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Labyrinth How To Play

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May 20th, 2024
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  1. ===========================================
  2. How To Play Labyrinth
  3. ===========================================
  4. Labyrinth is an old-school first-person roguelike dungeon crawler with traditional features such as:
  5. - Perma-Death (no saving!)
  6. - Turn-based combat (take your time!)
  7. - Randomly generated levels
  8. - Randomly generated monsters
  9. - Randomly generated loot
  10. - ENDLESS GAMEPLAY!
  11.  
  12. Your Character
  13. -------------------------------------------
  14. Your character has traditional RPG stats:
  15. Strength - Damage calculation
  16. Dexterity - Likelyhood to hit enemy
  17. Intelligence - Better scrolls & Trick
  18. Vitality - Gives and protects health
  19. Charisma - Charming monsters
  20.  
  21. You may hold 1 of each type of equipment at a time. If you pick up a new item, it will replace the old item of the same type. All items carried are equipped. Items will contribute/hinder your player stats; chose carefully!
  22.  
  23. Similarly, you may hold one of each type of scroll at a time. Each time you read/cast a scroll, there is a chance it will disintegrate (Intelligence helps!). Most scrolls can only be used in combat, but others can be used at any time in the dungeon - use the crank to highlight the scroll and cast it.
  24.  
  25. Charming monsters ("Charmees") is a central part of Labyrinth. You may attempt to charm monsters during combat instead of fighting them. Once charmed, they will attack for you, and absorb damage for you. If you choose the "Hide" option in combat, this will make your Charmees protect you and attack your ememy. Be careful though, they do have a chance to break your charm and run away, but not before taking a free swipe at you! You can sell Charmees in town at the BeastMart.
  26.  
  27. The Dungeon (Labyrinth)
  28. -------------------------------------------
  29. Each dungeon level contain 3 important objectives:
  30. - The elevator (used to move between dungeon levels and to return to town, you start here)
  31. - A Level Treasure - contains superior loot!
  32. - A Level Boss - tough to beat, but also awards superior loot and experience.
  33.  
  34. The left side of the main HUD shows your current dungeon level progress toward defeating the boss and finding the treasure - indicated by a checkmark or X.
  35.  
  36. Labyrinth features an auto-generated level map, which you can access via the Playdate Menu button. There is also a mini-map, visible at all times, in the top right corner of the main display.
  37.  
  38. How deep is the Labyrinth?!? Nobody knows!
  39.  
  40. Combat
  41. -------------------------------------------
  42. Combat occurs randomly in Labyrinth.
  43. During combat, you have 6 options at your disposal:
  44.  
  45. Attack - Attack the monster. Uses DEX to determine to-hit. Uses STR to determine damage.
  46.  
  47. Charm - Attempt to charm the monster. Uses CHA to determine success.
  48.  
  49. Scroll - Pick a scroll and read it!
  50.  
  51. Hide - Hide behind your Charmees and let them do the fighting!
  52.  
  53. Trick - This is a low-percentage attempt to trick the monster. If you succeed, the monster is instantly killed. Your intelligence is key to success.
  54.  
  55. Pray - Very low-percentage chance of success; use only in desperation!
  56.  
  57. Where appropriate, monster's statistics are also taken into account. For example, a higher-level and highly-intelligent monster is tough to charm!
  58.  
  59. Scrolls
  60. -------------------------------------------
  61. All Scrolls may be infinitely reused until they eventually disintegrate (based on DEX, INT, and dungeon depth).
  62.  
  63. Magic Arrow - Light combat damage.
  64. Holy Water - Instantly kills undead.
  65. Sleep - Puts enemy to sleep.
  66. Magic Missile - Strong attack; bonus to undead.
  67. Feeble Mind - Reduces INT by half! (easy Charm/Trick!)
  68. Wizard Eye - Reveals full map, see system menu.
  69. ESP - Reveals enemy stats. Free action!
  70. Invisibility - Avoid all random combat encounters. Undead undeterred.
  71.  
  72. Loot
  73. -------------------------------------------
  74. When you defeat a monster or find the level treasure, you will have the option to replace your current item with the one found. The stats are listed for both your current item and the found item, weigh them carefully. Make your choice wisely to optimize your character's performance.
  75.  
  76. Thank you for playing!
  77. -- Sam Charchian
  78. (Please send game feedback to: [email protected])
Tags: Labyrinth
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