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- integer i = 0;
- integer E = 0;
- string texture = "";
- default
- {
- state_entry()
- {
- texture = llGetInventoryName(INVENTORY_TEXTURE, i);
- E = llGetInventoryNumber(INVENTORY_TEXTURE);
- llSetTexture(texture, ALL_SIDES);
- }
- touch_end(integer total_number)
- {
- llSetTimerEvent(30.0);
- llTargetOmega(<0,0,1>,0.3,PI);
- }
- timer()
- {
- if(llGetInventoryNumber(INVENTORY_TEXTURE) != 0)
- {
- texture = llGetInventoryName(INVENTORY_TEXTURE,i++);
- if(texture != llGetTexture(ALL_SIDES))
- {
- if(i> E)(i = 0);
- {
- llSetTexture(texture,ALL_SIDES);
- }
- }
- }
- }
- }
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