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botw cemu help

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Jan 14th, 2024
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  1. [13:55:16.834] ------- Init Cemu 2.0-62 (experimental) -------
  2. [13:55:16.834] Init Wii U memory space (base: 0x00007f02c0000000)
  3. [13:55:16.834] mlc01 path: /home/dylan/.local/share/Cemu/mlc01
  4. [13:55:16.834] CPU: AMD Ryzen 7 7800X3D 8-Core Processor
  5. [13:55:16.834] RAM: 63485MB
  6. [13:55:16.834] Platform: Linux
  7. [13:55:16.834] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
  8. [13:55:16.835] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  9. [13:55:16.835] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  10. [13:55:26.619] can't store custom mlc path in permanent storage: can't get LOCALAPPDATA
  11. [13:55:27.341] Mounting title 00050000101c9400
  12. [13:55:27.341] Base: /home/dylan/.local/share/Cemu/mlc01/usr/title/00050000/101c9400 [Folder]
  13. [13:55:27.341] Update: /home/dylan/.local/share/Cemu/mlc01/usr/title/0005000e/101c9400 [Folder]
  14. [13:55:27.341] DLC: /home/dylan/.local/share/Cemu/mlc01/usr/title/0005000c/101c9400 [Folder]
  15. [13:55:27.343] COS: System fonts found. Generated shareddata (26609KB)
  16. [13:55:27.346] Recompiler initialized
  17. [13:55:27.641] ------- Init Vulkan graphics backend -------
  18. [13:55:27.645] Vulkan instance version: 1.3
  19. [13:55:27.650] Using GPU: AMD Radeon RX 7900 XT (RADV NAVI31)
  20. [13:55:27.650] Driver version: Mesa 23.3.3-arch1.1
  21. [13:55:27.650] VulkanLimits: UBAlignment 4 nonCoherentAtomSize 64
  22. [13:55:27.653] Using available debug function: vkCreateDebugUtilsMessengerEXT()
  23. [13:55:27.653] Vulkan device memory info:
  24. [13:55:27.653] Heap 0 - Size 31742MB Flags 0x00000000
  25. [13:55:27.653] Heap 1 - Size 20464MB Flags 0x00000001
  26. [13:55:27.653] Memory 0 - HeapIndex 1 Flags 0x00000001
  27. [13:55:27.653] Memory 1 - HeapIndex 1 Flags 0x00000001
  28. [13:55:27.653] Memory 2 - HeapIndex 0 Flags 0x00000006
  29. [13:55:27.653] Memory 3 - HeapIndex 1 Flags 0x00000007
  30. [13:55:27.653] Memory 4 - HeapIndex 1 Flags 0x00000007
  31. [13:55:27.653] Memory 5 - HeapIndex 0 Flags 0x0000000e
  32. [13:55:27.653] Memory 6 - HeapIndex 0 Flags 0x0000000e
  33. [13:55:27.653] Memory 7 - HeapIndex 1 Flags 0x000000c1
  34. [13:55:27.653] Memory 8 - HeapIndex 0 Flags 0x000000c6
  35. [13:55:27.653] Memory 9 - HeapIndex 1 Flags 0x000000c7
  36. [13:55:27.653] Memory 10 - HeapIndex 0 Flags 0x000000ce
  37. [13:55:27.653] VK_FORMAT_D24_UNORM_S8_UINT not supported
  38. [13:55:27.653] VK_FORMAT_R4G4_UNORM_PACK8 not supported
  39. [13:55:27.657] Vulkan: Can't find immediate present mode
  40. [13:55:27.669] ------- Loaded title -------
  41. [13:55:27.669] TitleId: 00050000-101c9400
  42. [13:55:27.669] TitleVersion: v208
  43. [13:55:27.669] TitleRegion: US
  44. [13:55:27.669] Save path: /home/dylan/.local/share/Cemu/mlc01/usr/save/00050000/101C9400/user/ (not present)
  45. [13:55:27.669] Shader cache file: shaderCache/transferable/00050000101c9400.bin
  46. [13:55:27.669] gameprofile path: gameProfiles/default/00050000101c9400.ini
  47. [13:55:27.669] RPX hash (updated): fb7911ad
  48. [13:55:27.669] RPX hash (base): dcac9927
  49. [13:55:27.676] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0003
  50. [13:55:27.676] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0002
  51. [13:55:27.676] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0003
  52. [13:55:27.676] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0002
  53. [13:55:27.676] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0003
  54. [13:55:27.676] nsyshid::BackendLibusb: device not on whitelist: 0c60:0002
  55. [13:55:27.676] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0002
  56. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 174c:3074
  57. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0003
  58. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 046d:c626
  59. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 13ba:0018
  60. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 0e8d:0616
  61. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 0db0:422d
  62. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 174c:2074
  63. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 046d:c52b
  64. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 05e3:0608
  65. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 1462:7d75
  66. [13:55:27.677] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0002
  67. [13:55:27.755] Loaded module 'u-king' with checksum 0x6267bfd0
  68. [13:55:27.755] RPL link time: 78ms
  69. [13:55:27.834] HLE scan time: 79ms
  70. [13:55:27.834] ------- Active settings -------
  71. [13:55:27.834] CPU-Mode: Multi-core recompiler
  72. [13:55:27.834] Load shared libraries: true
  73. [13:55:27.834] Use precompiled shaders: auto (gameprofile)
  74. [13:55:27.834] Full sync at GX2DrawDone: true
  75. [13:55:27.834] Strict shader mul: true
  76. [13:55:27.834] Async compile: true
  77. [13:55:27.834] Console language: 1
  78. [13:55:27.910] ------- Activate graphic packs -------
  79. [13:55:27.912] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Normal Reflections,Low (4 samples, Default),Ultra (8x, Default)]
  80. [13:55:27.923] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800000-01802398)
  81. [13:55:27.923] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01802400-01802408)
  82. [13:55:27.923] Applying patch group 'BotW_AspectRatio_V208'
  83. [13:55:27.923] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
  84. [13:55:27.924] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),3840x2160 (4K),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)]
  85. [13:55:27.926] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803500-018037d0)
  86. [13:55:27.926] Applying patch group 'BotW_VSync_V208' (Codecave: 01803800-018038a4)
  87. [13:55:27.926] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803900-0180396c)
  88. [13:55:27.926] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01803a00-01803a38)
  89. [13:55:27.926] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803b00-01803d38)
  90. [13:55:27.926] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01803e00-01803e14)
  91. [13:55:27.926] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01803f00-01803f20)
  92. [13:55:27.926] Applying patch group 'BotW_LoadingScreen_V208'
  93. [13:55:27.926] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804000-01804010)
  94. [13:55:27.926] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01804100-018044dc)
  95. [13:55:27.926] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  96. [13:55:27.926] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  97. [13:55:27.926] ------- Init Audio backend -------
  98. [13:55:27.926] DirectSound: not supported
  99. [13:55:27.926] XAudio 2.8: not supported
  100. [13:55:27.926] XAudio 2.7: not supported
  101. [13:55:27.926] Cubeb: available
  102. [13:55:27.926] ------- Init Audio input backend -------
  103. [13:55:27.926] Cubeb: available
  104. [13:55:27.926] ------- Run title -------
  105. [13:55:28.222] GLSL parsing failed for 7bcb527bda035be4_00fffff249259249: "ERROR: 0:622: '' : syntax error, unexpected FLOATCONSTANT, expecting RIGHT_PAREN or COMMA
  106. ERROR: 1 compilation errors. No code generated.
  107.  
  108. "
  109. [13:55:28.222] GLSL parsing failed for b5ea2a9280688ac1_00fffff249259249: "ERROR: 0:632: '' : syntax error, unexpected FLOATCONSTANT, expecting RIGHT_PAREN or COMMA
  110. ERROR: 1 compilation errors. No code generated.
  111.  
  112. "
  113. [13:55:28.225] GLSL parsing failed for 28e6a2be507943e4_00000007f924d249: "ERROR: 0:314: '' : syntax error, unexpected FLOATCONSTANT, expecting RIGHT_PAREN or COMMA
  114. ERROR: 1 compilation errors. No code generated.
  115.  
  116. "
  117. [13:55:28.225] GLSL parsing failed for eb6287332a08ee60_00001ffe492e9249: "ERROR: 0:406: '' : syntax error, unexpected FLOATCONSTANT, expecting RIGHT_PAREN or COMMA
  118. ERROR: 1 compilation errors. No code generated.
  119.  
  120. "
  121. [13:55:28.495] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  122. [13:55:28.495] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  123. [13:55:28.495] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  124. [13:55:28.495] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  125. [13:55:28.589] IOSU_ACT: using account default in first slot
  126. [13:55:30.978] Vulkan: Can't find immediate present mode
  127. [13:55:43.818] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  128. [13:55:43.818] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  129. [13:55:43.819] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  130. [13:55:43.819] Vulkan-Info: Pipeline creation failed due to invalid shader(s)
  131. [13:56:08.291] Vulkan: Can't find immediate present mode
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