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- Any% no RNG code [KREYGASM NO RNG LET'S GO]
- Tips: Get amazing at Power Bouncing with both Normal Boots (For Blooper/Lakilester), and with Ultra Boots (For Jr/Hallway/Final). You need to get a 28 bounce on blooper to kill him in a turn. In the final fights if you mess up, close call has your back, just don't run out of FP or else you will be stuck with a long fight doing Jump x2 followed by close call every turn.
- --Prologue--
- - Jr. Troopa Skip
- - Hit block for 10 coins [10 coins]
- - Get 3 bush coins [13 coins]
- - Get 1 block coin [14 coins]
- - Get Fire Flower and trampoline coins [18 coins]
- - Equip Power Jump
- - Goomnut
- - Hit two coins blocks on next screen [20 coins]
- - Get Close Call
- Goomba Bros: [20 Star Points]
- T1: Power Jump Red; Headbonk Red
- T2: Power Jump Blue; Do Nothing
- T3: Fire Flower [Up 1]
- - Eat Goomnut [Mash A]
- Goomba King: [50 Star Points]
- T1: Power Jump; Headbonk the tree
- T2: Power Jump; Headbonk
- - Buy 4 Fright Jars from shop [0 coins]
- - Go to Shooting Star Summit
- Magikoopa: 8 HP [66 Star Points]
- T1: Power Jump; Do Nothing (Blocking will save frames)
- T2: Power Jump
- ~ It seems that this Magikoopa can't run from Fright Jar based on jdaster statistics but maybe no RNG code can change that? Might want to test this before trusting this route fully.
- - Black Toad Skip
- --Chapter 1--
- - Get Fright Jar
- Fuzzy Fight: [Mash A and B to save 13 frames when it works on all 4]
- T1: Fright Jar [Mash A]
- Koopa Fight 1: Key
- T1: Fright Jar [Mash A]
- - Get Power Bounce
- - Staircase Skip
- - Blow up wall [Face Right]
- Jail Fight:
- T1: Fright Jar
- ~ Idk what drops from the Jail Fight with no RNG code, if it's a mushroom it's useless unless you use it on blooper after failing a bounce, if it's a honey, good use it in a final fight if you mess up a bounce
- - Honey Syrup behind pole
- - Go to Toad Town
- - Log Skip
- - Get 1st Flower Seed in south room from the Bub-ulb
- - Take Train to Chapter 2
- -- Blue House Skip --
- - Find 3 Letters and bring them to Parakarry
- - Get 1 Whacka Bump [Sell at Shop for 50 coins]
- - Get 2nd Flower Seed Early
- - Get Parakarry
- - HIT HEART BLOCK
- - Sell Whacka Bump [Mash A]
- - Get Speedy Spin
- - Take off Power Jump
- - Equip Speedy Spin and Power Bounce
- - Blue House Skip
- - Switch to Parakarry [Down 1]
- Blooper: 30 HP [88 Star Point]
- T1: Bounce x30
- T2: Heal FP if you mess up then bounce
- -- Chapter 5 --
- - Get Ultra Hammer
- - Get Maple Syrup from 2nd block
- Peach Scene: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
- -- Enter Flower Fields --
- - Get Jammin' Jelly
- - Get Volcano Vase
- - Talk to Kolorado to get 3rd Seed from him
- - Go to Forever Forest
- Forever Forest:
- - Right 2x
- - Left 1x
- - Left 1x
- - Go left for Flower Seed 4
- From the Seed:
- - Right 1x
- - Give all seeds to Toad girl
- -- Flower Fields --
- - Early Lakilester
- - Bomb rock
- - Talk to the Sun
- ~ Optional: Switch to Parakarry if you want to play it safe
- Spike Fight: 50 HP [8 Star Points]
- T1: Bounce x50
- T2: Heal FP if you mess up then bounce
- Level Up: FP
- 10, 10, 3
- - Go to Volcano and Peach Warp (Get Ultra Boots if you're going risky)
- Peach Scene: Sneaky Parasol
- -- Chapter 7 --
- - Get Ultra Boots (or don't if you have them already)
- - Get hidden Maple Syrup in sewers
- - Go to Volcano and Peach Warp
- Peach Scene: Hold B
- -- Chapter 8 --
- - Go to Shooting Star Summit
- -- Bowser's Castle --
- Koopatrols:
- T1: Fright Jar [Up 1]
- - Quiz answers: 1, 1, 2, 1, 1
- - Get Maple Syrup from Block
- - Maze Hallway: Up, Down, Down, Up, Down, Up
- Duplighosts:
- T1: Fright Jar [Up 1]
- - Unequip Speedy Spin
- - Equip Close Call
- Jr Troopa: [144 Star Points]
- T1: Bounce x60
- T2: Heal FP if you mess up then bounce
- - Unequip Speedy Spin
- - Equip Close Call
- - Heal FP
- Hallway Bowser: [193 Star Points]
- T1: Bounce x49
- T2: Heal FP if you mess up then bounce
- - Unequip Close Call
- - Equip Speedy Spin
- - Unequip Speedy Spin
- - Equip Close Call
- Final Bowser: Phase 1
- T1: Bounce x96 ~ just do bounces that sum up to 96 and an un-upgraded parakarry/bombette will do 3 damage next phase
- T2: Bounce x96; Switch to Parakarry
- T3: Star Beam
- ~ If you mess up bounces it doesn't matter, you have 3 chances next phase because 10FP / 3FP = 3
- Final Bowser: Phase 2
- T1: Peach Beam; Shell Shot
- - Super free WR :)
- - Luigi Skip :)
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