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- 0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wineboot.exe" at 0x7fc46ebb0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7fc46e830000: builtin
- 000b:fixme:winediag:start_process Wine Staging 3.3 is a testing version containing experimental patches.
- 000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7fc46ddf0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7fc46dbc0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7fc46e170000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7fc46e5a0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7fc46d9a0000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winemenubuilder.exe" at 0x7f62512f0000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f62508e0000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f6250130000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f624ff00000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f62504b0000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f624fc70000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7f6250b80000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x7f624f910000: builtin
- 000f:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 000f:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\services.exe" at 0x7f4fd6b80000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\propsys.dll" at 0x7f624f6c0000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7f624f440000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\windowscodecs.dll" at 0x7f6250f10000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x7f624e760000: builtin
- 000f:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f4fd6560000: builtin
- 000f:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f4fd67f0000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7f624e540000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\comctl32.dll" at 0x7f624e9b0000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\aclui.dll" at 0x7f624ed00000: builtin
- 000f:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\userenv.dll" at 0x7f4fd6340000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f624ef30000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\explorer.exe" at 0x7f48b94b0000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f48b8e90000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f48b9120000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f48b86e0000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f48b84b0000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f48b8a70000: builtin
- 0014:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 0014:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x7f0635f60000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7f48b8290000: builtin
- 0014:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f0635be0000: builtin
- 0014:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x7f0635980000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f48b8000000: builtin
- 0014:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f06356e0000: builtin
- 0019:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\win32k.sys" at 0x7f06354c0000: builtin
- 0019:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dxgkrnl.sys" at 0x7f06352a0000: builtin
- 0019:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dxgmms1.sys" at 0x7f0635080000: builtin
- 001a:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mountmgr.sys" at 0x7f0634e60000: builtin
- 001d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 001d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\plugplay.exe" at 0x7f1938790000: builtin
- 001d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f1938410000: builtin
- 001d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f1938180000: builtin
- 0023:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 0023:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x7f430cb30000: builtin
- 0023:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f430c7b0000: builtin
- 0023:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x7f430c550000: builtin
- 0023:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f430c2c0000: builtin
- 0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\win32k.sys" at 0x7f430c090000: builtin
- 0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dxgkrnl.sys" at 0x7f4307df0000: builtin
- 0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dxgmms1.sys" at 0x7f4307bd0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x7fc46ccd0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\comctl32.dll" at 0x7fc46cf20000: builtin
- 0027:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f43068d0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\aclui.dll" at 0x7fc46d260000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7fc46d4a0000: builtin
- 0027:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f43066a0000: builtin
- 0027:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f4306c50000: builtin
- 0027:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x7f4307080000: builtin
- 0027:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winebus.sys" at 0x7f43079c0000: builtin
- 0027:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7f4306480000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7fc46ca30000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7f48b4b40000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x7f48b4380000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\comctl32.dll" at 0x7f48b45d0000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\aclui.dll" at 0x7f48b4910000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f48b4de0000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x7f48b4140000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7f48afca0000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x7f48af5b0000: builtin
- 0011:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\actxprxy.dll" at 0x7f48af940000: builtin
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f624e2a0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x7fc469be0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7fc4695c0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7fc469870000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mpr.dll" at 0x7fc469100000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ws2_32.dll" at 0x7fc468ec0000: builtin
- 000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wininet.dll" at 0x7fc469330000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 002e:trace:loaddll:load_native_dll Loaded L"Z:\\media\\Games\\Heroes of the Storm\\Support64\\HeroesSwitcher_x64.exe" at 0x140000000: native
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f32606a0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f3260930000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f3260470000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f3260dc0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\vcruntime140.dll" at 0x7f3260260000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 0x7f325ff70000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-string-l1-1-0.dll" at 0x7f325fd40000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-stdio-l1-1-0.dll" at 0x7f325fb20000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-runtime-l1-1-0.dll" at 0x7f325f900000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-convert-l1-1-0.dll" at 0x7f325f6f0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-math-l1-1-0.dll" at 0x7f325f4d0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-locale-l1-1-0.dll" at 0x7f325f2b0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-heap-l1-1-0.dll" at 0x7f325f0a0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7f325ee80000: builtin
- 002e:fixme:msvcrt:_configure_wide_argv (1) stub
- 002e:fixme:msvcrt:_initialize_wide_environment stub
- 002e:fixme:vcruntime:__telemetry_main_invoke_trigger ((nil))
- 000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x7f624b450000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7f325e6e0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x7f325df20000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\comctl32.dll" at 0x7f325e170000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\aclui.dll" at 0x7f325e4b0000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f325e980000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f325dc80000: builtin
- 002e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x7f325ae10000: builtin
- 002e:fixme:shell:SetCurrentProcessExplicitAppUserModelID L"BlizzardEntertainment.HeroesOfTheStorm.HeroesOfTheStorm": stub
- 002e:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\shell32.dll" : builtin
- 002e:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\aclui.dll" : builtin
- 002e:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\comctl32.dll" : builtin
- 002e:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\usp10.dll" : builtin
- 002e:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\shlwapi.dll" : builtin
- 002e:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\uxtheme.dll" : builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
- 0030:trace:loaddll:load_native_dll Loaded L"Z:\\media\\Games\\Heroes of the Storm\\Versions\\Base63070\\HeroesOfTheStorm_x64.exe" at 0x140000000: native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7fe98f8b0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7fe98fc40000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7fe98f240000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7fe98f480000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7fe98eab0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x7fe98e2f0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7fe98e0c0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\comctl32.dll" at 0x7fe98e540000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\aclui.dll" at 0x7fe98e880000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7fe98ed50000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\psapi.dll" at 0x7fe98dea0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ws2_32.dll" at 0x7fe98dc70000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7fe98ce70000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7fe98d120000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x7fe98d4a0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\jsproxy.dll" at 0x7fe98d800000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winhttp.dll" at 0x7fe98da20000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\pdh.dll" at 0x7fe98cc40000: builtin
- 0030:trace:loaddll:load_native_dll Loaded L"Z:\\media\\Games\\Heroes of the Storm\\Support64\\icudt52.dll" at 0x4ad00000: native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcr100.dll" at 0x7fe98c970000: builtin
- 0030:trace:loaddll:load_native_dll Loaded L"Z:\\media\\Games\\Heroes of the Storm\\Support64\\icuuc52.dll" at 0x240000: native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcp100.dll" at 0x7fe98c650000: builtin
- 0030:trace:loaddll:load_native_dll Loaded L"Z:\\media\\Games\\Heroes of the Storm\\Support64\\icuin52.dll" at 0x4a900000: native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winmm.dll" at 0x7fe98c350000: builtin
- 0030:trace:loaddll:load_native_dll Loaded L"Z:\\media\\Games\\Heroes of the Storm\\Support64\\ortp_x64.dll" at 0x390000: native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\iphlpapi.dll" at 0x7fe98c120000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\bcrypt.dll" at 0x7fe98ba00000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\crypt32.dll" at 0x7fe98bc20000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\sensapi.dll" at 0x7fe98b7e0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mpr.dll" at 0x7fe98b110000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wininet.dll" at 0x7fe98b560000: builtin
- 0030:trace:loaddll:load_native_dll Loaded L"Z:\\media\\Games\\Heroes of the Storm\\Support64\\vivoxsdk_x64.dll" at 0x180000000: native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\opengl32.dll" at 0x7a850000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wined3d.dll" at 0x7fe98ab70000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3d9.dll" at 0x7fe98aec0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dcompiler_43.dll" at 0x7fe98a610000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dxof.dll" at 0x7fe98a3e0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dx9_42.dll" at 0x7fe98a890000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dx11_42.dll" at 0x7fe98a1c0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dx11_43.dll" at 0x7fe989fb0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dcompiler_42.dll" at 0x7fe989d30000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ddraw.dll" at 0x7fe989aa0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 0x7fe989470000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcp140.dll" at 0x7fe989790000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\powrprof.dll" at 0x7fe989230000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msacm32.dll" at 0x7fe989010000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\vcruntime140.dll" at 0x7fe988df0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-math-l1-1-0.dll" at 0x7fe988bd0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-string-l1-1-0.dll" at 0x7fe9889c0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-convert-l1-1-0.dll" at 0x7fe9887a0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-stdio-l1-1-0.dll" at 0x7fe988590000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-runtime-l1-1-0.dll" at 0x7fe988370000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-heap-l1-1-0.dll" at 0x7fe988150000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-time-l1-1-0.dll" at 0x7fe987f40000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-locale-l1-1-0.dll" at 0x7fe987d20000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-utility-l1-1-0.dll" at 0x7fe987b10000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-environment-l1-1-0.dll" at 0x7fe9878f0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-filesystem-l1-1-0.dll" at 0x7fe9876e0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7fe987450000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x7fe984800000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-synch-l1-2-0.dll" at 0x7fe9845e0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-fibers-l1-1-1.dll" at 0x7fe9843c0000: builtin
- 0030:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x39107c, 0x3c1030, 0x3c1050) stub.
- 0030:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x3bcdf0, 43) stub
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-localization-l1-2-1.dll" at 0x7fe9841b0000: builtin
- 0030:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x18000107c, 0x1804b4030, 0x1804b4050) stub.
- 0030:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x1803eb578, 43) stub
- 0030:fixme:d3d:wined3d_dxtn_init Wine cannot find the txc_dxtn library, DXTn software support unavailable.
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\concrt140.dll" at 0x7fe9828f0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcr120.dll" at 0x7fe982610000: builtin
- 0030:fixme:msvcrt:_configure_wide_argv (1) stub
- 0030:fixme:msvcrt:_initialize_wide_environment stub
- 0030:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x7fe9823d0000: builtin
- 0030:fixme:shcore:SetProcessDpiAwareness (2): stub
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\shcore.dll" : builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wlanapi.dll" at 0x7fe9823d0000: builtin
- 0030:fixme:ntdll:server_ioctl_file Unsupported ioctl 900c0 (device=9 access=0 func=30 method=0)
- 0030:fixme:vcruntime:__telemetry_main_invoke_trigger ((nil))
- 0030:fixme:process:SetProcessDEPPolicy (1): stub
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\hnetcfg.dll" at 0x7fe982150000: builtin
- 0030:fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x6a980, 0x17fe7d8
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\netapi32.dll" at 0x7fe981ce0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\secur32.dll" at 0x7fe981f10000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\kerberos.dll" at 0x7fe981ac0000: builtin
- 0030:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
- 0037:fixme:mpr:WNetGetUniversalNameW (L"Z:\\media\\Games\\Heroes of the Storm\\HeroesData\\data", 0x00000001, 0x230dea0, 0x230de60): stub
- 0036:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\schannel.dll" at 0x7fe9816a0000: builtin
- 0038:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
- 0038:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
- 0030:fixme:progress:ProgressWindowProc state 0003 not yet handled
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dxgi.dll" at 0x7fe981360000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wevtapi.dll" at 0x7fe981140000: builtin
- 0030:fixme:wevtapi:EvtSubscribe ((nil) (nil) L"System" L"*[System[(EventID=4101)]]" (nil) (nil) 0x140bc6d50 1) stub
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3d11.dll" at 0x7fe980030000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\nvapi64.dll" at 0x7fe9802c0000: builtin
- 0030:fixme:shell:SHGetPropertyStoreForWindow (0x50046 0x1422b35c8 0x17fee58) stub!
- 0030:fixme:shell:SHGetPropertyStoreForWindow (0x50046 0x1422b35c8 0x17fee60) stub!
- 002e:fixme:vcruntime:__telemetry_main_return_trigger ((nil))
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msctf.dll" at 0x7fe971610000: builtin
- 0030:fixme:msctf:ThreadMgr_ActivateEx Unimplemented flags 0x4
- 0030:fixme:msctf:ThreadMgrSource_AdviseSink (0xaffd0) Unhandled Sink: {ea1ea136-19df-11d7-a6d2-00065b84435c}
- 0030:fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT!
- 0030:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table.
- 0030:fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT!
- 0030:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table.
- 0030:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
- 0030:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table.
- 0030:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
- 0030:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table.
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dbghelp.dll" at 0x7fe970870000: builtin
- 0030:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
- 0030:fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0082: semi-stub! Returning default layout.
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x4090409 is not supported
- 0030:fixme:keyboard:X11DRV_UnloadKeyboardLayout 0x8090809: stub!
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mmdevapi.dll" at 0x7fe970640000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winepulse.drv" at 0x7fe970410000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winealsa.drv" at 0x7fe9690b0000: builtin
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\winealsa.drv" : builtin
- 005e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\avrt.dll" at 0x7fe9590d0000: builtin
- 005e:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x950fda8): stub
- 005e:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\avrt.dll" : builtin
- 0061:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\avrt.dll" at 0x7fe9590d0000: builtin
- 0061:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x85bfda8): stub
- 0061:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\avrt.dll" : builtin
- 0064:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\avrt.dll" at 0x7fe9590d0000: builtin
- 0064:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x961fda8): stub
- 0064:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\avrt.dll" : builtin
- 006e:fixme:win:RegisterDeviceNotificationA (hwnd=0x60050, filter=0x44dfd90,flags=0x00000000) returns a fake device notification handle!
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #19:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #25:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #35:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #47:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #55:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #58:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #61:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #64:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #67:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #70:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #73:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #77:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #80:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #84:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rsaenh.dll" at 0x7fe9423c0000: builtin
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\rsaenh.dll" : builtin
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #87:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #90:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #93:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\0a\\3a\\0a3afee2cade3a0e8b458c4b4660104cac7fc50e2ca9bef0d708942e77f15c1d.auth" at 0x38960000: native
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\a3\\30\\a330f388b6687f8a42fe8fbb592a3df724b20b65fb0989342bb8261f2f452318.auth" at 0x38980000: native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rsaenh.dll" at 0x7fe9423c0000: builtin
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\rsaenh.dll" : builtin
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\c3\\a1\\c3a1ac0694979e709c3b5486927e558af1e2be02ca96e5615c5a65aacc829226.auth" at 0x38600000: native
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\89\\4d\\894d25d3219d97d085ea5a8b98e66df5bd9f460ec6f104455246a12b8921409d.auth" at 0x39500000: native
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\8c\\43\\8c43bda10be33a32abbc09fb2279126c7f5953336391276cff588565332fcd40.auth" at 0x5070000: native
- 0030:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\0a\\3a\\0a3afee2cade3a0e8b458c4b4660104cac7fc50e2ca9bef0d708942e77f15c1d.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\8c\\43\\8c43bda10be33a32abbc09fb2279126c7f5953336391276cff588565332fcd40.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\c3\\a1\\c3a1ac0694979e709c3b5486927e558af1e2be02ca96e5615c5a65aacc829226.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\a3\\30\\a330f388b6687f8a42fe8fbb592a3df724b20b65fb0989342bb8261f2f452318.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\89\\4d\\894d25d3219d97d085ea5a8b98e66df5bd9f460ec6f104455246a12b8921409d.auth" : native
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\propsys.dll" at 0x7fe9420e0000: builtin
- 0030:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\windowscodecs.dll" at 0x7fe942320000: builtin
- 006c:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-sysinfo-l1-2-1.dll" at 0x7fe941be0000: builtin
- 007a:fixme:wininet:InternetSetOptionW Option 77 STUB
- 007a:fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
- 007a:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rsaenh.dll" at 0x7fe9419b0000: builtin
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #96:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 007a:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\cryptnet.dll" at 0x7fe941380000: builtin
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #99:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #102:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #105:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 006c:err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 03cc.
- 006c:err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 03cc.
- 007b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-appmodel-runtime-l1-1-1.dll" at 0x7fe940d70000: builtin
- 007b:fixme:ver:GetCurrentPackageId (0x3110fdd0 (nil)): stub
- 007a:fixme:wininet:InternetSetOptionW Option 77 STUB
- 007a:fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #109:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 007a:fixme:wininet:InternetSetOptionW Option 77 STUB
- 007a:fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\0a\\3a\\0a3afee2cade3a0e8b458c4b4660104cac7fc50e2ca9bef0d708942e77f15c1d.auth" at 0x38960000: native
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\a3\\30\\a330f388b6687f8a42fe8fbb592a3df724b20b65fb0989342bb8261f2f452318.auth" at 0x38980000: native
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\c3\\a1\\c3a1ac0694979e709c3b5486927e558af1e2be02ca96e5615c5a65aacc829226.auth" at 0x38600000: native
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\89\\4d\\894d25d3219d97d085ea5a8b98e66df5bd9f460ec6f104455246a12b8921409d.auth" at 0x39500000: native
- 0030:trace:loaddll:load_native_dll Loaded L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\8c\\43\\8c43bda10be33a32abbc09fb2279126c7f5953336391276cff588565332fcd40.auth" at 0x28080000: native
- 0030:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\8c\\43\\8c43bda10be33a32abbc09fb2279126c7f5953336391276cff588565332fcd40.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\c3\\a1\\c3a1ac0694979e709c3b5486927e558af1e2be02ca96e5615c5a65aacc829226.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\a3\\30\\a330f388b6687f8a42fe8fbb592a3df724b20b65fb0989342bb8261f2f452318.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\89\\4d\\894d25d3219d97d085ea5a8b98e66df5bd9f460ec6f104455246a12b8921409d.auth" : native
- 0030:trace:loaddll:free_modref Unloaded module L"C:\\ProgramData\\Blizzard Entertainment\\Battle.net\\Cache\\0a\\3a\\0a3afee2cade3a0e8b458c4b4660104cac7fc50e2ca9bef0d708942e77f15c1d.auth" : native
- 007a:fixme:wininet:InternetSetOptionW Option 77 STUB
- 007a:fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #112:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #115:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #119:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #123:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #127:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #130:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #133:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #137:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #140:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #143:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #147:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #151:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #155:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #159:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].zw" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #162:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #165:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #168:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #172:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #176:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #180:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #184:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #188:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #192:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #195:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #198:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #201:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 007a:fixme:wininet:InternetSetOptionW Option 77 STUB
- 007a:fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #205:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #209:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #212:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #216:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #219:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #222:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #225:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #229:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #233:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #237:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #240:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #243:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #246:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #249:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #253:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #257:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #261:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #264:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #267:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #271:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #274:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #278:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #281:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #285:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #288:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #292:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #295:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #299:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #303:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #307:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #310:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #314:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[1].zw" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #19:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #26:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #29:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #33:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #37:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #46:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #49:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #53:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #55:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #59:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #63:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #67:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #71:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #74:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #77:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #80:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #88:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #92:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #95:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #99:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #103:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #107:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #111:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #114:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #118:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #120:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #123:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #125:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #129:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #132:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #135:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #138:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #142:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #145:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #149:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #153:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #156:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #159:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #161:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #165:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #168:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #172:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #175:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #178:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #182:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #185:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #188:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #191:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #195:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #198:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #201:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #204:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #207:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #210:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #214:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #218:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #222:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #225:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #228:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #230:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #233:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #236:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #239:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #241:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #244:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #247:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #250:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #253:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #256:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #259:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #263:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #267:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #270:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #273:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #276:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #279:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #281:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #284:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #287:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #291:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #294:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #297:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #301:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #304:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #308:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #311:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #314:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #316:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #319:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #322:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #325:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #328:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #331:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #334:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #338:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #341:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #344:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #346:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #349:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #352:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #355:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #358:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #361:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #364:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #367:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #369:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #372:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #376:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #380:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #383:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #387:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #391:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #395:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #398:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #402:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #406:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #410:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #414:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #418:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #422:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #426:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #429:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #432:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #435:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #438:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #441:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #445:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #449:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #452:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #455:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #458:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #461:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #465:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #468:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #471:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #475:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #478:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #482:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #486:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #489:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #493:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #496:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #499:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #503:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #506:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #510:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #513:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #516:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #520:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #523:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #527:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #531:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #534:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #537:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #540:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #543:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #547:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #549:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #553:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #557:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #561:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #565:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #569:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #572:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #576:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #580:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #584:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #588:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #591:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #594:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #598:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #601:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #604:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #608:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #611:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #615:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #618:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #621:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #624:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #628:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #632:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #635:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #639:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #643:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #646:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #650:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #653:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #657:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #660:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #663:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #667:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #670:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #673:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #676:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #679:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #682:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #685:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #688:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #692:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #696:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #700:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #704:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #707:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #710:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #713:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #716:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #719:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #723:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #727:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #731:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #735:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #738:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #742:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #745:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[2]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #748:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #751:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #754:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #757:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #760:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #763:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #766:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #770:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #773:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #776:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #779:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #783:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #786:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #789:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #792:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #795:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[5]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #799:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #802:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0049:fixme:d3d_shader:print_glsl_info_log -----------
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[1].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[7]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[8]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[9]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[10]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log 0(21) : warning C7050: "vs_out[11]" might be used before being initialized
- 0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #805:
- 0049:fixme:d3d_shader:print_glsl_info_log Vertex info
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