MEXAHOTABOP

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Jun 13th, 2013
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  1. Starting FOnline (version 0427-F0)...
  2. Engine initialization...
  3. Sprite manager initialization...
  4. Sprite manager initialization complete.
  5. Sound manager initialization...
  6. Sound manager initialization complete.
  7. LanguagePack::LoadAll - Unable to load MSG<FOTEXT.MSG>.
  8. LanguagePack::LoadAll - Unable to load MSG<FODLG.MSG>.
  9. LanguagePack::LoadAll - Unable to load MSG<FOOBJ.MSG>.
  10. LanguagePack::LoadAll - Unable to load MSG<FOGAME.MSG>.
  11. LanguagePack::LoadAll - Unable to load MSG<FOGM.MSG>.
  12. LanguagePack::LoadAll - Unable to load MSG<FOCOMBAT.MSG>.
  13. LanguagePack::LoadAll - Unable to load MSG<FOQUEST.MSG>.
  14. LanguagePack::LoadAll - Unable to load MSG<FOHOLO.MSG>.
  15. LanguagePack::LoadAll - Unable to load MSG<FOCRAFT.MSG>.
  16. LanguagePack::LoadAll - Unable to load MSG<FOINTERNAL.MSG>.
  17. CritType::InitFromMsg - Default zero type not loaded.
  18. Load scripts...
  19. Main script section not found in MSG.
  20. Interface initialization.
  21. Load data.
  22. Load sprites.
  23. Interface initialization complete.
  24. Item manager initialization...
  25. Item manager initialization complete.
  26. Hex field initialization...
  27. Hex field initialization complete.
  28. Engine initialization complete.
  29. Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
  30. Network init...
  31. Connecting to server<game.fode.eu:2250>.
  32. Connecting successful.
  33. Network init successful.
  34. Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
  35. FOClient::NetInput - Socket error while receive from server, error<WSAECONNRESET, 10054, An existing connection was forcibly closed by the remote host.>.
  36. Disconnect.
  37. Traffic: send<201>, receive<0>, whole<201>, receive real<0>.
  38. Disconnect success.
  39. Script::PrepareContext - Invalid bind id<0>. Context info<Game>.
  40. Engine finish...
  41. Disconnect.
  42. Traffic: send<201>, receive<0>, whole<201>, receive real<0>.
  43. Disconnect success.
  44. Resource manager finish...
  45. Resource manager finish complete.
  46. Hex field finish...
  47. Hex field finish complete.
  48. Sprite manager finish...
  49. Sprite manager finish complete.
  50. Sound manager finish.
  51. Sound manager finish complete.
  52. Engine finish complete.
  53. FOnline finished.
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