Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local Active = false
- -- Credit to timeless for help :3
- -- Credit to this other dude who released sword fight script gave me this idea
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Aimbot Started!", "All")
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:lower() == ';toggle' then
- if Active then
- Active = false
- print("Stopped")
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Disabled!", "All")
- else
- Active = true
- print("Started")
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Enabled!", "All")
- end
- end
- end)
- Loop = coroutine.wrap(function()
- while wait() do
- pcall(function()
- if Active then
- local Current = game.Players.LocalPlayer.PlayerGui.ScreenGui.UI.Target.Img.PlayerText.Text
- game.Players[Current].Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Knife.Handle.Position)
- Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- end
- end)
- end
- end)
- Loop()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement