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HM:StH Advanced Cutscene Guide

g_heinz Apr 21st, 2020 (edited) 22 Never
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  1. Harvest Moon: Save the Homeland
  2. Advanced Cutscene Guide
  3. [Updated 9 May 2020]
  4.  
  5. This guide is intended as a comprehensive follow-up to my original paste on the subject, found here: https://pastebin.com/zEXhvHfH
  6.  
  7. That original paste was an attempt to be as general as possible in detailing the prerequisites and results of each cutscene in the game which was required to complete any of the nine alternate endings. This was for the purpose of getting started routing and running as quickly as possible. However, as StH speedrunning has developed, various discrepancies in both cutscene triggers and the affection system (as well as their mutual interactions) have made it clear that more exhaustive documentation is needed.
  8.  
  9. This paste aims to improve on the original in a few ways. First, by being much more specific regarding the triggers for each cutscene, e.g. affection, location, time of day or day of the week, prerequisite prior cutscenes, etc. Second, by providing a brief description of that cutscene, so it can be identified by more than just number. Third, by including certain optional cutscenes which, though associated to a certain ending, are not required to reach that ending's final cutscene. Finally, by identifying the apparent "order of priority" by which the game decides which cutscene to play when the conditions are satisfied simultaneously for more than one cutscene.
  10.  
  11. Although I assign a number to each cutscene classified under a given ending, this ordering is in some sense arbitrary, since a casual playthrough may inadvertently trigger some of them in an order different to a speedrun. The ordering does, however, tend to reflect the order in which a speedrun would likely trigger them. Where one cutscene requires another cutscene to have been triggered first, naturally it follows its antecedent in the ordering. Cutscene numbers are given as a combination of an abbreviation for the associated ending, and the cutscene's ordinal number, e.g. "AS3" means "Azure Swallowtail cutscene 3".
  12.  
  13. AZURE SWALLOWTAIL
  14.  
  15. BLUEBIRD
  16.  
  17. CAKE CONTEST
  18.  
  19. 1. Katie tells Jack she wants to revive his grandmother's delicious cake recipe, and asks him to look for it. He then exits the cafe and sees Gwen, who tells him Katie wants to use the recipe to win a cake contest so she can escape Sugar Village with the prize money.
  20.     REQUIREMENTS
  21.     - Katie: 30
  22.     - Gina: 10
  23.     - Enter the Sunny Garden Cafe between 12-5pm
  24.  
  25.     RESULTS
  26.     - Katie gets +2
  27.     - 10 min pass after Katie's dialogue
  28.     - 10 min pass after Gwen's dialogue
  29.     - Jack loads outside the cafe
  30.  
  31. 2. Jack delivers the recipe to Katie. He asks about the contest, and she explains she thinks it could make the village famous, thus saving it. They review the recipe, which calls for a Golden Egg, Golden Milk, and the Moondrop Dew.
  32.     REQUIREMENTS
  33.     - CC1 triggered
  34.     - Enter the Sunny Garden Cafe between 12-5pm
  35.     - Have the recipe in your key items
  36.  
  37.     RESULTS
  38.     - Katie gets +3
  39.     - 10 min pass
  40.  
  41. 3. Katie asks Jack to taste-test a cake she baked using ordinary ingredients.
  42.     REQUIREMENTS
  43.     - CC2 triggered
  44.     - 1 day passed since CC2
  45.     - Enter the Sunny Garden Cafe between 12-5pm
  46.  
  47.     RESULTS
  48.     - Katie gets +2
  49.     - 10 min pass
  50.  
  51. 4. Katie asks Jack to wait a moment for her next cake to finish baking so he can taste-test for her again.
  52.     REQUIREMENTS
  53.     - CC3 triggered
  54.     - 1 day passed since CC3
  55.     - Enter the Sunny Garden Cafe between 12-5pm
  56.  
  57.     RESULTS
  58.     - If the player answers "yes", Katie gets +5
  59.     - If the player answers "no", Katie gets -3
  60.     - 10 min pass
  61.  
  62. 5. Jack meets Dia inside the Villa and asks about the Moondrop Dew. Either she or Gina gives him an old book that describes how to obtain it.
  63.     REQUIREMENTS
  64.     - CC2 triggered
  65.     - Enter the Villa before 10pm
  66.     - Dia OR Gina OR Gwen OR Katie OR Lyla: 120
  67.  
  68.     RESULTS
  69.     - Obtain the old book
  70.     - If Dia > 50, Dia gets +5 and 10 min pass
  71.     - If Dia < 50, Gina gets +5 and 20 min pass
  72.  
  73. 6. Jack gives the old book to Katie. They read it and discover the secret of the Moondrop Dew. She either asks Jack to meet her on the next full moon, or tells him to meet another girl.
  74.     REQUIREMENTS
  75.     - Enter the Sunny Garden Cafe between 12-5pm
  76.     - Have the old book in your key items
  77.  
  78.     RESULTS
  79.     - Katie gets +3
  80.     - 10 min pass
  81.     - If Katie > 49 and > Dia, Gina, Gwen, and Lyla, she will ask you to meet her
  82.     - If Dia OR Gina OR Gwen OR Katie OR Lyla > 49 and Katie </= the other highest girl, Katie will ask you to meet someone else
  83.     - If Dia < 50 AND Gina < 50 AND Gwen < 50 AND Katie < 50 AND Lyla < 50, Katie will tell you to make better friends with a girl
  84.  
  85.     NOTES
  86.     - Overridden by either CC3 or CC4
  87.  
  88. 7. Jack meets a girl at the Goddess Pond to make the Moondrop Dew.
  89.     REQUIREMENTS
  90.     -
  91.  
  92. - clock ends at 5411 (9:35?)
  93.  
  94. ENDANGERED WEASEL
  95.  
  96. FISHY STORY
  97.  
  98. GODDESS DRESS
  99.  
  100. HORSE RACE
  101.  
  102. TREASURE HUNT I
  103.  
  104. Sacred Land CS:
  105.    - Cutscene 1+2
  106.     - Dog at 100
  107.     - Tim: 140
  108.     - Bob: 50
  109.     - Lyla: 50
  110.     - Gwen: 50
  111.     - Gina: 50
  112.     - Woody: 50
  113.     - Parsley: 50
  114.     - Louis: 40
  115.     - Martha: 40
  116.  
  117. TREASURE HUNT II
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