Trickysticks

LOCAA 11 - Adam and TTBD

Mar 18th, 2018
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  1. LOCAA 11 - Adam and Ch...TTBD!
  2.  
  3. All judgments by me will be out of 20 points, using the following categories.
  4.  
  5. Danmaku Quality: 10/20
  6.  
  7. Danmaku Quality encompasses the quality of the danmaku in your script. Good patterns will equal a good score in this category. Note that aesthetic factors can still factor into this - proper usage of sound effects and graphics can make an unfair pattern fair and make an otherwise-fair pattern unfair. Fairness is a pretty big factor here.
  8.  
  9. Individual patterns will be rated out of 10, and the average of that will be taken.
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  11. Creativity/Use of Perfect Possession: 7/20
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  13. Since the Perfect Possession gimmick is central to this contest, how well you use it is a major part of your score. The more creative and the less forced it feels, the better.
  14.  
  15. Aesthetics: 3/20
  16.  
  17. This category encompasses how your entry looks (and sounds). While danmaku should come first, other elements like graphics and sounds are also an important part of the gameplay experience.
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  19. =======================================================================================================================================
  20. DANMAKU QUALITY
  21. =======================================================================================================================================
  22. Nonspell 1: Good start. Pretty fun and utilizes Perfect Possession. 7.5/10.
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  24. Spell 1: Pretty neat attack. Makes good use of Possession to stop time, it's fun and a reasonable difficulty. 8/10.
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  26. Nonspell 2: It's fun and fair, and I personally like when Remilia fires those bats along with the other red bullets. I think this makes for a great nonspell. 8.5/10.
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  28. Spell 2: I think it's an interesting (and good) decision to have Sakuya's knives not quite aim directly at you, instead aiming a bit above you. Besides that I think this spell is another fun, creative pattern. 8.5/10.
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  30. Nonspell 3: These nonspells just keep getting better somehow. It's really impressive. I like this one as usual and thought that having both of them move from the sides of the screen was impressive. 9/10.
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  32. Spell 3: Uses the barrier gimmick in an intuitive way, and the patterns that result are ones that I like. I don't quite like this as much as some of the other patterns, but it's still good. 8/10.
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  34. Average Danmaku Quality: 8.25
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  36. =======================================================================================================================================
  37. CREATIVITY/PERFECT POSSESSION
  38. =======================================================================================================================================
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  40. The patterns quickly pick up in creativity, and they all make use of Perfect Possession in ways that don't feel forced. As such, I'll give you a perfect 7 in this category. 7/7
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  42. =======================================================================================================================================
  43. AESTHETICS
  44. =======================================================================================================================================
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  46. I think your usage of aesthetic factors is excellent. I especially liked the small touches where Remilia and Sakuya swapped while covered in bullets so you couldn't really see. 2.5/3.
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  48. =======================================================================================================================================
  49. OVERALL
  50. =======================================================================================================================================
  51.  
  52. 8.25 + 7 + 2.5 = 17.75/20
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