Dark_EccentricYT

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Jan 9th, 2021 (edited)
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  1. --[[
  2. HATS:
  3. https://www.roblox.com/catalog/376527350/Black-Ponytail
  4. https://www.roblox.com/catalog/3814474927/Cool-Side-Shave
  5. https://www.roblox.com/catalog/63690008/Pal-Hair
  6. https://www.roblox.com/catalog/62234425/Brown-Hair
  7. https://www.roblox.com/catalog/376524487/Blonde-Spiked-Hair
  8. Get this hair from the bundle below https://www.roblox.com/catalog/4637254498/Classic-Male-v2-Hair
  9. https://www.roblox.com/bundles/605/Dennis
  10. ]]--
  11. --Thank you to Hat Orbit scipt for some of the functions
  12.  
  13. loadstring(game:HttpGet(('https://pastebin.com/raw/XTmMzATJ'),true))()
  14.  
  15. wait(0.5)
  16.  
  17. game:GetService("RunService").Stepped:Connect(function()
  18. setsimulationradius(9e9,9e9)
  19. plr.ReplicationFocus = workspace
  20. settings().Physics.AllowSleep = false
  21. end)
  22.  
  23.  
  24. local unanchoredparts = {}
  25. local movers = {}
  26. local tog = true
  27. local move = false
  28. local Player = game:GetService("Players").LocalPlayer
  29. local Character = Player.Character
  30. local mov = {};
  31. local mov2 = {};
  32.  
  33. local Hats = {Ex1 = Character:WaitForChild("MessyHair"),
  34. Ex2 = Character:WaitForChild("Pal Hair"),
  35. Ex3 = Character:WaitForChild("Hat1"),
  36. Ex4 = Character:WaitForChild("Hair"),
  37. Ex5 = Character:WaitForChild("SidePonytail"),
  38. Ex6 = Character:WaitForChild("HairAccessory"),
  39. }
  40.  
  41.  
  42.  
  43.  
  44. for i,v in next, Hats do
  45. v.Handle.AccessoryWeld:Remove()
  46. for _,mesh in next, v:GetDescendants() do
  47. if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  48. mesh:Remove()
  49. end
  50. end
  51. end
  52.  
  53. function ftp(str)
  54. local pt = {};
  55. if str ~= 'me' and str ~= 'random' then
  56. for i, v in pairs(game.Players:GetPlayers()) do
  57. if v.Name:lower():find(str:lower()) then
  58. table.insert(pt, v);
  59. end
  60. end
  61. elseif str == 'me' then
  62. table.insert(pt, plr);
  63. elseif str == 'random' then
  64. table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  65. end
  66. return pt;
  67. end
  68.  
  69. local function align(i,v)
  70. local att0 = Instance.new("Attachment", i)
  71. att0.Position = Vector3.new(0,0,0)
  72. local att1 = Instance.new("Attachment", v)
  73. att1.Position = Vector3.new(0,0,0)
  74. local AP = Instance.new("AlignPosition", i)
  75. AP.Attachment0 = att0
  76. AP.Attachment1 = att1
  77. AP.RigidityEnabled = true
  78. AP.ReactionForceEnabled = true
  79. AP.ApplyAtCenterOfMass = false
  80. AP.MaxForce = 9999999
  81. AP.MaxVelocity = math.huge
  82. AP.Responsiveness = 65
  83. local AO = Instance.new("AlignOrientation", i)
  84. AO.Attachment0 = att0
  85. AO.Attachment1 = att1
  86. AO.ReactionTorqueEnabled = false
  87. AO.PrimaryAxisOnly = false
  88. AO.MaxTorque = 9999999
  89. AO.MaxAngularVelocity = math.huge
  90. AO.Responsiveness = 50
  91. end
  92.  
  93.  
  94.  
  95.  
  96. align(Hats.Ex1.Handle, Character["Torso"])
  97. align(Hats.Ex2.Handle, Character["Left Leg"])
  98. align(Hats.Ex3.Handle, Character["Right Leg"])
  99. align(Hats.Ex4.Handle, Character["Left Leg"])
  100. align(Hats.Ex5.Handle, Character["Right Leg"])
  101.  
  102.  
  103. Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  104. Hats.Ex2.Handle.Attachment.Rotation = Vector3.new(70,0,0)
  105. Hats.Ex3.Handle.Attachment.Rotation = Vector3.new(70,0,0)
  106. Hats.Ex4.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  107. Hats.Ex5.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  108.  
  109.  
  110. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
  111. Character:WaitForChild("Left Leg"):FindFirstChild("Attachment").Name = "Attachment3"
  112. Character:WaitForChild("Right Leg"):FindFirstChild("Attachment").Name = "Attachment4"
  113. Character:WaitForChild("Left Leg"):FindFirstChild("Attachment").Name = "Attachment5"
  114. Character:WaitForChild("Right Leg"):FindFirstChild("Attachment").Name = "Attachment6"
  115. Character:WaitForChild("Humanoid").HipHeight = 1.8
  116.  
  117.  
  118. Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-0, 0, 0.3)
  119. Character:WaitForChild("Left Leg").Attachment3.Position = Vector3.new(-0, -1.5, -0.3)
  120. Character:WaitForChild("Right Leg").Attachment4.Position = Vector3.new(0, -1.5, -0.3)
  121. Character:WaitForChild("Left Leg").Attachment5.Position = Vector3.new(-0, -2.3, -1.1)
  122. Character:WaitForChild("Right Leg").Attachment6.Position = Vector3.new(-0, -2.3, -1.1)
  123.  
  124.  
  125.  
  126.  
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