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f_dumbo

falcon

Dec 3rd, 2017
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  1. plr = game.Players.LocalPlayer
  2. rig = plr.Character.Torso
  3. char = plr.Character
  4. mouse = plr:GetMouse()
  5. print(rig["Right Hip"].C0)
  6. sound2 = Instance.new("Sound", rig)
  7. sound2.SoundId = "http://roblox.com/asset?id=248456266"
  8. sound2.Volume = 10
  9. sound2.Looped = true
  10. sound2:Play()
  11. sword = Instance.new("Part", char["Right Arm"])
  12. sword.Position = sword.Position + Vector3.new(0,10,0)
  13. sword.Size = Vector3.new(1, 11, 1)
  14. mesh = Instance.new("SpecialMesh", sword)
  15. mesh.MeshId = "rbxassetid://438076439"
  16. mesh.TextureId = "rbxassetid://438076443"
  17. mesh.Scale = Vector3.new(0.4, 0.6, 0.8)
  18. weld = Instance.new("Weld", sword)
  19. weld.Part0 = char["Right Arm"]
  20. weld.Part1 = sword
  21. sword.CanCollide = false
  22. weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0)
  23. weld.C0 = weld.C0 * CFrame.new(0,3,-1)
  24. swoosh = Instance.new("Sound", sword)
  25. swoosh.SoundId = "rbxassetid://147722227"
  26. swoosh.Volume = 5
  27. function key(key)
  28. key = key:lower()
  29.  
  30. if key == "r" then
  31. local ff1 = Instance.new("ForceField", char)
  32. for i = 1,5 do
  33. wait()
  34. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  35. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  36. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  37. end
  38. wait(0.25)
  39. for i = 1,5 do
  40. wait()
  41. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.50,0,0)
  42. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.50)
  43. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.50)
  44. end
  45. local boomb = Instance.new("Explosion", char["Right Leg"])
  46. boomb.BlastRadius = 3
  47. boomb.BlastPressure = 30000
  48. boomb.Visible = false
  49. boomb.Position = char["Right Leg"].Position
  50. wait(0.35)
  51. for i = 1,5 do
  52. wait()
  53. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  54. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  55. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  56. end
  57. boomb:destroy()
  58. ff1:destroy()
  59. end
  60. if key == "t" then
  61. local sound = Instance.new("Sound", char.Head)
  62. sound.SoundId = "rbxassetid://278040980"
  63. sound.Volume = 20
  64. sound:Play()
  65. local fff = Instance.new("ForceField", char)
  66. for i = 1,5 do
  67. wait()
  68. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset - Vector3.new(0,0.15,0)
  69. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.1)
  70. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(0,0.07,0)
  71. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(-0.05,0,0)
  72. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.new(0,0.07,0)
  73. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(-0.05,0,0)
  74. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(-0.15,0,0)
  75. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.new(0,-0.1,0)
  76. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(-0.25,0,0)
  77. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.30)
  78. end
  79. wait(0.55)
  80. for i = 1,5 do
  81. wait()
  82. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.60)
  83. end
  84. local lelel = Instance.new("Explosion", workspace)
  85. lelel.Position = char["Left Arm"].Position
  86. lelel.BlastRadius = 5
  87. lelel.BlastPressure = 40000
  88. wait(0.15)
  89. for i = 1,5 do
  90. wait()
  91. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.60)
  92. end
  93. wait(0.1)
  94. for i = 1,5 do
  95. wait()
  96. char.Humanoid.CameraOffset = char.Humanoid.CameraOffset - Vector3.new(0,-0.15,0)
  97. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,0.1)
  98. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.new(0,-0.07,0)
  99. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0.05,0,0)
  100. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.new(0,-0.07,0)
  101. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0.05,-0,0)
  102. rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0.15,0,0)
  103. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.new(0,0.1,0)
  104. rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0.25,0,0)
  105. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.30)
  106. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  107. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  108. end
  109. fff:destroy()
  110. lelel:destroy()
  111. plr.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.fromEulerAnglesXYZ(0,4.7,0)
  112. end
  113. end
  114. mouse.KeyDown:connect(key)
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