubzoneDepth: 3
  38. # (Optional) The maximum number of blocks a Residence Subzone can be, East to West (X).
  39. SubzoneMaxEastWest: 16
  40. # (Optional) The minimum number of blocks a Residence Subzone can be, East to West (X).
  41. SubzoneMinEastWest: 3
  42. # (Optional) The maximum number of blocks a Residence Subzone can be, North to South (Z).
  43. SubzoneMaxNorthSouth: 16
  44. # (Optional) The minimum number of blocks a Residence Subzone can be, North to South (Z).
  45. SubzoneMinNorthSouth: 3
  46. # (Optional) The maximum number of blocks a Residence Subzone can be, High to Low (Y).
  47. SubzoneMaxUpDown: 256
  48. # (Optional) The minimum number of blocks a Residence Subzone can be, High to Low (Y).
  49. SubzoneMinUpDown: 3
  50. # Whether or not to allow teleporting to Residences.
  51. CanTeleport: true
  52. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  53. Unstuck: true
  54. # Allow or Disallow the use of /res kick, to kick player from residence.
  55. Kick: False
  56. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  57. SelectCommandAccess: true
  58. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  59. ItemListAccess: true
  60. # Options relating to enter and leave messages on the residence.
  61. Messaging:
  62. # Whether or not the player can change the Residence enter and leave messages.
  63. CanChange: true
  64. # The default enter message to apply to new Residences created by players in this group.
  65. # Leaving the message blank will disable it.
  66. DefaultEnter: Welcome %player to %residence, owned by %owner.
  67. # The default leave message to apply to new Residences created by players in this group.
  68. # Leaving the message blank will disable it.
  69. DefaultLeave: Now leaving %residence.
  70. # Options relating to the Lease system.
  71. Lease:
  72. # The maximum number of days to allow leases.
  73. MaxDays: 16
  74. # The number of days to add to the lease following a '/res lease renew' command.
  75. RenewIncrement: 14
  76. #Options related to the rent system
  77. Rent:
  78. #determines how many residences can be rented by players of this group at once
  79. MaxRents: 3
  80. #determines how many residences can be set for rent by players of this group at once
  81. MaxRentables: 3
  82. # determines max days player can rent residence at once
  83. MaxRentDays: 31
  84. # Options relating to the Residence Economy.
  85. Economy:
  86. # Whether or not players in this group can buy other Residences that are for sale.
  87. CanBuy: true
  88. # Whether or not players in this group can sell their Residences.
  89. CanSell: false
  90. # Whether or not to ignore the Residence size/count limits when buying a residence.
  91. IgnoreLimits: false
  92. # The cost, per block, of making a new Residence or adding a area to it.
  93. BuyCost: 0.5
  94. # The cost, per block, player will be getting back when removing residence.
  95. SellCost: 0.25
  96. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  97. RenewCost: 0.2
  98. # Flags are checked in the order:
  99. # 1: Player
  100. # 2: Group
  101. # 3: Owner
  102. # 4: If all others are undefined, reverts to default value (usually true).
  103. # Flag permissions default to false.
  104. # These flags settings override the globals.
  105. Flags:
  106. # Specifically allow or deny this group from changing certain flags.
  107. Permission:
  108. #build: true
  109. # Specifys the flags that are applied at residence creation for players of this group.
  110. Default:
  111. #build: true
  112. # Specifys the flags that are applied at to the creator at residence creation.
  113. CreatorDefault:
  114. #build: true
  115. # Specifys the flags that are applied to other groups for this residence, at creation.
  116. GroupDefault:
  117. #default: #group name
  118. #build: false
  119. #these flags are applied specifically to this group whenever they are outside a residence
  120. #these flags will override the flags at the top, under the Global section.
  121. World:
  122. Global: #these flags will apply to all worlds
  123. #build: false
  124. WorldNameHere: #or you can apply them by each individual world
  125. #build: false
  126. 5res: #group name, player should have residence.group.nextgroup permission node to have access to this residence group
  127. Residence:
  128. CanCreate: true
  129. MaxResidences: 5
  130. MaxAreasPerResidence: 2
  131. MaxEastWest: 50
  132. MaxNorthSouth: 50
  133. MaxUpDown: 256
  134. MinHeight: 0
  135. MaxHeight: 255
  136. SubzoneDepth: 3
  137. CanTeleport: true
  138. Unstuck: true
  139. Kick: true
  140. SelectCommandAccess: true
  141. ItemListAccess: true
  142. Messaging:
  143. CanChange: true
  144. DefaultEnter: Welcome %player to %residence, owned by %owner.
  145. DefaultLeave: Now leaving %residence.
  146. Lease:
  147. MaxDays: 16
  148. RenewIncrement: 14
  149. Rent:
  150. MaxRents: 3
  151. MaxRentables: 3
  152. MaxRentDays: 31
  153. Economy:
  154. CanBuy: true
  155. CanSell: false
  156. IgnoreLimits: false
  157. BuyCost: 0.7
  158. SellCost: 0.3
  159. RenewCost: 0.3
  160. 10res: #group name, player should have residence.group.nextgroup permission node to have access to this residence group
  161. Residence:
  162. CanCreate: true
  163. MaxResidences: 10
  164. MaxAreasPerResidence: 2
  165. MaxEastWest: 100
  166. MaxNorthSouth: 100
  167. MaxUpDown: 256
  168. MinHeight: 0
  169. MaxHeight: 255
  170. SubzoneDepth: 3
  171. CanTeleport: true
  172. Unstuck: true
  173. Kick: true
  174. SelectCommandAccess: true
  175. ItemListAccess: true
  176. Messaging:
  177. CanChange: true
  178. DefaultEnter: Welcome %player to %residence, owned by %owner.
  179. DefaultLeave: Now leaving %residence.
  180. Lease:
  181. MaxDays: 16
  182. RenewIncrement: 14
  183. Rent:
  184. MaxRents: 3
  185. MaxRentables: 3
  186. MaxRentDays: 31
  187. Economy:
  188. CanBuy: true
  189. CanSell: false
  190. IgnoreLimits: false
  191. BuyCost: 0.7
  192. SellCost: 0.3
  193. RenewCost: 0.3
  194.  
  195. # You can manually specify the group a player is in below, this overrides their permissions group.
  196. GroupAssignments:
  197. bekvon: default
  198. player: default
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement