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- while true do
- wait()
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name and v:FindFirstChild("Head") and v:FindFirstChildOfClass("Tool") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame+Vector3.new(0,5,0)
- v.HumanoidRootPart.Anchored = true
- game:GetService("ReplicatedStorage").WeaponScripts.Events.MeleeDamageEvent:FireServer(workspace[game.Players.LocalPlayer.Name], v, 17, v.Head)
- end
- end
- end
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