Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- RPit : Gimp his barrels
- Sum up
- Stay grounded because Fair.
- Banana : punish my reaction to banansa toss. So mix how I deal with banana.
- Gimp with arrow, Nair on his upB.
- Stages
- Lylat : the tilts make the edgeguards easier, while harming Diddy's banana, and the platforms are the right height to get Usmash kills
- BF, DL : the platforms let Pit pressure from below. But help Diddy from juggling.
- Sv : bad, small and static stages, low blastzone for Fthrow kills.
- T&C : small blastzones and platforms don't help.
- FD : Diddy kong likes flat stages.
- Grizz : Pick BF, SV. Ban T&C, FD
- Informations
- Weight : 93 [37th]
- Fall speed : 1,75 [10th]
- Wall jump & Wall cling & Crawl
- Neutral
- Diddy has a better ground game than us. His neutral = banana, dtilt, grab, Fair, sideB.
- Footsie outside of his dash grab range to react and spotdodge/roll.
- Camp him if I have the lead.
- Pressure when he wants to set up his banana. Don't let him pull banana for free. I can punish the banana pull on reaction.
- Play more passive when he has a banana.
- Stay grounded because of Fair.
- Look for sideB patterns. Diddy will likely use grab at low percent and dtilt at high percent.
- Banana :
- Do not throw any laggy move . Even spaced. Most diddy with bananas will stay grounded.
- His banana is a pressure tool : what is important is not the banana, but what comes after. Mix up the answer so he cannot punish it.
- When Diddy has banana remember that he is completely limited to only throwing banana or sideB. He can't fair/dtilt/grab.
- Catching banana : On the ground you can get it by doing a rising fair/dair. Dash attack to grab is really unsafe.
- If I get the banana try to put it on a place he will struggle reaching. Or make him drop shield with a dash dance, run, foxtrot back and forth etc. If I see an openining, throw then dash grab/dash attack/fsmash.
- With banana : If he tries to either monkey flip, or dash jump, jump above him and do a z-drop banana to fast fall bair.
- My options
- His options and how to beat them.
- His Fair has crazy range and priority, but isn't safe on shield. Dont contest it, just powershield it and punish. Can crouch under it. SH Fair : cannot do anything before he lands.
- Bair can be outdisjoint but it needs to be pre-emptive
- Monkey flip : run to the end of it and put my punish there (like pivot grab). Not disjointed. hit in front & below. Optimal location : near the top and his back
- 20 frames before the grab comes out. Kick comes out 6 frames after the 20 frames from grab. React to sparkle at the start of it and punish.
- Cannot special after he sideB attack variant.
- Juggling
- He is a fast faller, I can combo him well.
- His sideB has two different ranges that can be used to escape. He can B reverse three times (sideB, B, downb).
- Little options to land.
- Guess/Predict where he will drift. Preemptively catch him drifting but also have the lag ends to catch his landing if my prediction fails.
- Diddy popgun and banana mixups after side b should always be aware of.
- Edge guard
- I body him offstage
- It is easy to gimp his upB. But horizonally, it is hard to edge guard Diddy because of his sideB. So prefer arrows.
- Edge guard his upB : stay in front of the ledge and react to him releasing upB with Fair/Nair.
- If I trump him, he cannot monkey flip back on.
- Throw him offstag. Look for sideB pattern and punish it.
- Disadvantage
- Try to land away from Diddy.
- Combos & kills
- The kill moves you have to watch out for is dtilt>usmash. Dtilt is frame 4 and we can't punish it OoS. Either use side b to eat through the dtilt, or just roll behind him and do a 3 hit jab.
- Banana>fsmash and fthrow.
- When your near the ledge of the stage and you're at high percentage, don't drop your shield until Diddy does the ff fair.
- Usmash : DI away from Diddy. If the runs Usmash he can end in my back, so I need to adapt DI.
- Diddy has a hard time killing pit even with dtilt confirms. Especially on stages such as bf
- D-tilt to d-tilt is not true at low percents,
- Notes
- Test how much lag his downB has.
- If there is a banana on the ground you can, dash, hold down as you are dashing and press a to grab the banana and not do a dash attack.
- basically if you learn what diddys want you can read it
- and mind game them into doubting themselves
- Try watching a Diddy ditto to learn how to use Banana vs Diddy
- Simple kit : learn how to anticipate his options.
- Remember he's a fast faller so you can go for nice long combos on him
- In training mode and learn to use banana
- Banana fsmash
- Banana ftilt
- Banana dsmash
- Banana grab
- Banana sideB is true.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement