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  1. // BOUNTY HUNTER
  2. // Base mode: gamemode_deathmatch.cfg
  3. //
  4. // * All players are enemies
  5. // * Killed enemies will drop dogtags that anyone can pick up
  6. // * Killing players awards less points.
  7. // * Collecting dogtags awards additional DM points.
  8.  
  9. mp_dm_kill_base_score 2
  10.  
  11. // Because the kill score is so low, buff the bonus percent to upgrade the amount of points given for a kill with the bonus weapon
  12. // Original deathmatch will award 10, 11, or 12 points, and with bonus weapon (+50%), +5, +5, or +6 points.
  13. // Dogtag mode will award 2, 3, or 4 points, and with bonus weapon (+170%), +3, +5, or +6 points.
  14. mp_dm_bonus_percent 170
  15.  
  16. mp_dm_dogtag_score 8
  17. mp_dogtag_pickup_rule 4 // everyone
  18. mp_dogtag_despawn_on_killer_death 0
  19. mp_teammates_are_enemies 1
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