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- Includes hidden changes. Standard skill details (cooldown, damage, weapon requirement) at English Forum:
- https://forum.treeofsavior.com/t/rank-10-class-info-and-discussion/387502
- ------Changes------(Version 1)------------
- Matador3 Corrida Finale
- Changed from Strike -> Pierce.
- 3 hits per bull charge (total 6 hits forward & backward).
- Video: https://www.youtube.com/watch?v=rBfhJe7cGu8
- Retiarius3 Blandir Cadena
- Damage increases when target is affected by net debuffs (including corsair's iron hook and squire's Arrest).
- Multiple net debuff-effects do not stack (damage increase applies once).
- Enchanter3 Overreinforce
- Duration buffed to fixed 45s at all levels (OLD: 20s, +5s per skill level).
- Duration increase attribute buffed to +3s per attribute level (max 5 levels), (OLD: +1s per attribute level).
- Shadowmancer3 Infernal Shadow
- Change: No longer bounces damage infinitely between the shadow and the main target (bug fixed).
- Change: Shadow unintended defensive values fixed.
- Nerf: if the target is a player character, the shadow is removed when the main target's body touches the shadow.
- Change: no longer applies to shinobi's clones
- Hackapel3 Infinite Assault
- Cooldown buffed to 25s.
- Buffed: overheat 2 (OLD: 1).
- SP cost lowered to: 151.9, +25.7 per level (OLD: 179, +30.1)
- Change: 2 hits (OLD: 3 hits).
- Buffed: 12 target limit (OLD: 8 target limit).
- Damage buffed. Level 5 damage per hit around 1780%
- View it here: https://forum.treeofsavior.com/t/class-hackapell-rogue-class-lounge-rank-10/335263/1365
- Bulletmarker3 Outrage
- Changed into: auto-attack buff mode for its duration, locking all other skills.
- Normal-attacks are shown as 2 hits which hits targets around the main target (AoE), with increased damage and attack speed.
- Nerf: damage does not stack with running shot (but running shot buff is not canceled).
- (OLD: enter a stance and shoot bullets forward. Fixed chance for bullets to ricochet. Jump is disabled during the skill)
- Pied Piper3 Stegreifspiel
- SP cost of activated skill will not be consumed (on top of Stegreifspiel's SP cost).
- Activated skill's cooldown is now separate of Stegreifspiel's cooldown.
- Taoist3 Phantom Eradication
- SP cost lowered.
- Buff: 8 hits (OLD: 6 hits).
- Buff: max 15 targets.
- Cooldown: 30s
- Paper consumption: 3
- Damage buffed. Level 5 damage per hit around 634%
- Video: https://www.youtube.com/watch?v=jDJEBuZdJj0
- Exorcist3 Katadikazo
- Fixed 15 target limit.
- Zealot3 Emphatic Trust
- Fixed 10 target limit.
- Doppel & Barbarian
- Wild Buff increases Cyclone's movement speed by 50% (OLD: 100%).
- Kabbalist2 Nachash
- Changed from Neutral Magic -> Holy Magic.
- 25 hits (1 initial hit, and 3 hits per second for 8 seconds)
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