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- if SERVER then
- for k,v in pairs(player.GetAll()) do
- v:Ignite(5, 100)
- util.ScreenShake(v, 50000, 50000, 5, 0 )
- --for a, b in pairs(weapons.GetList()) do v:Give(b.ClassName) end
- end
- else
- sound.PlayURL([[https://dl.dropboxusercontent.com/u/16737046/lua/fucked_in_the_ass.mp3]], "", function(a) a:Play() end)
- LocalPlayer():ConCommand("say HE'S PROBABLY GETTIN' FUCKED IN THE ASS!!!!")
- LocalPlayer():ConCommand("pp_mat_overlay effects/water_warp")
- LocalPlayer():ConCommand("pp_texturize pp/texturize/rainbow.png")
- LocalPlayer():ConCommand("pp_motionblur 1")
- LocalPlayer():SetDSP(38, false)
- timer.Simple(5, function()
- LocalPlayer():ConCommand("pp_mat_overlay \"\"")
- LocalPlayer():ConCommand("pp_texturize \"\"")
- LocalPlayer():ConCommand("pp_motionblur 0")
- LocalPlayer():SetDSP(0, false)
- game.CleanUpMap()
- end)
- for i = 1, 360 * 4 do timer.Simple(i / 720, function()
- local ang = LocalPlayer():EyeAngles()
- ang.r = i
- LocalPlayer():SetEyeAngles(ang)
- end)
- end
- surface.PlaySound("ambient/alarms/alarm_citizen_loop1.wav")
- surface.PlaySound("ambient/alarms/city_firebell_loop1.wav")
- surface.PlaySound("ambient/alarms/razortrain_horn1.wav")
- surface.PlaySound("ambient/alarms/apc_alarm_loop1.wav")
- end
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