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- if ((strcmp("NORMAL", text, true) == 0))
- {
- SCM(playerid,-1,"Beat my apprentice first, so you can proof that you are worth it");
- MasterChiID[playerid] = CreateDynamicActor(24, 764.9443,-23.0935,1000.5859,272.5362, false, 100.0, -1, 6, -1, 15.0, -1, 0);
- TogglePlayerControllable(playerid,true);
- BeatAppreTimer[playerid] = SetTimerEx("BeatAppre", 1000, true, "i", playerid);
- MasterChi[playerid] = 3;
- SetPlayerPos(playerid,772.8234,-23.0014,1000.5859);
- SetPlayerFacingAngle(playerid,88.6077);
- SetPVarString(playerid,"KName","Normal");
- SetCameraBehindPlayer(playerid);
- SetDynamicActorInvulnerable(MasterChiID[playerid],false);
- if(IsActorInvulnerable(MasterChiID[playerid])) return SCM(playerid,-1,"Invulnerable");
- return 0;
- }
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