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- // BOUNTY HUNTER
- // Base mode: gamemode_deathmatch.cfg
- //
- // * All players are enemies
- // * Killed enemies will drop dogtags that anyone can pick up
- // * Killing players awards less points.
- // * Collecting dogtags awards additional DM points.
- mp_dm_kill_base_score 2
- // Because the kill score is so low, buff the bonus percent to upgrade the amount of points given for a kill with the bonus weapon
- // Original deathmatch will award 10, 11, or 12 points, and with bonus weapon (+50%), +5, +5, or +6 points.
- // Dogtag mode will award 2, 3, or 4 points, and with bonus weapon (+170%), +3, +5, or +6 points.
- mp_dm_bonus_percent 170
- mp_dm_dogtag_score 8
- mp_dogtag_pickup_rule 4 // everyone
- mp_dogtag_despawn_on_killer_death 0
- mp_teammates_are_enemies 1
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