Remour

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Feb 18th, 2017
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  1. --UH-60 Blackhawk by DMS >:D
  2. --[[
  3. CONTROLS
  4. ; - Hover
  5. L - Level
  6. P - Full Speed
  7. S - Slower
  8. W - Faster
  9. X - Engine Off
  10. Y - Start Engine Up
  11. --]]
  12.  
  13. local NOGGER = function(f,scri)
  14. local oldenv = getfenv(f)
  15. local newenv = setmetatable({}, {
  16. __index = function(_, k)
  17. if k:lower() == 'script' then
  18. return scri
  19. else
  20. return oldenv[k]
  21. end
  22. end
  23. })
  24. setfenv(f, newenv)
  25. ypcall(function() f() end)
  26. end
  27. cors = {}
  28. mas = Instance.new("Model",game:GetService("Lighting"))
  29. mas.Name = "THIS IS 4 WELDING"
  30. o1 = Instance.new("Model")
  31. o1.Parent = mas
  32. o1.Name = "UH60"
  33. o2 = Instance.new("Part")
  34. o2.Parent = o1
  35. o2.BrickColor = BrickColor.new("Really black")
  36. o2.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 6.60000992, -67.5209045)
  37. o2.Rotation = Vector3.new(90.0003204, 89.7458954, -90.0001373)
  38. o2.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  39. o2.Velocity = Vector3.new(-0.0139562329, -0.000156424736, 0.00617872318)
  40. o2.CFrame = CFrame.new(-11.0352583, 6.60000992, -67.5209045, -1.69839152e-014, 7.01181158e-009, 0.999990165, -1.92230871e-008, 1, -7.01173963e-009, -0.999990165, -1.9222993e-008, -3.9089981e-014)
  41. o2.FormFactor = Enum.FormFactor.Plate
  42. o2.Size = Vector3.new(2, 1.60000002, 1)
  43. o2.BottomSurface = Enum.SurfaceType.Weld
  44. o2.TopSurface = Enum.SurfaceType.Smooth
  45. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  46. o3 = Instance.new("SpecialMesh")
  47. o3.Parent = o2
  48. o3.MeshType = Enum.MeshType.Wedge
  49. o4 = Instance.new("Part")
  50. o4.Parent = o1
  51. o4.BrickColor = BrickColor.new("Really black")
  52. o4.Transparency = 0.5
  53. o4.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-6.13503075, 12.0000114, -14.5210562)
  54. o4.Rotation = Vector3.new(180, 1.08894491e-012, 90)
  55. o4.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  56. o4.Velocity = Vector3.new(0.0333469734, -0.00960316788, 0.00276769325)
  57. o4.CFrame = CFrame.new(-6.13503075, 12.0000114, -14.5210562, -7.01181158e-009, -0.999983132, 1.90056744e-014, -1, 7.01168945e-009, -1.92238208e-008, 1.92236715e-008, 1.90056778e-014, -0.999983132)
  58. o4.FormFactor = Enum.FormFactor.Plate
  59. o4.Size = Vector3.new(4, 0.400000006, 4)
  60. o4.BottomSurface = Enum.SurfaceType.Weld
  61. o4.LeftSurface = Enum.SurfaceType.Weld
  62. o4.TopSurface = Enum.SurfaceType.Smooth
  63. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  64. o5 = Instance.new("SpecialMesh")
  65. o5.Parent = o4
  66. o5.Scale = Vector3.new(1.60000002, 1, 1.60000002)
  67. o5.MeshType = Enum.MeshType.Sphere
  68. o6 = Instance.new("Part")
  69. o6.Name = "CornerWedge"
  70. o6.Parent = o1
  71. o6.BrickColor = BrickColor.new("Really black")
  72. o6.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351181, 7.00000954, -76.0207672)
  73. o6.Rotation = Vector3.new(-90, 4.01747343e-007, -3.47542578e-013)
  74. o6.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  75. o6.Velocity = Vector3.new(-0.0210033059, 0.000597949605, 0.00538502727)
  76. o6.CFrame = CFrame.new(-10.0351181, 7.00000954, -76.0207672, 0.999999464, 6.06575879e-015, 7.0118138e-009, -7.0118098e-009, -1.92235596e-008, 1, 4.98740284e-015, -0.999999464, -1.92235543e-008)
  77. o6.FormFactor = Enum.FormFactor.Custom
  78. o6.Size = Vector3.new(1, 3.00000048, 0.800000012)
  79. o6.BackSurface = Enum.SurfaceType.Weld
  80. o6.BottomSurface = Enum.SurfaceType.Weld
  81. o6.FrontSurface = Enum.SurfaceType.Weld
  82. o6.LeftSurface = Enum.SurfaceType.Weld
  83. o6.RightSurface = Enum.SurfaceType.Weld
  84. o6.TopSurface = Enum.SurfaceType.Weld
  85. o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  86. o7 = Instance.new("SpecialMesh")
  87. o7.Parent = o6
  88. o7.MeshId = "http://www.roblox.com/asset/?id=11294911"
  89. o7.Scale = Vector3.new(2, 6.00000095, 1.60000002)
  90. o7.MeshType = Enum.MeshType.FileMesh
  91. o8 = Instance.new("Part")
  92. o8.Parent = o1
  93. o8.BrickColor = BrickColor.new("Really black")
  94. o8.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351162, 5.20000839, -76.0211334)
  95. o8.Rotation = Vector3.new(-1.10142128e-006, 2.7803107e-013, 90)
  96. o8.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  97. o8.Velocity = Vector3.new(-0.0217702221, 0.000597999897, 0.0051350696)
  98. o8.CFrame = CFrame.new(-10.0351162, 5.20000839, -76.0211334, 7.01181291e-009, -0.999993861, 4.85255773e-015, 1, 7.0117685e-009, 1.92233109e-008, -1.92232523e-008, 1.86015059e-014, 0.999993861)
  99. o8.FormFactor = Enum.FormFactor.Custom
  100. o8.Size = Vector3.new(2.80000043, 1, 3)
  101. o8.BackSurface = Enum.SurfaceType.Weld
  102. o8.BottomSurface = Enum.SurfaceType.Weld
  103. o8.LeftSurface = Enum.SurfaceType.Weld
  104. o8.RightSurface = Enum.SurfaceType.Weld
  105. o8.TopSurface = Enum.SurfaceType.Smooth
  106. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  107. o9 = Instance.new("SpecialMesh")
  108. o9.Parent = o8
  109. o9.MeshType = Enum.MeshType.Wedge
  110. o10 = Instance.new("Part")
  111. o10.Name = "CornerWedge"
  112. o10.Parent = o1
  113. o10.BrickColor = BrickColor.new("Really black")
  114. o10.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03482533, 6.40000916, -77.8208084)
  115. o10.Rotation = Vector3.new(-90, 4.01748849e-007, -1.09745962e-011)
  116. o10.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  117. o10.Velocity = Vector3.new(-0.0227872971, 0.000421894481, 0.00445233658)
  118. o10.CFrame = CFrame.new(-9.03482533, 6.40000916, -77.8208084, 0.999993861, 1.91541661e-013, 7.01184e-009, -7.01179559e-009, -1.92252649e-008, 1, 1.77792731e-013, -0.999993861, -1.92252063e-008)
  119. o10.FormFactor = Enum.FormFactor.Custom
  120. o10.Size = Vector3.new(1, 0.600000024, 0.400000036)
  121. o10.BackSurface = Enum.SurfaceType.Weld
  122. o10.BottomSurface = Enum.SurfaceType.Weld
  123. o10.FrontSurface = Enum.SurfaceType.Weld
  124. o10.LeftSurface = Enum.SurfaceType.Weld
  125. o10.RightSurface = Enum.SurfaceType.Weld
  126. o10.TopSurface = Enum.SurfaceType.Weld
  127. o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  128. o11 = Instance.new("SpecialMesh")
  129. o11.Parent = o10
  130. o11.MeshId = "http://www.roblox.com/asset/?id=11294911"
  131. o11.Scale = Vector3.new(2, 1.20000005, 0.800000072)
  132. o11.MeshType = Enum.MeshType.FileMesh
  133. o12 = Instance.new("Part")
  134. o12.Parent = o1
  135. o12.BrickColor = BrickColor.new("Really black")
  136. o12.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03505802, 5.60000944, -77.820755)
  137. o12.Rotation = Vector3.new(-1.10148312e-006, -4.63384626e-012, 90)
  138. o12.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  139. o12.Velocity = Vector3.new(-0.0231279638, 0.000421985984, 0.0043414426)
  140. o12.CFrame = CFrame.new(-9.03505802, 5.60000944, -77.820755, 7.01182445e-009, -0.999990284, -8.08758713e-014, 1, 7.01175384e-009, 1.92243199e-008, -1.92242275e-008, -5.9039389e-014, 0.999990284)
  141. o12.FormFactor = Enum.FormFactor.Custom
  142. o12.Size = Vector3.new(1.20000005, 1, 0.599999845)
  143. o12.BackSurface = Enum.SurfaceType.Weld
  144. o12.BottomSurface = Enum.SurfaceType.Weld
  145. o12.LeftSurface = Enum.SurfaceType.Weld
  146. o12.RightSurface = Enum.SurfaceType.Weld
  147. o12.TopSurface = Enum.SurfaceType.Smooth
  148. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  149. o13 = Instance.new("SpecialMesh")
  150. o13.Parent = o12
  151. o13.MeshType = Enum.MeshType.Wedge
  152. o14 = Instance.new("Part")
  153. o14.Name = "CornerWedge"
  154. o14.Parent = o1
  155. o14.BrickColor = BrickColor.new("Really black")
  156. o14.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0350132, 3.40000963, -76.0207596)
  157. o14.Rotation = Vector3.new(-90.0001144, -89.7085876, -0.000351357332)
  158. o14.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  159. o14.Velocity = Vector3.new(-0.0225365087, 0.000597903971, 0.00488502719)
  160. o14.CFrame = CFrame.new(-10.0350132, 3.40000963, -76.0207596, 7.01181824e-009, 4.29988686e-014, -0.999987066, 1, -1.92241938e-008, 7.01172365e-009, -1.92240712e-008, -0.999987066, -1.38836586e-014)
  161. o14.FormFactor = Enum.FormFactor.Custom
  162. o14.Size = Vector3.new(0.800000012, 2.99999952, 1)
  163. o14.BottomSurface = Enum.SurfaceType.Weld
  164. o14.FrontSurface = Enum.SurfaceType.Weld
  165. o14.LeftSurface = Enum.SurfaceType.Weld
  166. o14.RightSurface = Enum.SurfaceType.Weld
  167. o14.TopSurface = Enum.SurfaceType.Weld
  168. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  169. o15 = Instance.new("SpecialMesh")
  170. o15.Parent = o14
  171. o15.MeshId = "http://www.roblox.com/asset/?id=11294911"
  172. o15.Scale = Vector3.new(1.60000002, 5.99999905, 2)
  173. o15.MeshType = Enum.MeshType.FileMesh
  174. o16 = Instance.new("Part")
  175. o16.Name = "CornerWedge"
  176. o16.Parent = o1
  177. o16.BrickColor = BrickColor.new("Really black")
  178. o16.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.0350008, 4.40001011, -77.8207779)
  179. o16.Rotation = Vector3.new(-90.0006332, -89.7992325, -0.000744573248)
  180. o16.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  181. o16.Velocity = Vector3.new(-0.023639055, 0.000421965029, 0.00417475775)
  182. o16.CFrame = CFrame.new(-9.0350008, 4.40001011, -77.8207779, 7.01182534e-009, 9.1120457e-014, -0.999993861, 1, -1.92249363e-008, 7.01178093e-009, -1.92248777e-008, -0.999993861, -7.73715266e-014)
  183. o16.FormFactor = Enum.FormFactor.Custom
  184. o16.Size = Vector3.new(1.20000005, 0.600000024, 1)
  185. o16.BottomSurface = Enum.SurfaceType.Weld
  186. o16.FrontSurface = Enum.SurfaceType.Weld
  187. o16.LeftSurface = Enum.SurfaceType.Weld
  188. o16.RightSurface = Enum.SurfaceType.Weld
  189. o16.TopSurface = Enum.SurfaceType.Weld
  190. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  191. o17 = Instance.new("SpecialMesh")
  192. o17.Parent = o16
  193. o17.MeshId = "http://www.roblox.com/asset/?id=11294911"
  194. o17.Scale = Vector3.new(2.4000001, 1.20000005, 2)
  195. o17.MeshType = Enum.MeshType.FileMesh
  196. o18 = Instance.new("Part")
  197. o18.Parent = o1
  198. o18.BrickColor = BrickColor.new("Really black")
  199. o18.Transparency = 0.5
  200. o18.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0352192, 9.00001144, -70.5210342)
  201. o18.Rotation = Vector3.new(180, 1.25115109e-012, -180)
  202. o18.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  203. o18.Velocity = Vector3.new(-0.0154815717, -0.000165722857, 0.00566284126)
  204. o18.CFrame = CFrame.new(-10.0352192, 9.00001144, -70.5210342, -0.999999464, 7.01181646e-009, 2.18367059e-014, 7.01181246e-009, 1, -1.92229166e-008, -2.07583381e-014, -1.92229113e-008, -0.999999464)
  205. o18.FormFactor = Enum.FormFactor.Plate
  206. o18.Size = Vector3.new(1, 3.20000005, 2)
  207. o18.LeftSurface = Enum.SurfaceType.Weld
  208. o18.TopSurface = Enum.SurfaceType.Weld
  209. o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  210. o19 = Instance.new("BlockMesh")
  211. o19.Parent = o18
  212. o19.Scale = Vector3.new(0.99000001, 1, 2)
  213. o20 = Instance.new("Part")
  214. o20.Parent = o1
  215. o20.BrickColor = BrickColor.new("Really black")
  216. o20.Transparency = 0.5
  217. o20.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351658, 9.00000954, -67.5210648)
  218. o20.Rotation = Vector3.new(180, 1.96940402e-012, -180)
  219. o20.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  220. o20.Velocity = Vector3.new(-0.0129342284, -0.000582333421, 0.00566279516)
  221. o20.CFrame = CFrame.new(-10.0351658, 9.00000954, -67.5210648, -0.999999821, 7.01181824e-009, 3.43725834e-014, 7.0118169e-009, 1, -1.92227532e-008, -3.41029898e-014, -1.92227514e-008, -0.999999821)
  222. o20.FormFactor = Enum.FormFactor.Plate
  223. o20.Size = Vector3.new(1, 3.20000005, 2)
  224. o20.LeftSurface = Enum.SurfaceType.Weld
  225. o20.TopSurface = Enum.SurfaceType.Weld
  226. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  227. o21 = Instance.new("BlockMesh")
  228. o21.Parent = o20
  229. o22 = Instance.new("Part")
  230. o22.Parent = o1
  231. o22.BrickColor = BrickColor.new("Really black")
  232. o22.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351667, 1.8000102, -68.0211029)
  233. o22.Rotation = Vector3.new(-1.10142128e-006, 2.78031125e-013, 180)
  234. o22.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  235. o22.Velocity = Vector3.new(-0.0164252426, -0.000512895931, 0.0046629752)
  236. o22.CFrame = CFrame.new(-10.0351667, 1.8000102, -68.0211029, -0.999993861, -7.01181291e-009, 4.85255858e-015, 7.0117685e-009, -1, 1.92233109e-008, 1.86015076e-014, 1.92232523e-008, 0.999993861)
  237. o22.FormFactor = Enum.FormFactor.Plate
  238. o22.Size = Vector3.new(1, 1.60000002, 1)
  239. o22.BackSurface = Enum.SurfaceType.Weld
  240. o22.BottomSurface = Enum.SurfaceType.Weld
  241. o22.TopSurface = Enum.SurfaceType.Smooth
  242. o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  243. o23 = Instance.new("SpecialMesh")
  244. o23.Parent = o22
  245. o23.MeshType = Enum.MeshType.Wedge
  246. o24 = Instance.new("Part")
  247. o24.Parent = o1
  248. o24.BrickColor = BrickColor.new("Really black")
  249. o24.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351667, 1.8000102, -67.0211105)
  250. o24.Rotation = Vector3.new(180, -2.78031125e-013, -180)
  251. o24.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  252. o24.Velocity = Vector3.new(-0.015576127, -0.000651758979, 0.0046629752)
  253. o24.CFrame = CFrame.new(-10.0351667, 1.8000102, -67.0211105, -0.999993861, 7.01181291e-009, -4.85255858e-015, 7.0117685e-009, 1, -1.92233109e-008, 1.86015076e-014, -1.92232523e-008, -0.999993861)
  254. o24.FormFactor = Enum.FormFactor.Plate
  255. o24.Size = Vector3.new(1, 1.60000002, 1)
  256. o24.BottomSurface = Enum.SurfaceType.Weld
  257. o24.TopSurface = Enum.SurfaceType.Smooth
  258. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  259. o25 = Instance.new("SpecialMesh")
  260. o25.Parent = o24
  261. o25.MeshType = Enum.MeshType.Wedge
  262. o26 = Instance.new("Part")
  263. o26.Parent = o1
  264. o26.BrickColor = BrickColor.new("Really black")
  265. o26.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.9350071, 1.00000811, -67.5210495)
  266. o26.Rotation = Vector3.new(180, 1.59095946e-012, 90)
  267. o26.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  268. o26.Velocity = Vector3.new(-0.016341351, -0.000199100818, 0.00531595852)
  269. o26.CFrame = CFrame.new(-10.9350071, 1.00000811, -67.5210495, -7.01181246e-009, -0.999993861, 2.77674798e-014, -1, 7.01176806e-009, -1.92236147e-008, 1.92235561e-008, -1.40185342e-014, -0.999993861)
  270. o26.FormFactor = Enum.FormFactor.Plate
  271. o26.Size = Vector3.new(2, 0.800000012, 2)
  272. o26.BottomSurface = Enum.SurfaceType.Weld
  273. o26.LeftSurface = Enum.SurfaceType.Weld
  274. o26.TopSurface = Enum.SurfaceType.Weld
  275. o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  276. o27 = Instance.new("CylinderMesh")
  277. o27.Parent = o26
  278. o28 = Instance.new("BlockMesh")
  279. o28.Parent = o26
  280. o29 = Instance.new("Part")
  281. o29.Parent = o1
  282. o29.BrickColor = BrickColor.new("Really black")
  283. o29.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 6.60000992, -63.5209389)
  284. o29.Rotation = Vector3.new(90.0003204, 89.7505569, -90.0001373)
  285. o29.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  286. o29.Velocity = Vector3.new(-0.0105597703, -0.000711876433, 0.00617872318)
  287. o29.CFrame = CFrame.new(-11.0352583, 6.60000992, -63.5209389, -1.73883006e-014, 7.01181158e-009, 0.999990523, -1.92230871e-008, 1, -7.0117423e-009, -0.999990523, -1.92229983e-008, -3.86856176e-014)
  288. o29.FormFactor = Enum.FormFactor.Plate
  289. o29.Size = Vector3.new(2, 1.60000002, 1)
  290. o29.BottomSurface = Enum.SurfaceType.Weld
  291. o29.TopSurface = Enum.SurfaceType.Smooth
  292. o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  293. o30 = Instance.new("SpecialMesh")
  294. o30.Parent = o29
  295. o30.MeshType = Enum.MeshType.Wedge
  296. o31 = Instance.new("Part")
  297. o31.Parent = o1
  298. o31.BrickColor = BrickColor.new("Really black")
  299. o31.Transparency = 0.5
  300. o31.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0350895, 9.00000954, -63.5211487)
  301. o31.Rotation = Vector3.new(180, 4.40219909e-013, -180)
  302. o31.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  303. o31.Velocity = Vector3.new(-0.00953780767, -0.00113781076, 0.00566273043)
  304. o31.CFrame = CFrame.new(-10.0350895, 9.00000954, -63.5211487, -0.999999821, 7.01181468e-009, 7.68328679e-015, 7.01181335e-009, 1, -1.92230942e-008, -7.41369314e-015, -1.92230925e-008, -0.999999821)
  305. o31.FormFactor = Enum.FormFactor.Plate
  306. o31.Size = Vector3.new(1, 3.20000005, 2)
  307. o31.LeftSurface = Enum.SurfaceType.Weld
  308. o31.TopSurface = Enum.SurfaceType.Weld
  309. o31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  310. o32 = Instance.new("BlockMesh")
  311. o32.Parent = o31
  312. o33 = Instance.new("Part")
  313. o33.Parent = o1
  314. o33.BrickColor = BrickColor.new("Really black")
  315. o33.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53526163, 5.00000954, -67.0208817)
  316. o33.Rotation = Vector3.new(180, -6.64189786e-013, -180)
  317. o33.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  318. o33.Velocity = Vector3.new(-0.0142130777, -0.00171647954, 0.00298461295)
  319. o33.CFrame = CFrame.new(-7.53526163, 5.00000954, -67.0208817, -0.999999344, 7.01181202e-009, -1.15922989e-014, 7.01180713e-009, 1, -1.92233323e-008, 1.29402468e-014, -1.92233269e-008, -0.999999344)
  320. o33.CanCollide = false
  321. o33.FormFactor = Enum.FormFactor.Plate
  322. o33.Size = Vector3.new(2, 3.20000005, 1)
  323. o33.LeftSurface = Enum.SurfaceType.Weld
  324. o33.RightSurface = Enum.SurfaceType.Weld
  325. o33.TopSurface = Enum.SurfaceType.Weld
  326. o33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  327. o34 = Instance.new("BlockMesh")
  328. o34.Parent = o33
  329. o35 = Instance.new("Part")
  330. o35.Name = "CornerWedge"
  331. o35.Parent = o1
  332. o35.BrickColor = BrickColor.new("Really black")
  333. o35.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53498077, 10.1000128, -41.0210495)
  334. o35.Rotation = Vector3.new(-89.9997406, -89.7112808, -179.999985)
  335. o35.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  336. o35.Velocity = Vector3.new(0.0100360261, -0.00447525829, 0.00539082754)
  337. o35.CFrame = CFrame.new(-9.53498077, 10.1000128, -41.0210495, -7.01180891e-009, 2.69585494e-015, -0.999987304, -1, 1.92240535e-008, 7.01171698e-009, 1.92239398e-008, 0.999987304, 3.12718872e-014)
  338. o35.FormFactor = Enum.FormFactor.Symmetric
  339. o35.Size = Vector3.new(1, 7, 2)
  340. o35.BottomSurface = Enum.SurfaceType.Weld
  341. o35.FrontSurface = Enum.SurfaceType.Weld
  342. o35.LeftSurface = Enum.SurfaceType.Weld
  343. o35.RightSurface = Enum.SurfaceType.Weld
  344. o35.TopSurface = Enum.SurfaceType.Weld
  345. o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  346. o36 = Instance.new("SpecialMesh")
  347. o36.Parent = o35
  348. o36.MeshId = "http://www.roblox.com/asset/?id=11294911"
  349. o36.Scale = Vector3.new(2, 14, 4)
  350. o36.MeshType = Enum.MeshType.FileMesh
  351. o37 = Instance.new("Part")
  352. o37.Parent = o1
  353. o37.BrickColor = BrickColor.new("Really black")
  354. o37.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.33498526, 1.40001416, -21.0210533)
  355. o37.Rotation = Vector3.new(180, 8.49545179e-014, 90)
  356. o37.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  357. o37.Velocity = Vector3.new(0.0233132262, -0.00946717523, -0.000232725812)
  358. o37.CFrame = CFrame.new(-4.33498526, 1.40001416, -21.0210533, -7.01181024e-009, -0.999998629, 1.48273604e-015, -1, 7.01180003e-009, -1.92239025e-008, 1.92238883e-008, 1.48273626e-015, -0.999998629)
  359. o37.FormFactor = Enum.FormFactor.Plate
  360. o37.Size = Vector3.new(2, 0.800000012, 3)
  361. o37.BottomSurface = Enum.SurfaceType.Weld
  362. o37.LeftSurface = Enum.SurfaceType.Weld
  363. o37.TopSurface = Enum.SurfaceType.Weld
  364. o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  365. o38 = Instance.new("CylinderMesh")
  366. o38.Parent = o37
  367. o39 = Instance.new("BlockMesh")
  368. o39.Parent = o37
  369. o40 = Instance.new("Model")
  370. o40.Name = "Rotor Blades"
  371. o40.Parent = o1
  372. o41 = Instance.new("Part")
  373. o41.Name = "Rotor Blades"
  374. o41.Parent = o40
  375. o41.BrickColor = BrickColor.new("Really black")
  376. o41.Transparency = 1
  377. o41.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.53499794, 14.3992758, -57.0210495)
  378. o41.Rotation = Vector3.new(179.983429, -82.6986771, 179.982941)
  379. o41.RotVelocity = Vector3.new(-0.055285234, 6.45095491, -0.00467602396)
  380. o41.Velocity = Vector3.new(-0.00750094, 0.0115722148, 0.0365658253)
  381. o41.CFrame = CFrame.new(-4.53499794, 14.3992758, -57.0210495, -0.127086133, -3.78471923e-005, -0.991891503, -1.07987125e-005, 0.999999821, -3.67682114e-005, 0.991891146, 6.03932949e-006, -0.127086133)
  382. o41.FormFactor = Enum.FormFactor.Plate
  383. o41.Size = Vector3.new(6, 0.400000006, 5)
  384. o41.BackSurface = Enum.SurfaceType.Weld
  385. o41.BottomSurface = Enum.SurfaceType.Motor
  386. o41.FrontSurface = Enum.SurfaceType.Weld
  387. o41.LeftSurface = Enum.SurfaceType.Weld
  388. o41.RightSurface = Enum.SurfaceType.Weld
  389. o41.TopSurface = Enum.SurfaceType.Weld
  390. o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  391. o42 = Instance.new("Decal")
  392. o42.Parent = o41
  393. o42.Texture = "http://www.roblox.com/asset/?id=47741410"
  394. o42.Face = Enum.NormalId.Bottom
  395. o43 = Instance.new("Decal")
  396. o43.Parent = o41
  397. o43.Texture = "http://www.roblox.com/asset/?id=47741410"
  398. o43.Face = Enum.NormalId.Top
  399. o44 = Instance.new("CylinderMesh")
  400. o44.Parent = o41
  401. o44.Scale = Vector3.new(13, 1, 13)
  402. o45 = Instance.new("Part")
  403. o45.Name = "Rotor"
  404. o45.Parent = o40
  405. o45.BrickColor = BrickColor.new("Really black")
  406. o45.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.5352006, 13.6000109, -57.0209885)
  407. o45.Rotation = Vector3.new(180, -1.59869091e-012, -180)
  408. o45.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  409. o45.Velocity = Vector3.new(-0.00205926993, -0.0043828073, 0.00163142337)
  410. o45.CFrame = CFrame.new(-4.5352006, 13.6000109, -57.0209885, -0.999999702, 7.01181024e-009, -2.79024206e-014, 7.01180802e-009, 1, -1.92235543e-008, 2.84416012e-014, -1.92235508e-008, -0.999999702)
  411. o45.Size = Vector3.new(14, 1.20000005, 5)
  412. o45.BackSurface = Enum.SurfaceType.Weld
  413. o45.BottomSurface = Enum.SurfaceType.Weld
  414. o45.FrontSurface = Enum.SurfaceType.Weld
  415. o45.LeftSurface = Enum.SurfaceType.Weld
  416. o45.RightSurface = Enum.SurfaceType.Weld
  417. o45.TopSurface = Enum.SurfaceType.Weld
  418. o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  419. o46 = Instance.new("CylinderMesh")
  420. o46.Parent = o45
  421. o47 = Instance.new("Part")
  422. o47.Name = "Rotor"
  423. o47.Parent = o40
  424. o47.BrickColor = BrickColor.new("Really black")
  425. o47.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-4.53499794, 14.7992764, -57.0210495)
  426. o47.Rotation = Vector3.new(179.983429, -82.6986237, 179.982925)
  427. o47.RotVelocity = Vector3.new(-0.055285234, 6.45095491, -0.00467602396)
  428. o47.Velocity = Vector3.new(-0.00563052762, 0.0115722148, 0.0144516993)
  429. o47.CFrame = CFrame.new(-4.53499794, 14.7992764, -57.0210495, -0.127086103, -3.78487675e-005, -0.991891384, -1.07982096e-005, 0.999999702, -3.67666762e-005, 0.991890788, 6.03963053e-006, -0.127086103)
  430. o47.FormFactor = Enum.FormFactor.Plate
  431. o47.Size = Vector3.new(14, 0.400000006, 5)
  432. o47.BackSurface = Enum.SurfaceType.Weld
  433. o47.BottomSurface = Enum.SurfaceType.Weld
  434. o47.FrontSurface = Enum.SurfaceType.Weld
  435. o47.LeftSurface = Enum.SurfaceType.Weld
  436. o47.RightSurface = Enum.SurfaceType.Weld
  437. o47.TopSurface = Enum.SurfaceType.Weld
  438. o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  439. o48 = Instance.new("CylinderMesh")
  440. o48.Parent = o47
  441. o49 = Instance.new("Model")
  442. o49.Parent = o1
  443. o50 = Instance.new("Part")
  444. o50.Parent = o49
  445. o50.BrickColor = BrickColor.new("Really black")
  446. o50.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0353722572, 6.60001087, -67.5209122)
  447. o50.Rotation = Vector3.new(180, -2.21654162e-012, -180)
  448. o50.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  449. o50.Velocity = Vector3.new(-0.0139562394, -0.00484118424, -0.00316153257)
  450. o50.CFrame = CFrame.new(-0.0353722572, 6.60001087, -67.5209122, -0.999999464, 7.01181335e-009, -3.86859497e-014, 7.01180936e-009, 1, -1.92223535e-008, 3.97643141e-014, -1.92223482e-008, -0.999999464)
  451. o50.FormFactor = Enum.FormFactor.Plate
  452. o50.Size = Vector3.new(1, 1.60000002, 10)
  453. o50.LeftSurface = Enum.SurfaceType.Weld
  454. o50.RightSurface = Enum.SurfaceType.Weld
  455. o50.TopSurface = Enum.SurfaceType.Weld
  456. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  457. o51 = Instance.new("BlockMesh")
  458. o51.Parent = o50
  459. o52 = Instance.new("Part")
  460. o52.Parent = o49
  461. o52.BrickColor = BrickColor.new("Really black")
  462. o52.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352191925, 9.00001144, -46.5209732)
  463. o52.Rotation = Vector3.new(180, 1.79949371e-012, -180)
  464. o52.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  465. o52.Velocity = Vector3.new(0.00489743287, -0.00775738712, -0.00282838894)
  466. o52.CFrame = CFrame.new(-0.0352191925, 9.00001144, -46.5209732, -0.999999821, 7.0118138e-009, 3.14070906e-014, 7.01181246e-009, 1, -1.92235223e-008, -3.11375003e-014, -1.92235206e-008, -0.999999821)
  467. o52.FormFactor = Enum.FormFactor.Plate
  468. o52.Size = Vector3.new(1, 3.20000005, 4)
  469. o52.LeftSurface = Enum.SurfaceType.Weld
  470. o52.RightSurface = Enum.SurfaceType.Weld
  471. o52.TopSurface = Enum.SurfaceType.Weld
  472. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  473. o53 = Instance.new("BlockMesh")
  474. o53.Parent = o52
  475. o54 = Instance.new("Part")
  476. o54.Parent = o49
  477. o54.BrickColor = BrickColor.new("Really black")
  478. o54.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964698792, 4.60001087, -67.0208206)
  479. o54.Rotation = Vector3.new(-1.10138694e-006, 2.95023446e-012, -4.01748139e-007)
  480. o54.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  481. o54.Velocity = Vector3.new(-0.0143833831, -0.005336551, -0.0042884443)
  482. o54.CFrame = CFrame.new(0.964698792, 4.60001087, -67.0208206, 0.999997318, 7.01180891e-009, 5.14913057e-014, -7.01178937e-009, 1, 1.92227763e-008, -5.74222473e-014, -1.92227496e-008, 0.999997318)
  483. o54.FormFactor = Enum.FormFactor.Plate
  484. o54.Size = Vector3.new(1, 2.4000001, 11)
  485. o54.LeftSurface = Enum.SurfaceType.Weld
  486. o54.RightSurface = Enum.SurfaceType.Weld
  487. o54.TopSurface = Enum.SurfaceType.Weld
  488. o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  489. o55 = Instance.new("BlockMesh")
  490. o55.Parent = o54
  491. o56 = Instance.new("Part")
  492. o56.Parent = o49
  493. o56.BrickColor = BrickColor.new("Really black")
  494. o56.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964881897, 7.00001144, -48.0210381)
  495. o56.Rotation = Vector3.new(180, -1.72996903e-012, -180)
  496. o56.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  497. o56.Velocity = Vector3.new(0.00277190981, -0.00797501672, -0.00395532604)
  498. o56.CFrame = CFrame.new(0.964881897, 7.00001144, -48.0210381, -0.99999088, 7.01181824e-009, -3.01936549e-014, 7.01175118e-009, 1, -1.92229397e-008, 5.06822164e-014, -1.9222842e-008, -0.99999088)
  499. o56.FormFactor = Enum.FormFactor.Plate
  500. o56.Size = Vector3.new(1, 2.4000001, 1)
  501. o56.LeftSurface = Enum.SurfaceType.Weld
  502. o56.RightSurface = Enum.SurfaceType.Weld
  503. o56.TopSurface = Enum.SurfaceType.Weld
  504. o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  505. o57 = Instance.new("BlockMesh")
  506. o57.Parent = o56
  507. o58 = Instance.new("Part")
  508. o58.Parent = o49
  509. o58.BrickColor = BrickColor.new("Really black")
  510. o58.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.034996, 6.60001278, -46.0210495)
  511. o58.Rotation = Vector3.new(90.0000153, 89.8863602, -89.9999847)
  512. o58.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  513. o58.Velocity = Vector3.new(0.00429979013, -0.00314209424, 0.0061785006)
  514. o58.CFrame = CFrame.new(-11.034996, 6.60001278, -46.0210495, 2.15670555e-015, 7.0118098e-009, 0.999998033, -1.92239007e-008, 1, -7.01179603e-009, -0.999998033, -1.92238794e-008, -2.15670576e-015)
  515. o58.FormFactor = Enum.FormFactor.Plate
  516. o58.Size = Vector3.new(3, 1.60000002, 1)
  517. o58.BottomSurface = Enum.SurfaceType.Weld
  518. o58.TopSurface = Enum.SurfaceType.Smooth
  519. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  520. o59 = Instance.new("SpecialMesh")
  521. o59.Parent = o58
  522. o59.MeshType = Enum.MeshType.Wedge
  523. o60 = Instance.new("Part")
  524. o60.Parent = o49
  525. o60.BrickColor = BrickColor.new("Really black")
  526. o60.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.96500206, 6.60000849, -71.0210419)
  527. o60.Rotation = Vector3.new(-89.9999466, -89.8112946, -90.0000534)
  528. o60.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  529. o60.Velocity = Vector3.new(-0.0169282798, -0.0047811931, -0.00401097396)
  530. o60.CFrame = CFrame.new(0.96500206, 6.60000849, -71.0210419, -6.06570797e-015, 7.01181069e-009, -0.999994576, 1.92238829e-008, 1, 7.01177116e-009, 0.999994576, -1.92238296e-008, 6.06571474e-015)
  531. o60.FormFactor = Enum.FormFactor.Plate
  532. o60.Size = Vector3.new(3, 1.60000002, 1)
  533. o60.BottomSurface = Enum.SurfaceType.Weld
  534. o60.TopSurface = Enum.SurfaceType.Smooth
  535. o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  536. o61 = Instance.new("SpecialMesh")
  537. o61.Parent = o60
  538. o61.MeshType = Enum.MeshType.Wedge
  539. o62 = Instance.new("Part")
  540. o62.Parent = o49
  541. o62.BrickColor = BrickColor.new("Really black")
  542. o62.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03513813, 10.4000111, -55.021244)
  543. o62.Rotation = Vector3.new(-90.0002213, -89.9657364, -90.0002289)
  544. o62.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  545. o62.Velocity = Vector3.new(-0.0017240945, -0.00444758032, 0.00161156664)
  546. o62.CFrame = CFrame.new(-5.03513813, 10.4000111, -55.021244, -2.7498059e-014, 7.0118169e-009, -0.999999821, 1.9223835e-008, 1, 7.01181557e-009, 0.999999821, -1.92238332e-008, -2.72284687e-014)
  547. o62.FormFactor = Enum.FormFactor.Plate
  548. o62.Size = Vector3.new(13, 0.400000006, 11)
  549. o62.LeftSurface = Enum.SurfaceType.Weld
  550. o62.TopSurface = Enum.SurfaceType.Weld
  551. o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  552. o63 = Instance.new("BlockMesh")
  553. o63.Parent = o62
  554. o64 = Instance.new("Part")
  555. o64.Parent = o49
  556. o64.BrickColor = BrickColor.new("Really black")
  557. o64.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 3.60001373, -31.021059)
  558. o64.Rotation = Vector3.new(-90, 4.01747116e-007, 180)
  559. o64.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  560. o64.Velocity = Vector3.new(0.0157589521, -0.0077804043, 0.00066717196)
  561. o64.CFrame = CFrame.new(-5.03499794, 3.60001373, -31.021059, -0.999999821, -1.34794348e-016, 7.0118098e-009, 7.01180847e-009, 1.92239078e-008, 1, 1.34794362e-016, 0.999999821, -1.9223906e-008)
  562. o64.FormFactor = Enum.FormFactor.Symmetric
  563. o64.Size = Vector3.new(3, 27, 2)
  564. o64.BackSurface = Enum.SurfaceType.Weld
  565. o64.BottomSurface = Enum.SurfaceType.Weld
  566. o64.TopSurface = Enum.SurfaceType.Smooth
  567. o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  568. o65 = Instance.new("SpecialMesh")
  569. o65.Parent = o64
  570. o65.MeshType = Enum.MeshType.Wedge
  571. o66 = Instance.new("Part")
  572. o66.Name = "CornerWedge"
  573. o66.Parent = o49
  574. o66.BrickColor = BrickColor.new("Really black")
  575. o66.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53494644, 9.10001373, -34.0209885)
  576. o66.Rotation = Vector3.new(-89.9997025, -89.7294769, -179.999908)
  577. o66.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  578. o66.Velocity = Vector3.new(0.0155540463, -0.00629911479, 0.00355368853)
  579. o66.CFrame = CFrame.new(-7.53494644, 9.10001373, -34.0209885, -7.01180847e-009, 1.15921871e-014, -0.999988854, -1, 1.92241441e-008, 7.01172631e-009, 1.92240517e-008, 0.999988854, 3.66636551e-014)
  580. o66.FormFactor = Enum.FormFactor.Symmetric
  581. o66.Size = Vector3.new(1, 7, 2)
  582. o66.BottomSurface = Enum.SurfaceType.Weld
  583. o66.FrontSurface = Enum.SurfaceType.Weld
  584. o66.LeftSurface = Enum.SurfaceType.Weld
  585. o66.RightSurface = Enum.SurfaceType.Weld
  586. o66.TopSurface = Enum.SurfaceType.Weld
  587. o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  588. o67 = Instance.new("SpecialMesh")
  589. o67.Parent = o66
  590. o67.MeshId = "http://www.roblox.com/asset/?id=11294911"
  591. o67.Scale = Vector3.new(2, 14, 4)
  592. o67.MeshType = Enum.MeshType.FileMesh
  593. o68 = Instance.new("Part")
  594. o68.Parent = o49
  595. o68.BrickColor = BrickColor.new("Really black")
  596. o68.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03531241, 6.60000896, -67.5209427)
  597. o68.Rotation = Vector3.new(89.9998016, 89.9406586, -89.999794)
  598. o68.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  599. o68.Velocity = Vector3.new(-0.0139562655, -0.00441531371, -0.00231246091)
  600. o68.CFrame = CFrame.new(-1.03531241, 6.60000896, -67.5209427, 2.54761354e-014, 7.01181602e-009, 0.999999464, -1.92232523e-008, 1, -7.01181202e-009, -0.999999464, -1.9223247e-008, 2.43977778e-014)
  601. o68.FormFactor = Enum.FormFactor.Plate
  602. o68.Size = Vector3.new(10, 1.60000002, 1)
  603. o68.BottomSurface = Enum.SurfaceType.Weld
  604. o68.TopSurface = Enum.SurfaceType.Smooth
  605. o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  606. o69 = Instance.new("SpecialMesh")
  607. o69.Parent = o68
  608. o69.MeshType = Enum.MeshType.Wedge
  609. o70 = Instance.new("Part")
  610. o70.Parent = o49
  611. o70.BrickColor = BrickColor.new("Really black")
  612. o70.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514671, 12.0000095, -64.5210953)
  613. o70.Rotation = Vector3.new(-1.10142139e-006, 2.78031802e-013, -4.01749787e-007)
  614. o70.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  615. o70.Velocity = Vector3.new(-0.00910921022, -0.00312838843, 0.00183375634)
  616. o70.CFrame = CFrame.new(-5.03514671, 12.0000095, -64.5210953, 0.999993861, 7.01181335e-009, 4.85257044e-015, -7.0117685e-009, 1, 1.92233127e-008, -1.86015042e-014, -1.92232523e-008, 0.999993861)
  617. o70.FormFactor = Enum.FormFactor.Plate
  618. o70.Size = Vector3.new(11, 0.400000006, 6)
  619. o70.BottomSurface = Enum.SurfaceType.Weld
  620. o70.TopSurface = Enum.SurfaceType.Smooth
  621. o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  622. o71 = Instance.new("SpecialMesh")
  623. o71.Parent = o70
  624. o71.MeshType = Enum.MeshType.Wedge
  625. o72 = Instance.new("Part")
  626. o72.Parent = o49
  627. o72.BrickColor = BrickColor.new("Really black")
  628. o72.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 9.10001373, -28.5210361)
  629. o72.Rotation = Vector3.new(90, -4.01747116e-007, 2.31694072e-014)
  630. o72.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  631. o72.Velocity = Vector3.new(0.0202241819, -0.00812756829, 0.00143092463)
  632. o72.CFrame = CFrame.new(-5.03499794, 9.10001373, -28.5210361, 0.999988854, -4.04377923e-016, -7.0118098e-009, -7.01172764e-009, 1.92237e-008, -1, -2.46670936e-014, 0.999988854, 1.92236076e-008)
  633. o72.FormFactor = Enum.FormFactor.Symmetric
  634. o72.Size = Vector3.new(3, 18, 1)
  635. o72.BackSurface = Enum.SurfaceType.Weld
  636. o72.BottomSurface = Enum.SurfaceType.Weld
  637. o72.TopSurface = Enum.SurfaceType.Smooth
  638. o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  639. o73 = Instance.new("SpecialMesh")
  640. o73.Parent = o72
  641. o73.MeshType = Enum.MeshType.Wedge
  642. o74 = Instance.new("Part")
  643. o74.Parent = o49
  644. o74.BrickColor = BrickColor.new("Really black")
  645. o74.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03500652, 11.1000137, -12.5211105)
  646. o74.Rotation = Vector3.new(-90, 4.01746973e-007, 180)
  647. o74.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  648. o74.Velocity = Vector3.new(0.0346618742, -0.0103493799, 0.00170866004)
  649. o74.CFrame = CFrame.new(-5.03500652, 11.1000137, -12.5211105, -0.999995887, -2.83066857e-014, 7.01180758e-009, 7.01177783e-009, 1.92241814e-008, 1, -1.91407152e-014, 0.999995887, -1.92241458e-008)
  650. o74.FormFactor = Enum.FormFactor.Symmetric
  651. o74.Size = Vector3.new(1, 2, 5)
  652. o74.BackSurface = Enum.SurfaceType.Weld
  653. o74.BottomSurface = Enum.SurfaceType.Weld
  654. o74.TopSurface = Enum.SurfaceType.Smooth
  655. o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  656. o75 = Instance.new("SpecialMesh")
  657. o75.Parent = o74
  658. o75.MeshType = Enum.MeshType.Wedge
  659. o76 = Instance.new("Part")
  660. o76.Parent = o49
  661. o76.BrickColor = BrickColor.new("Really black")
  662. o76.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03501129, 7.10001278, -41.0209999)
  663. o76.Rotation = Vector3.new(-90, 4.01747144e-007, -2.85756499e-013)
  664. o76.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  665. o76.Velocity = Vector3.new(0.00875839312, -0.00639176555, 0.00115320762)
  666. o76.CFrame = CFrame.new(-5.03501129, 7.10001278, -41.0209999, 0.99999553, 4.98736938e-015, 7.01181024e-009, -7.01177783e-009, -1.92238865e-008, 1, -4.98736599e-015, -0.99999553, -1.92238456e-008)
  667. o76.FormFactor = Enum.FormFactor.Symmetric
  668. o76.Size = Vector3.new(7, 7, 5)
  669. o76.FrontSurface = Enum.SurfaceType.Weld
  670. o76.LeftSurface = Enum.SurfaceType.Weld
  671. o76.RightSurface = Enum.SurfaceType.Weld
  672. o76.TopSurface = Enum.SurfaceType.Weld
  673. o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  674. o77 = Instance.new("BlockMesh")
  675. o77.Parent = o76
  676. o78 = Instance.new("Seat")
  677. o78.Parent = o49
  678. o78.BrickColor = BrickColor.new("Really black")
  679. o78.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.53499889, 4.80001307, -46.5210533)
  680. o78.Rotation = Vector3.new(-1.10144924e-006, -2.3169436e-014, -4.01747286e-007)
  681. o78.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  682. o78.Velocity = Vector3.new(0.00310861971, -0.00626684865, -0.000439874944)
  683. o78.CFrame = CFrame.new(-3.53499889, 4.80001307, -46.5210533, 0.999999583, 7.0118098e-009, -4.04382952e-016, -7.01180669e-009, 1, 1.9223906e-008, -4.04383005e-016, -1.92239025e-008, 0.999999583)
  684. o78.FormFactor = Enum.FormFactor.Plate
  685. o78.Size = Vector3.new(2, 0.400000006, 2)
  686. o78.TopSurface = Enum.SurfaceType.Weld
  687. o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  688. o79 = Instance.new("Part")
  689. o79.Parent = o49
  690. o79.BrickColor = BrickColor.new("Really black")
  691. o79.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.034996, 6.90001106, -49.5210571)
  692. o79.Rotation = Vector3.new(90, -4.01747116e-007, -180)
  693. o79.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  694. o79.Velocity = Vector3.new(0.00145561935, -0.00265606889, 0.00622015959)
  695. o79.CFrame = CFrame.new(-11.034996, 6.90001106, -49.5210571, -0.999999225, 8.08767387e-016, -7.0118098e-009, 7.01180447e-009, -1.9223906e-008, -1, 8.08767387e-016, -0.999999225, 1.92238971e-008)
  696. o79.FormFactor = Enum.FormFactor.Plate
  697. o79.Size = Vector3.new(1, 2, 7)
  698. o79.LeftSurface = Enum.SurfaceType.Weld
  699. o79.RightSurface = Enum.SurfaceType.Weld
  700. o79.TopSurface = Enum.SurfaceType.Weld
  701. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  702. o80 = Instance.new("BlockMesh")
  703. o80.Parent = o79
  704. o81 = Instance.new("Part")
  705. o81.Parent = o49
  706. o81.BrickColor = BrickColor.new("Really black")
  707. o81.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 5.40001297, -45.0210533)
  708. o81.Rotation = Vector3.new(180, 7.72314731e-015, -180)
  709. o81.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  710. o81.Velocity = Vector3.new(0.00463783974, -0.00583630754, 0.00091712724)
  711. o81.CFrame = CFrame.new(-5.03499794, 5.40001297, -45.0210533, -0.999999821, 7.0118098e-009, 1.34794348e-016, 7.01180847e-009, 1, -1.92239078e-008, 1.34794362e-016, -1.9223906e-008, -0.999999821)
  712. o81.FormFactor = Enum.FormFactor.Plate
  713. o81.Size = Vector3.new(11, 4, 1)
  714. o81.FrontSurface = Enum.SurfaceType.Weld
  715. o81.LeftSurface = Enum.SurfaceType.Weld
  716. o81.RightSurface = Enum.SurfaceType.Weld
  717. o81.TopSurface = Enum.SurfaceType.Weld
  718. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  719. o82 = Instance.new("BlockMesh")
  720. o82.Parent = o81
  721. o83 = Instance.new("Part")
  722. o83.Name = "CornerWedge"
  723. o83.Parent = o49
  724. o83.BrickColor = BrickColor.new("Really black")
  725. o83.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53504348, 9.10001373, -34.0210266)
  726. o83.Rotation = Vector3.new(-90, 4.01747457e-007, 180)
  727. o83.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  728. o83.Velocity = Vector3.new(0.0155540137, -0.00842852704, -0.000691844267)
  729. o83.CFrame = CFrame.new(-2.53504348, 9.10001373, -34.0210266, -0.999988854, -4.08422313e-014, 7.01181557e-009, 7.01173342e-009, 1.92234992e-008, 1, -1.57707608e-014, 0.999988854, -1.92234069e-008)
  730. o83.FormFactor = Enum.FormFactor.Symmetric
  731. o83.Size = Vector3.new(2, 7, 1)
  732. o83.BackSurface = Enum.SurfaceType.Weld
  733. o83.BottomSurface = Enum.SurfaceType.Weld
  734. o83.FrontSurface = Enum.SurfaceType.Weld
  735. o83.LeftSurface = Enum.SurfaceType.Weld
  736. o83.RightSurface = Enum.SurfaceType.Weld
  737. o83.TopSurface = Enum.SurfaceType.Weld
  738. o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  739. o84 = Instance.new("SpecialMesh")
  740. o84.Parent = o83
  741. o84.MeshId = "http://www.roblox.com/asset/?id=11294911"
  742. o84.Scale = Vector3.new(4, 14, 2)
  743. o84.MeshType = Enum.MeshType.FileMesh
  744. o85 = Instance.new("Seat")
  745. o85.Parent = o49
  746. o85.BrickColor = BrickColor.new("Really black")
  747. o85.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53499699, 4.80001307, -46.5210533)
  748. o85.Rotation = Vector3.new(-1.10144924e-006, -2.3169436e-014, -4.01747286e-007)
  749. o85.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  750. o85.Velocity = Vector3.new(0.00310861971, -0.00456328271, 0.0029566153)
  751. o85.CFrame = CFrame.new(-7.53499699, 4.80001307, -46.5210533, 0.999999583, 7.0118098e-009, -4.04382952e-016, -7.01180669e-009, 1, 1.9223906e-008, -4.04383005e-016, -1.92239025e-008, 0.999999583)
  752. o85.FormFactor = Enum.FormFactor.Plate
  753. o85.Size = Vector3.new(2, 0.400000006, 2)
  754. o85.TopSurface = Enum.SurfaceType.Weld
  755. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  756. o86 = Instance.new("Part")
  757. o86.Parent = o49
  758. o86.BrickColor = BrickColor.new("Really black")
  759. o86.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.73501062, 1.40001416, -21.0210571)
  760. o86.Rotation = Vector3.new(180, 3.86157171e-014, 90)
  761. o86.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  762. o86.Velocity = Vector3.new(0.0233132225, -0.00972269941, -0.000742178061)
  763. o86.CFrame = CFrame.new(-3.73501062, 1.40001416, -21.0210571, -7.0118098e-009, -0.999999344, 6.73971411e-016, -1, 7.01180491e-009, -1.9223906e-008, 1.92238989e-008, 6.73971517e-016, -0.999999344)
  764. o86.FormFactor = Enum.FormFactor.Plate
  765. o86.Size = Vector3.new(2, 0.400000006, 3)
  766. o86.BottomSurface = Enum.SurfaceType.Weld
  767. o86.LeftSurface = Enum.SurfaceType.Weld
  768. o86.TopSurface = Enum.SurfaceType.Weld
  769. o86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  770. o87 = Instance.new("CylinderMesh")
  771. o87.Parent = o86
  772. o87.Scale = Vector3.new(0.300000012, 1, 0.300000012)
  773. o88 = Instance.new("Part")
  774. o88.Parent = o49
  775. o88.BrickColor = BrickColor.new("Really black")
  776. o88.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0349731, 7.00001144, -48.0209885)
  777. o88.Rotation = Vector3.new(180, -2.35553764e-012, -180)
  778. o88.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  779. o88.Velocity = Vector3.new(0.00277195196, -0.00286438409, 0.00623402651)
  780. o88.CFrame = CFrame.new(-11.0349731, 7.00001144, -48.0209885, -0.999990523, 7.01180447e-009, -4.11118859e-014, 7.01173519e-009, 1, -1.92232203e-008, 6.24091978e-014, -1.92231386e-008, -0.999990523)
  781. o88.FormFactor = Enum.FormFactor.Plate
  782. o88.Size = Vector3.new(1, 2.4000001, 1)
  783. o88.LeftSurface = Enum.SurfaceType.Weld
  784. o88.RightSurface = Enum.SurfaceType.Weld
  785. o88.TopSurface = Enum.SurfaceType.Weld
  786. o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  787. o89 = Instance.new("BlockMesh")
  788. o89.Parent = o88
  789. o90 = Instance.new("Part")
  790. o90.Parent = o49
  791. o90.BrickColor = BrickColor.new("Really black")
  792. o90.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352759175, 9.00000572, -69.0206223)
  793. o90.Rotation = Vector3.new(180, -2.60269801e-012, -180)
  794. o90.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  795. o90.Velocity = Vector3.new(-0.0142075401, -0.00463296939, -0.00282834121)
  796. o90.CFrame = CFrame.new(-0.0352759175, 9.00000572, -69.0206223, -0.999999464, 7.01181824e-009, -4.54256485e-014, 7.01181424e-009, 1, -1.9222119e-008, 4.65040129e-014, -1.92221137e-008, -0.999999464)
  797. o90.FormFactor = Enum.FormFactor.Plate
  798. o90.Size = Vector3.new(1, 3.20000005, 1)
  799. o90.LeftSurface = Enum.SurfaceType.Weld
  800. o90.TopSurface = Enum.SurfaceType.Weld
  801. o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  802. o91 = Instance.new("BlockMesh")
  803. o91.Parent = o90
  804. o92 = Instance.new("Part")
  805. o92.Parent = o49
  806. o92.BrickColor = BrickColor.new("Really black")
  807. o92.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 11.1000137, -16.5212364)
  808. o92.Rotation = Vector3.new(90, -4.01747457e-007, -180)
  809. o92.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  810. o92.Velocity = Vector3.new(0.0312652737, -0.00979390927, 0.00170865282)
  811. o92.CFrame = CFrame.new(-5.03499794, 11.1000137, -16.5212364, -0.999995887, 3.07329947e-014, -7.01181557e-009, 7.01178582e-009, -1.92232754e-008, -1, -2.1567014e-014, -0.999995887, 1.92232399e-008)
  812. o92.FormFactor = Enum.FormFactor.Symmetric
  813. o92.Size = Vector3.new(1, 4, 5)
  814. o92.BackSurface = Enum.SurfaceType.Weld
  815. o92.BottomSurface = Enum.SurfaceType.Weld
  816. o92.TopSurface = Enum.SurfaceType.Smooth
  817. o92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  818. o93 = Instance.new("SpecialMesh")
  819. o93.Parent = o92
  820. o93.MeshType = Enum.MeshType.Wedge
  821. o94 = Instance.new("Part")
  822. o94.Parent = o49
  823. o94.BrickColor = BrickColor.new("Really black")
  824. o94.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03500414, 10.1000128, -41.0210304)
  825. o94.Rotation = Vector3.new(90, -4.01747201e-007, 7.56868255e-013)
  826. o94.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  827. o94.Velocity = Vector3.new(0.010036042, -0.00639176415, 0.00156979391)
  828. o94.CFrame = CFrame.new(-5.03500414, 10.1000128, -41.0210304, 0.999987304, -1.32096753e-014, -7.01181113e-009, -7.01171921e-009, 1.92238296e-008, -1, -1.53663567e-014, 0.999987304, 1.9223716e-008)
  829. o94.FormFactor = Enum.FormFactor.Symmetric
  830. o94.Size = Vector3.new(7, 7, 1)
  831. o94.BackSurface = Enum.SurfaceType.Weld
  832. o94.BottomSurface = Enum.SurfaceType.Weld
  833. o94.TopSurface = Enum.SurfaceType.Smooth
  834. o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  835. o95 = Instance.new("SpecialMesh")
  836. o95.Parent = o94
  837. o95.MeshType = Enum.MeshType.Wedge
  838. o96 = Instance.new("Part")
  839. o96.Parent = o49
  840. o96.BrickColor = BrickColor.new("Really black")
  841. o96.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499842, 11.1000137, -14.0210924)
  842. o96.Rotation = Vector3.new(90, -4.01747201e-007, -90)
  843. o96.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  844. o96.Velocity = Vector3.new(0.0333882049, -0.0101410896, 0.00170865317)
  845. o96.CFrame = CFrame.new(-5.03499842, 11.1000137, -14.0210924, -9.70515443e-015, 0.999995887, -7.01181158e-009, -1.92237088e-008, -7.01178182e-009, -1, -0.999995887, -1.88711317e-014, 1.92236733e-008)
  846. o96.FormFactor = Enum.FormFactor.Symmetric
  847. o96.Size = Vector3.new(1, 1, 5)
  848. o96.LeftSurface = Enum.SurfaceType.Weld
  849. o96.RightSurface = Enum.SurfaceType.Weld
  850. o96.TopSurface = Enum.SurfaceType.Weld
  851. o96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  852. o97 = Instance.new("BlockMesh")
  853. o97.Parent = o96
  854. o98 = Instance.new("Part")
  855. o98.Parent = o49
  856. o98.BrickColor = BrickColor.new("Really black")
  857. o98.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965000153, 4.60001087, -46.5210533)
  858. o98.Rotation = Vector3.new(180, 4.63388585e-014, -180)
  859. o98.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  860. o98.Velocity = Vector3.new(0.00302344095, -0.00818336103, -0.00428870041)
  861. o98.CFrame = CFrame.new(0.965000153, 4.60001087, -46.5210533, -0.999999225, 7.0118098e-009, 8.0876564e-016, 7.01180447e-009, 1, -1.9223906e-008, 8.08765693e-016, -1.92238971e-008, -0.999999225)
  862. o98.FormFactor = Enum.FormFactor.Plate
  863. o98.Size = Vector3.new(1, 2.4000001, 4)
  864. o98.LeftSurface = Enum.SurfaceType.Weld
  865. o98.RightSurface = Enum.SurfaceType.Weld
  866. o98.TopSurface = Enum.SurfaceType.Weld
  867. o98.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  868. o99 = Instance.new("BlockMesh")
  869. o99.Parent = o98
  870. o100 = Instance.new("Part")
  871. o100.Parent = o49
  872. o100.BrickColor = BrickColor.new("Really black")
  873. o100.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0349865, 9.40001297, -48.0210228)
  874. o100.Rotation = Vector3.new(90.0001755, 89.6500168, -89.9998245)
  875. o100.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  876. o100.Velocity = Vector3.new(0.00379406358, -0.00286437362, 0.00656731194)
  877. o100.CFrame = CFrame.new(-11.0349865, 9.40001297, -48.0210228, 2.10275285e-014, 7.01181246e-009, 0.999981344, -1.92238101e-008, 1, -7.01167613e-009, -0.999981344, -1.92236485e-008, -2.10275285e-014)
  878. o100.FormFactor = Enum.FormFactor.Plate
  879. o100.Size = Vector3.new(1, 2.4000001, 1)
  880. o100.BottomSurface = Enum.SurfaceType.Weld
  881. o100.TopSurface = Enum.SurfaceType.Smooth
  882. o100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  883. o101 = Instance.new("SpecialMesh")
  884. o101.Parent = o100
  885. o101.MeshType = Enum.MeshType.Wedge
  886. o102 = Instance.new("Part")
  887. o102.Parent = o49
  888. o102.BrickColor = BrickColor.new("Really black")
  889. o102.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03497839, 8.40001392, -13.0212841)
  890. o102.Rotation = Vector3.new(180, -1.54461506e-014, 4.0175135e-007)
  891. o102.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  892. o102.Velocity = Vector3.new(0.0330872536, -0.0102799358, 0.00133370329)
  893. o102.CFrame = CFrame.new(-5.03497839, 8.40001392, -13.0212841, 0.99998945, -7.01180936e-009, -2.69586182e-016, -7.01173164e-009, -1, -1.92237035e-008, -2.39931434e-014, 1.92236147e-008, -0.99998945)
  894. o102.FormFactor = Enum.FormFactor.Plate
  895. o102.Size = Vector3.new(11, 0.400000006, 3)
  896. o102.LeftSurface = Enum.SurfaceType.Weld
  897. o102.RightSurface = Enum.SurfaceType.Weld
  898. o102.TopSurface = Enum.SurfaceType.Weld
  899. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  900. o103 = Instance.new("BlockMesh")
  901. o103.Parent = o102
  902. o104 = Instance.new("Part")
  903. o104.Parent = o49
  904. o104.BrickColor = BrickColor.new("Really black")
  905. o104.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535161018, 11.4000111, -69.5206528)
  906. o104.Rotation = Vector3.new(-1.10135113e-006, 2.4713944e-013, -4.01748053e-007)
  907. o104.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  908. o104.Velocity = Vector3.new(-0.013609984, -0.00435063615, -0.00207060319)
  909. o104.CFrame = CFrame.new(-0.535161018, 11.4000111, -69.5206528, 0.999999821, 7.0118249e-009, 4.3133967e-015, -7.01182357e-009, 1, 1.92221989e-008, -4.58299712e-015, -1.92221972e-008, 0.999999821)
  910. o104.CanCollide = false
  911. o104.FormFactor = Enum.FormFactor.Plate
  912. o104.Size = Vector3.new(2, 0.800000012, 4)
  913. o104.BottomSurface = Enum.SurfaceType.Weld
  914. o104.TopSurface = Enum.SurfaceType.Smooth
  915. o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  916. o105 = Instance.new("SpecialMesh")
  917. o105.Parent = o104
  918. o105.MeshType = Enum.MeshType.Wedge
  919. o106 = Instance.new("Part")
  920. o106.Parent = o49
  921. o106.BrickColor = BrickColor.new("Really black")
  922. o106.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964823544, 9.40001106, -65.5211029)
  923. o106.Rotation = Vector3.new(-89.9993896, -89.9657364, -89.9993896)
  924. o106.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  925. o106.Velocity = Vector3.new(-0.0110656573, -0.00554486131, -0.0036220029)
  926. o106.CFrame = CFrame.new(0.964823544, 9.40001106, -65.5211029, 7.48108579e-014, 7.01180447e-009, -0.999999821, 1.92231848e-008, 1, 7.01180314e-009, 0.999999821, -1.9223183e-008, 7.50804516e-014)
  927. o106.FormFactor = Enum.FormFactor.Plate
  928. o106.Size = Vector3.new(2, 2.4000001, 1)
  929. o106.BottomSurface = Enum.SurfaceType.Weld
  930. o106.TopSurface = Enum.SurfaceType.Smooth
  931. o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  932. o107 = Instance.new("SpecialMesh")
  933. o107.Parent = o106
  934. o107.MeshType = Enum.MeshType.Wedge
  935. o108 = Instance.new("Part")
  936. o108.Parent = o49
  937. o108.BrickColor = BrickColor.new("Really black")
  938. o108.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.034996, 4.60001278, -46.5210533)
  939. o108.Rotation = Vector3.new(180, 4.63388585e-014, -180)
  940. o108.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  941. o108.Velocity = Vector3.new(0.00302344188, -0.00307266181, 0.00590077229)
  942. o108.CFrame = CFrame.new(-11.034996, 4.60001278, -46.5210533, -0.999999225, 7.0118098e-009, 8.0876564e-016, 7.01180447e-009, 1, -1.9223906e-008, 8.08765693e-016, -1.92238971e-008, -0.999999225)
  943. o108.FormFactor = Enum.FormFactor.Plate
  944. o108.Size = Vector3.new(1, 2.4000001, 4)
  945. o108.LeftSurface = Enum.SurfaceType.Weld
  946. o108.RightSurface = Enum.SurfaceType.Weld
  947. o108.TopSurface = Enum.SurfaceType.Weld
  948. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  949. o109 = Instance.new("BlockMesh")
  950. o109.Parent = o108
  951. o110 = Instance.new("Part")
  952. o110.Parent = o49
  953. o110.BrickColor = BrickColor.new("Really black")
  954. o110.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352468, 9.40001106, -65.5208359)
  955. o110.Rotation = Vector3.new(90.0001526, 89.9657364, -90.0001526)
  956. o110.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  957. o110.Velocity = Vector3.new(-0.0110654309, -0.000434167072, 0.00656753313)
  958. o110.CFrame = CFrame.new(-11.0352468, 9.40001106, -65.5208359, -1.8332019e-014, 7.01181158e-009, 0.999999821, -1.92225755e-008, 1, -7.01181024e-009, -0.999999821, -1.92225738e-008, -1.86016126e-014)
  959. o110.FormFactor = Enum.FormFactor.Plate
  960. o110.Size = Vector3.new(2, 2.4000001, 1)
  961. o110.BottomSurface = Enum.SurfaceType.Weld
  962. o110.TopSurface = Enum.SurfaceType.Smooth
  963. o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  964. o111 = Instance.new("SpecialMesh")
  965. o111.Parent = o110
  966. o111.MeshType = Enum.MeshType.Wedge
  967. o112 = Instance.new("Part")
  968. o112.Parent = o49
  969. o112.BrickColor = BrickColor.new("Really black")
  970. o112.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.7350049, 12.1000137, -14.5210733)
  971. o112.Rotation = Vector3.new(180, 5.40615567e-013, 90)
  972. o112.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  973. o112.Velocity = Vector3.new(0.0333895497, -0.00977353286, 0.00244190893)
  974. o112.CFrame = CFrame.new(-5.7350049, 12.1000137, -14.5210733, -7.01181069e-009, -0.999991596, 9.43552182e-015, -1, 7.01174985e-009, -1.92238652e-008, 1.92237906e-008, 9.43552182e-015, -0.999991596)
  975. o112.FormFactor = Enum.FormFactor.Plate
  976. o112.Size = Vector3.new(1, 0.400000006, 4)
  977. o112.BottomSurface = Enum.SurfaceType.Weld
  978. o112.LeftSurface = Enum.SurfaceType.Weld
  979. o112.TopSurface = Enum.SurfaceType.Weld
  980. o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  981. o113 = Instance.new("CylinderMesh")
  982. o113.Parent = o112
  983. o114 = Instance.new("BlockMesh")
  984. o114.Parent = o112
  985. o115 = Instance.new("Part")
  986. o115.Parent = o49
  987. o115.BrickColor = BrickColor.new("Really black")
  988. o115.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964998722, 5.80001259, -50.5211296)
  989. o115.Rotation = Vector3.new(180, 2.16247444e-013, -180)
  990. o115.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  991. o115.Velocity = Vector3.new(0.00013795495, -0.0076278937, -0.00412206212)
  992. o115.CFrame = CFrame.new(0.964998722, 5.80001259, -50.5211296, -0.999996603, 7.0118098e-009, 3.77422974e-015, 7.01178493e-009, 1, -1.92238936e-008, 3.77422974e-015, -1.92238581e-008, -0.999996603)
  993. o115.FormFactor = Enum.FormFactor.Plate
  994. o115.Size = Vector3.new(1, 4.80000019, 4)
  995. o115.LeftSurface = Enum.SurfaceType.Weld
  996. o115.RightSurface = Enum.SurfaceType.Weld
  997. o115.TopSurface = Enum.SurfaceType.Weld
  998. o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  999. o116 = Instance.new("BlockMesh")
  1000. o116.Parent = o115
  1001. o117 = Instance.new("Part")
  1002. o117.Parent = o49
  1003. o117.BrickColor = BrickColor.new("Really black")
  1004. o117.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514719, 11.6000109, -46.521019)
  1005. o117.Rotation = Vector3.new(180, -2.78031152e-013, -180)
  1006. o117.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1007. o117.Velocity = Vector3.new(0.00600471208, -0.00562795252, 0.00177821121)
  1008. o117.CFrame = CFrame.new(-5.03514719, 11.6000109, -46.521019, -0.999993861, 7.01181335e-009, -4.852559e-015, 7.0117685e-009, 1, -1.92233109e-008, 1.86015042e-014, -1.92232523e-008, -0.999993861)
  1009. o117.FormFactor = Enum.FormFactor.Plate
  1010. o117.Size = Vector3.new(11, 1.20000005, 4)
  1011. o117.BackSurface = Enum.SurfaceType.Weld
  1012. o117.BottomSurface = Enum.SurfaceType.Weld
  1013. o117.TopSurface = Enum.SurfaceType.Smooth
  1014. o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1015. o118 = Instance.new("SpecialMesh")
  1016. o118.Parent = o117
  1017. o118.MeshType = Enum.MeshType.Wedge
  1018. o119 = Instance.new("Part")
  1019. o119.Parent = o49
  1020. o119.BrickColor = BrickColor.new("Really black")
  1021. o119.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514719, 12.6000118, -51.5210648)
  1022. o119.Rotation = Vector3.new(180, -2.78031152e-013, -180)
  1023. o119.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1024. o119.Velocity = Vector3.new(0.00218495051, -0.00493362593, 0.00191707548)
  1025. o119.CFrame = CFrame.new(-5.03514719, 12.6000118, -51.5210648, -0.999993861, 7.01181335e-009, -4.852559e-015, 7.0117685e-009, 1, -1.92233109e-008, 1.86015042e-014, -1.92232523e-008, -0.999993861)
  1026. o119.FormFactor = Enum.FormFactor.Plate
  1027. o119.Size = Vector3.new(9, 0.800000012, 2)
  1028. o119.BottomSurface = Enum.SurfaceType.Weld
  1029. o119.TopSurface = Enum.SurfaceType.Smooth
  1030. o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1031. o120 = Instance.new("SpecialMesh")
  1032. o120.Parent = o119
  1033. o120.MeshType = Enum.MeshType.Wedge
  1034. o121 = Instance.new("Part")
  1035. o121.Parent = o49
  1036. o121.BrickColor = BrickColor.new("Really black")
  1037. o121.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965000153, 6.60001278, -46.0210495)
  1038. o121.Rotation = Vector3.new(-89.9999924, -89.9093475, -90.0000076)
  1039. o121.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1040. o121.Velocity = Vector3.new(0.00429979013, -0.00825279392, -0.0040109721)
  1041. o121.CFrame = CFrame.new(0.965000153, 6.60001278, -46.0210495, -1.34794197e-015, 7.0118098e-009, -0.999998748, 1.92239025e-008, 1, 7.01180047e-009, 0.999998748, -1.922389e-008, 1.34794219e-015)
  1042. o121.FormFactor = Enum.FormFactor.Plate
  1043. o121.Size = Vector3.new(3, 1.60000002, 1)
  1044. o121.BottomSurface = Enum.SurfaceType.Weld
  1045. o121.TopSurface = Enum.SurfaceType.Smooth
  1046. o121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1047. o122 = Instance.new("SpecialMesh")
  1048. o122.Parent = o121
  1049. o122.MeshType = Enum.MeshType.Wedge
  1050. o123 = Instance.new("Seat")
  1051. o123.Parent = o49
  1052. o123.BrickColor = BrickColor.new("Really black")
  1053. o123.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.534996986, 4.80001307, -58.5210533)
  1054. o123.Rotation = Vector3.new(90, 89.9476624, -90)
  1055. o123.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1056. o123.Velocity = Vector3.new(-0.00708085625, -0.00587815559, -0.00298724556)
  1057. o123.CFrame = CFrame.new(-0.534996986, 4.80001307, -58.5210533, 4.04382952e-016, 7.0118098e-009, 0.999999583, -1.9223906e-008, 1, -7.01180669e-009, -0.999999583, -1.92239025e-008, -4.04383005e-016)
  1058. o123.FormFactor = Enum.FormFactor.Plate
  1059. o123.Size = Vector3.new(2, 0.400000006, 2)
  1060. o123.TopSurface = Enum.SurfaceType.Weld
  1061. o123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1062. o124 = Instance.new("Part")
  1063. o124.Parent = o49
  1064. o124.BrickColor = BrickColor.new("Really black")
  1065. o124.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03498793, 6.60001373, -27.5211735)
  1066. o124.Rotation = Vector3.new(-90, 4.01747002e-007, 4.32496324e-013)
  1067. o124.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1068. o124.Velocity = Vector3.new(0.0200084597, -0.00826641731, 0.00108375587)
  1069. o124.CFrame = CFrame.new(-5.03498793, 6.60001373, -27.5211735, 0.999995887, -7.54845354e-015, 7.01180802e-009, -7.01177827e-009, -1.92237373e-008, 1, -1.671443e-014, -0.999995887, -1.92237017e-008)
  1070. o124.FormFactor = Enum.FormFactor.Symmetric
  1071. o124.Size = Vector3.new(3, 20, 4)
  1072. o124.LeftSurface = Enum.SurfaceType.Weld
  1073. o124.RightSurface = Enum.SurfaceType.Weld
  1074. o124.TopSurface = Enum.SurfaceType.Weld
  1075. o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1076. o125 = Instance.new("BlockMesh")
  1077. o125.Parent = o124
  1078. o126 = Instance.new("Part")
  1079. o126.Parent = o49
  1080. o126.BrickColor = BrickColor.new("Really black")
  1081. o126.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03497839, 8.40001392, -16.0214748)
  1082. o126.Rotation = Vector3.new(180, 8.8815847e-013, 4.01748906e-007)
  1083. o126.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1084. o126.Velocity = Vector3.new(0.030539725, -0.00986331608, 0.00133370317)
  1085. o126.CFrame = CFrame.new(-5.03497839, 8.40001392, -16.0214748, 0.999995887, -7.01181246e-009, 1.55012891e-014, -7.01178271e-009, -1, -1.92234602e-008, 6.33531178e-015, 1.92234246e-008, -0.999995887)
  1086. o126.FormFactor = Enum.FormFactor.Plate
  1087. o126.Size = Vector3.new(3, 0.400000006, 3)
  1088. o126.LeftSurface = Enum.SurfaceType.Weld
  1089. o126.RightSurface = Enum.SurfaceType.Weld
  1090. o126.TopSurface = Enum.SurfaceType.Weld
  1091. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1092. o127 = Instance.new("BlockMesh")
  1093. o127.Parent = o126
  1094. o128 = Instance.new("Part")
  1095. o128.Parent = o49
  1096. o128.BrickColor = BrickColor.new("Really black")
  1097. o128.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03506517, 6.40000916, -76.020752)
  1098. o128.Rotation = Vector3.new(180, 4.40216917e-012, -180)
  1099. o128.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1100. o128.Velocity = Vector3.new(-0.0212588273, -0.00153153366, 0.00105604809)
  1101. o128.CFrame = CFrame.new(-5.03506517, 6.40000916, -76.020752, -0.999993861, 7.01182401e-009, 7.68323461e-014, 7.0117796e-009, 1, -1.92243377e-008, -6.30834022e-014, -1.92242791e-008, -0.999993861)
  1102. o128.FormFactor = Enum.FormFactor.Custom
  1103. o128.Size = Vector3.new(9, 0.400000036, 3)
  1104. o128.LeftSurface = Enum.SurfaceType.Weld
  1105. o128.TopSurface = Enum.SurfaceType.Weld
  1106. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1107. o129 = Instance.new("ManualWeld")
  1108. o129.Name = "Part-to-Part Strong Joint"
  1109. o129.Parent = o128
  1110. o130 = Instance.new("BlockMesh")
  1111. o130.Parent = o128
  1112. o131 = Instance.new("Part")
  1113. o131.Parent = o49
  1114. o131.BrickColor = BrickColor.new("Really black")
  1115. o131.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53500342, 6.60001373, -33.9210701)
  1116. o131.Rotation = Vector3.new(-89.9998093, -89.7353363, -180)
  1117. o131.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1118. o131.Velocity = Vector3.new(0.0145741608, -0.00844242424, -0.00103903841)
  1119. o131.CFrame = CFrame.new(-2.53500342, 6.60001373, -33.9210701, -7.01180936e-009, 1.34793223e-016, -0.999989331, -1, 1.92237017e-008, 7.01173075e-009, 1.92236129e-008, 0.999989331, 2.41279334e-014)
  1120. o131.FormFactor = Enum.FormFactor.Plate
  1121. o131.Size = Vector3.new(4, 7.20000219, 2)
  1122. o131.BackSurface = Enum.SurfaceType.Weld
  1123. o131.BottomSurface = Enum.SurfaceType.Weld
  1124. o131.LeftSurface = Enum.SurfaceType.Weld
  1125. o131.RightSurface = Enum.SurfaceType.Weld
  1126. o131.TopSurface = Enum.SurfaceType.Smooth
  1127. o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1128. o132 = Instance.new("SpecialMesh")
  1129. o132.Parent = o131
  1130. o132.MeshType = Enum.MeshType.Wedge
  1131. o133 = Instance.new("Part")
  1132. o133.Parent = o49
  1133. o133.BrickColor = BrickColor.new("Really black")
  1134. o133.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964934349, 7.00000954, -62.0214005)
  1135. o133.Rotation = Vector3.new(180, -9.65390962e-013, -180)
  1136. o133.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1137. o133.Velocity = Vector3.new(-0.00911612064, -0.00603089156, -0.00395537075)
  1138. o133.CFrame = CFrame.new(0.964934349, 7.00000954, -62.0214005, -0.999997318, 7.01181158e-009, -1.68492505e-014, 7.01179204e-009, 1, -1.9223771e-008, 2.27801854e-014, -1.92237444e-008, -0.999997318)
  1139. o133.FormFactor = Enum.FormFactor.Plate
  1140. o133.Size = Vector3.new(1, 2.4000001, 1)
  1141. o133.LeftSurface = Enum.SurfaceType.Weld
  1142. o133.RightSurface = Enum.SurfaceType.Weld
  1143. o133.TopSurface = Enum.SurfaceType.Weld
  1144. o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1145. o134 = Instance.new("BlockMesh")
  1146. o134.Parent = o133
  1147. o135 = Instance.new("Part")
  1148. o135.Parent = o49
  1149. o135.BrickColor = BrickColor.new("Really black")
  1150. o135.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0349379, 9.00001144, -46.5210457)
  1151. o135.Rotation = Vector3.new(180, 6.10122955e-013, -180)
  1152. o135.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1153. o135.Velocity = Vector3.new(0.0048973714, -0.00349857914, 0.00566260191)
  1154. o135.CFrame = CFrame.new(-10.0349379, 9.00001144, -46.5210457, -0.999990523, 7.01181113e-009, 1.06486543e-014, 7.01174185e-009, 1, -1.92238581e-008, 1.06486534e-014, -1.92237763e-008, -0.999990523)
  1155. o135.FormFactor = Enum.FormFactor.Plate
  1156. o135.Size = Vector3.new(1, 3.20000005, 4)
  1157. o135.LeftSurface = Enum.SurfaceType.Weld
  1158. o135.RightSurface = Enum.SurfaceType.Weld
  1159. o135.TopSurface = Enum.SurfaceType.Weld
  1160. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1161. o136 = Instance.new("BlockMesh")
  1162. o136.Parent = o135
  1163. o137 = Instance.new("Part")
  1164. o137.Parent = o49
  1165. o137.BrickColor = BrickColor.new("Really black")
  1166. o137.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.03499937, 5.40001392, -21.0212021)
  1167. o137.Rotation = Vector3.new(-89.9998016, -89.7323914, -90)
  1168. o137.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1169. o137.Velocity = Vector3.new(0.0250166655, -0.0100208083, -0.000781117356)
  1170. o137.CFrame = CFrame.new(-3.03499937, 5.40001392, -21.0212021, -1.3479362e-016, 7.01180936e-009, -0.999989092, 1.92237e-008, 1, 7.01172898e-009, 0.999989092, -1.92236094e-008, 2.43975135e-014)
  1171. o137.FormFactor = Enum.FormFactor.Plate
  1172. o137.Size = Vector3.new(1, 1.60000002, 1)
  1173. o137.BackSurface = Enum.SurfaceType.Weld
  1174. o137.BottomSurface = Enum.SurfaceType.Weld
  1175. o137.TopSurface = Enum.SurfaceType.Smooth
  1176. o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1177. o138 = Instance.new("SpecialMesh")
  1178. o138.Parent = o137
  1179. o138.MeshType = Enum.MeshType.Wedge
  1180. o139 = Instance.new("Part")
  1181. o139.Parent = o49
  1182. o139.BrickColor = BrickColor.new("Really black")
  1183. o139.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03497839, 6.40001297, -15.5212584)
  1184. o139.Rotation = Vector3.new(-90, 4.01747087e-007, -180)
  1185. o139.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1186. o139.Velocity = Vector3.new(0.0301126838, -0.00993277878, 0.00105597486)
  1187. o139.CFrame = CFrame.new(-5.03497839, 6.40001297, -15.5212584, -0.999989569, 4.0437922e-016, 7.01180936e-009, 7.01173253e-009, 1.92237035e-008, 1, 2.38583533e-014, 0.999989569, -1.92236165e-008)
  1188. o139.FormFactor = Enum.FormFactor.Custom
  1189. o139.Size = Vector3.new(3, 4, 3.60000014)
  1190. o139.BackSurface = Enum.SurfaceType.Weld
  1191. o139.BottomSurface = Enum.SurfaceType.Weld
  1192. o139.TopSurface = Enum.SurfaceType.Smooth
  1193. o139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1194. o140 = Instance.new("SpecialMesh")
  1195. o140.Parent = o139
  1196. o140.MeshType = Enum.MeshType.Wedge
  1197. o141 = Instance.new("Part")
  1198. o141.Parent = o49
  1199. o141.BrickColor = BrickColor.new("Really black")
  1200. o141.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53498602, 6.60001373, -34.1211815)
  1201. o141.Rotation = Vector3.new(90.0001678, 89.7823944, -3.30432231e-005)
  1202. o141.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1203. o141.Velocity = Vector3.new(0.014404241, -0.00628518453, 0.00320656179)
  1204. o141.CFrame = CFrame.new(-7.53498602, 6.60001373, -34.1211815, 7.01180847e-009, 4.04380136e-015, 0.999992788, 1, 1.92237195e-008, -7.01175562e-009, -1.92236591e-008, 0.999992788, -2.02190051e-014)
  1205. o141.FormFactor = Enum.FormFactor.Plate
  1206. o141.Size = Vector3.new(4, 6.80000257, 2)
  1207. o141.BackSurface = Enum.SurfaceType.Weld
  1208. o141.BottomSurface = Enum.SurfaceType.Weld
  1209. o141.RightSurface = Enum.SurfaceType.Weld
  1210. o141.TopSurface = Enum.SurfaceType.Smooth
  1211. o141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1212. o142 = Instance.new("SpecialMesh")
  1213. o142.Parent = o141
  1214. o142.MeshType = Enum.MeshType.Wedge
  1215. o143 = Instance.new("Part")
  1216. o143.Parent = o49
  1217. o143.BrickColor = BrickColor.new("Really black")
  1218. o143.Transparency = 0.5
  1219. o143.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514671, 11.4000111, -69.5210953)
  1220. o143.Rotation = Vector3.new(-1.10142139e-006, 2.78031802e-013, -4.01749787e-007)
  1221. o143.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1222. o143.Velocity = Vector3.new(-0.0136103593, -0.00243406789, 0.00175043812)
  1223. o143.CFrame = CFrame.new(-5.03514671, 11.4000111, -69.5210953, 0.999993861, 7.01181335e-009, 4.85257044e-015, -7.0117685e-009, 1, 1.92233127e-008, -1.86015042e-014, -1.92232523e-008, 0.999993861)
  1224. o143.CanCollide = false
  1225. o143.FormFactor = Enum.FormFactor.Plate
  1226. o143.Size = Vector3.new(7, 0.800000012, 4)
  1227. o143.BottomSurface = Enum.SurfaceType.Weld
  1228. o143.TopSurface = Enum.SurfaceType.Smooth
  1229. o143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1230. o144 = Instance.new("SpecialMesh")
  1231. o144.Parent = o143
  1232. o144.MeshType = Enum.MeshType.Wedge
  1233. o145 = Instance.new("Part")
  1234. o145.Parent = o49
  1235. o145.BrickColor = BrickColor.new("Really black")
  1236. o145.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.034996, 6.60001087, -47.0210419)
  1237. o145.Rotation = Vector3.new(-89.9998245, -89.6500168, 89.9998245)
  1238. o145.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1239. o145.Velocity = Vector3.new(0.00345067261, -0.00342912273, 0.00532937748)
  1240. o145.CFrame = CFrame.new(-10.034996, 6.60001087, -47.0210419, 2.10275285e-014, -7.01181246e-009, -0.999981344, -1.92238101e-008, -1, 7.01167613e-009, -0.999981344, 1.92236485e-008, 2.10275285e-014)
  1241. o145.FormFactor = Enum.FormFactor.Plate
  1242. o145.Size = Vector3.new(3, 1.60000002, 1)
  1243. o145.BottomSurface = Enum.SurfaceType.Weld
  1244. o145.TopSurface = Enum.SurfaceType.Smooth
  1245. o145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1246. o146 = Instance.new("SpecialMesh")
  1247. o146.Parent = o145
  1248. o146.MeshType = Enum.MeshType.Wedge
  1249. o147 = Instance.new("Part")
  1250. o147.Parent = o49
  1251. o147.BrickColor = BrickColor.new("Really black")
  1252. o147.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514719, 10.8000116, -46.520977)
  1253. o147.Rotation = Vector3.new(180, -1.04262465e-012, -180)
  1254. o147.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1255. o147.Velocity = Vector3.new(0.00566403475, -0.00562795857, 0.00166712003)
  1256. o147.CFrame = CFrame.new(-5.03514719, 10.8000116, -46.520977, -0.999999821, 7.01181158e-009, -1.81972323e-014, 7.01181024e-009, 1, -1.92237248e-008, 1.84668226e-014, -1.92237231e-008, -0.999999821)
  1257. o147.FormFactor = Enum.FormFactor.Plate
  1258. o147.Size = Vector3.new(11, 0.400000006, 4)
  1259. o147.LeftSurface = Enum.SurfaceType.Weld
  1260. o147.TopSurface = Enum.SurfaceType.Weld
  1261. o147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1262. o148 = Instance.new("BlockMesh")
  1263. o148.Parent = o147
  1264. o149 = Instance.new("Seat")
  1265. o149.Parent = o49
  1266. o149.BrickColor = BrickColor.new("Really black")
  1267. o149.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.80001307, -46.5210533)
  1268. o149.Rotation = Vector3.new(-1.10144924e-006, -2.3169436e-014, -4.01747286e-007)
  1269. o149.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1270. o149.Velocity = Vector3.new(0.00310861971, -0.00541506568, 0.00125837023)
  1271. o149.CFrame = CFrame.new(-5.53499794, 4.80001307, -46.5210533, 0.999999583, 7.0118098e-009, -4.04382952e-016, -7.01180669e-009, 1, 1.9223906e-008, -4.04383005e-016, -1.92239025e-008, 0.999999583)
  1272. o149.FormFactor = Enum.FormFactor.Plate
  1273. o149.Size = Vector3.new(2, 0.400000006, 2)
  1274. o149.TopSurface = Enum.SurfaceType.Weld
  1275. o149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1276. o150 = Instance.new("Part")
  1277. o150.Parent = o49
  1278. o150.BrickColor = BrickColor.new("Really black")
  1279. o150.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03495932, 9.0000124, -45.0210075)
  1280. o150.Rotation = Vector3.new(-89.999855, -89.8286819, -89.999939)
  1281. o150.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1282. o150.Velocity = Vector3.new(0.00617108867, -0.00583633035, 0.0014170052)
  1283. o150.CFrame = CFrame.new(-5.03495932, 9.0000124, -45.0210075, 8.35721415e-015, 7.01180847e-009, -0.99999553, 1.92237213e-008, 1, 7.01177605e-009, 0.99999553, -1.92236804e-008, 1.83319495e-014)
  1284. o150.FormFactor = Enum.FormFactor.Plate
  1285. o150.Size = Vector3.new(1, 3.20000005, 9)
  1286. o150.LeftSurface = Enum.SurfaceType.Weld
  1287. o150.RightSurface = Enum.SurfaceType.Weld
  1288. o150.TopSurface = Enum.SurfaceType.Weld
  1289. o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1290. o151 = Instance.new("BlockMesh")
  1291. o151.Parent = o150
  1292. o152 = Instance.new("Part")
  1293. o152.Parent = o49
  1294. o152.BrickColor = BrickColor.new("Really black")
  1295. o152.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535018623, 7.10001469, -40.9210434)
  1296. o152.Rotation = Vector3.new(-89.9999771, -89.8643799, 179.999985)
  1297. o152.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1298. o152.Velocity = Vector3.new(0.00884326827, -0.0083221551, -0.00266783941)
  1299. o152.CFrame = CFrame.new(-0.535018623, 7.10001469, -40.9210434, -7.01181024e-009, -3.10026192e-015, -0.999997199, -1, 1.92238936e-008, 7.01178982e-009, 1.92238687e-008, 0.999997199, 3.10026214e-015)
  1300. o152.FormFactor = Enum.FormFactor.Plate
  1301. o152.Size = Vector3.new(5, 7.20000029, 2)
  1302. o152.BackSurface = Enum.SurfaceType.Weld
  1303. o152.BottomSurface = Enum.SurfaceType.Weld
  1304. o152.LeftSurface = Enum.SurfaceType.Weld
  1305. o152.RightSurface = Enum.SurfaceType.Weld
  1306. o152.TopSurface = Enum.SurfaceType.Smooth
  1307. o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1308. o153 = Instance.new("SpecialMesh")
  1309. o153.Parent = o152
  1310. o153.MeshType = Enum.MeshType.Wedge
  1311. o154 = Instance.new("Part")
  1312. o154.Parent = o49
  1313. o154.BrickColor = BrickColor.new("Really black")
  1314. o154.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352978706, 9.00001049, -73.5208588)
  1315. o154.Rotation = Vector3.new(-1.10142025e-006, -2.33239122e-012, -4.01747855e-007)
  1316. o154.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1317. o154.Velocity = Vector3.new(-0.018028792, -0.0040080389, -0.00282832212)
  1318. o154.CFrame = CFrame.new(-0.0352978706, 9.00001049, -73.5208588, 0.999999464, 7.01181913e-009, -4.07079054e-014, -7.01181513e-009, 1, 1.9223398e-008, 3.96295477e-014, -1.92233927e-008, 0.999999464)
  1319. o154.FormFactor = Enum.FormFactor.Plate
  1320. o154.Size = Vector3.new(1, 3.20000005, 2)
  1321. o154.BottomSurface = Enum.SurfaceType.Weld
  1322. o154.TopSurface = Enum.SurfaceType.Smooth
  1323. o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1324. o155 = Instance.new("SpecialMesh")
  1325. o155.Parent = o154
  1326. o155.MeshType = Enum.MeshType.Wedge
  1327. o156 = Instance.new("Part")
  1328. o156.Parent = o49
  1329. o156.BrickColor = BrickColor.new("Really black")
  1330. o156.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03524637, 11.2000103, -64.5207291)
  1331. o156.Rotation = Vector3.new(180, -4.16277516e-012, -180)
  1332. o156.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1333. o156.Velocity = Vector3.new(-0.00944961235, -0.00312839681, 0.00172274979)
  1334. o156.CFrame = CFrame.new(-5.03524637, 11.2000103, -64.5207291, -0.999999821, 7.0118169e-009, -7.26541291e-014, 7.01181557e-009, 1, -1.9221849e-008, 7.29237295e-014, -1.92218472e-008, -0.999999821)
  1335. o156.FormFactor = Enum.FormFactor.Plate
  1336. o156.Size = Vector3.new(11, 1.20000005, 6)
  1337. o156.BackSurface = Enum.SurfaceType.Weld
  1338. o156.LeftSurface = Enum.SurfaceType.Weld
  1339. o156.TopSurface = Enum.SurfaceType.Weld
  1340. o156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1341. o157 = Instance.new("BlockMesh")
  1342. o157.Parent = o156
  1343. o158 = Instance.new("Part")
  1344. o158.Parent = o49
  1345. o158.BrickColor = BrickColor.new("Really black")
  1346. o158.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0351600647, 9.00000954, -65.5211029)
  1347. o158.Rotation = Vector3.new(180, -2.12386532e-012, -180)
  1348. o158.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1349. o158.Velocity = Vector3.new(-0.0112360148, -0.00511897635, -0.0028284397)
  1350. o158.CFrame = CFrame.new(-0.0351600647, 9.00000954, -65.5211029, -0.999999821, 7.01180936e-009, -3.7068442e-014, 7.01180802e-009, 1, -1.92236662e-008, 3.73380289e-014, -1.92236644e-008, -0.999999821)
  1351. o158.FormFactor = Enum.FormFactor.Plate
  1352. o158.Size = Vector3.new(1, 3.20000005, 2)
  1353. o158.LeftSurface = Enum.SurfaceType.Weld
  1354. o158.TopSurface = Enum.SurfaceType.Weld
  1355. o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1356. o159 = Instance.new("BlockMesh")
  1357. o159.Parent = o158
  1358. o160 = Instance.new("Part")
  1359. o160.Parent = o49
  1360. o160.BrickColor = BrickColor.new("Really black")
  1361. o160.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964886665, 7.00001049, -65.5211334)
  1362. o160.Rotation = Vector3.new(180, 3.86158628e-014, -180)
  1363. o160.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1364. o160.Velocity = Vector3.new(-0.0120878238, -0.00554488366, -0.00395532977)
  1365. o160.CFrame = CFrame.new(0.964886665, 7.00001049, -65.5211334, -0.999988973, 7.0118138e-009, 6.73973952e-016, 7.01173342e-009, 1, -1.92232896e-008, 2.41279198e-014, -1.9223183e-008, -0.999988973)
  1366. o160.FormFactor = Enum.FormFactor.Plate
  1367. o160.Size = Vector3.new(1, 2.4000001, 2)
  1368. o160.LeftSurface = Enum.SurfaceType.Weld
  1369. o160.RightSurface = Enum.SurfaceType.Weld
  1370. o160.TopSurface = Enum.SurfaceType.Weld
  1371. o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1372. o161 = Instance.new("BlockMesh")
  1373. o161.Parent = o160
  1374. o162 = Instance.new("Part")
  1375. o162.Parent = o49
  1376. o162.BrickColor = BrickColor.new("Really black")
  1377. o162.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965000629, 5.80001307, -59.0210457)
  1378. o162.Rotation = Vector3.new(180, 1.31293251e-013, -180)
  1379. o162.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1380. o162.Velocity = Vector3.new(-0.00707951933, -0.00644756109, -0.00412206398)
  1381. o162.CFrame = CFrame.new(0.965000629, 5.80001307, -59.0210457, -0.999997914, 7.0118098e-009, 2.29149941e-015, 7.01179514e-009, 1, -1.92238989e-008, 2.29149983e-015, -1.92238776e-008, -0.999997914)
  1382. o162.FormFactor = Enum.FormFactor.Plate
  1383. o162.Size = Vector3.new(1, 4.80000019, 5)
  1384. o162.LeftSurface = Enum.SurfaceType.Weld
  1385. o162.RightSurface = Enum.SurfaceType.Weld
  1386. o162.TopSurface = Enum.SurfaceType.Weld
  1387. o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1388. o163 = Instance.new("BlockMesh")
  1389. o163.Parent = o162
  1390. o164 = Instance.new("Part")
  1391. o164.Name = "CornerWedge"
  1392. o164.Parent = o49
  1393. o164.BrickColor = BrickColor.new("Really black")
  1394. o164.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-8.53499699, 3.60001349, -37.5210571)
  1395. o164.Rotation = Vector3.new(90, -4.01747116e-007, 7.723149e-015)
  1396. o164.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1397. o164.Velocity = Vector3.new(0.0102396533, -0.00538716745, 0.00363910175)
  1398. o164.CFrame = CFrame.new(-8.53499699, 3.60001349, -37.5210571, 0.999999821, -1.34794348e-016, -7.0118098e-009, -7.01180847e-009, 1.92239078e-008, -1, -1.34794362e-016, 0.999999821, 1.9223906e-008)
  1399. o164.FormFactor = Enum.FormFactor.Symmetric
  1400. o164.Size = Vector3.new(4, 14, 2)
  1401. o164.BackSurface = Enum.SurfaceType.Weld
  1402. o164.BottomSurface = Enum.SurfaceType.Weld
  1403. o164.FrontSurface = Enum.SurfaceType.Weld
  1404. o164.LeftSurface = Enum.SurfaceType.Weld
  1405. o164.RightSurface = Enum.SurfaceType.Weld
  1406. o164.TopSurface = Enum.SurfaceType.Weld
  1407. o164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1408. o165 = Instance.new("SpecialMesh")
  1409. o165.Parent = o164
  1410. o165.MeshId = "http://www.roblox.com/asset/?id=11294911"
  1411. o165.Scale = Vector3.new(8, 28, 4)
  1412. o165.MeshType = Enum.MeshType.FileMesh
  1413. o166 = Instance.new("Part")
  1414. o166.Name = "CornerWedge"
  1415. o166.Parent = o49
  1416. o166.BrickColor = BrickColor.new("Really black")
  1417. o166.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.53499866, 3.60001349, -37.5210571)
  1418. o166.Rotation = Vector3.new(90, 89.9657364, 1.10144845e-006)
  1419. o166.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1420. o166.Velocity = Vector3.new(0.0102396533, -0.00836840831, -0.00230475795)
  1421. o166.CFrame = CFrame.new(-1.53499866, 3.60001349, -37.5210571, 7.0118098e-009, -1.34794348e-016, 0.999999821, 1, 1.92239078e-008, -7.01180847e-009, -1.9223906e-008, 0.999999821, -1.34794362e-016)
  1422. o166.FormFactor = Enum.FormFactor.Symmetric
  1423. o166.Size = Vector3.new(2, 14, 4)
  1424. o166.BottomSurface = Enum.SurfaceType.Weld
  1425. o166.FrontSurface = Enum.SurfaceType.Weld
  1426. o166.LeftSurface = Enum.SurfaceType.Weld
  1427. o166.RightSurface = Enum.SurfaceType.Weld
  1428. o166.TopSurface = Enum.SurfaceType.Weld
  1429. o166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1430. o167 = Instance.new("SpecialMesh")
  1431. o167.Parent = o166
  1432. o167.MeshId = "http://www.roblox.com/asset/?id=11294911"
  1433. o167.Scale = Vector3.new(4, 28, 8)
  1434. o167.MeshType = Enum.MeshType.FileMesh
  1435. o168 = Instance.new("Part")
  1436. o168.Parent = o49
  1437. o168.BrickColor = BrickColor.new("Really black")
  1438. o168.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.96487093, 9.40001202, -50.0211411)
  1439. o168.Rotation = Vector3.new(-89.9999237, -89.7601547, -90.0000763)
  1440. o168.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1441. o168.Velocity = Vector3.new(0.00209571701, -0.00769726979, -0.00362204318)
  1442. o168.CFrame = CFrame.new(0.96487093, 9.40001202, -50.0211411, -9.83991991e-015, 7.01181824e-009, -0.999991238, 1.92232115e-008, 1, 7.01175384e-009, 0.999991238, -1.92231173e-008, 9.83989366e-015)
  1443. o168.FormFactor = Enum.FormFactor.Plate
  1444. o168.Size = Vector3.new(5, 2.4000001, 1)
  1445. o168.BottomSurface = Enum.SurfaceType.Weld
  1446. o168.TopSurface = Enum.SurfaceType.Smooth
  1447. o168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1448. o169 = Instance.new("SpecialMesh")
  1449. o169.Parent = o168
  1450. o169.MeshType = Enum.MeshType.Wedge
  1451. o170 = Instance.new("Part")
  1452. o170.Parent = o49
  1453. o170.BrickColor = BrickColor.new("Really black")
  1454. o170.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964984417, 9.40001202, -59.5210419)
  1455. o170.Rotation = Vector3.new(-90.0002213, -89.8829651, -90.0002594)
  1456. o170.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1457. o170.Velocity = Vector3.new(-0.00597086782, -0.00637812261, -0.00362213957)
  1458. o170.CFrame = CFrame.new(0.964984417, 9.40001202, -59.5210419, -3.18114133e-014, 7.01181202e-009, -0.999997914, 1.92240392e-008, 1, 7.01179736e-009, 0.999997914, -1.92240179e-008, -2.72284145e-014)
  1459. o170.FormFactor = Enum.FormFactor.Plate
  1460. o170.Size = Vector3.new(6, 2.4000001, 1)
  1461. o170.BottomSurface = Enum.SurfaceType.Weld
  1462. o170.TopSurface = Enum.SurfaceType.Smooth
  1463. o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1464. o171 = Instance.new("SpecialMesh")
  1465. o171.Parent = o170
  1466. o171.MeshType = Enum.MeshType.Wedge
  1467. o172 = Instance.new("Part")
  1468. o172.Parent = o49
  1469. o172.BrickColor = BrickColor.new("Really black")
  1470. o172.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964709282, 7.00000858, -69.0207977)
  1471. o172.Rotation = Vector3.new(180, -3.79977863e-012, -180)
  1472. o172.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1473. o172.Velocity = Vector3.new(-0.0150594702, -0.0050588306, -0.00395517983)
  1474. o172.CFrame = CFrame.new(0.964709282, 7.00000858, -69.0207977, -0.999997318, 7.01180891e-009, -6.63186479e-014, 7.01178937e-009, 1, -1.92229734e-008, 7.22495929e-014, -1.92229468e-008, -0.999997318)
  1475. o172.FormFactor = Enum.FormFactor.Plate
  1476. o172.Size = Vector3.new(1, 2.4000001, 1)
  1477. o172.LeftSurface = Enum.SurfaceType.Weld
  1478. o172.RightSurface = Enum.SurfaceType.Weld
  1479. o172.TopSurface = Enum.SurfaceType.Weld
  1480. o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1481. o173 = Instance.new("BlockMesh")
  1482. o173.Parent = o172
  1483. o174 = Instance.new("Part")
  1484. o174.Parent = o49
  1485. o174.BrickColor = BrickColor.new("Really black")
  1486. o174.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03516817, 9.00001049, -73.5208588)
  1487. o174.Rotation = Vector3.new(-1.10142446e-006, -1.99257256e-012, -4.01747798e-007)
  1488. o174.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1489. o174.Velocity = Vector3.new(-0.018028792, -0.00187863526, 0.00141718274)
  1490. o174.CFrame = CFrame.new(-5.03516817, 9.00001049, -73.5208588, 0.999999464, 7.01181824e-009, -3.47769502e-014, -7.01181424e-009, 1, 1.92234726e-008, 3.36985926e-014, -1.92234673e-008, 0.999999464)
  1491. o174.FormFactor = Enum.FormFactor.Plate
  1492. o174.Size = Vector3.new(1, 3.20000005, 2)
  1493. o174.BottomSurface = Enum.SurfaceType.Weld
  1494. o174.TopSurface = Enum.SurfaceType.Smooth
  1495. o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1496. o175 = Instance.new("SpecialMesh")
  1497. o175.Parent = o174
  1498. o175.MeshType = Enum.MeshType.Wedge
  1499. o176 = Instance.new("Part")
  1500. o176.Parent = o49
  1501. o176.BrickColor = BrickColor.new("Really black")
  1502. o176.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535164356, 8.20000839, -62.0210304)
  1503. o176.Rotation = Vector3.new(180, 1.54470637e-014, -180)
  1504. o176.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1505. o176.Velocity = Vector3.new(-0.008604737, -0.00539206294, -0.00251496583)
  1506. o176.CFrame = CFrame.new(-0.535164356, 8.20000839, -62.0210304, -0.999999821, 7.01181335e-009, 2.69602117e-016, 7.01181202e-009, 1, -1.92231848e-008, -5.08219768e-021, -1.9223183e-008, -0.999999821)
  1507. o176.FormFactor = Enum.FormFactor.Plate
  1508. o176.Size = Vector3.new(2, 4.80000019, 1)
  1509. o176.LeftSurface = Enum.SurfaceType.Weld
  1510. o176.TopSurface = Enum.SurfaceType.Weld
  1511. o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1512. o177 = Instance.new("BlockMesh")
  1513. o177.Parent = o176
  1514. o178 = Instance.new("Part")
  1515. o178.Parent = o49
  1516. o178.BrickColor = BrickColor.new("Really black")
  1517. o178.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0352592, 6.60001087, -67.5209427)
  1518. o178.Rotation = Vector3.new(180, -4.44853009e-012, -180)
  1519. o178.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1520. o178.Velocity = Vector3.new(-0.0139562655, -0.000582310837, 0.00532960147)
  1521. o178.CFrame = CFrame.new(-10.0352592, 6.60001087, -67.5209427, -0.999999464, 7.01180358e-009, -7.76414997e-014, 7.01179959e-009, 1, -1.92224974e-008, 7.87198675e-014, -1.9222492e-008, -0.999999464)
  1522. o178.FormFactor = Enum.FormFactor.Plate
  1523. o178.Size = Vector3.new(1, 1.60000002, 10)
  1524. o178.LeftSurface = Enum.SurfaceType.Weld
  1525. o178.RightSurface = Enum.SurfaceType.Weld
  1526. o178.TopSurface = Enum.SurfaceType.Weld
  1527. o178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1528. o179 = Instance.new("BlockMesh")
  1529. o179.Parent = o178
  1530. o180 = Instance.new("Part")
  1531. o180.Parent = o49
  1532. o180.BrickColor = BrickColor.new("Really black")
  1533. o180.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53499317, 7.10001469, -40.9210625)
  1534. o180.Rotation = Vector3.new(90.0000153, 89.9010925, 1.32173636e-005)
  1535. o180.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1536. o180.Velocity = Vector3.new(0.00884325244, -0.00448913872, 0.00497424603)
  1537. o180.CFrame = CFrame.new(-9.53499317, 7.10001469, -40.9210625, 7.01181024e-009, -1.61753001e-015, 0.99999851, 1, 1.92239007e-008, -7.01179914e-009, -1.92238883e-008, 0.99999851, -1.61753011e-015)
  1538. o180.FormFactor = Enum.FormFactor.Plate
  1539. o180.Size = Vector3.new(5, 7.20000029, 2)
  1540. o180.BackSurface = Enum.SurfaceType.Weld
  1541. o180.BottomSurface = Enum.SurfaceType.Weld
  1542. o180.LeftSurface = Enum.SurfaceType.Weld
  1543. o180.RightSurface = Enum.SurfaceType.Weld
  1544. o180.TopSurface = Enum.SurfaceType.Smooth
  1545. o180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1546. o181 = Instance.new("SpecialMesh")
  1547. o181.Parent = o180
  1548. o181.MeshType = Enum.MeshType.Wedge
  1549. o182 = Instance.new("Seat")
  1550. o182.Parent = o49
  1551. o182.BrickColor = BrickColor.new("Really black")
  1552. o182.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.534996, 3.60001159, -58.5210533)
  1553. o182.Rotation = Vector3.new(90, 89.9657364, -90)
  1554. o182.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1555. o182.Velocity = Vector3.new(-0.00759192696, -0.00161923841, 0.00533734635)
  1556. o182.CFrame = CFrame.new(-10.534996, 3.60001159, -58.5210533, 1.34794348e-016, 7.0118098e-009, 0.999999821, -1.92239078e-008, 1, -7.01180847e-009, -0.999999821, -1.9223906e-008, -1.34794362e-016)
  1557. o182.FormFactor = Enum.FormFactor.Plate
  1558. o182.Size = Vector3.new(2, 0.400000006, 2)
  1559. o182.TopSurface = Enum.SurfaceType.Weld
  1560. o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1561. o183 = Instance.new("Seat")
  1562. o183.Parent = o49
  1563. o183.BrickColor = BrickColor.new("Really black")
  1564. o183.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.53499889, 4.80001307, -52.5210533)
  1565. o183.Rotation = Vector3.new(180, 2.3169436e-014, -180)
  1566. o183.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1567. o183.Velocity = Vector3.new(-0.00198611803, -0.00543366373, -0.000439874828)
  1568. o183.CFrame = CFrame.new(-3.53499889, 4.80001307, -52.5210533, -0.999999583, 7.0118098e-009, 4.04382952e-016, 7.01180669e-009, 1, -1.9223906e-008, 4.04383005e-016, -1.92239025e-008, -0.999999583)
  1569. o183.FormFactor = Enum.FormFactor.Plate
  1570. o183.Size = Vector3.new(2, 0.400000006, 2)
  1571. o183.TopSurface = Enum.SurfaceType.Weld
  1572. o183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1573. o184 = Instance.new("Part")
  1574. o184.Parent = o49
  1575. o184.BrickColor = BrickColor.new("Really black")
  1576. o184.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03512812, 11.400012, -55.0210915)
  1577. o184.Rotation = Vector3.new(180, 7.72406549e-015, -180)
  1578. o184.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1579. o184.Velocity = Vector3.new(-0.00129807275, -0.00444760593, 0.00175042241)
  1580. o184.CFrame = CFrame.new(-5.03512812, 11.400012, -55.0210915, -0.999999821, 7.0118169e-009, 1.34810376e-016, 7.01181557e-009, 1, -1.9223247e-008, 1.34783271e-016, -1.92232452e-008, -0.999999821)
  1581. o184.FormFactor = Enum.FormFactor.Plate
  1582. o184.Size = Vector3.new(11, 1.60000002, 13)
  1583. o184.FrontSurface = Enum.SurfaceType.Weld
  1584. o184.LeftSurface = Enum.SurfaceType.Weld
  1585. o184.RightSurface = Enum.SurfaceType.Weld
  1586. o184.TopSurface = Enum.SurfaceType.Weld
  1587. o184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1588. o185 = Instance.new("BlockMesh")
  1589. o185.Parent = o184
  1590. o186 = Instance.new("Seat")
  1591. o186.Parent = o49
  1592. o186.BrickColor = BrickColor.new("Really black")
  1593. o186.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53499699, 4.80001307, -52.5210533)
  1594. o186.Rotation = Vector3.new(180, 2.3169436e-014, -180)
  1595. o186.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1596. o186.Velocity = Vector3.new(-0.00198611803, -0.00373009779, 0.00295661553)
  1597. o186.CFrame = CFrame.new(-7.53499699, 4.80001307, -52.5210533, -0.999999583, 7.0118098e-009, 4.04382952e-016, 7.01180669e-009, 1, -1.9223906e-008, 4.04383005e-016, -1.92239025e-008, -0.999999583)
  1598. o186.FormFactor = Enum.FormFactor.Plate
  1599. o186.Size = Vector3.new(2, 0.400000006, 2)
  1600. o186.TopSurface = Enum.SurfaceType.Weld
  1601. o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1602. o187 = Instance.new("Part")
  1603. o187.Parent = o49
  1604. o187.BrickColor = BrickColor.new("Really black")
  1605. o187.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03483582, 5.60000944, -76.0207596)
  1606. o187.Rotation = Vector3.new(180, 5.56063398e-012, -180)
  1607. o187.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1608. o187.Velocity = Vector3.new(-0.0215995479, 0.000171936699, 0.00434125401)
  1609. o187.CFrame = CFrame.new(-9.03483582, 5.60000944, -76.0207596, -0.999993861, 7.01182623e-009, 9.70513681e-014, 7.01178182e-009, 1, -1.92247089e-008, -8.3302431e-014, -1.92246503e-008, -0.999993861)
  1610. o187.FormFactor = Enum.FormFactor.Plate
  1611. o187.Size = Vector3.new(1, 1.20000005, 3)
  1612. o187.LeftSurface = Enum.SurfaceType.Weld
  1613. o187.TopSurface = Enum.SurfaceType.Weld
  1614. o187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1615. o188 = Instance.new("BlockMesh")
  1616. o188.Parent = o187
  1617. o189 = Instance.new("Part")
  1618. o189.Parent = o49
  1619. o189.BrickColor = BrickColor.new("Really black")
  1620. o189.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964754939, 9.40000534, -69.0207214)
  1621. o189.Rotation = Vector3.new(-89.9993973, -89.9406586, -89.9994049)
  1622. o189.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1623. o189.Velocity = Vector3.new(-0.0140372673, -0.00505886041, -0.00362194469)
  1624. o189.CFrame = CFrame.new(0.964754939, 9.40000534, -69.0207214, 7.3328103e-014, 7.01180802e-009, -0.999999464, 1.92236165e-008, 1, 7.01180403e-009, 0.999999464, -1.92236111e-008, 7.44064573e-014)
  1625. o189.FormFactor = Enum.FormFactor.Plate
  1626. o189.Size = Vector3.new(1, 2.4000001, 1)
  1627. o189.BottomSurface = Enum.SurfaceType.Weld
  1628. o189.TopSurface = Enum.SurfaceType.Smooth
  1629. o189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1630. o190 = Instance.new("SpecialMesh")
  1631. o190.Parent = o189
  1632. o190.MeshType = Enum.MeshType.Wedge
  1633. o191 = Instance.new("Part")
  1634. o191.Parent = o49
  1635. o191.BrickColor = BrickColor.new("Really black")
  1636. o191.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53510475, 8.20000839, -62.0212669)
  1637. o191.Rotation = Vector3.new(180, -3.01201772e-013, -180)
  1638. o191.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1639. o191.Velocity = Vector3.new(-0.00860493816, -0.0015590298, 0.00512709003)
  1640. o191.CFrame = CFrame.new(-9.53510475, 8.20000839, -62.0212669, -0.999999821, 7.01181246e-009, -5.2569626e-015, 7.01181113e-009, 1, -1.92228438e-008, 5.52655964e-015, -1.9222842e-008, -0.999999821)
  1641. o191.FormFactor = Enum.FormFactor.Plate
  1642. o191.Size = Vector3.new(2, 4.80000019, 1)
  1643. o191.LeftSurface = Enum.SurfaceType.Weld
  1644. o191.TopSurface = Enum.SurfaceType.Weld
  1645. o191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1646. o192 = Instance.new("BlockMesh")
  1647. o192.Parent = o191
  1648. o193 = Instance.new("Part")
  1649. o193.Parent = o49
  1650. o193.BrickColor = BrickColor.new("Really black")
  1651. o193.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 7.00000954, -69.0208893)
  1652. o193.Rotation = Vector3.new(180, -9.73106686e-013, -180)
  1653. o193.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1654. o193.Velocity = Vector3.new(-0.0150595475, 5.18693123e-005, 0.00623426912)
  1655. o193.CFrame = CFrame.new(-11.0352583, 7.00000954, -69.0208893, -0.999990165, 7.01181158e-009, -1.69839152e-014, 7.01173963e-009, 1, -1.92230871e-008, 3.9089981e-014, -1.9222993e-008, -0.999990165)
  1656. o193.FormFactor = Enum.FormFactor.Plate
  1657. o193.Size = Vector3.new(1, 2.4000001, 1)
  1658. o193.LeftSurface = Enum.SurfaceType.Weld
  1659. o193.RightSurface = Enum.SurfaceType.Weld
  1660. o193.TopSurface = Enum.SurfaceType.Weld
  1661. o193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1662. o194 = Instance.new("BlockMesh")
  1663. o194.Parent = o193
  1664. o195 = Instance.new("Part")
  1665. o195.Parent = o49
  1666. o195.BrickColor = BrickColor.new("Really black")
  1667. o195.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514671, 12.6000118, -62.0211105)
  1668. o195.Rotation = Vector3.new(-1.10142162e-006, 2.70308678e-013, -4.01749844e-007)
  1669. o195.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1670. o195.Velocity = Vector3.new(-0.00673087966, -0.0034755466, 0.00191707513)
  1671. o195.CFrame = CFrame.new(-5.03514671, 12.6000118, -62.0211105, 0.999993742, 7.01181335e-009, 4.71777658e-015, -7.01176761e-009, 1, 1.92233127e-008, -1.87362959e-014, -1.92232505e-008, 0.999993742)
  1672. o195.FormFactor = Enum.FormFactor.Plate
  1673. o195.Size = Vector3.new(9, 0.800000012, 1)
  1674. o195.BottomSurface = Enum.SurfaceType.Weld
  1675. o195.TopSurface = Enum.SurfaceType.Smooth
  1676. o195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1677. o196 = Instance.new("SpecialMesh")
  1678. o196.Parent = o195
  1679. o196.MeshType = Enum.MeshType.Wedge
  1680. o197 = Instance.new("Part")
  1681. o197.Parent = o49
  1682. o197.BrickColor = BrickColor.new("Really black")
  1683. o197.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03519726, 2.80000877, -73.52108)
  1684. o197.Rotation = Vector3.new(-1.10141229e-006, 9.96276954e-013, 180)
  1685. o197.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1686. o197.Velocity = Vector3.new(-0.0206695087, -0.00187859219, 0.000556249695)
  1687. o197.CFrame = CFrame.new(-5.03519726, 2.80000877, -73.52108, -0.999991238, -7.01181158e-009, 1.73883125e-014, 7.01174763e-009, -1, 1.92231013e-008, 3.70681269e-014, 1.92230178e-008, 0.999991238)
  1688. o197.FormFactor = Enum.FormFactor.Custom
  1689. o197.Size = Vector3.new(10.9999981, 0.400000036, 1.99999976)
  1690. o197.BottomSurface = Enum.SurfaceType.Weld
  1691. o197.TopSurface = Enum.SurfaceType.Smooth
  1692. o197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1693. o198 = Instance.new("ManualWeld")
  1694. o198.Name = "Part-to-Part Strong Joint"
  1695. o198.Parent = o197
  1696. o199 = Instance.new("ManualWeld")
  1697. o199.Name = "Part-to-Part Strong Joint"
  1698. o199.Parent = o197
  1699. o200 = Instance.new("ManualWeld")
  1700. o200.Name = "Part-to-Part Strong Joint"
  1701. o200.Parent = o197
  1702. o201 = Instance.new("SpecialMesh")
  1703. o201.Parent = o197
  1704. o201.MeshType = Enum.MeshType.Wedge
  1705. o202 = Instance.new("Part")
  1706. o202.Parent = o49
  1707. o202.BrickColor = BrickColor.new("Really black")
  1708. o202.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.5349865, 10.8000107, -69.5212936)
  1709. o202.Rotation = Vector3.new(180, 2.05435755e-012, -180)
  1710. o202.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1711. o202.Velocity = Vector3.new(-0.0138660632, -0.000517595792, 0.00548803713)
  1712. o202.CFrame = CFrame.new(-9.5349865, 10.8000107, -69.5212936, -0.999999821, 7.01182223e-009, 3.58553045e-014, 7.0118209e-009, 1, -1.92222522e-008, -3.5585704e-014, -1.92222505e-008, -0.999999821)
  1713. o202.CanCollide = false
  1714. o202.FormFactor = Enum.FormFactor.Plate
  1715. o202.Size = Vector3.new(2, 0.400000006, 4)
  1716. o202.LeftSurface = Enum.SurfaceType.Weld
  1717. o202.TopSurface = Enum.SurfaceType.Weld
  1718. o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1719. o203 = Instance.new("BlockMesh")
  1720. o203.Parent = o202
  1721. o204 = Instance.new("Part")
  1722. o204.Parent = o49
  1723. o204.BrickColor = BrickColor.new("Really black")
  1724. o204.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03527141, 5.60000944, -76.020752)
  1725. o204.Rotation = Vector3.new(180, 6.24798997e-012, -180)
  1726. o204.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1727. o204.Velocity = Vector3.new(-0.0215995405, -0.00323501276, -0.00245135999)
  1728. o204.CFrame = CFrame.new(-1.03527141, 5.60000944, -76.020752, -0.999993861, 7.01182845e-009, 1.09047997e-013, 7.01178404e-009, 1, -1.92248617e-008, -9.52990535e-014, -1.92248031e-008, -0.999993861)
  1729. o204.FormFactor = Enum.FormFactor.Plate
  1730. o204.Size = Vector3.new(1, 1.20000005, 3)
  1731. o204.LeftSurface = Enum.SurfaceType.Weld
  1732. o204.TopSurface = Enum.SurfaceType.Weld
  1733. o204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1734. o205 = Instance.new("BlockMesh")
  1735. o205.Parent = o204
  1736. o206 = Instance.new("Part")
  1737. o206.Parent = o49
  1738. o206.BrickColor = BrickColor.new("Really black")
  1739. o206.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352478, 9.00000954, -62.0210762)
  1740. o206.Rotation = Vector3.new(90.000267, 89.9657364, -90.0002594)
  1741. o206.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1742. o206.Velocity = Vector3.new(-0.00826406106, -0.00347550819, 0.00141724991)
  1743. o206.CFrame = CFrame.new(-5.0352478, 9.00000954, -62.0210762, -3.24854279e-014, 7.01180936e-009, 0.999999821, -1.92230729e-008, 1, -7.01180802e-009, -0.999999821, -1.92230711e-008, -3.27550216e-014)
  1744. o206.CanCollide = false
  1745. o206.FormFactor = Enum.FormFactor.Plate
  1746. o206.Size = Vector3.new(1, 0.80000174, 5)
  1747. o206.TopSurface = Enum.SurfaceType.Weld
  1748. o206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1749. o207 = Instance.new("Part")
  1750. o207.Parent = o49
  1751. o207.BrickColor = BrickColor.new("Really black")
  1752. o207.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351982, 9.00000763, -65.5208435)
  1753. o207.Rotation = Vector3.new(180, -1.75315405e-012, -180)
  1754. o207.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1755. o207.Velocity = Vector3.new(-0.0112357959, -0.000860078493, 0.00566282263)
  1756. o207.CFrame = CFrame.new(-10.0351982, 9.00000763, -65.5208435, -0.999999821, 7.01181024e-009, -3.05983097e-014, 7.01180891e-009, 1, -1.92231653e-008, 3.08678999e-014, -1.92231635e-008, -0.999999821)
  1757. o207.FormFactor = Enum.FormFactor.Plate
  1758. o207.Size = Vector3.new(1, 3.20000005, 2)
  1759. o207.LeftSurface = Enum.SurfaceType.Weld
  1760. o207.RightSurface = Enum.SurfaceType.Weld
  1761. o207.TopSurface = Enum.SurfaceType.Weld
  1762. o207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1763. o208 = Instance.new("BlockMesh")
  1764. o208.Parent = o207
  1765. o209 = Instance.new("Part")
  1766. o209.Parent = o49
  1767. o209.BrickColor = BrickColor.new("Really black")
  1768. o209.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351105, 9.40001106, -62.0209961)
  1769. o209.Rotation = Vector3.new(90.0001526, 89.7934647, -90.0000381)
  1770. o209.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1771. o209.Velocity = Vector3.new(-0.00809363648, -0.00092022738, 0.00656741718)
  1772. o209.CFrame = CFrame.new(-11.0351105, 9.40001106, -62.0209961, -4.44817955e-015, 7.01181335e-009, 0.999993503, -1.92233092e-008, 1, -7.01176583e-009, -0.999993503, -1.9223247e-008, -1.90058743e-014)
  1773. o209.FormFactor = Enum.FormFactor.Plate
  1774. o209.Size = Vector3.new(1, 2.4000001, 1)
  1775. o209.BottomSurface = Enum.SurfaceType.Weld
  1776. o209.TopSurface = Enum.SurfaceType.Smooth
  1777. o209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1778. o210 = Instance.new("SpecialMesh")
  1779. o210.Parent = o209
  1780. o210.MeshType = Enum.MeshType.Wedge
  1781. o211 = Instance.new("Part")
  1782. o211.Parent = o49
  1783. o211.BrickColor = BrickColor.new("Really black")
  1784. o211.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.03521156, 8.00001144, -62.0208244)
  1785. o211.Rotation = Vector3.new(90.0002136, 89.9476624, -90.000206)
  1786. o211.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1787. o211.Velocity = Vector3.new(-0.00868973788, -0.00432734238, -0.000419890508)
  1788. o211.CFrame = CFrame.new(-3.03521156, 8.00001144, -62.0208244, -2.54761185e-014, 7.0118138e-009, 0.999999583, -1.922316e-008, 1, -7.01181069e-009, -0.999999583, -1.92231546e-008, -2.62848892e-014)
  1789. o211.CanCollide = false
  1790. o211.FormFactor = Enum.FormFactor.Plate
  1791. o211.Size = Vector3.new(1, 1.20000172, 1)
  1792. o211.TopSurface = Enum.SurfaceType.Weld
  1793. o211.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1794. o212 = Instance.new("Part")
  1795. o212.Parent = o49
  1796. o212.BrickColor = BrickColor.new("Really black")
  1797. o212.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03505659, 10.8000107, -72.0207062)
  1798. o212.Rotation = Vector3.new(-1.10132123e-006, 2.53319067e-012, -4.01747855e-007)
  1799. o212.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1800. o212.Velocity = Vector3.new(-0.0159883723, -0.00208700029, 0.00166704319)
  1801. o212.CFrame = CFrame.new(-5.03505659, 10.8000107, -72.0207062, 0.999999821, 7.01182135e-009, 4.42125178e-014, -7.01182001e-009, 1, 1.92216785e-008, -4.4482125e-014, -1.92216767e-008, 0.999999821)
  1802. o212.CanCollide = false
  1803. o212.FormFactor = Enum.FormFactor.Plate
  1804. o212.Size = Vector3.new(11, 0.400000006, 1)
  1805. o212.BackSurface = Enum.SurfaceType.Weld
  1806. o212.BottomSurface = Enum.SurfaceType.Weld
  1807. o212.TopSurface = Enum.SurfaceType.Smooth
  1808. o212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1809. o213 = Instance.new("SpecialMesh")
  1810. o213.Parent = o212
  1811. o213.MeshType = Enum.MeshType.Wedge
  1812. o214 = Instance.new("Part")
  1813. o214.Parent = o49
  1814. o214.BrickColor = BrickColor.new("Really black")
  1815. o214.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53524685, 4.2000103, -67.0209122)
  1816. o214.Rotation = Vector3.new(180, -1.57552096e-012, -180)
  1817. o214.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1818. o214.Velocity = Vector3.new(-0.0145538179, -0.000864698261, 0.00457175542)
  1819. o214.CFrame = CFrame.new(-9.53524685, 4.2000103, -67.0209122, -0.999999464, 7.01181024e-009, -2.74980285e-014, 7.01180625e-009, 1, -1.92231315e-008, 2.85763878e-014, -1.92231262e-008, -0.999999464)
  1820. o214.FormFactor = Enum.FormFactor.Plate
  1821. o214.Size = Vector3.new(2, 3.20000005, 11)
  1822. o214.BottomSurface = Enum.SurfaceType.Weld
  1823. o214.LeftSurface = Enum.SurfaceType.Weld
  1824. o214.RightSurface = Enum.SurfaceType.Weld
  1825. o214.TopSurface = Enum.SurfaceType.Weld
  1826. o214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1827. o215 = Instance.new("BlockMesh")
  1828. o215.Parent = o214
  1829. o216 = Instance.new("Part")
  1830. o216.Parent = o49
  1831. o216.BrickColor = BrickColor.new("Really black")
  1832. o216.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 7.00000954, -62.0209503)
  1833. o216.Rotation = Vector3.new(180, -9.96276304e-013, -180)
  1834. o216.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1835. o216.Velocity = Vector3.new(-0.00911573879, -0.000920170976, 0.00623426912)
  1836. o216.CFrame = CFrame.new(-11.0352583, 7.00000954, -62.0209503, -0.999990523, 7.01181158e-009, -1.73883006e-014, 7.0117423e-009, 1, -1.92230871e-008, 3.86856176e-014, -1.92229983e-008, -0.999990523)
  1837. o216.FormFactor = Enum.FormFactor.Plate
  1838. o216.Size = Vector3.new(1, 2.4000001, 1)
  1839. o216.LeftSurface = Enum.SurfaceType.Weld
  1840. o216.RightSurface = Enum.SurfaceType.Weld
  1841. o216.TopSurface = Enum.SurfaceType.Weld
  1842. o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1843. o217 = Instance.new("BlockMesh")
  1844. o217.Parent = o216
  1845. o218 = Instance.new("Part")
  1846. o218.Parent = o49
  1847. o218.BrickColor = BrickColor.new("Really black")
  1848. o218.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351439, 11.6000109, -55.5210037)
  1849. o218.Rotation = Vector3.new(-89.9999619, -89.9657364, 3.96520663e-005)
  1850. o218.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1851. o218.Velocity = Vector3.new(-0.00163738185, -0.00182282878, 0.0068729464)
  1852. o218.CFrame = CFrame.new(-11.0351439, 11.6000109, -55.5210037, 7.01181335e-009, -4.85258907e-015, -0.999999821, 1, -1.92232541e-008, 7.01181202e-009, -1.92232523e-008, -0.999999821, 5.1221823e-015)
  1853. o218.FormFactor = Enum.FormFactor.Plate
  1854. o218.Size = Vector3.new(2, 12, 1)
  1855. o218.LeftSurface = Enum.SurfaceType.Weld
  1856. o218.TopSurface = Enum.SurfaceType.Weld
  1857. o218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1858. o219 = Instance.new("CylinderMesh")
  1859. o219.Parent = o218
  1860. o219.Scale = Vector3.new(3, 1, 3)
  1861. o220 = Instance.new("Part")
  1862. o220.Parent = o49
  1863. o220.BrickColor = BrickColor.new("Really black")
  1864. o220.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03502417, 4.40001011, -76.020752)
  1865. o220.Rotation = Vector3.new(180, 2.69536368e-012, -180)
  1866. o220.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1867. o220.Velocity = Vector3.new(-0.0221106112, -0.00153155113, 0.000778285321)
  1868. o220.CFrame = CFrame.new(-5.03502417, 4.40001011, -76.020752, -0.999993861, 7.01181913e-009, 4.70429698e-014, 7.01177472e-009, 1, -1.92243768e-008, -3.32940259e-014, -1.92243181e-008, -0.999993861)
  1869. o220.FormFactor = Enum.FormFactor.Plate
  1870. o220.Size = Vector3.new(9, 1.20000005, 3)
  1871. o220.LeftSurface = Enum.SurfaceType.Weld
  1872. o220.TopSurface = Enum.SurfaceType.Weld
  1873. o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1874. o221 = Instance.new("BlockMesh")
  1875. o221.Parent = o220
  1876. o222 = Instance.new("Seat")
  1877. o222.Parent = o49
  1878. o222.BrickColor = BrickColor.new("Really black")
  1879. o222.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.80001307, -52.5210533)
  1880. o222.Rotation = Vector3.new(180, 2.3169436e-014, -180)
  1881. o222.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1882. o222.Velocity = Vector3.new(-0.00198611803, -0.00458188076, 0.00125837035)
  1883. o222.CFrame = CFrame.new(-5.53499794, 4.80001307, -52.5210533, -0.999999583, 7.0118098e-009, 4.04382952e-016, 7.01180669e-009, 1, -1.9223906e-008, 4.04383005e-016, -1.92239025e-008, -0.999999583)
  1884. o222.FormFactor = Enum.FormFactor.Plate
  1885. o222.Size = Vector3.new(2, 0.400000006, 2)
  1886. o222.TopSurface = Enum.SurfaceType.Weld
  1887. o222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1888. o223 = Instance.new("Part")
  1889. o223.Parent = o49
  1890. o223.BrickColor = BrickColor.new("Really black")
  1891. o223.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352211, 5.60000992, -73.5207901)
  1892. o223.Rotation = Vector3.new(180, -2.23970527e-013, -180)
  1893. o223.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1894. o223.Velocity = Vector3.new(-0.0194767658, -0.00187862222, 0.000945089618)
  1895. o223.CFrame = CFrame.new(-5.0352211, 5.60000992, -73.5207901, -0.999999464, 7.01181291e-009, -3.90902317e-015, 7.01180891e-009, 1, -1.92234335e-008, 4.98738082e-015, -1.92234282e-008, -0.999999464)
  1896. o223.FormFactor = Enum.FormFactor.Plate
  1897. o223.Size = Vector3.new(11, 3.60000014, 2)
  1898. o223.FrontSurface = Enum.SurfaceType.Weld
  1899. o223.LeftSurface = Enum.SurfaceType.Weld
  1900. o223.TopSurface = Enum.SurfaceType.Weld
  1901. o223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1902. o224 = Instance.new("BlockMesh")
  1903. o224.Parent = o223
  1904. o225 = Instance.new("Part")
  1905. o225.Parent = o49
  1906. o225.BrickColor = BrickColor.new("Really black")
  1907. o225.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.03514385, 6.60000992, -67.5210266)
  1908. o225.Rotation = Vector3.new(-89.999588, -89.9406586, -89.9995956)
  1909. o225.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1910. o225.Velocity = Vector3.new(-0.0139563363, -0.00100824004, 0.0044803801)
  1911. o225.CFrame = CFrame.new(-9.03514385, 6.60000992, -67.5210266, 4.98738895e-014, 7.01180758e-009, -0.999999464, 1.92228491e-008, 1, 7.01180358e-009, 0.999999464, -1.92228438e-008, 5.09522505e-014)
  1912. o225.FormFactor = Enum.FormFactor.Plate
  1913. o225.Size = Vector3.new(10, 1.60000002, 1)
  1914. o225.BottomSurface = Enum.SurfaceType.Weld
  1915. o225.TopSurface = Enum.SurfaceType.Smooth
  1916. o225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1917. o226 = Instance.new("SpecialMesh")
  1918. o226.Parent = o225
  1919. o226.MeshType = Enum.MeshType.Wedge
  1920. o227 = Instance.new("Part")
  1921. o227.Parent = o49
  1922. o227.BrickColor = BrickColor.new("Really black")
  1923. o227.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352006, 12.6000109, -57.0209885)
  1924. o227.Rotation = Vector3.new(180, -1.60641433e-012, -180)
  1925. o227.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1926. o227.Velocity = Vector3.new(-0.00248516165, -0.00416986132, 0.00191712077)
  1927. o227.CFrame = CFrame.new(-5.0352006, 12.6000109, -57.0209885, -0.999999821, 7.01181024e-009, -2.80372192e-014, 7.01180891e-009, 1, -1.92235543e-008, 2.83068111e-014, -1.92235525e-008, -0.999999821)
  1928. o227.FormFactor = Enum.FormFactor.Plate
  1929. o227.Size = Vector3.new(9, 0.800000012, 9)
  1930. o227.LeftSurface = Enum.SurfaceType.Weld
  1931. o227.TopSurface = Enum.SurfaceType.Weld
  1932. o227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1933. o228 = Instance.new("BlockMesh")
  1934. o228.Parent = o227
  1935. o229 = Instance.new("Part")
  1936. o229.Parent = o49
  1937. o229.BrickColor = BrickColor.new("Really black")
  1938. o229.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0351973, 9.00000954, -69.0210724)
  1939. o229.Rotation = Vector3.new(180, -1.27431822e-012, -180)
  1940. o229.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1941. o229.Velocity = Vector3.new(-0.0142079201, -0.000374023046, 0.00566282263)
  1942. o229.CFrame = CFrame.new(-10.0351973, 9.00000954, -69.0210724, -0.999999464, 7.01180669e-009, -2.22410489e-014, 7.01180269e-009, 1, -1.92240446e-008, 2.33194032e-014, -1.92240392e-008, -0.999999464)
  1943. o229.FormFactor = Enum.FormFactor.Plate
  1944. o229.Size = Vector3.new(1, 3.20000005, 1)
  1945. o229.LeftSurface = Enum.SurfaceType.Weld
  1946. o229.RightSurface = Enum.SurfaceType.Weld
  1947. o229.TopSurface = Enum.SurfaceType.Weld
  1948. o229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1949. o230 = Instance.new("BlockMesh")
  1950. o230.Parent = o229
  1951. o231 = Instance.new("Part")
  1952. o231.Parent = o49
  1953. o231.BrickColor = BrickColor.new("Really black")
  1954. o231.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351925, 6.90001106, -60.5207977)
  1955. o231.Rotation = Vector3.new(90, -4.01747315e-007, 180)
  1956. o231.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1957. o231.Velocity = Vector3.new(-0.00788451266, -0.00112851616, 0.00622032676)
  1958. o231.CFrame = CFrame.new(-11.0351925, 6.90001106, -60.5207977, -0.999993742, -3.76073819e-014, -7.01181335e-009, 7.01176761e-009, -1.92228935e-008, -1, 5.16259127e-014, -0.999993742, 1.92228331e-008)
  1959. o231.FormFactor = Enum.FormFactor.Plate
  1960. o231.Size = Vector3.new(1, 2, 7)
  1961. o231.LeftSurface = Enum.SurfaceType.Weld
  1962. o231.RightSurface = Enum.SurfaceType.Weld
  1963. o231.TopSurface = Enum.SurfaceType.Weld
  1964. o231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1965. o232 = Instance.new("BlockMesh")
  1966. o232.Parent = o231
  1967. o233 = Instance.new("Part")
  1968. o233.Parent = o49
  1969. o233.BrickColor = BrickColor.new("Really black")
  1970. o233.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03521585, 3.40000963, -73.5208282)
  1971. o233.Rotation = Vector3.new(180, -3.19738203e-012, -180)
  1972. o233.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  1973. o233.Velocity = Vector3.new(-0.0204137601, -0.00187861919, 0.00063958409)
  1974. o233.CFrame = CFrame.new(-5.03521585, 3.40000963, -73.5208282, -0.999999464, 7.01180491e-009, -5.58048447e-014, 7.01180092e-009, 1, -1.92240908e-008, 5.68831955e-014, -1.92240854e-008, -0.999999464)
  1975. o233.FormFactor = Enum.FormFactor.Custom
  1976. o233.Size = Vector3.new(10.9999962, 0.800000012, 2)
  1977. o233.LeftSurface = Enum.SurfaceType.Weld
  1978. o233.TopSurface = Enum.SurfaceType.Weld
  1979. o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1980. o234 = Instance.new("ManualWeld")
  1981. o234.Name = "Part-to-Part Strong Joint"
  1982. o234.Parent = o233
  1983. o235 = Instance.new("ManualWeld")
  1984. o235.Name = "Part-to-Part Strong Joint"
  1985. o235.Parent = o233
  1986. o236 = Instance.new("ManualWeld")
  1987. o236.Name = "Part-to-Part Strong Joint"
  1988. o236.Parent = o233
  1989. o237 = Instance.new("ManualWeld")
  1990. o237.Name = "Part-to-Part Strong Joint"
  1991. o237.Parent = o233
  1992. o238 = Instance.new("BlockMesh")
  1993. o238.Parent = o233
  1994. o239 = Instance.new("Part")
  1995. o239.Parent = o49
  1996. o239.BrickColor = BrickColor.new("Really black")
  1997. o239.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.03526402, 7.00000954, -62.0208855)
  1998. o239.Rotation = Vector3.new(-89.9999008, -89.9657364, -89.9999008)
  1999. o239.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2000. o239.Velocity = Vector3.new(-0.00911568291, -0.00475320313, -0.00140783354)
  2001. o239.CFrame = CFrame.new(-2.03526402, 7.00000954, -62.0208855, 1.2131482e-014, 7.01181202e-009, -0.999999821, 1.9223334e-008, 1, 7.01181069e-009, 0.999999821, -1.92233323e-008, 1.24010756e-014)
  2002. o239.FormFactor = Enum.FormFactor.Plate
  2003. o239.Size = Vector3.new(1, 7.20000029, 1)
  2004. o239.BackSurface = Enum.SurfaceType.Weld
  2005. o239.LeftSurface = Enum.SurfaceType.Weld
  2006. o239.TopSurface = Enum.SurfaceType.Weld
  2007. o239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2008. o240 = Instance.new("BlockMesh")
  2009. o240.Parent = o239
  2010. o241 = Instance.new("Part")
  2011. o241.Parent = o49
  2012. o241.BrickColor = BrickColor.new("Really black")
  2013. o241.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-9.53498268, 11.4000111, -69.5211716)
  2014. o241.Rotation = Vector3.new(-1.10139206e-006, -4.78835396e-013, -4.01747684e-007)
  2015. o241.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2016. o241.Velocity = Vector3.new(-0.0136104245, -0.000517614186, 0.00557135232)
  2017. o241.CFrame = CFrame.new(-9.53498268, 11.4000111, -69.5211716, 0.999999821, 7.01181868e-009, -8.35725396e-015, -7.01181735e-009, 1, 1.9222913e-008, 8.08766032e-015, -1.92229113e-008, 0.999999821)
  2018. o241.CanCollide = false
  2019. o241.FormFactor = Enum.FormFactor.Plate
  2020. o241.Size = Vector3.new(2, 0.800000012, 4)
  2021. o241.BottomSurface = Enum.SurfaceType.Weld
  2022. o241.TopSurface = Enum.SurfaceType.Smooth
  2023. o241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2024. o242 = Instance.new("SpecialMesh")
  2025. o242.Parent = o241
  2026. o242.MeshType = Enum.MeshType.Wedge
  2027. o243 = Instance.new("Part")
  2028. o243.Parent = o49
  2029. o243.BrickColor = BrickColor.new("Really black")
  2030. o243.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03514576, 10.0000095, -62.0210838)
  2031. o243.Rotation = Vector3.new(-90.0003281, -89.9657364, -90.0003281)
  2032. o243.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2033. o243.Velocity = Vector3.new(-0.00783817656, -0.00347555056, 0.00155602721)
  2034. o243.CFrame = CFrame.new(-5.03514576, 10.0000095, -62.0210838, -4.0842709e-014, 7.01181513e-009, -0.999999821, 1.92240055e-008, 1, 7.0118138e-009, 0.999999821, -1.92240037e-008, -4.05731221e-014)
  2035. o243.FormFactor = Enum.FormFactor.Plate
  2036. o243.Size = Vector3.new(1, 1.20000005, 5)
  2037. o243.BottomSurface = Enum.SurfaceType.Weld
  2038. o243.LeftSurface = Enum.SurfaceType.Weld
  2039. o243.TopSurface = Enum.SurfaceType.Weld
  2040. o243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2041. o244 = Instance.new("BlockMesh")
  2042. o244.Parent = o243
  2043. o245 = Instance.new("Part")
  2044. o245.Parent = o49
  2045. o245.BrickColor = BrickColor.new("Really black")
  2046. o245.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964997411, 4.80001307, -54.5210686)
  2047. o245.Rotation = Vector3.new(-1.10145277e-006, -2.93478322e-013, -4.01748935e-007)
  2048. o245.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2049. o245.Velocity = Vector3.new(-0.00368437683, -0.00707244501, -0.00426092558)
  2050. o245.CFrame = CFrame.new(0.964997411, 4.80001307, -54.5210686, 0.99999541, 7.0118098e-009, -5.12216282e-015, -7.01177738e-009, 1, 1.92238883e-008, -5.12216324e-015, -1.92238403e-008, 0.99999541)
  2051. o245.FormFactor = Enum.FormFactor.Plate
  2052. o245.Size = Vector3.new(1, 2.79999995, 4)
  2053. o245.LeftSurface = Enum.SurfaceType.Weld
  2054. o245.RightSurface = Enum.SurfaceType.Weld
  2055. o245.TopSurface = Enum.SurfaceType.Weld
  2056. o245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2057. o246 = Instance.new("BlockMesh")
  2058. o246.Parent = o245
  2059. o247 = Instance.new("Seat")
  2060. o247.Name = "AircraftSeat"
  2061. o247.Parent = o49
  2062. o247.BrickColor = BrickColor.new("Really black")
  2063. o247.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53526211, 3.60000992, -68.5208817)
  2064. o247.Rotation = Vector3.new(-1.10141639e-006, 6.71913046e-013, -4.01747457e-007)
  2065. o247.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2066. o247.Velocity = Vector3.new(-0.0160830114, -0.00150818331, 0.00279020378)
  2067. o247.CFrame = CFrame.new(-7.53526211, 3.60000992, -68.5208817, 0.999999464, 7.01181202e-009, 1.17270949e-014, -7.01180802e-009, 1, 1.92233323e-008, -1.28054534e-014, -1.92233269e-008, 0.999999464)
  2068. o247.FormFactor = Enum.FormFactor.Plate
  2069. o247.Size = Vector3.new(2, 0.400000006, 2)
  2070. o247.BottomSurface = Enum.SurfaceType.Weld
  2071. o247.TopSurface = Enum.SurfaceType.Weld
  2072. o247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2073. o248 = Instance.new("CFrameValue")
  2074. o248.Name = "OriginCFrame"
  2075. o248.Parent = o247
  2076. o248.Value = CFrame.new(14, 4, 22, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2077. o249 = Instance.new("CFrameValue")
  2078. o249.Name = "OriginCFrame"
  2079. o249.Parent = o247
  2080. o249.Value = CFrame.new(11.8655891, 3.97418189, 25.2134838, -0.287004858, -0.0088362908, -0.957888484, -0.0038436004, 0.999960005, -0.00807276275, 0.957921505, 0.00136481831, -0.287027329)
  2081. o250 = Instance.new("CFrameValue")
  2082. o250.Name = "OriginCFrame"
  2083. o250.Parent = o247
  2084. o250.Value = CFrame.new(-6.99869728, 3.93778467, 2.98191762, 0.99999994, 2.58272048e-005, -8.6247921e-005, -2.63073016e-005, 0.999984443, -0.0055727493, 8.61287117e-005, 0.00557275116, 0.999984443)
  2085. o251 = Instance.new("CFrameValue")
  2086. o251.Name = "OriginCFrame"
  2087. o251.Parent = o247
  2088. o251.Value = CFrame.new(20, 8.30000019, 35, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2089. o252 = Instance.new("CFrameValue")
  2090. o252.Name = "OriginCFrame"
  2091. o252.Parent = o247
  2092. o252.Value = CFrame.new(-4.72665453, 5.58258247, -21.8218536, -0.999987006, -3.54434633e-005, -0.00505267549, -3.24295797e-005, 0.999999821, -0.000596573518, 0.00505269598, -0.000596402038, -0.999986887)
  2093. o253 = Instance.new("CFrameValue")
  2094. o253.Name = "OriginCFrame"
  2095. o253.Parent = o247
  2096. o253.Value = CFrame.new(-36.3460846, 5.58207655, -2.90823746, -0.999314666, -3.01372311e-005, -0.0370068885, -8.60598448e-006, 0.999999821, -0.000581976259, 0.0370069034, -0.000581259141, -0.999314547)
  2097. o255 = Instance.new("Script")
  2098. o255.Name = "ToolScript"
  2099. o255.Parent = o247
  2100. table.insert(cors,coroutine.create(function()
  2101. wait()
  2102. NOGGER(function()
  2103. Position =game.Players.LocalPlayer.Character.Torso.Position + script.Parent.Position
  2104. local frame = Instance.new("CFrameValue")
  2105. frame.Name = "OriginCFrame"
  2106. frame.Value = script.Parent.CFrame
  2107. frame.Parent = script.Parent
  2108.  
  2109. local object = Instance.new("ObjectValue")
  2110. object.Value = script.Parent
  2111.  
  2112. seat = script.Parent
  2113. seat.Direction.cframe = seat.CFrame
  2114.  
  2115. function onSitUp(child, hopper, gui, plane)
  2116. if child.Parent == nil then
  2117. if seat.DropOnJump.Value == true then
  2118. seat.Direction.maxTorque = Vector3.new(0,0,0)
  2119. seat.Thrust.maxForce = Vector3.new(0,0,0)
  2120. end
  2121. hopper.Parent = script
  2122. hopper.Active = false
  2123. gui.Parent = script
  2124. script.Parent.Locked = false
  2125. script.Parent.Parent = game.Workspace
  2126. if seat.EngineSound.Value > 0 then
  2127. seat["EngineSound".. seat.EngineSound.Value].SoundScript.Disabled = true
  2128. end
  2129. end
  2130. end
  2131.  
  2132. function onChildAdded(part)
  2133. if part.className == "Weld" then
  2134. local torso = part.Part1
  2135. if torso ~= nil then
  2136.  
  2137. local char = torso.Parent
  2138. local player = game.Players:GetPlayerFromCharacter(char)
  2139. if player ~= nil then
  2140. local hopper = script["Aircraft"]
  2141. hopper.Parent = player.Backpack
  2142. part.AncestryChanged:connect(function(child) onSitUp(child, hopper, GUI, script.Parent) end)
  2143. if seat.Speed.Value < seat.MinSpeed.Value then
  2144. seat.Speed.Value = seat.MinSpeed.Value
  2145. end
  2146. if seat.EngineSound.Value > 0 then
  2147. seat["EngineSound".. seat.EngineSound.Value].Pitch = seat["EngineSound".. seat.EngineSound.Value].BasePitch.Value/100
  2148. seat["EngineSound".. seat.EngineSound.Value].SoundScript.Disabled = false
  2149. end
  2150. end
  2151.  
  2152. local parent = torso.Parent
  2153. if parent ~= nil then
  2154. script.Parent.Locked = true
  2155. script.Parent.Parent = parent
  2156. end
  2157. end
  2158. end
  2159. end
  2160.  
  2161. seat.ChildAdded:connect(onChildAdded)
  2162. end,o255)
  2163. end))
  2164. o256 = Instance.new("HopperBin")
  2165. o256.Name = "Aircraft"
  2166. o256.Parent = o255
  2167. o257 = Instance.new("Script")
  2168. o257.Name = "Aircraft"
  2169. o257.Parent = o256
  2170. table.insert(cors,coroutine.create(function()
  2171. wait()
  2172. NOGGER(function()
  2173. bin = script.Parent
  2174. plane = nil
  2175. hold = false
  2176. local debounce = false
  2177. local planedebounce = false
  2178. local stuntdebounce = false
  2179. local controlling = false
  2180. local currentspeed = 0
  2181. local turn = nil
  2182. local CanShoot = true
  2183. fly = false
  2184.  
  2185. function computeDirection(vec)
  2186. local lenSquared = vec.magnitude * vec.magnitude
  2187. local invSqrt = 1 / math.sqrt(lenSquared)
  2188. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  2189. end
  2190.  
  2191. function move(point, engine)
  2192. local origincframe = engine:findFirstChild("Direction").cframe
  2193. size = engine.Size
  2194.  
  2195. target = engine.Position+((point - engine.Position).unit*100)
  2196. local dir = (target - engine.Position).unit
  2197. local spawnPos = engine.Position
  2198. left = engine.CFrame*CFrame.new(-size.x/2, 0, 0).p
  2199. right = engine.CFrame*CFrame.new(size.x/2, 0, 0).p
  2200. md = (target - engine.Position).magnitude
  2201.  
  2202. foebmd = engine.CFrame*CFrame.new(0, 0, -md).p
  2203. toleft = (target -left).magnitude
  2204. toright = (target -right).magnitude
  2205. rot = ((foebmd - target).magnitude/10)
  2206. local pos = spawnPos + (dir * 1)
  2207. turn = math.rad((rot/10)*engine.TiltFactor.Value)
  2208. if turn > math.rad(89) then
  2209. turn = math.rad(89)
  2210. end
  2211. if toleft< toright and toleft >rot then
  2212. engine:findFirstChild("Direction").cframe = CFrame.new(pos, pos + dir)*CFrame.fromEulerAnglesXYZ(0, 0, turn)
  2213. elseif toleft > toright and toright >rot then
  2214. engine:findFirstChild("Direction").cframe = CFrame.new(pos, pos + dir)*CFrame.fromEulerAnglesXYZ(0, 0, -turn)
  2215. else
  2216. engine:findFirstChild("Direction").cframe = CFrame.new(pos, pos + dir)
  2217. end
  2218. if engine:findFirstChild("Direction").maxTorque == Vector3.new(4e3,0,4e3) then
  2219. engine:findFirstChild("Direction").maxTorque = Vector3.new(4e3,4e3,4e3)
  2220. end
  2221. engine:findFirstChild("Direction").P = engine.TurnSpeed.Value
  2222. end
  2223.  
  2224. function findPlane(player)
  2225. local list = player.Character:GetChildren()
  2226. for x = 1, #list do
  2227. if (list[x].Name == "AircraftSeat") then
  2228. return list[x]
  2229. end
  2230. end
  2231. return nil
  2232. end
  2233.  
  2234. function onButton1Down(mouse)
  2235. local vehicle = findPlane(script.Parent.Parent.Parent)
  2236. if vehicle ~= nil and debounce == false and planedebounce == false then
  2237. if fly == false and taxi == false then return end
  2238. debounce = true
  2239.  
  2240. controlling = true
  2241.  
  2242. while true do
  2243. wait()
  2244. local engine = vehicle
  2245. local Position = mouse.Hit
  2246. local target = Position.p
  2247. move(target, engine)
  2248. if planedebounce == true or
  2249. controlling == false then break end
  2250. end
  2251. wait(0.1)
  2252. debounce = false
  2253. end
  2254. end
  2255.  
  2256. function onButton1Up(mouse)
  2257. controlling = false
  2258. end
  2259.  
  2260. function onSelected(mouse)
  2261. mouse.Icon = "http://www.roblox.com/asset/?id=7419350"
  2262. game.Workspace.CurrentCamera.CameraSubject = bin.Parent.Parent.Character.Head
  2263. game.Workspace.CurrentCamera.CameraType = "Track"
  2264. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  2265. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  2266. mouse.KeyDown:connect(onKeyDown)
  2267. mouse.KeyUp:connect(onKeyUp)
  2268. mouse.Move:connect(function() Fly(mouse) end)
  2269. mouse.Idle:connect(function() Fly(mouse) end)
  2270. end
  2271.  
  2272. function onDeselected(mouse)
  2273. game.Workspace.CurrentCamera.CameraSubject = bin.Parent.Parent.Character.Humanoid
  2274. game.Workspace.CurrentCamera.CameraType = "Custom"
  2275. end
  2276.  
  2277. function Fly(mouse)
  2278. local vehicle = findPlane(script.Parent.Parent.Parent)
  2279. if (vehicle==nil) then return end
  2280. vehicle.Thrust.velocity = (vehicle.CFrame.lookVector * currentspeed) + Vector3.new(0,vehicle.LiftTrim.Value/100,0)
  2281. end
  2282.  
  2283. function onKeyDown(key)
  2284. if (key~=nil) then
  2285. key = key:lower()
  2286. local vehicle = findPlane(script.Parent.Parent.Parent)
  2287. if (vehicle==nil) then return end
  2288. if key == "y" then
  2289. fly = true
  2290. vehicle.Direction.cframe = vehicle.CFrame
  2291. vehicle.Direction.maxTorque = Vector3.new(4e3,4e3,4e3)
  2292. vehicle.Thrust.maxForce = Vector3.new(9e20,9e20,9e20)
  2293. while fly == true do
  2294. if currentspeed < vehicle.Speed.Value then
  2295. currentspeed = currentspeed + 1
  2296. elseif currentspeed > vehicle.Speed.Value then
  2297. currentspeed = currentspeed - 1
  2298. end
  2299. if vehicle.Acceleration.Value > 1000 then vehicle.Acceleration.Value = 1000 end
  2300. if vehicle.EngineSound.Value > 0 then
  2301. vehicle["EngineSound".. vehicle.EngineSound.Value].Pitch = (currentspeed/240) + (vehicle["EngineSound".. vehicle.EngineSound.Value].BasePitch.Value/100)
  2302. end
  2303. wait((1-(vehicle.Acceleration.Value/1000))+0.01)
  2304. if fly == false then break end
  2305. end
  2306. end
  2307. if key == "x" then
  2308. fly = false
  2309. currentspeed = 0
  2310. vehicle.Direction.maxTorque = Vector3.new(0,0,0)
  2311. vehicle.Thrust.maxForce = Vector3.new(0,0,0)
  2312. if vehicle.EngineSound.Value > 0 then
  2313. vehicle["EngineSound".. vehicle.EngineSound.Value].Pitch = (currentspeed/240) + (vehicle["EngineSound".. vehicle.EngineSound.Value].BasePitch.Value/100)
  2314. end
  2315. end
  2316. if key == "w" then
  2317. if vehicle.Speed.Value < vehicle.MaxSpeed.Value then
  2318. vehicle.Speed.Value = vehicle.Speed.Value + 10
  2319. end
  2320. end
  2321. if key == "s" then
  2322. if vehicle.Speed.Value > vehicle.MinSpeed.Value then
  2323. vehicle.Speed.Value = vehicle.Speed.Value - 10
  2324. end
  2325. end
  2326. if key == "p" then
  2327. vehicle.Speed.Value = vehicle.MaxSpeed.Value
  2328. end
  2329. if key == ";" then
  2330. vehicle.Speed.Value = 0
  2331. end
  2332. if (key=="'") and (bin.Locked.Value == false) then
  2333. local repl = script:clone()
  2334. repl.Parent = bin
  2335. wait(1)
  2336. script:remove()
  2337. end
  2338. if key == "l" and fly == true then
  2339. vehicle.Direction.maxTorque = Vector3.new(4e3,0,4e3)
  2340. local frame = vehicle:FindFirstChild("OriginCFrame")
  2341. if frame ~= nil then
  2342. vehicle.Direction.cframe = frame.Value
  2343. end
  2344. end
  2345. end
  2346. end
  2347.  
  2348. function onKeyUp(key)
  2349. if (key~=nil) then
  2350. key = key:lower()
  2351. local vehicle = findPlane(script.Parent.Parent.Parent)
  2352. if (vehicle==nil) then return end
  2353. end
  2354. end
  2355.  
  2356. bin.Selected:connect(onSelected)
  2357. bin.Deselected:connect(onDeselected)
  2358. end,o257)
  2359. end))
  2360. o258 = Instance.new("CFrameValue")
  2361. o258.Name = "OriginCFrame"
  2362. o258.Parent = o247
  2363. o258.Value = CFrame.new(-37, 11.000001, -3, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2364. o259 = Instance.new("CFrameValue")
  2365. o259.Name = "OriginCFrame"
  2366. o259.Parent = o247
  2367. o259.Value = CFrame.new(-37, 11.000001, -3, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2368. o260 = Instance.new("CFrameValue")
  2369. o260.Name = "OriginCFrame"
  2370. o260.Parent = o247
  2371. o260.Value = CFrame.new(52.4587097, 5.5823288, -24.354023, -0.997992039, -4.34711401e-005, -0.0633392558, -1.6819813e-006, 0.999999762, -0.000659820333, 0.0633392707, -0.00065838889, -0.9979918)
  2372. o261 = Instance.new("CFrameValue")
  2373. o261.Name = "OriginCFrame"
  2374. o261.Parent = o247
  2375. o261.Value = CFrame.new(22, 5.5999999, 17, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2376. o262 = Instance.new("Sound")
  2377. o262.Name = "EngineSound3"
  2378. o262.Parent = o247
  2379. o262.SoundId = "rbxasset://music/ufofly.wav"
  2380. o262.Volume = 0
  2381. o263 = Instance.new("IntValue")
  2382. o263.Name = "BasePitch"
  2383. o263.Parent = o262
  2384. o263.Value = 140
  2385. o264 = Instance.new("Sound")
  2386. o264.Name = "EngineSound2"
  2387. o264.Parent = o247
  2388. o264.SoundId = "http://www.roblox.com/asset/?id=30624262"
  2389. o264.Volume = 0
  2390. o265 = Instance.new("IntValue")
  2391. o265.Name = "BasePitch"
  2392. o265.Parent = o264
  2393. o265.Value = 40
  2394. o266 = Instance.new("Sound")
  2395. o266.Name = "EngineSound1"
  2396. o266.Parent = o247
  2397. o266.SoundId = "http://www.roblox.com/asset/?id=32786031"
  2398. o266.Volume = 0
  2399. o267 = Instance.new("IntValue")
  2400. o267.Name = "BasePitch"
  2401. o267.Parent = o266
  2402. o267.Value = 200
  2403. o268 = Instance.new("IntValue")
  2404. o268.Name = "EngineSound"
  2405. o268.Parent = o247
  2406. o269 = Instance.new("IntValue")
  2407. o269.Name = "MinSpeed"
  2408. o269.Parent = o247
  2409. o270 = Instance.new("BoolValue")
  2410. o270.Name = "DropOnJump"
  2411. o270.Parent = o247
  2412. o271 = Instance.new("IntValue")
  2413. o271.Name = "Guns"
  2414. o271.Parent = o247
  2415. o272 = Instance.new("IntValue")
  2416. o272.Name = "ReloadTime"
  2417. o272.Parent = o271
  2418. o272.Value = 10
  2419. o273 = Instance.new("IntValue")
  2420. o273.Name = "ProjectileType"
  2421. o273.Parent = o271
  2422. o273.Value = 1
  2423. o274 = Instance.new("Vector3Value")
  2424. o274.Name = "Gun7Pos"
  2425. o274.Parent = o271
  2426. o275 = Instance.new("Vector3Value")
  2427. o275.Name = "Gun6Pos"
  2428. o275.Parent = o271
  2429. o276 = Instance.new("Vector3Value")
  2430. o276.Name = "Gun5Pos"
  2431. o276.Parent = o271
  2432. o277 = Instance.new("Vector3Value")
  2433. o277.Name = "Gun8Pos"
  2434. o277.Parent = o271
  2435. o278 = Instance.new("Vector3Value")
  2436. o278.Name = "Gun4Pos"
  2437. o278.Parent = o271
  2438. o279 = Instance.new("Vector3Value")
  2439. o279.Name = "Gun3Pos"
  2440. o279.Parent = o271
  2441. o280 = Instance.new("Vector3Value")
  2442. o280.Name = "Gun2Pos"
  2443. o280.Parent = o271
  2444. o281 = Instance.new("Vector3Value")
  2445. o281.Name = "Gun1Pos"
  2446. o281.Parent = o271
  2447. o282 = Instance.new("IntValue")
  2448. o282.Name = "ShotsPerMinute"
  2449. o282.Parent = o271
  2450. o283 = Instance.new("BoolValue")
  2451. o283.Name = "Repeats"
  2452. o283.Parent = o271
  2453. o284 = Instance.new("CFrameValue")
  2454. o284.Name = "OriginCFrame"
  2455. o284.Parent = o247
  2456. o284.Value = CFrame.new(52.4587097, 5.5823288, -24.354023, -0.997992039, -4.34711401e-005, -0.0633392558, -1.6819813e-006, 0.999999762, -0.000659820333, 0.0633392707, -0.00065838889, -0.9979918)
  2457. o285 = Instance.new("IntValue")
  2458. o285.Name = "LiftTrim"
  2459. o285.Parent = o247
  2460. o285.Value = 16
  2461. o286 = Instance.new("IntValue")
  2462. o286.Name = "Acceleration"
  2463. o286.Parent = o247
  2464. o286.Value = 1000
  2465. o287 = Instance.new("IntValue")
  2466. o287.Name = "TiltFactor"
  2467. o287.Parent = o247
  2468. o287.Value = 40
  2469. o288 = Instance.new("IntValue")
  2470. o288.Name = "MaxSpeed"
  2471. o288.Parent = o247
  2472. o288.Value = 165
  2473. o289 = Instance.new("IntValue")
  2474. o289.Name = "TurnSpeed"
  2475. o289.Parent = o247
  2476. o289.Value = 1200
  2477. o290 = Instance.new("IntValue")
  2478. o290.Name = "Speed"
  2479. o290.Parent = o247
  2480. o290.Value = 100
  2481. o291 = Instance.new("BodyGyro")
  2482. o291.Name = "Direction"
  2483. o291.Parent = o247
  2484. o291.CFrame = CFrame.new(14, 4, 22, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2485. o291.maxTorque = Vector3.new(0, 0, 0)
  2486. o291.P = 1200
  2487. o291.MaxTorque = Vector3.new(0, 0, 0)
  2488. o292 = Instance.new("BodyVelocity")
  2489. o292.Name = "Thrust"
  2490. o292.Parent = o247
  2491. o292.Velocity = Vector3.new(0, 0.159999996, 0)
  2492. o292.velocity = Vector3.new(0, 0.159999996, 0)
  2493. o293 = Instance.new("Hole")
  2494. o293.Parent = o247
  2495. o293.FaceId = Enum.NormalId.Front
  2496. o294 = Instance.new("Part")
  2497. o294.Parent = o49
  2498. o294.BrickColor = BrickColor.new("Really black")
  2499. o294.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.03520966, 8.00001144, -62.0208244)
  2500. o294.Rotation = Vector3.new(90.0002136, 89.9476624, -90.000206)
  2501. o294.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2502. o294.Velocity = Vector3.new(-0.00868973788, -0.00262377597, 0.00297659985)
  2503. o294.CFrame = CFrame.new(-7.03520966, 8.00001144, -62.0208244, -2.54761185e-014, 7.0118138e-009, 0.999999583, -1.922316e-008, 1, -7.01181069e-009, -0.999999583, -1.92231546e-008, -2.62848892e-014)
  2504. o294.CanCollide = false
  2505. o294.FormFactor = Enum.FormFactor.Plate
  2506. o294.Size = Vector3.new(1, 1.20000172, 1)
  2507. o294.TopSurface = Enum.SurfaceType.Weld
  2508. o294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2509. o295 = Instance.new("Part")
  2510. o295.Parent = o49
  2511. o295.BrickColor = BrickColor.new("Really black")
  2512. o295.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535275221, 4.2000103, -67.0208969)
  2513. o295.Rotation = Vector3.new(-1.10141821e-006, 5.32895234e-013, -4.01748309e-007)
  2514. o295.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2515. o295.Velocity = Vector3.new(-0.0145538049, -0.004697714, -0.00307032745)
  2516. o295.CFrame = CFrame.new(-0.535275221, 4.2000103, -67.0208969, 0.999997318, 7.01181202e-009, 9.30077667e-015, -7.01179248e-009, 1, 1.92233216e-008, -1.52317192e-014, -1.9223295e-008, 0.999997318)
  2517. o295.FormFactor = Enum.FormFactor.Plate
  2518. o295.Size = Vector3.new(2, 3.20000005, 11)
  2519. o295.LeftSurface = Enum.SurfaceType.Weld
  2520. o295.RightSurface = Enum.SurfaceType.Weld
  2521. o295.TopSurface = Enum.SurfaceType.Weld
  2522. o295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2523. o296 = Instance.new("BlockMesh")
  2524. o296.Parent = o295
  2525. o297 = Instance.new("Part")
  2526. o297.Parent = o49
  2527. o297.BrickColor = BrickColor.new("Really black")
  2528. o297.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0351963, 9.40000916, -69.0210724)
  2529. o297.Rotation = Vector3.new(90.0001984, 89.9343948, -90.0001831)
  2530. o297.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2531. o297.Velocity = Vector3.new(-0.0140375635, 5.18682937e-005, 0.00656749029)
  2532. o297.CFrame = CFrame.new(-11.0351963, 9.40000916, -69.0210724, -2.21062504e-014, 7.01180669e-009, 0.999999344, -1.92240446e-008, 1, -7.01180181e-009, -0.999999344, -1.92240375e-008, -2.34541949e-014)
  2533. o297.FormFactor = Enum.FormFactor.Plate
  2534. o297.Size = Vector3.new(1, 2.4000001, 1)
  2535. o297.BottomSurface = Enum.SurfaceType.Weld
  2536. o297.TopSurface = Enum.SurfaceType.Smooth
  2537. o297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2538. o298 = Instance.new("SpecialMesh")
  2539. o298.Parent = o297
  2540. o298.MeshType = Enum.MeshType.Wedge
  2541. o299 = Instance.new("Part")
  2542. o299.Parent = o49
  2543. o299.BrickColor = BrickColor.new("Really black")
  2544. o299.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964867115, 11.6000109, -55.7211418)
  2545. o299.Rotation = Vector3.new(-89.9999619, -89.8286819, -4.07535153e-005)
  2546. o299.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2547. o299.Velocity = Vector3.new(-0.00180732377, -0.00690574246, -0.00331653911)
  2548. o299.CFrame = CFrame.new(0.964867115, 11.6000109, -55.7211418, 7.0118169e-009, 4.98738632e-015, -0.99999553, 1, -1.92232292e-008, 7.01178404e-009, -1.92231813e-008, -0.99999553, 4.98735922e-015)
  2549. o299.FormFactor = Enum.FormFactor.Plate
  2550. o299.Size = Vector3.new(2, 12, 1)
  2551. o299.LeftSurface = Enum.SurfaceType.Weld
  2552. o299.TopSurface = Enum.SurfaceType.Weld
  2553. o299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2554. o300 = Instance.new("CylinderMesh")
  2555. o300.Parent = o299
  2556. o300.Scale = Vector3.new(3, 1, 3)
  2557. o301 = Instance.new("Part")
  2558. o301.Parent = o49
  2559. o301.BrickColor = BrickColor.new("Really black")
  2560. o301.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-10.0350409, 9.00000954, -73.5208588)
  2561. o301.Rotation = Vector3.new(-1.10145834e-006, 6.33297343e-013, -4.01747428e-007)
  2562. o301.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2563. o301.Velocity = Vector3.new(-0.018028792, 0.000250769313, 0.00566268899)
  2564. o301.CFrame = CFrame.new(-10.0350409, 9.00000954, -73.5208588, 0.999999464, 7.01181158e-009, 1.10531235e-014, -7.01180758e-009, 1, 1.92240641e-008, -1.21314769e-014, -1.92240588e-008, 0.999999464)
  2565. o301.FormFactor = Enum.FormFactor.Plate
  2566. o301.Size = Vector3.new(1, 3.20000005, 2)
  2567. o301.BottomSurface = Enum.SurfaceType.Weld
  2568. o301.TopSurface = Enum.SurfaceType.Smooth
  2569. o301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2570. o302 = Instance.new("SpecialMesh")
  2571. o302.Parent = o301
  2572. o302.MeshType = Enum.MeshType.Wedge
  2573. o303 = Instance.new("Part")
  2574. o303.Parent = o49
  2575. o303.BrickColor = BrickColor.new("Really black")
  2576. o303.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-8.03522682, 7.00000954, -62.0210724)
  2577. o303.Rotation = Vector3.new(-90.0000076, -89.7601547, -90.0001755)
  2578. o303.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2579. o303.Velocity = Vector3.new(-0.00911584217, -0.00219784235, 0.00368687278)
  2580. o303.CFrame = CFrame.new(-8.03522682, 7.00000954, -62.0210724, -2.08929587e-014, 7.01181602e-009, -0.999991238, 1.92235863e-008, 1, 7.01175207e-009, 0.999991238, -1.92235046e-008, -1.213146e-015)
  2581. o303.FormFactor = Enum.FormFactor.Plate
  2582. o303.Size = Vector3.new(1, 7.20000029, 1)
  2583. o303.FrontSurface = Enum.SurfaceType.Weld
  2584. o303.LeftSurface = Enum.SurfaceType.Weld
  2585. o303.TopSurface = Enum.SurfaceType.Weld
  2586. o303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2587. o304 = Instance.new("BlockMesh")
  2588. o304.Parent = o303
  2589. o305 = Instance.new("Part")
  2590. o305.Parent = o49
  2591. o305.BrickColor = BrickColor.new("Really black")
  2592. o305.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0349979, 3.00001097, -58.5210533)
  2593. o305.Rotation = Vector3.new(90, 89.9657364, 90)
  2594. o305.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2595. o305.Velocity = Vector3.new(-0.00784746185, -0.0014062915, 0.00567859085)
  2596. o305.CFrame = CFrame.new(-11.0349979, 3.00001097, -58.5210533, -1.34794348e-016, -7.0118098e-009, 0.999999821, 1.92239078e-008, -1, -7.01180847e-009, 0.999999821, 1.9223906e-008, -1.34794362e-016)
  2597. o305.FormFactor = Enum.FormFactor.Plate
  2598. o305.Size = Vector3.new(28, 0.800000012, 1)
  2599. o305.BottomSurface = Enum.SurfaceType.Weld
  2600. o305.TopSurface = Enum.SurfaceType.Smooth
  2601. o305.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2602. o306 = Instance.new("SpecialMesh")
  2603. o306.Parent = o305
  2604. o306.MeshType = Enum.MeshType.Wedge
  2605. o307 = Instance.new("Part")
  2606. o307.Parent = o49
  2607. o307.BrickColor = BrickColor.new("Really black")
  2608. o307.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.965002537, 3.00001073, -58.5210533)
  2609. o307.Rotation = Vector3.new(-90, -89.9657364, 90)
  2610. o307.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2611. o307.Velocity = Vector3.new(-0.00784746185, -0.00651699305, -0.0045108851)
  2612. o307.CFrame = CFrame.new(0.965002537, 3.00001073, -58.5210533, 1.34794348e-016, -7.0118098e-009, -0.999999821, -1.92239078e-008, -1, 7.01180847e-009, -0.999999821, 1.9223906e-008, 1.34794362e-016)
  2613. o307.FormFactor = Enum.FormFactor.Plate
  2614. o307.Size = Vector3.new(28, 0.800000012, 1)
  2615. o307.BottomSurface = Enum.SurfaceType.Weld
  2616. o307.TopSurface = Enum.SurfaceType.Smooth
  2617. o307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2618. o308 = Instance.new("SpecialMesh")
  2619. o308.Parent = o307
  2620. o308.MeshType = Enum.MeshType.Wedge
  2621. o309 = Instance.new("Part")
  2622. o309.Parent = o49
  2623. o309.BrickColor = BrickColor.new("Really black")
  2624. o309.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535245419, 10.8000069, -69.5207138)
  2625. o309.Rotation = Vector3.new(180, -3.78431834e-012, -180)
  2626. o309.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2627. o309.Velocity = Vector3.new(-0.0138655724, -0.00435059145, -0.00215385063)
  2628. o309.CFrame = CFrame.new(-0.535245419, 10.8000069, -69.5207138, -0.99999398, 7.0118169e-009, -6.60488171e-014, 7.01177472e-009, 1, -1.92218277e-008, 7.95281877e-014, -1.92217584e-008, -0.99999398)
  2629. o309.CanCollide = false
  2630. o309.FormFactor = Enum.FormFactor.Plate
  2631. o309.Size = Vector3.new(2, 0.400000006, 4)
  2632. o309.LeftSurface = Enum.SurfaceType.Weld
  2633. o309.RightSurface = Enum.SurfaceType.Weld
  2634. o309.TopSurface = Enum.SurfaceType.Weld
  2635. o309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2636. o310 = Instance.new("BlockMesh")
  2637. o310.Parent = o309
  2638. o311 = Instance.new("Seat")
  2639. o311.Parent = o49
  2640. o311.BrickColor = BrickColor.new("Really black")
  2641. o311.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.534995437, 4.80001307, -56.5210533)
  2642. o311.Rotation = Vector3.new(90.0000305, 89.8615189, -89.9999771)
  2643. o311.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2644. o311.Velocity = Vector3.new(-0.00538261002, -0.00615588436, -0.00298724696)
  2645. o311.CFrame = CFrame.new(-0.534995437, 4.80001307, -56.5210533, 3.23505536e-015, 7.0118098e-009, 0.999997079, -1.92238954e-008, 1, -7.01178937e-009, -0.999997079, -1.92238652e-008, -3.23505599e-015)
  2646. o311.FormFactor = Enum.FormFactor.Plate
  2647. o311.Size = Vector3.new(2, 0.400000006, 2)
  2648. o311.TopSurface = Enum.SurfaceType.Weld
  2649. o311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2650. o312 = Instance.new("Part")
  2651. o312.Parent = o49
  2652. o312.BrickColor = BrickColor.new("Really black")
  2653. o312.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03526354, 5.40001011, -62.0208817)
  2654. o312.Rotation = Vector3.new(90.0001068, 89.9476624, -90.0000992)
  2655. o312.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2656. o312.Velocity = Vector3.new(-0.00979710557, -0.00347552868, 0.000917352736)
  2657. o312.CFrame = CFrame.new(-5.03526354, 5.40001011, -62.0208817, -1.18618901e-014, 7.01181202e-009, 0.999999583, -1.9223334e-008, 1, -7.01180891e-009, -0.999999583, -1.92233287e-008, -1.26706608e-014)
  2658. o312.CanCollide = false
  2659. o312.FormFactor = Enum.FormFactor.Plate
  2660. o312.Size = Vector3.new(1, 4.00000143, 5)
  2661. o312.TopSurface = Enum.SurfaceType.Weld
  2662. o312.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2663. o313 = Instance.new("Part")
  2664. o313.Parent = o49
  2665. o313.BrickColor = BrickColor.new("Really black")
  2666. o313.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352583, 6.60000992, -71.0208664)
  2667. o313.Rotation = Vector3.new(90.0003204, 89.7505569, -90.0001373)
  2668. o313.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2669. o313.Velocity = Vector3.new(-0.0169281308, 0.000329594361, 0.00617872318)
  2670. o313.CFrame = CFrame.new(-11.0352583, 6.60000992, -71.0208664, -1.73883006e-014, 7.01181158e-009, 0.999990523, -1.92230871e-008, 1, -7.0117423e-009, -0.999990523, -1.92229983e-008, -3.86856176e-014)
  2671. o313.FormFactor = Enum.FormFactor.Plate
  2672. o313.Size = Vector3.new(3, 1.60000002, 1)
  2673. o313.BottomSurface = Enum.SurfaceType.Weld
  2674. o313.TopSurface = Enum.SurfaceType.Smooth
  2675. o313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2676. o314 = Instance.new("SpecialMesh")
  2677. o314.Parent = o313
  2678. o314.MeshType = Enum.MeshType.Wedge
  2679. o315 = Instance.new("Part")
  2680. o315.Parent = o49
  2681. o315.BrickColor = BrickColor.new("Really black")
  2682. o315.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03521538, 10.4000072, -72.0207977)
  2683. o315.Rotation = Vector3.new(180, -6.64186913e-013, 4.01749304e-007)
  2684. o315.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2685. o315.Velocity = Vector3.new(-0.016158808, -0.00208691973, 0.00161163206)
  2686. o315.CFrame = CFrame.new(-5.03521538, 10.4000072, -72.0207977, 0.999994814, -7.01181158e-009, -1.15922481e-014, -7.01177294e-009, -1, -1.92235845e-008, -2.31845064e-014, 1.92235294e-008, -0.999994814)
  2687. o315.CanCollide = false
  2688. o315.FormFactor = Enum.FormFactor.Plate
  2689. o315.Size = Vector3.new(11, 0.400000006, 1)
  2690. o315.BackSurface = Enum.SurfaceType.Weld
  2691. o315.BottomSurface = Enum.SurfaceType.Weld
  2692. o315.TopSurface = Enum.SurfaceType.Smooth
  2693. o315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2694. o316 = Instance.new("SpecialMesh")
  2695. o316.Parent = o315
  2696. o316.MeshType = Enum.MeshType.Wedge
  2697. o317 = Instance.new("Part")
  2698. o317.Parent = o49
  2699. o317.BrickColor = BrickColor.new("Really black")
  2700. o317.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352497, 4.60000992, -67.0209045)
  2701. o317.Rotation = Vector3.new(180, -1.38243833e-012, -180)
  2702. o317.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2703. o317.Velocity = Vector3.new(-0.0143834548, -0.000225860451, 0.00590098789)
  2704. o317.CFrame = CFrame.new(-11.0352497, 4.60000992, -67.0209045, -0.999996483, 7.01181069e-009, -2.41280994e-014, 7.01178493e-009, 1, -1.92231173e-008, 3.19461525e-014, -1.92230836e-008, -0.999996483)
  2705. o317.FormFactor = Enum.FormFactor.Plate
  2706. o317.Size = Vector3.new(1, 2.4000001, 11)
  2707. o317.LeftSurface = Enum.SurfaceType.Weld
  2708. o317.RightSurface = Enum.SurfaceType.Weld
  2709. o317.TopSurface = Enum.SurfaceType.Weld
  2710. o317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2711. o318 = Instance.new("BlockMesh")
  2712. o318.Parent = o317
  2713. o319 = Instance.new("Part")
  2714. o319.Parent = o49
  2715. o319.BrickColor = BrickColor.new("Really black")
  2716. o319.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-11.0352497, 7.00001049, -65.5209122)
  2717. o319.Rotation = Vector3.new(180, -1.35926838e-012, -180)
  2718. o319.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2719. o319.Velocity = Vector3.new(-0.0120876366, -0.000434155576, 0.00623426167)
  2720. o319.CFrame = CFrame.new(-11.0352497, 7.00001049, -65.5209122, -0.999996126, 7.01181069e-009, -2.3723709e-014, 7.01178227e-009, 1, -1.92231138e-008, 3.23505227e-014, -1.92230782e-008, -0.999996126)
  2721. o319.FormFactor = Enum.FormFactor.Plate
  2722. o319.Size = Vector3.new(1, 2.4000001, 2)
  2723. o319.LeftSurface = Enum.SurfaceType.Weld
  2724. o319.RightSurface = Enum.SurfaceType.Weld
  2725. o319.TopSurface = Enum.SurfaceType.Weld
  2726. o319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2727. o320 = Instance.new("BlockMesh")
  2728. o320.Parent = o319
  2729. o321 = Instance.new("Part")
  2730. o321.Parent = o49
  2731. o321.BrickColor = BrickColor.new("Really black")
  2732. o321.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352039523, 6.60001087, -47.020977)
  2733. o321.Rotation = Vector3.new(89.9997711, 89.8615189, 90.0002823)
  2734. o321.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2735. o321.Velocity = Vector3.new(0.00345072779, -0.00768796122, -0.00316167576)
  2736. o321.CFrame = CFrame.new(-0.0352039523, 6.60001087, -47.020977, -3.45072685e-014, -7.01181468e-009, 0.999997079, 1.92235063e-008, -1, -7.01179292e-009, 0.999997079, 1.92234832e-008, 2.80371531e-014)
  2737. o321.FormFactor = Enum.FormFactor.Plate
  2738. o321.Size = Vector3.new(3, 1.60000002, 1)
  2739. o321.BottomSurface = Enum.SurfaceType.Weld
  2740. o321.TopSurface = Enum.SurfaceType.Smooth
  2741. o321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2742. o322 = Instance.new("SpecialMesh")
  2743. o322.Parent = o321
  2744. o322.MeshType = Enum.MeshType.Wedge
  2745. o323 = Instance.new("Seat")
  2746. o323.Parent = o1
  2747. o323.BrickColor = BrickColor.new("Really black")
  2748. o323.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53526449, 3.60000992, -68.5208817)
  2749. o323.Rotation = Vector3.new(-1.10141639e-006, 6.79636252e-013, -4.01747428e-007)
  2750. o323.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2751. o323.Velocity = Vector3.new(-0.0160830114, -0.00363764097, -0.00145540922)
  2752. o323.CFrame = CFrame.new(-2.53526449, 3.60000992, -68.5208817, 0.999999583, 7.01181202e-009, 1.18618901e-014, -7.01180891e-009, 1, 1.9223334e-008, -1.26706608e-014, -1.92233287e-008, 0.999999583)
  2753. o323.FormFactor = Enum.FormFactor.Plate
  2754. o323.Size = Vector3.new(2, 0.400000006, 2)
  2755. o323.TopSurface = Enum.SurfaceType.Weld
  2756. o323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2757. o324 = Instance.new("Part")
  2758. o324.Parent = o1
  2759. o324.BrickColor = BrickColor.new("Really black")
  2760. o324.Transparency = 0.5
  2761. o324.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-7.53519106, 9.00000954, -73.5207825)
  2762. o324.Rotation = Vector3.new(-1.10143196e-006, 9.65392588e-013, -4.01747371e-007)
  2763. o324.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2764. o324.Velocity = Vector3.new(-0.0180287268, -0.000813906663, 0.00354000949)
  2765. o324.CFrame = CFrame.new(-7.53519106, 9.00000954, -73.5207825, 0.999999464, 7.01181069e-009, 1.68492793e-014, -7.01180669e-009, 1, 1.9223604e-008, -1.79276353e-014, -1.92235987e-008, 0.999999464)
  2766. o324.FormFactor = Enum.FormFactor.Plate
  2767. o324.Size = Vector3.new(4, 3.20000005, 2)
  2768. o324.BottomSurface = Enum.SurfaceType.Weld
  2769. o324.TopSurface = Enum.SurfaceType.Smooth
  2770. o324.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2771. o325 = Instance.new("SpecialMesh")
  2772. o325.Parent = o324
  2773. o325.MeshType = Enum.MeshType.Wedge
  2774. o326 = Instance.new("Part")
  2775. o326.Parent = o1
  2776. o326.BrickColor = BrickColor.new("Really black")
  2777. o326.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03511858, 5.60000944, -76.3208313)
  2778. o326.Rotation = Vector3.new(180, 5.25171052e-012, -180)
  2779. o326.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2780. o326.Velocity = Vector3.new(-0.0218543448, -0.00148984068, 0.00094500219)
  2781. o326.CFrame = CFrame.new(-5.03511858, 5.60000944, -76.3208313, -0.999993861, 7.01182978e-009, 9.16596375e-014, 7.01178537e-009, 1, -1.92243697e-008, -7.79106936e-014, -1.9224311e-008, -0.999993861)
  2782. o326.FormFactor = Enum.FormFactor.Custom
  2783. o326.Size = Vector3.new(7, 1.20000005, 3.5999999)
  2784. o326.LeftSurface = Enum.SurfaceType.Weld
  2785. o326.TopSurface = Enum.SurfaceType.Weld
  2786. o326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2787. o327 = Instance.new("ManualWeld")
  2788. o327.Name = "Part-to-Part Strong Joint"
  2789. o327.Parent = o326
  2790. o328 = Instance.new("BlockMesh")
  2791. o328.Parent = o326
  2792. o329 = Instance.new("Part")
  2793. o329.Parent = o1
  2794. o329.BrickColor = BrickColor.new("Really black")
  2795. o329.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0350728, 4.40001011, -77.8207626)
  2796. o329.Rotation = Vector3.new(-1.10150859e-006, -4.86555544e-012, 180)
  2797. o329.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2798. o329.Velocity = Vector3.new(-0.0236390401, -0.00128157355, 0.000778326474)
  2799. o329.CFrame = CFrame.new(-5.0350728, 4.40001011, -77.8207626, -0.999993861, -7.01182445e-009, -8.4919959e-014, 7.01178005e-009, -1, 1.92248333e-008, -7.1171015e-014, 1.92247747e-008, 0.999993861)
  2800. o329.FormFactor = Enum.FormFactor.Custom
  2801. o329.Size = Vector3.new(7, 1.20000005, 0.600000024)
  2802. o329.BottomSurface = Enum.SurfaceType.Weld
  2803. o329.TopSurface = Enum.SurfaceType.Smooth
  2804. o329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2805. o330 = Instance.new("ManualWeld")
  2806. o330.Name = "Part-to-Part Strong Joint"
  2807. o330.Parent = o329
  2808. o331 = Instance.new("SpecialMesh")
  2809. o331.Parent = o329
  2810. o331.MeshType = Enum.MeshType.Wedge
  2811. o332 = Instance.new("Part")
  2812. o332.Parent = o1
  2813. o332.BrickColor = BrickColor.new("Really black")
  2814. o332.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03511667, 6.40001011, -77.8208084)
  2815. o332.Rotation = Vector3.new(-1.10149017e-006, -7.52223544e-012, -4.01754392e-007)
  2816. o332.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2817. o332.Velocity = Vector3.new(-0.0227872953, -0.00128154852, 0.00105609198)
  2818. o332.CFrame = CFrame.new(-5.03511667, 6.40001011, -77.8208084, 0.99998492, 7.01183112e-009, -1.31287776e-013, -7.01172098e-009, 1, 1.92243412e-008, 9.73200944e-014, -1.92242009e-008, 0.99998492)
  2819. o332.FormFactor = Enum.FormFactor.Custom
  2820. o332.Size = Vector3.new(7, 0.400000036, 0.600000024)
  2821. o332.BottomSurface = Enum.SurfaceType.Weld
  2822. o332.TopSurface = Enum.SurfaceType.Smooth
  2823. o332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2824. o333 = Instance.new("ManualWeld")
  2825. o333.Name = "Part-to-Part Strong Joint"
  2826. o333.Parent = o332
  2827. o334 = Instance.new("SpecialMesh")
  2828. o334.Parent = o332
  2829. o334.MeshType = Enum.MeshType.Wedge
  2830. o335 = Instance.new("Part")
  2831. o335.Parent = o1
  2832. o335.BrickColor = BrickColor.new("Really black")
  2833. o335.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03502703, 3.40000963, -76.020752)
  2834. o335.Rotation = Vector3.new(-1.1014879e-006, -3.13555909e-012, 180)
  2835. o335.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2836. o335.Velocity = Vector3.new(-0.0225365032, -0.00153154996, 0.000639423553)
  2837. o335.CFrame = CFrame.new(-5.03502703, 3.40000963, -76.020752, -0.999987066, -7.01182001e-009, -5.47258297e-014, 7.01172542e-009, -1, 1.92243412e-008, -2.56106188e-014, 1.92242187e-008, 0.999987066)
  2838. o335.FormFactor = Enum.FormFactor.Custom
  2839. o335.Size = Vector3.new(9, 0.800000012, 3)
  2840. o335.BottomSurface = Enum.SurfaceType.Weld
  2841. o335.TopSurface = Enum.SurfaceType.Smooth
  2842. o335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2843. o336 = Instance.new("SpecialMesh")
  2844. o336.Parent = o335
  2845. o336.MeshType = Enum.MeshType.Wedge
  2846. o337 = Instance.new("Part")
  2847. o337.Parent = o1
  2848. o337.BrickColor = BrickColor.new("Really black")
  2849. o337.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03505182, 7.00000954, -76.0207596)
  2850. o337.Rotation = Vector3.new(-1.10143958e-006, -1.14302632e-012, -4.01747684e-007)
  2851. o337.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2852. o337.Velocity = Vector3.new(-0.0210033003, -0.00153153855, 0.00113935582)
  2853. o337.CFrame = CFrame.new(-5.03505182, 7.00000954, -76.0207596, 0.999999464, 7.01181602e-009, -1.99495724e-014, -7.01181202e-009, 1, 1.92237355e-008, 1.88712164e-014, -1.92237302e-008, 0.999999464)
  2854. o337.FormFactor = Enum.FormFactor.Custom
  2855. o337.Size = Vector3.new(9, 0.800000012, 3)
  2856. o337.BottomSurface = Enum.SurfaceType.Weld
  2857. o337.TopSurface = Enum.SurfaceType.Smooth
  2858. o337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2859. o338 = Instance.new("ManualWeld")
  2860. o338.Name = "Part-to-Part Strong Joint"
  2861. o338.Parent = o337
  2862. o339 = Instance.new("SpecialMesh")
  2863. o339.Parent = o337
  2864. o339.MeshType = Enum.MeshType.Wedge
  2865. o340 = Instance.new("Part")
  2866. o340.Parent = o1
  2867. o340.BrickColor = BrickColor.new("Really black")
  2868. o340.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-3.03499889, 2.80001378, -21.0210571)
  2869. o340.Rotation = Vector3.new(180, 3.08925757e-014, -180)
  2870. o340.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2871. o340.Velocity = Vector3.new(0.0239094701, -0.0100208288, -0.00114216446)
  2872. o340.CFrame = CFrame.new(-3.03499889, 2.80001378, -21.0210571, -0.999999464, 7.0118098e-009, 5.39177181e-016, 7.0118058e-009, 1, -1.9223906e-008, 5.39177234e-016, -1.92239007e-008, -0.999999464)
  2873. o340.FormFactor = Enum.FormFactor.Plate
  2874. o340.Size = Vector3.new(1, 3.60000014, 1)
  2875. o340.LeftSurface = Enum.SurfaceType.Weld
  2876. o340.RightSurface = Enum.SurfaceType.Weld
  2877. o340.TopSurface = Enum.SurfaceType.Weld
  2878. o340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2879. o341 = Instance.new("BlockMesh")
  2880. o341.Parent = o340
  2881. o342 = Instance.new("Part")
  2882. o342.Name = "CornerWedge"
  2883. o342.Parent = o1
  2884. o342.BrickColor = BrickColor.new("Really black")
  2885. o342.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.535061359, 10.1000128, -41.0210304)
  2886. o342.Rotation = Vector3.new(-90, 4.01747201e-007, 180)
  2887. o342.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2888. o342.Velocity = Vector3.new(0.010036042, -0.00830825232, -0.00225121109)
  2889. o342.CFrame = CFrame.new(-0.535061359, 10.1000128, -41.0210304, -0.999987066, -1.34792571e-014, 7.01181113e-009, 7.01171743e-009, 1.92238279e-008, 1, 1.56359385e-014, 0.999987066, -1.92237124e-008)
  2890. o342.FormFactor = Enum.FormFactor.Symmetric
  2891. o342.Size = Vector3.new(2, 7, 1)
  2892. o342.BackSurface = Enum.SurfaceType.Weld
  2893. o342.BottomSurface = Enum.SurfaceType.Weld
  2894. o342.FrontSurface = Enum.SurfaceType.Weld
  2895. o342.LeftSurface = Enum.SurfaceType.Weld
  2896. o342.RightSurface = Enum.SurfaceType.Weld
  2897. o342.TopSurface = Enum.SurfaceType.Weld
  2898. o342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2899. o343 = Instance.new("SpecialMesh")
  2900. o343.Parent = o342
  2901. o343.MeshId = "http://www.roblox.com/asset/?id=11294911"
  2902. o343.Scale = Vector3.new(4, 14, 2)
  2903. o343.MeshType = Enum.MeshType.FileMesh
  2904. o344 = Instance.new("Part")
  2905. o344.Parent = o1
  2906. o344.BrickColor = BrickColor.new("Really black")
  2907. o344.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.00001049, -46.5210533)
  2908. o344.Rotation = Vector3.new(90, 89.9657364, -90)
  2909. o344.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2910. o344.Velocity = Vector3.new(0.00276790513, -0.00541506568, 0.00114727858)
  2911. o344.CFrame = CFrame.new(-5.53499794, 4.00001049, -46.5210533, 1.34794348e-016, 7.0118098e-009, 0.999999821, -1.92239078e-008, 1, -7.01180847e-009, -0.999999821, -1.9223906e-008, -1.34794362e-016)
  2912. o344.FormFactor = Enum.FormFactor.Plate
  2913. o344.Size = Vector3.new(2, 1.20000005, 8)
  2914. o344.LeftSurface = Enum.SurfaceType.Weld
  2915. o344.RightSurface = Enum.SurfaceType.Weld
  2916. o344.TopSurface = Enum.SurfaceType.Weld
  2917. o344.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2918. o345 = Instance.new("BlockMesh")
  2919. o345.Parent = o344
  2920. o346 = Instance.new("Part")
  2921. o346.Parent = o1
  2922. o346.BrickColor = BrickColor.new("Really black")
  2923. o346.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.534998894, 4.00001144, -57.5210533)
  2924. o346.Rotation = Vector3.new(180, 7.72314731e-015, -180)
  2925. o346.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2926. o346.Velocity = Vector3.new(-0.00657244725, -0.00601701904, -0.00309833535)
  2927. o346.CFrame = CFrame.new(-0.534998894, 4.00001144, -57.5210533, -0.999999821, 7.0118098e-009, 1.34794348e-016, 7.01180847e-009, 1, -1.92239078e-008, 1.34794362e-016, -1.9223906e-008, -0.999999821)
  2928. o346.FormFactor = Enum.FormFactor.Plate
  2929. o346.Size = Vector3.new(2, 1.20000005, 6)
  2930. o346.LeftSurface = Enum.SurfaceType.Weld
  2931. o346.RightSurface = Enum.SurfaceType.Weld
  2932. o346.TopSurface = Enum.SurfaceType.Weld
  2933. o346.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2934. o347 = Instance.new("BlockMesh")
  2935. o347.Parent = o346
  2936. o348 = Instance.new("Part")
  2937. o348.Parent = o1
  2938. o348.BrickColor = BrickColor.new("Really black")
  2939. o348.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.53499794, 4.00001144, -52.5210533)
  2940. o348.Rotation = Vector3.new(90, 89.9657364, -90)
  2941. o348.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2942. o348.Velocity = Vector3.new(-0.00232683215, -0.00458188076, 0.00114727882)
  2943. o348.CFrame = CFrame.new(-5.53499794, 4.00001144, -52.5210533, 1.34794348e-016, 7.0118098e-009, 0.999999821, -1.92239078e-008, 1, -7.01180847e-009, -0.999999821, -1.9223906e-008, -1.34794362e-016)
  2944. o348.FormFactor = Enum.FormFactor.Plate
  2945. o348.Size = Vector3.new(2, 1.20000005, 8)
  2946. o348.LeftSurface = Enum.SurfaceType.Weld
  2947. o348.RightSurface = Enum.SurfaceType.Weld
  2948. o348.TopSurface = Enum.SurfaceType.Weld
  2949. o348.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2950. o349 = Instance.new("BlockMesh")
  2951. o349.Parent = o348
  2952. o350 = Instance.new("Part")
  2953. o350.Parent = o1
  2954. o350.BrickColor = BrickColor.new("Really black")
  2955. o350.Transparency = 0.5
  2956. o350.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964998722, 7.2000103, -54.5211143)
  2957. o350.Rotation = Vector3.new(90, -4.01747116e-007, 2.47140768e-013)
  2958. o350.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2959. o350.Velocity = Vector3.new(-0.00266227638, -0.00707243942, -0.00392765272)
  2960. o350.CFrame = CFrame.new(0.964998722, 7.2000103, -54.5211143, 0.999996126, -4.31340348e-015, -7.0118098e-009, -7.01178138e-009, 1.92238918e-008, -1, -4.31340348e-015, 0.999996126, 1.9223851e-008)
  2961. o350.FormFactor = Enum.FormFactor.Plate
  2962. o350.Size = Vector3.new(1, 4, 2)
  2963. o350.LeftSurface = Enum.SurfaceType.Weld
  2964. o350.TopSurface = Enum.SurfaceType.Weld
  2965. o350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2966. o351 = Instance.new("BlockMesh")
  2967. o351.Parent = o350
  2968. o352 = Instance.new("Part")
  2969. o352.Parent = o1
  2970. o352.BrickColor = BrickColor.new("Really black")
  2971. o352.Transparency = 0.5
  2972. o352.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53522778, 9.00000954, -73.5207977)
  2973. o352.Rotation = Vector3.new(-1.10142412e-006, 7.72306007e-014, -4.01748423e-007)
  2974. o352.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2975. o352.Velocity = Vector3.new(-0.0180287398, -0.00294334767, -0.000705574173)
  2976. o352.CFrame = CFrame.new(-2.53522778, 9.00000954, -73.5207977, 0.999997199, 7.01181335e-009, 1.34792821e-015, -7.01179248e-009, 1, 1.92234229e-008, -7.54845524e-015, -1.92233944e-008, 0.999997199)
  2977. o352.FormFactor = Enum.FormFactor.Plate
  2978. o352.Size = Vector3.new(4, 3.20000005, 2)
  2979. o352.BottomSurface = Enum.SurfaceType.Weld
  2980. o352.TopSurface = Enum.SurfaceType.Smooth
  2981. o352.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2982. o353 = Instance.new("SpecialMesh")
  2983. o353.Parent = o352
  2984. o353.MeshType = Enum.MeshType.Wedge
  2985. o354 = Instance.new("Part")
  2986. o354.Parent = o1
  2987. o354.BrickColor = BrickColor.new("Really black")
  2988. o354.Transparency = 0.5
  2989. o354.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03526354, 8.00000954, -62.0208817)
  2990. o354.Rotation = Vector3.new(90.0001068, 89.9233856, -90.0000916)
  2991. o354.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  2992. o354.Velocity = Vector3.new(-0.00868978724, -0.00347552868, 0.00127839937)
  2993. o354.CFrame = CFrame.new(-5.03526354, 8.00000954, -62.0208817, -1.1322707e-014, 7.01181202e-009, 0.999999106, -1.92233323e-008, 1, -7.01180536e-009, -0.999999106, -1.92233216e-008, -1.3209832e-014)
  2994. o354.CanCollide = false
  2995. o354.FormFactor = Enum.FormFactor.Plate
  2996. o354.Size = Vector3.new(1, 1.20000005, 3)
  2997. o354.LeftSurface = Enum.SurfaceType.Weld
  2998. o354.TopSurface = Enum.SurfaceType.Weld
  2999. o354.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3000. o355 = Instance.new("BlockMesh")
  3001. o355.Parent = o354
  3002. o355.Scale = Vector3.new(0.300000012, 1, 1)
  3003. o356 = Instance.new("Part")
  3004. o356.Parent = o1
  3005. o356.BrickColor = BrickColor.new("Really black")
  3006. o356.Transparency = 0.5
  3007. o356.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352482796, 9.00000954, -67.5207367)
  3008. o356.Rotation = Vector3.new(180, -3.91561913e-012, -180)
  3009. o356.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3010. o356.Velocity = Vector3.new(-0.0129339499, -0.00484126154, -0.00282836473)
  3011. o356.CFrame = CFrame.new(-0.0352482796, 9.00000954, -67.5207367, -0.999996006, 7.0118169e-009, -6.83404478e-014, 7.01178893e-009, 1, -1.92218348e-008, 7.72368551e-014, -1.92217886e-008, -0.999996006)
  3012. o356.FormFactor = Enum.FormFactor.Plate
  3013. o356.Size = Vector3.new(1, 3.20000005, 2)
  3014. o356.LeftSurface = Enum.SurfaceType.Weld
  3015. o356.TopSurface = Enum.SurfaceType.Weld
  3016. o356.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3017. o357 = Instance.new("BlockMesh")
  3018. o357.Parent = o356
  3019. o358 = Instance.new("Part")
  3020. o358.Parent = o1
  3021. o358.BrickColor = BrickColor.new("Really black")
  3022. o358.Transparency = 0.5
  3023. o358.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0353722386, 9.00000954, -70.5209122)
  3024. o358.Rotation = Vector3.new(180, -2.15475446e-012, -180)
  3025. o358.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3026. o358.Velocity = Vector3.new(-0.0154814683, -0.00442459201, -0.00282825902)
  3027. o358.CFrame = CFrame.new(-0.0353722386, 9.00000954, -70.5209122, -0.99999851, 7.01181335e-009, -3.76075581e-014, 7.01180269e-009, 1, -1.92223499e-008, 4.08426311e-014, -1.92223339e-008, -0.99999851)
  3028. o358.FormFactor = Enum.FormFactor.Plate
  3029. o358.Size = Vector3.new(1, 3.20000005, 2)
  3030. o358.LeftSurface = Enum.SurfaceType.Weld
  3031. o358.TopSurface = Enum.SurfaceType.Weld
  3032. o358.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3033. o359 = Instance.new("BlockMesh")
  3034. o359.Parent = o358
  3035. o359.Scale = Vector3.new(0.99000001, 1, 2)
  3036. o360 = Instance.new("Part")
  3037. o360.Parent = o1
  3038. o360.BrickColor = BrickColor.new("Really black")
  3039. o360.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03526354, 3.00000906, -67.0208817)
  3040. o360.Rotation = Vector3.new(-1.10141627e-006, 6.87359512e-013, -4.01747371e-007)
  3041. o360.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3042. o360.Velocity = Vector3.new(-0.0150648616, -0.00278120814, 0.00058407872)
  3043. o360.CFrame = CFrame.new(-5.03526354, 3.00000906, -67.0208817, 0.999999702, 7.01181202e-009, 1.1996686e-014, -7.0118098e-009, 1, 1.9223334e-008, -1.25358682e-014, -1.92233305e-008, 0.999999702)
  3044. o360.FormFactor = Enum.FormFactor.Plate
  3045. o360.Size = Vector3.new(7, 0.800000012, 11)
  3046. o360.LeftSurface = Enum.SurfaceType.Weld
  3047. o360.RightSurface = Enum.SurfaceType.Weld
  3048. o360.TopSurface = Enum.SurfaceType.Weld
  3049. o360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3050. o361 = Instance.new("BlockMesh")
  3051. o361.Parent = o360
  3052. o362 = Instance.new("Part")
  3053. o362.Parent = o1
  3054. o362.BrickColor = BrickColor.new("Really black")
  3055. o362.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964699745, 6.60000992, -63.5208359)
  3056. o362.Rotation = Vector3.new(-89.9995193, -89.8405151, -89.9995956)
  3057. o362.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3058. o362.Velocity = Vector3.new(-0.0105596818, -0.00582257379, -0.00401071692)
  3059. o362.CFrame = CFrame.new(0.964699745, 6.60000992, -63.5208359, 5.01433069e-014, 7.01180891e-009, -0.999996126, 1.92227709e-008, 1, 7.01178093e-009, 0.999996126, -1.92227319e-008, 5.87701207e-014)
  3060. o362.FormFactor = Enum.FormFactor.Plate
  3061. o362.Size = Vector3.new(2, 1.60000002, 1)
  3062. o362.BottomSurface = Enum.SurfaceType.Weld
  3063. o362.TopSurface = Enum.SurfaceType.Smooth
  3064. o362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3065. o363 = Instance.new("SpecialMesh")
  3066. o363.Parent = o362
  3067. o363.MeshType = Enum.MeshType.Wedge
  3068. o364 = Instance.new("Part")
  3069. o364.Parent = o1
  3070. o364.BrickColor = BrickColor.new("Really black")
  3071. o364.Transparency = 0.40000000596046
  3072. o364.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964867115, 9.40001297, -54.5211487)
  3073. o364.Rotation = Vector3.new(-89.9999619, -89.826416, -90.0000458)
  3074. o364.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3075. o364.Velocity = Vector3.new(-0.00172534306, -0.00707237842, -0.00362203992)
  3076. o364.CFrame = CFrame.new(0.964867115, 9.40001297, -54.5211487, -5.12217976e-015, 7.0118169e-009, -0.99999541, 1.92232292e-008, 1, 7.01178315e-009, 0.99999541, -1.92231795e-008, 5.12215265e-015)
  3077. o364.FormFactor = Enum.FormFactor.Plate
  3078. o364.Size = Vector3.new(4, 2.4000001, 1)
  3079. o364.BottomSurface = Enum.SurfaceType.Weld
  3080. o364.TopSurface = Enum.SurfaceType.Smooth
  3081. o364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3082. o365 = Instance.new("SpecialMesh")
  3083. o365.Parent = o364
  3084. o365.MeshType = Enum.MeshType.Wedge
  3085. o366 = Instance.new("Part")
  3086. o366.Parent = o1
  3087. o366.BrickColor = BrickColor.new("Really black")
  3088. o366.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.0352602, 4.60000944, -71.520874)
  3089. o366.Rotation = Vector3.new(180, -6.25573703e-013, -180)
  3090. o366.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3091. o366.Velocity = Vector3.new(-0.0182044823, -0.00215632212, 0.000806258526)
  3092. o366.CFrame = CFrame.new(-5.0352602, 4.60000944, -71.520874, -0.999998748, 7.01181202e-009, -1.09183208e-014, 7.01180269e-009, 1, -1.92233305e-008, 1.36142098e-014, -1.92233163e-008, -0.999998748)
  3093. o366.FormFactor = Enum.FormFactor.Plate
  3094. o366.Size = Vector3.new(7, 2.4000001, 2)
  3095. o366.LeftSurface = Enum.SurfaceType.Weld
  3096. o366.TopSurface = Enum.SurfaceType.Weld
  3097. o366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3098. o367 = Instance.new("BlockMesh")
  3099. o367.Parent = o366
  3100. o368 = Instance.new("Part")
  3101. o368.Parent = o1
  3102. o368.BrickColor = BrickColor.new("Really black")
  3103. o368.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-2.53526425, 5.00000858, -67.0208817)
  3104. o368.Rotation = Vector3.new(180, -6.71913046e-013, -180)
  3105. o368.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3106. o368.Velocity = Vector3.new(-0.0142130787, -0.00384593708, -0.00126099994)
  3107. o368.CFrame = CFrame.new(-2.53526425, 5.00000858, -67.0208817, -0.999999464, 7.01181202e-009, -1.17270949e-014, 7.01180802e-009, 1, -1.92233323e-008, 1.28054534e-014, -1.92233269e-008, -0.999999464)
  3108. o368.CanCollide = false
  3109. o368.FormFactor = Enum.FormFactor.Plate
  3110. o368.Size = Vector3.new(2, 3.20000005, 1)
  3111. o368.LeftSurface = Enum.SurfaceType.Weld
  3112. o368.RightSurface = Enum.SurfaceType.Weld
  3113. o368.TopSurface = Enum.SurfaceType.Weld
  3114. o368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3115. o369 = Instance.new("BlockMesh")
  3116. o369.Parent = o368
  3117. o370 = Instance.new("Part")
  3118. o370.Parent = o1
  3119. o370.BrickColor = BrickColor.new("Really black")
  3120. o370.Transparency = 0.5
  3121. o370.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352473259, 9.00000954, -63.5207291)
  3122. o370.Rotation = Vector3.new(180, -4.15505174e-012, -180)
  3123. o370.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3124. o370.Velocity = Vector3.new(-0.0095374519, -0.00539671909, -0.00282836566)
  3125. o370.CFrame = CFrame.new(-0.0352473259, 9.00000954, -63.5207291, -0.999999702, 7.0118169e-009, -7.25193289e-014, 7.01181468e-009, 1, -1.9221849e-008, 7.30585162e-014, -1.92218454e-008, -0.999999702)
  3126. o370.FormFactor = Enum.FormFactor.Plate
  3127. o370.Size = Vector3.new(1, 3.20000005, 2)
  3128. o370.LeftSurface = Enum.SurfaceType.Weld
  3129. o370.TopSurface = Enum.SurfaceType.Weld
  3130. o370.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3131. o371 = Instance.new("BlockMesh")
  3132. o371.Parent = o370
  3133. o372 = Instance.new("Part")
  3134. o372.Parent = o1
  3135. o372.BrickColor = BrickColor.new("Really black")
  3136. o372.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-5.03499794, 3.00001097, -53.0210533)
  3137. o372.Rotation = Vector3.new(-1.1014489e-006, 0, -4.01747144e-007)
  3138. o372.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3139. o372.Velocity = Vector3.new(-0.00317728566, -0.00472539477, 0.000583853107)
  3140. o372.CFrame = CFrame.new(-5.03499794, 3.00001097, -53.0210533, 0.99999994, 7.0118098e-009, 0, -7.01180936e-009, 1, 1.92239078e-008, 0, -1.92239078e-008, 0.99999994)
  3141. o372.FormFactor = Enum.FormFactor.Plate
  3142. o372.Size = Vector3.new(11, 0.800000012, 17)
  3143. o372.LeftSurface = Enum.SurfaceType.Weld
  3144. o372.RightSurface = Enum.SurfaceType.Weld
  3145. o372.TopSurface = Enum.SurfaceType.Weld
  3146. o372.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3147. o373 = Instance.new("BlockMesh")
  3148. o373.Parent = o372
  3149. o374 = Instance.new("Part")
  3150. o374.Parent = o1
  3151. o374.BrickColor = BrickColor.new("Really black")
  3152. o374.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.964698792, 6.60001087, -67.5208206)
  3153. o374.Rotation = Vector3.new(-89.9995346, -89.8643799, -89.9995804)
  3154. o374.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3155. o374.Velocity = Vector3.new(-0.0139561612, -0.00526711904, -0.00401071599)
  3156. o374.CFrame = CFrame.new(0.964698792, 6.60001087, -67.5208206, 5.13565054e-014, 7.01180891e-009, -0.999997199, 1.92227763e-008, 1, 7.01178848e-009, 0.999997199, -1.92227478e-008, 5.7557034e-014)
  3157. o374.FormFactor = Enum.FormFactor.Plate
  3158. o374.Size = Vector3.new(2, 1.60000002, 1)
  3159. o374.BottomSurface = Enum.SurfaceType.Weld
  3160. o374.TopSurface = Enum.SurfaceType.Smooth
  3161. o374.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3162. o375 = Instance.new("SpecialMesh")
  3163. o375.Parent = o374
  3164. o375.MeshType = Enum.MeshType.Wedge
  3165. o376 = Instance.new("Part")
  3166. o376.Parent = o1
  3167. o376.BrickColor = BrickColor.new("Really black")
  3168. o376.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.0351603, 5.60000944, -77.8208084)
  3169. o376.Rotation = Vector3.new(-90.0007553, -89.7992325, -0.000863527996)
  3170. o376.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3171. o376.Velocity = Vector3.new(-0.0231280103, -0.002985097, -0.00245145429)
  3172. o376.CFrame = CFrame.new(-1.0351603, 5.60000944, -77.8208084, 7.01183156e-009, 1.05678168e-013, -0.999993861, 1, -1.92242009e-008, 7.01178715e-009, -1.92241423e-008, -0.999993861, -9.19292244e-014)
  3173. o376.FormFactor = Enum.FormFactor.Custom
  3174. o376.Size = Vector3.new(1.20000005, 0.600000024, 0.999999821)
  3175. o376.BackSurface = Enum.SurfaceType.Weld
  3176. o376.BottomSurface = Enum.SurfaceType.Weld
  3177. o376.LeftSurface = Enum.SurfaceType.Weld
  3178. o376.RightSurface = Enum.SurfaceType.Weld
  3179. o376.TopSurface = Enum.SurfaceType.Smooth
  3180. o376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3181. o377 = Instance.new("SpecialMesh")
  3182. o377.Parent = o376
  3183. o377.MeshType = Enum.MeshType.Wedge
  3184. o378 = Instance.new("Part")
  3185. o378.Parent = o1
  3186. o378.BrickColor = BrickColor.new("Really black")
  3187. o378.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352765918, 1.80000997, -68.0208969)
  3188. o378.Rotation = Vector3.new(-1.10141832e-006, 5.17448877e-013, 180)
  3189. o378.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3190. o378.Velocity = Vector3.new(-0.0164250676, -0.00477179512, -0.00382816163)
  3191. o378.CFrame = CFrame.new(-0.0352765918, 1.80000997, -68.0208969, -0.999997079, -7.01181202e-009, 9.03118641e-015, 7.0117907e-009, -1, 1.92233198e-008, 1.55013043e-014, 1.92232914e-008, 0.999997079)
  3192. o378.FormFactor = Enum.FormFactor.Plate
  3193. o378.Size = Vector3.new(1, 1.60000002, 1)
  3194. o378.BackSurface = Enum.SurfaceType.Weld
  3195. o378.BottomSurface = Enum.SurfaceType.Weld
  3196. o378.TopSurface = Enum.SurfaceType.Smooth
  3197. o378.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3198. o379 = Instance.new("SpecialMesh")
  3199. o379.Parent = o378
  3200. o379.MeshType = Enum.MeshType.Wedge
  3201. o380 = Instance.new("Part")
  3202. o380.Name = "CornerWedge"
  3203. o380.Parent = o1
  3204. o380.BrickColor = BrickColor.new("Really black")
  3205. o380.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03506112, 4.40001011, -77.8207397)
  3206. o380.Rotation = Vector3.new(90, -4.01747684e-007, -180)
  3207. o380.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3208. o380.Velocity = Vector3.new(-0.0236390214, -0.00298514869, -0.00261817523)
  3209. o380.CFrame = CFrame.new(-1.03506112, 4.40001011, -77.8207397, -0.999986112, 5.58041162e-014, -7.01182001e-009, 7.01171921e-009, -1.92243323e-008, -1, -2.45322561e-014, -0.999986112, 1.92242133e-008)
  3210. o380.FormFactor = Enum.FormFactor.Custom
  3211. o380.Size = Vector3.new(1, 0.600000024, 1.20000005)
  3212. o380.BackSurface = Enum.SurfaceType.Weld
  3213. o380.BottomSurface = Enum.SurfaceType.Weld
  3214. o380.FrontSurface = Enum.SurfaceType.Weld
  3215. o380.LeftSurface = Enum.SurfaceType.Weld
  3216. o380.RightSurface = Enum.SurfaceType.Weld
  3217. o380.TopSurface = Enum.SurfaceType.Weld
  3218. o380.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3219. o381 = Instance.new("SpecialMesh")
  3220. o381.Parent = o380
  3221. o381.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3222. o381.Scale = Vector3.new(2, 1.20000005, 2.4000001)
  3223. o381.MeshType = Enum.MeshType.FileMesh
  3224. o382 = Instance.new("Part")
  3225. o382.Name = "CornerWedge"
  3226. o382.Parent = o1
  3227. o382.BrickColor = BrickColor.new("Really black")
  3228. o382.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-1.03510308, 6.40000916, -77.8207397)
  3229. o382.Rotation = Vector3.new(89.9994965, 89.7735825, -179.999359)
  3230. o382.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3231. o382.Velocity = Vector3.new(-0.0227872375, -0.00298513076, -0.00234041177)
  3232. o382.CFrame = CFrame.new(-1.03510308, 6.40000916, -77.8207397, -7.01182401e-009, 7.87193254e-014, 0.999992192, -1, -1.9224327e-008, -7.01176761e-009, 1.9224256e-008, -0.999992192, 6.11961857e-014)
  3233. o382.FormFactor = Enum.FormFactor.Custom
  3234. o382.Size = Vector3.new(0.400000036, 0.600000024, 1)
  3235. o382.BottomSurface = Enum.SurfaceType.Weld
  3236. o382.FrontSurface = Enum.SurfaceType.Weld
  3237. o382.LeftSurface = Enum.SurfaceType.Weld
  3238. o382.RightSurface = Enum.SurfaceType.Weld
  3239. o382.TopSurface = Enum.SurfaceType.Weld
  3240. o382.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3241. o383 = Instance.new("SpecialMesh")
  3242. o383.Parent = o382
  3243. o383.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3244. o383.Scale = Vector3.new(0.800000072, 1.20000005, 2)
  3245. o383.MeshType = Enum.MeshType.FileMesh
  3246. o384 = Instance.new("Part")
  3247. o384.Name = "CornerWedge"
  3248. o384.Parent = o1
  3249. o384.BrickColor = BrickColor.new("Really black")
  3250. o384.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352239609, 7.00000763, -76.0207901)
  3251. o384.Rotation = Vector3.new(90.000061, 89.8863602, 179.999985)
  3252. o384.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3253. o384.Velocity = Vector3.new(-0.0210033264, -0.00366091938, -0.00310611376)
  3254. o384.CFrame = CFrame.new(-0.0352239609, 7.00000763, -76.0207901, -7.01181335e-009, -2.2914884e-015, 0.999998033, -1, -1.92234264e-008, -7.0117987e-009, 1.92234086e-008, -0.999998033, -6.60490288e-015)
  3255. o384.FormFactor = Enum.FormFactor.Custom
  3256. o384.Size = Vector3.new(0.800000012, 3.00000048, 1)
  3257. o384.BottomSurface = Enum.SurfaceType.Weld
  3258. o384.FrontSurface = Enum.SurfaceType.Weld
  3259. o384.LeftSurface = Enum.SurfaceType.Weld
  3260. o384.RightSurface = Enum.SurfaceType.Weld
  3261. o384.TopSurface = Enum.SurfaceType.Weld
  3262. o384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3263. o385 = Instance.new("SpecialMesh")
  3264. o385.Parent = o384
  3265. o385.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3266. o385.Scale = Vector3.new(1.60000002, 6.00000095, 2)
  3267. o385.MeshType = Enum.MeshType.FileMesh
  3268. o386 = Instance.new("Part")
  3269. o386.Parent = o1
  3270. o386.BrickColor = BrickColor.new("Really black")
  3271. o386.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352249146, 5.20000839, -76.0207901)
  3272. o386.Rotation = Vector3.new(-89.9999542, -89.9137726, 2.64346327e-005)
  3273. o386.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3274. o386.Velocity = Vector3.new(-0.0217699297, -0.00366091914, -0.00335606816)
  3275. o386.CFrame = CFrame.new(-0.0352249146, 5.20000839, -76.0207901, 7.01181291e-009, -3.23504964e-015, -0.999998868, 1, -1.922343e-008, 7.01180447e-009, -1.92234193e-008, -0.999998868, 5.66134884e-015)
  3276. o386.FormFactor = Enum.FormFactor.Custom
  3277. o386.Size = Vector3.new(2.80000019, 3.00000048, 0.999999821)
  3278. o386.BackSurface = Enum.SurfaceType.Weld
  3279. o386.BottomSurface = Enum.SurfaceType.Weld
  3280. o386.LeftSurface = Enum.SurfaceType.Weld
  3281. o386.RightSurface = Enum.SurfaceType.Weld
  3282. o386.TopSurface = Enum.SurfaceType.Smooth
  3283. o386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3284. o387 = Instance.new("SpecialMesh")
  3285. o387.Parent = o386
  3286. o387.MeshType = Enum.MeshType.Wedge
  3287. o388 = Instance.new("Part")
  3288. o388.Name = "CornerWedge"
  3289. o388.Parent = o1
  3290. o388.BrickColor = BrickColor.new("Really black")
  3291. o388.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0350928307, 3.40000963, -76.020752)
  3292. o388.Rotation = Vector3.new(90, -4.01747684e-007, -180)
  3293. o388.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3294. o388.Velocity = Vector3.new(-0.0225365032, -0.00366098061, -0.00360613572)
  3295. o388.CFrame = CFrame.new(-0.0350928307, 3.40000963, -76.020752, -0.999986827, 5.4995403e-014, -7.01182001e-009, 7.01172365e-009, -1.92243395e-008, -1, -2.53410269e-014, -0.999986827, 1.92242151e-008)
  3296. o388.FormFactor = Enum.FormFactor.Custom
  3297. o388.Size = Vector3.new(1, 2.99999952, 0.800000012)
  3298. o388.BackSurface = Enum.SurfaceType.Weld
  3299. o388.BottomSurface = Enum.SurfaceType.Weld
  3300. o388.FrontSurface = Enum.SurfaceType.Weld
  3301. o388.LeftSurface = Enum.SurfaceType.Weld
  3302. o388.RightSurface = Enum.SurfaceType.Weld
  3303. o388.TopSurface = Enum.SurfaceType.Weld
  3304. o388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3305. o389 = Instance.new("SpecialMesh")
  3306. o389.Parent = o388
  3307. o389.MeshId = "http://www.roblox.com/asset/?id=11294911"
  3308. o389.Scale = Vector3.new(2, 5.99999905, 1.60000002)
  3309. o389.MeshType = Enum.MeshType.FileMesh
  3310. o390 = Instance.new("Part")
  3311. o390.Parent = o1
  3312. o390.BrickColor = BrickColor.new("Really black")
  3313. o390.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(-0.0352764726, 1.80000997, -67.0208969)
  3314. o390.Rotation = Vector3.new(180, -5.02002465e-013, -180)
  3315. o390.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3316. o390.Velocity = Vector3.new(-0.0155759435, -0.00491065951, -0.00382816186)
  3317. o390.CFrame = CFrame.new(-0.0352764726, 1.80000997, -67.0208969, -0.999996841, 7.01181202e-009, -8.76159615e-015, 7.01178893e-009, 1, -1.92233198e-008, 1.57708878e-014, -1.92232879e-008, -0.999996841)
  3318. o390.FormFactor = Enum.FormFactor.Plate
  3319. o390.Size = Vector3.new(1, 1.60000002, 1)
  3320. o390.BottomSurface = Enum.SurfaceType.Weld
  3321. o390.TopSurface = Enum.SurfaceType.Smooth
  3322. o390.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3323. o391 = Instance.new("SpecialMesh")
  3324. o391.Parent = o390
  3325. o391.MeshType = Enum.MeshType.Wedge
  3326. o392 = Instance.new("Part")
  3327. o392.Parent = o1
  3328. o392.BrickColor = BrickColor.new("Really black")
  3329. o392.Position =game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0.864744604, 1.00000978, -67.5208969)
  3330. o392.Rotation = Vector3.new(-1.10141843e-006, 5.09725671e-013, -90)
  3331. o392.RotVelocity = Vector3.new(0.00013886411, 0.000849122996, -0.000425891747)
  3332. o392.Velocity = Vector3.new(-0.0163412187, -0.00522453897, -0.00470348168)
  3333. o392.CFrame = CFrame.new(0.864744604, 1.00000978, -67.5208969, -7.01181202e-009, 0.99999696, 8.89639128e-015, -1, -7.01178982e-009, 1.92233198e-008, 1.92232896e-008, -1.56360961e-014, 0.99999696)
  3334. o392.FormFactor = Enum.FormFactor.Plate
  3335. o392.Size = Vector3.new(2, 0.800000012, 2)
  3336. o392.BottomSurface = Enum.SurfaceType.Weld
  3337. o392.LeftSurface = Enum.SurfaceType.Weld
  3338. o392.TopSurface = Enum.SurfaceType.Weld
  3339. o392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3340. o393 = Instance.new("CylinderMesh")
  3341. o393.Parent = o392
  3342. o394 = Instance.new("BlockMesh")
  3343. o394.Parent = o392
  3344. mas.Parent = workspace
  3345. mas:MakeJoints()
  3346. local mas1 = mas:GetChildren()
  3347. for i=1,#mas1 do
  3348. mas1[i].Parent = workspace
  3349. ypcall(function() mas1[i]:MakeJoints() end)
  3350. end
  3351. mas:Destroy()
  3352. for i=1,#cors do
  3353. coroutine.resume(cors[i])
  3354. end
  3355. o1.Parent = game.Workspace
  3356. o1:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(20,4,30))
  3357.  
  3358. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = o247.CFrame
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