a guest May 17th, 2018 104 Never
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- new Float:health;
- new veh;
- veh = GetPlayerVehicleID(playerid);
- if(health >500)f(PlayerInfo[playerid][pAdmin] >= 1337), if (playerState == PLAYER_STATE_DRIVER), GetVehicleHealth(veh, health), if(health <950) return SetVehicleHealth(veh,1000);
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