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  1. name: flutter_map
  2. description: A new Flutter application.
  3.  
  4. # The following defines the version and build number for your application.
  5. # A version number is three numbers separated by dots, like 1.2.43
  6. # followed by an optional build number separated by a +.
  7. # Both the version and the builder number may be overridden in flutter
  8. # build by specifying --build-name and --build-number, respectively.
  9. # In Android, build-name is used as versionName while build-number used as versionCode.
  10. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  11. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  12. # Read more about iOS versioning at
  13. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  14. version: 1.0.0+1
  15.  
  16. environment:
  17. sdk: ">=2.1.0 <3.0.0"
  18.  
  19. dependencies:
  20. flutter:
  21. sdk: flutter
  22.  
  23. # The following adds the Cupertino Icons font to your application.
  24. # Use with the CupertinoIcons class for iOS style icons.
  25. cupertino_icons: ^0.1.2
  26. google_maps_flutter: ^0.5.23+1
  27. dev_dependencies:
  28. flutter_test:
  29. sdk: flutter
  30.  
  31.  
  32. # For information on the generic Dart part of this file, see the
  33. # following page: https://dart.dev/tools/pub/pubspec
  34.  
  35. # The following section is specific to Flutter.
  36. flutter:
  37.  
  38. # The following line ensures that the Material Icons font is
  39. # included with your application, so that you can use the icons in
  40. # the material Icons class.
  41. uses-material-design: true
  42.  
  43. # To add assets to your application, add an assets section, like this:
  44. # assets:
  45. # - images/a_dot_burr.jpeg
  46. # - images/a_dot_ham.jpeg
  47.  
  48. # An image asset can refer to one or more resolution-specific "variants", see
  49. # https://flutter.dev/assets-and-images/#resolution-aware.
  50.  
  51. # For details regarding adding assets from package dependencies, see
  52. # https://flutter.dev/assets-and-images/#from-packages
  53.  
  54. # To add custom fonts to your application, add a fonts section here,
  55. # in this "flutter" section. Each entry in this list should have a
  56. # "family" key with the font family name, and a "fonts" key with a
  57. # list giving the asset and other descriptors for the font. For
  58. # example:
  59. # fonts:
  60. # - family: Schyler
  61. # fonts:
  62. # - asset: fonts/Schyler-Regular.ttf
  63. # - asset: fonts/Schyler-Italic.ttf
  64. # style: italic
  65. # - family: Trajan Pro
  66. # fonts:
  67. # - asset: fonts/TrajanPro.ttf
  68. # - asset: fonts/TrajanPro_Bold.ttf
  69. # weight: 700
  70. #
  71. # For details regarding fonts from package dependencies,
  72. # see https://flutter.dev/custom-fonts/#from-packages
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